Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_HWUI_OPENGL_RENDERER_H |
| 18 | #define ANDROID_HWUI_OPENGL_RENDERER_H |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 19 | |
| 20 | #include <GLES2/gl2.h> |
| 21 | #include <GLES2/gl2ext.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 22 | |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 23 | #include <SkBitmap.h> |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 24 | #include <SkCanvas.h> |
| 25 | #include <SkColorFilter.h> |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 26 | #include <SkMatrix.h> |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 27 | #include <SkPaint.h> |
Romain Guy | 079ba2c | 2010-07-16 14:12:24 -0700 | [diff] [blame] | 28 | #include <SkRegion.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 29 | #include <SkXfermode.h> |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 30 | |
Derek Sollenberger | c29a0a4 | 2014-03-31 13:52:39 -0400 | [diff] [blame] | 31 | #include <utils/Blur.h> |
Chet Haase | daf98e9 | 2011-01-10 14:10:36 -0800 | [diff] [blame] | 32 | #include <utils/Functor.h> |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 33 | #include <utils/RefBase.h> |
Romain Guy | ba6be8a | 2012-04-23 18:22:09 -0700 | [diff] [blame] | 34 | #include <utils/SortedVector.h> |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 35 | #include <utils/Vector.h> |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 36 | |
Romain Guy | 7953745 | 2011-10-12 13:48:51 -0700 | [diff] [blame] | 37 | #include <cutils/compiler.h> |
| 38 | |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 39 | #include <androidfw/ResourceTypes.h> |
| 40 | |
Romain Guy | c15008e | 2010-11-10 11:59:15 -0800 | [diff] [blame] | 41 | #include "Debug.h" |
Romain Guy | 51769a6 | 2010-07-23 00:28:00 -0700 | [diff] [blame] | 42 | #include "Extensions.h" |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 43 | #include "Matrix.h" |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 44 | #include "Program.h" |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 45 | #include "Rect.h" |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 46 | #include "Renderer.h" |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 47 | #include "Snapshot.h" |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 48 | #include "StatefulBaseRenderer.h" |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 49 | #include "UvMapper.h" |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 50 | #include "Vertex.h" |
Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 51 | #include "Caches.h" |
John Reck | 52244ff | 2014-05-01 21:27:37 -0700 | [diff] [blame] | 52 | #include "CanvasProperty.h" |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 53 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 54 | class SkShader; |
| 55 | |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 56 | namespace android { |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 57 | namespace uirenderer { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 58 | |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 59 | class DeferredDisplayState; |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 60 | class RenderState; |
John Reck | e18264b | 2014-03-12 13:56:30 -0700 | [diff] [blame] | 61 | class RenderNode; |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 62 | class TextSetupFunctor; |
| 63 | class VertexBuffer; |
Chris Craik | b458942 | 2013-12-26 15:13:13 -0800 | [diff] [blame] | 64 | |
Chris Craik | c3566d0 | 2013-02-04 16:16:33 -0800 | [diff] [blame] | 65 | struct DrawModifiers { |
Romain Guy | 9b5a1a2 | 2013-08-09 14:06:29 -0700 | [diff] [blame] | 66 | DrawModifiers() { |
| 67 | reset(); |
| 68 | } |
| 69 | |
| 70 | void reset() { |
| 71 | memset(this, 0, sizeof(DrawModifiers)); |
| 72 | } |
| 73 | |
Chris Craik | 16ecda5 | 2013-03-29 10:59:59 -0700 | [diff] [blame] | 74 | float mOverrideLayerAlpha; |
Chris Craik | c3566d0 | 2013-02-04 16:16:33 -0800 | [diff] [blame] | 75 | |
Chris Craik | c3566d0 | 2013-02-04 16:16:33 -0800 | [diff] [blame] | 76 | // Draw filters |
| 77 | bool mHasDrawFilter; |
| 78 | int mPaintFilterClearBits; |
| 79 | int mPaintFilterSetBits; |
| 80 | }; |
| 81 | |
Chris Craik | ff78583 | 2013-03-08 13:12:16 -0800 | [diff] [blame] | 82 | enum StateDeferFlags { |
| 83 | kStateDeferFlag_Draw = 0x1, |
| 84 | kStateDeferFlag_Clip = 0x2 |
| 85 | }; |
| 86 | |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 87 | enum ClipSideFlags { |
Chris Craik | a02c4ed | 2013-06-14 13:43:58 -0700 | [diff] [blame] | 88 | kClipSide_None = 0x0, |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 89 | kClipSide_Left = 0x1, |
| 90 | kClipSide_Top = 0x2, |
| 91 | kClipSide_Right = 0x4, |
| 92 | kClipSide_Bottom = 0x8, |
Chris Craik | d72b73c | 2013-06-17 13:52:06 -0700 | [diff] [blame] | 93 | kClipSide_Full = 0xF, |
| 94 | kClipSide_ConservativeFull = 0x1F |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 95 | }; |
| 96 | |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 97 | enum VertexBufferDisplayFlags { |
| 98 | kVertexBuffer_Offset = 0x1, |
Chris Craik | 91a8c7c | 2014-08-12 14:31:35 -0700 | [diff] [blame] | 99 | kVertexBuffer_ShadowInterp = 0x2, |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 100 | }; |
| 101 | |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 102 | /** |
| 103 | * Defines additional transformation that should be applied by the model view matrix, beyond that of |
| 104 | * the currentTransform() |
| 105 | */ |
| 106 | enum ModelViewMode { |
| 107 | /** |
| 108 | * Used when the model view should simply translate geometry passed to the shader. The resulting |
| 109 | * matrix will be a simple translation. |
| 110 | */ |
| 111 | kModelViewMode_Translate = 0, |
| 112 | |
| 113 | /** |
| 114 | * Used when the model view should translate and scale geometry. The resulting matrix will be a |
| 115 | * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect. |
| 116 | */ |
| 117 | kModelViewMode_TranslateAndScale = 1, |
| 118 | }; |
| 119 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 120 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 121 | // Renderer |
| 122 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 123 | /** |
Chris Craik | 14e5130 | 2013-12-30 15:32:54 -0800 | [diff] [blame] | 124 | * OpenGL Renderer implementation. |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 125 | */ |
Chris Craik | 14e5130 | 2013-12-30 15:32:54 -0800 | [diff] [blame] | 126 | class OpenGLRenderer : public StatefulBaseRenderer { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 127 | public: |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 128 | OpenGLRenderer(RenderState& renderState); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 129 | virtual ~OpenGLRenderer(); |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 130 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 131 | void initProperties(); |
Chris Craik | 058fc64 | 2014-07-23 18:19:28 -0700 | [diff] [blame] | 132 | void initLight(const Vector3& lightCenter, float lightRadius, |
| 133 | uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha); |
Romain Guy | 87e2f757 | 2012-09-24 11:37:12 -0700 | [diff] [blame] | 134 | |
Chris Craik | 797b95b | 2014-05-20 18:10:25 -0700 | [diff] [blame] | 135 | virtual void onViewportInitialized(); |
Romain Guy | 7c25aab | 2012-10-18 15:05:02 -0700 | [diff] [blame] | 136 | virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque); |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 137 | virtual void finish(); |
Romain Guy | c89b14b | 2012-08-08 14:53:48 -0700 | [diff] [blame] | 138 | |
Romain Guy | 8f3b8e3 | 2012-03-27 16:33:45 -0700 | [diff] [blame] | 139 | virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 140 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 141 | void pushLayerUpdate(Layer* layer); |
| 142 | void cancelLayerUpdate(Layer* layer); |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 143 | void flushLayerUpdates(); |
John Reck | 443a714 | 2014-09-04 17:40:05 -0700 | [diff] [blame] | 144 | void markLayersAsBuildLayers(); |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 145 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 146 | virtual int saveLayer(float left, float top, float right, float bottom, |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 147 | const SkPaint* paint, int flags) { |
| 148 | return saveLayer(left, top, right, bottom, paint, flags, NULL); |
| 149 | } |
| 150 | |
| 151 | // Specialized saveLayer implementation, which will pass the convexMask to an FBO layer, if |
| 152 | // created, which will in turn clip to that mask when drawn back/restored. |
| 153 | int saveLayer(float left, float top, float right, float bottom, |
| 154 | const SkPaint* paint, int flags, const SkPath* convexMask); |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 155 | |
Chris Craik | d90144d | 2013-03-19 15:03:48 -0700 | [diff] [blame] | 156 | int saveLayerDeferred(float left, float top, float right, float bottom, |
Derek Sollenberger | d44fbe5 | 2014-02-05 16:47:00 -0500 | [diff] [blame] | 157 | const SkPaint* paint, int flags); |
Chris Craik | d90144d | 2013-03-19 15:03:48 -0700 | [diff] [blame] | 158 | |
Chris Craik | a7090e0 | 2014-06-20 16:01:00 -0700 | [diff] [blame] | 159 | virtual status_t drawRenderNode(RenderNode* displayList, Rect& dirty, int32_t replayFlags = 1); |
Chris Craik | a08f95c | 2013-03-15 17:24:33 -0700 | [diff] [blame] | 160 | virtual status_t drawLayer(Layer* layer, float x, float y); |
Chris Craik | 7964750 | 2014-08-06 13:42:24 -0700 | [diff] [blame] | 161 | virtual status_t drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 162 | status_t drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount, |
| 163 | TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint); |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 164 | virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop, |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 165 | float srcRight, float srcBottom, float dstLeft, float dstTop, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 166 | float dstRight, float dstBottom, const SkPaint* paint); |
Chris Craik | 7964750 | 2014-08-06 13:42:24 -0700 | [diff] [blame] | 167 | virtual status_t drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint); |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 168 | virtual status_t drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, |
| 169 | const float* vertices, const int* colors, const SkPaint* paint); |
| 170 | status_t drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry, |
| 171 | TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint); |
| 172 | virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, |
| 173 | float left, float top, float right, float bottom, const SkPaint* paint); |
| 174 | status_t drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry, |
| 175 | float left, float top, float right, float bottom, const SkPaint* paint); |
Chet Haase | 4865909 | 2012-05-31 15:21:51 -0700 | [diff] [blame] | 176 | virtual status_t drawColor(int color, SkXfermode::Mode mode); |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 177 | virtual status_t drawRect(float left, float top, float right, float bottom, |
| 178 | const SkPaint* paint); |
Chet Haase | 4865909 | 2012-05-31 15:21:51 -0700 | [diff] [blame] | 179 | virtual status_t drawRoundRect(float left, float top, float right, float bottom, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 180 | float rx, float ry, const SkPaint* paint); |
| 181 | virtual status_t drawCircle(float x, float y, float radius, const SkPaint* paint); |
| 182 | virtual status_t drawOval(float left, float top, float right, float bottom, |
| 183 | const SkPaint* paint); |
Chet Haase | 4865909 | 2012-05-31 15:21:51 -0700 | [diff] [blame] | 184 | virtual status_t drawArc(float left, float top, float right, float bottom, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 185 | float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint); |
| 186 | virtual status_t drawPath(const SkPath* path, const SkPaint* paint); |
| 187 | virtual status_t drawLines(const float* points, int count, const SkPaint* paint); |
| 188 | virtual status_t drawPoints(const float* points, int count, const SkPaint* paint); |
| 189 | virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path, |
| 190 | float hOffset, float vOffset, const SkPaint* paint); |
Chet Haase | 4865909 | 2012-05-31 15:21:51 -0700 | [diff] [blame] | 191 | virtual status_t drawPosText(const char* text, int bytesCount, int count, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 192 | const float* positions, const SkPaint* paint); |
Romain Guy | c252595 | 2012-07-27 16:41:22 -0700 | [diff] [blame] | 193 | virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 194 | const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds, |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 195 | DrawOpMode drawOpMode = kDrawOpMode_Immediate); |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 196 | virtual status_t drawRects(const float* rects, int count, const SkPaint* paint); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 197 | |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 198 | status_t drawShadow(float casterAlpha, |
| 199 | const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer); |
Chris Craik | f57776b | 2013-10-25 18:30:17 -0700 | [diff] [blame] | 200 | |
Romain Guy | 5ff9df6 | 2012-01-23 17:09:05 -0800 | [diff] [blame] | 201 | virtual void resetPaintFilter(); |
| 202 | virtual void setupPaintFilter(int clearBits, int setBits); |
| 203 | |
Chris Craik | 16ecda5 | 2013-03-29 10:59:59 -0700 | [diff] [blame] | 204 | // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer) |
| 205 | void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; } |
| 206 | |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 207 | const SkPaint* filterPaint(const SkPaint* paint); |
Romain Guy | 5ff9df6 | 2012-01-23 17:09:05 -0800 | [diff] [blame] | 208 | |
Chris Craik | 5e49b30 | 2013-07-30 19:05:20 -0700 | [diff] [blame] | 209 | /** |
| 210 | * Store the current display state (most importantly, the current clip and transform), and |
| 211 | * additionally map the state's bounds from local to window coordinates. |
| 212 | * |
| 213 | * Returns true if quick-rejected |
| 214 | */ |
Chris Craik | ff78583 | 2013-03-08 13:12:16 -0800 | [diff] [blame] | 215 | bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags); |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 216 | void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false); |
Chris Craik | 28ce94a | 2013-05-31 11:38:03 -0700 | [diff] [blame] | 217 | void setupMergedMultiDraw(const Rect* clipRect); |
Chris Craik | c3566d0 | 2013-02-04 16:16:33 -0800 | [diff] [blame] | 218 | |
Chris Craik | d90144d | 2013-03-19 15:03:48 -0700 | [diff] [blame] | 219 | const DrawModifiers& getDrawModifiers() { return mDrawModifiers; } |
| 220 | void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; } |
| 221 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 222 | bool isCurrentTransformSimple() { |
Chris Craik | d6b65f6 | 2014-01-01 14:45:21 -0800 | [diff] [blame] | 223 | return currentTransform()->isSimple(); |
Romain Guy | 672433d | 2013-01-04 19:05:13 -0800 | [diff] [blame] | 224 | } |
| 225 | |
Romain Guy | 0f66753 | 2013-03-01 14:31:04 -0800 | [diff] [blame] | 226 | Caches& getCaches() { |
| 227 | return mCaches; |
| 228 | } |
| 229 | |
Chris Craik | ff78583 | 2013-03-08 13:12:16 -0800 | [diff] [blame] | 230 | // simple rect clip |
| 231 | bool isCurrentClipSimple() { |
| 232 | return mSnapshot->clipRegion->isEmpty(); |
| 233 | } |
| 234 | |
Chris Craik | a64a2be | 2014-05-14 14:17:01 -0700 | [diff] [blame] | 235 | int getViewportWidth() { return currentSnapshot()->getViewportWidth(); } |
| 236 | int getViewportHeight() { return currentSnapshot()->getViewportHeight(); } |
Chris Craik | 0e87f00 | 2013-06-19 16:54:59 -0700 | [diff] [blame] | 237 | |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 238 | /** |
Chris Craik | a08f95c | 2013-03-15 17:24:33 -0700 | [diff] [blame] | 239 | * Scales the alpha on the current snapshot. This alpha value will be modulated |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 240 | * with other alpha values when drawing primitives. |
| 241 | */ |
Chris Craik | a08f95c | 2013-03-15 17:24:33 -0700 | [diff] [blame] | 242 | void scaleAlpha(float alpha) { |
| 243 | mSnapshot->alpha *= alpha; |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 244 | } |
| 245 | |
| 246 | /** |
Romain Guy | 0f66753 | 2013-03-01 14:31:04 -0800 | [diff] [blame] | 247 | * Inserts a named event marker in the stream of GL commands. |
| 248 | */ |
| 249 | void eventMark(const char* name) const; |
| 250 | |
| 251 | /** |
Chris Craik | 62d307c | 2014-07-29 10:35:13 -0700 | [diff] [blame] | 252 | * Inserts a formatted event marker in the stream of GL commands. |
| 253 | */ |
| 254 | void eventMarkDEBUG(const char *fmt, ...) const; |
| 255 | |
| 256 | /** |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 257 | * Inserts a named group marker in the stream of GL commands. This marker |
| 258 | * can be used by tools to group commands into logical groups. A call to |
| 259 | * this method must always be followed later on by a call to endMark(). |
| 260 | */ |
Romain Guy | 13631f3 | 2012-01-30 17:41:55 -0800 | [diff] [blame] | 261 | void startMark(const char* name) const; |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 262 | |
| 263 | /** |
| 264 | * Closes the last group marker opened by startMark(). |
| 265 | */ |
Romain Guy | 13631f3 | 2012-01-30 17:41:55 -0800 | [diff] [blame] | 266 | void endMark() const; |
| 267 | |
Chet Haase | d15ebf2 | 2012-09-05 11:40:29 -0700 | [diff] [blame] | 268 | /** |
| 269 | * Gets the alpha and xfermode out of a paint object. If the paint is null |
| 270 | * alpha will be 255 and the xfermode will be SRC_OVER. This method does |
Chris Craik | 16ecda5 | 2013-03-29 10:59:59 -0700 | [diff] [blame] | 271 | * not multiply the paint's alpha by the current snapshot's alpha, and does |
| 272 | * not replace the alpha with the overrideLayerAlpha |
Chet Haase | d15ebf2 | 2012-09-05 11:40:29 -0700 | [diff] [blame] | 273 | * |
| 274 | * @param paint The paint to extract values from |
| 275 | * @param alpha Where to store the resulting alpha |
| 276 | * @param mode Where to store the resulting xfermode |
| 277 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 278 | static inline void getAlphaAndModeDirect(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) { |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 279 | *mode = getXfermodeDirect(paint); |
| 280 | *alpha = getAlphaDirect(paint); |
| 281 | } |
Chet Haase | d15ebf2 | 2012-09-05 11:40:29 -0700 | [diff] [blame] | 282 | |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 283 | static inline SkXfermode::Mode getXfermodeDirect(const SkPaint* paint) { |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 284 | if (!paint) return SkXfermode::kSrcOver_Mode; |
| 285 | return getXfermode(paint->getXfermode()); |
| 286 | } |
| 287 | |
Chris Craik | c1c5f08 | 2013-09-11 16:23:37 -0700 | [diff] [blame] | 288 | static inline int getAlphaDirect(const SkPaint* paint) { |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 289 | if (!paint) return 255; |
| 290 | return paint->getAlpha(); |
Chet Haase | d15ebf2 | 2012-09-05 11:40:29 -0700 | [diff] [blame] | 291 | } |
| 292 | |
Derek Sollenberger | c29a0a4 | 2014-03-31 13:52:39 -0400 | [diff] [blame] | 293 | struct TextShadow { |
| 294 | SkScalar radius; |
| 295 | float dx; |
| 296 | float dy; |
| 297 | SkColor color; |
| 298 | }; |
| 299 | |
| 300 | static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) { |
| 301 | SkDrawLooper::BlurShadowRec blur; |
| 302 | if (paint && paint->getLooper() && paint->getLooper()->asABlurShadow(&blur)) { |
| 303 | if (textShadow) { |
| 304 | textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma); |
| 305 | textShadow->dx = blur.fOffset.fX; |
| 306 | textShadow->dy = blur.fOffset.fY; |
| 307 | textShadow->color = blur.fColor; |
| 308 | } |
| 309 | return true; |
| 310 | } |
| 311 | return false; |
| 312 | } |
| 313 | |
| 314 | static inline bool hasTextShadow(const SkPaint* paint) { |
| 315 | return getTextShadow(paint, NULL); |
| 316 | } |
| 317 | |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 318 | /** |
Chris Craik | 59744b7 | 2014-07-01 17:56:52 -0700 | [diff] [blame] | 319 | * Build the best transform to use to rasterize text given a full |
| 320 | * transform matrix, and whether filteration is needed. |
| 321 | * |
| 322 | * Returns whether filtration is needed |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 323 | */ |
Chris Craik | 59744b7 | 2014-07-01 17:56:52 -0700 | [diff] [blame] | 324 | bool findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const; |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 325 | |
Chris Craik | 527a3aa | 2013-03-04 10:19:31 -0800 | [diff] [blame] | 326 | #if DEBUG_MERGE_BEHAVIOR |
| 327 | void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) { |
| 328 | mCaches.setScissorEnabled(false); |
| 329 | |
| 330 | // should only be called outside of other draw ops, so stencil can only be in test state |
| 331 | bool stencilWasEnabled = mCaches.stencil.isTestEnabled(); |
| 332 | mCaches.stencil.disable(); |
| 333 | |
| 334 | drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true); |
| 335 | |
| 336 | if (stencilWasEnabled) mCaches.stencil.enableTest(); |
| 337 | } |
| 338 | #endif |
| 339 | |
Chris Craik | 69e5adf | 2014-08-14 13:34:01 -0700 | [diff] [blame] | 340 | const Vector3& getLightCenter() const { return currentSnapshot()->getRelativeLightCenter(); } |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 341 | float getLightRadius() const { return mLightRadius; } |
Chris Craik | 69e5adf | 2014-08-14 13:34:01 -0700 | [diff] [blame] | 342 | uint8_t getAmbientShadowAlpha() const { return mAmbientShadowAlpha; } |
| 343 | uint8_t getSpotShadowAlpha() const { return mSpotShadowAlpha; } |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 344 | |
Chris Craik | 4ac36f8 | 2014-12-09 16:54:03 -0800 | [diff] [blame^] | 345 | SkPath* allocPathForFrame() { |
| 346 | SkPath* path = new SkPath(); |
| 347 | mTempPaths.push_back(path); |
| 348 | return path; |
| 349 | } |
| 350 | |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 351 | protected: |
| 352 | /** |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 353 | * Perform the setup specific to a frame. This method does not |
| 354 | * issue any OpenGL commands. |
| 355 | */ |
| 356 | void setupFrameState(float left, float top, float right, float bottom, bool opaque); |
| 357 | |
| 358 | /** |
| 359 | * Indicates the start of rendering. This method will setup the |
| 360 | * initial OpenGL state (viewport, clearing the buffer, etc.) |
| 361 | */ |
| 362 | status_t startFrame(); |
| 363 | |
| 364 | /** |
Romain Guy | 7c25aab | 2012-10-18 15:05:02 -0700 | [diff] [blame] | 365 | * Clears the underlying surface if needed. |
| 366 | */ |
| 367 | virtual status_t clear(float left, float top, float right, float bottom, bool opaque); |
| 368 | |
| 369 | /** |
Romain Guy | 35643dd | 2012-09-18 15:40:58 -0700 | [diff] [blame] | 370 | * Call this method after updating a layer during a drawing pass. |
| 371 | */ |
| 372 | void resumeAfterLayer(); |
| 373 | |
| 374 | /** |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 375 | * This method is called whenever a stencil buffer is required. Subclasses |
| 376 | * should override this method and call attachStencilBufferToLayer() on the |
| 377 | * appropriate layer(s). |
| 378 | */ |
| 379 | virtual void ensureStencilBuffer(); |
| 380 | |
| 381 | /** |
| 382 | * Obtains a stencil render buffer (allocating it if necessary) and |
| 383 | * attaches it to the specified layer. |
| 384 | */ |
| 385 | void attachStencilBufferToLayer(Layer* layer); |
| 386 | |
Chris Craik | f0a5907 | 2013-11-19 18:00:46 -0800 | [diff] [blame] | 387 | bool quickRejectSetupScissor(float left, float top, float right, float bottom, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 388 | const SkPaint* paint = NULL); |
| 389 | bool quickRejectSetupScissor(const Rect& bounds, const SkPaint* paint = NULL) { |
Chris Craik | f0a5907 | 2013-11-19 18:00:46 -0800 | [diff] [blame] | 390 | return quickRejectSetupScissor(bounds.left, bounds.top, |
| 391 | bounds.right, bounds.bottom, paint); |
| 392 | } |
| 393 | |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 394 | /** |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 395 | * Compose the layer defined in the current snapshot with the layer |
| 396 | * defined by the previous snapshot. |
| 397 | * |
| 398 | * The current snapshot *must* be a layer (flag kFlagIsLayer set.) |
| 399 | * |
| 400 | * @param curent The current snapshot containing the layer to compose |
| 401 | * @param previous The previous snapshot to compose the current layer with |
| 402 | */ |
Chris Craik | 14e5130 | 2013-12-30 15:32:54 -0800 | [diff] [blame] | 403 | virtual void composeLayer(const Snapshot& current, const Snapshot& previous); |
Romain Guy | 694b519 | 2010-07-21 21:33:20 -0700 | [diff] [blame] | 404 | |
Romain Guy | ada830f | 2011-01-13 12:13:20 -0800 | [diff] [blame] | 405 | /** |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 406 | * Marks the specified region as dirty at the specified bounds. |
Romain Guy | ada830f | 2011-01-13 12:13:20 -0800 | [diff] [blame] | 407 | */ |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 408 | void dirtyLayerUnchecked(Rect& bounds, Region* region); |
Romain Guy | ada830f | 2011-01-13 12:13:20 -0800 | [diff] [blame] | 409 | |
Romain Guy | 42f3a4b | 2011-01-19 13:42:26 -0800 | [diff] [blame] | 410 | /** |
| 411 | * Returns the region of the current layer. |
| 412 | */ |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 413 | virtual Region* getRegion() const { |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 414 | return mSnapshot->region; |
| 415 | } |
| 416 | |
Romain Guy | 42f3a4b | 2011-01-19 13:42:26 -0800 | [diff] [blame] | 417 | /** |
| 418 | * Indicates whether rendering is currently targeted at a layer. |
| 419 | */ |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 420 | virtual bool hasLayer() const { |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 421 | return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region; |
| 422 | } |
Romain Guy | 1bd1bad | 2011-01-14 20:07:20 -0800 | [diff] [blame] | 423 | |
Romain Guy | 42f3a4b | 2011-01-19 13:42:26 -0800 | [diff] [blame] | 424 | /** |
| 425 | * Returns the name of the FBO this renderer is rendering into. |
| 426 | */ |
Chris Craik | 14e5130 | 2013-12-30 15:32:54 -0800 | [diff] [blame] | 427 | virtual GLuint getTargetFbo() const { |
Romain Guy | 42f3a4b | 2011-01-19 13:42:26 -0800 | [diff] [blame] | 428 | return 0; |
| 429 | } |
| 430 | |
Romain Guy | 77a8116 | 2011-06-14 16:45:55 -0700 | [diff] [blame] | 431 | /** |
| 432 | * Renders the specified layer as a textured quad. |
| 433 | * |
| 434 | * @param layer The layer to render |
| 435 | * @param rect The bounds of the layer |
| 436 | */ |
| 437 | void drawTextureLayer(Layer* layer, const Rect& rect); |
| 438 | |
Romain Guy | be6f9dc | 2012-07-16 12:41:17 -0700 | [diff] [blame] | 439 | /** |
| 440 | * Gets the alpha and xfermode out of a paint object. If the paint is null |
Chris Craik | 16ecda5 | 2013-03-29 10:59:59 -0700 | [diff] [blame] | 441 | * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both |
| 442 | * snapshot alpha, and overrideLayerAlpha |
Romain Guy | be6f9dc | 2012-07-16 12:41:17 -0700 | [diff] [blame] | 443 | * |
| 444 | * @param paint The paint to extract values from |
| 445 | * @param alpha Where to store the resulting alpha |
| 446 | * @param mode Where to store the resulting xfermode |
| 447 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 448 | inline void getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const; |
Chris Craik | 16ecda5 | 2013-03-29 10:59:59 -0700 | [diff] [blame] | 449 | |
| 450 | /** |
| 451 | * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha |
| 452 | * |
| 453 | * @param layer The layer from which the alpha is extracted |
| 454 | */ |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 455 | inline float getLayerAlpha(const Layer* layer) const; |
Romain Guy | be6f9dc | 2012-07-16 12:41:17 -0700 | [diff] [blame] | 456 | |
| 457 | /** |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 458 | * Safely retrieves the ColorFilter from the given Paint. If the paint is |
| 459 | * null then null is returned. |
Romain Guy | be6f9dc | 2012-07-16 12:41:17 -0700 | [diff] [blame] | 460 | */ |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 461 | static inline SkColorFilter* getColorFilter(const SkPaint* paint) { |
| 462 | return paint ? paint->getColorFilter() : NULL; |
Romain Guy | be6f9dc | 2012-07-16 12:41:17 -0700 | [diff] [blame] | 463 | } |
| 464 | |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 465 | /** |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 466 | * Safely retrieves the Shader from the given Paint. If the paint is |
| 467 | * null then null is returned. |
| 468 | */ |
| 469 | static inline const SkShader* getShader(const SkPaint* paint) { |
| 470 | return paint ? paint->getShader() : NULL; |
| 471 | } |
| 472 | |
| 473 | /** |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 474 | * Set to true to suppress error checks at the end of a frame. |
| 475 | */ |
Romain Guy | 624234f | 2013-03-05 16:43:31 -0800 | [diff] [blame] | 476 | virtual bool suppressErrorChecks() const { |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 477 | return false; |
| 478 | } |
| 479 | |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 480 | inline RenderState& renderState() { return mRenderState; } |
| 481 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 482 | private: |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 483 | /** |
Romain Guy | dcfc836 | 2013-01-03 13:08:57 -0800 | [diff] [blame] | 484 | * Discards the content of the framebuffer if supported by the driver. |
| 485 | * This method should be called at the beginning of a frame to optimize |
| 486 | * rendering on some tiler architectures. |
| 487 | */ |
| 488 | void discardFramebuffer(float left, float top, float right, float bottom); |
| 489 | |
| 490 | /** |
Romain Guy | ddf7437 | 2012-05-22 14:07:07 -0700 | [diff] [blame] | 491 | * Ensures the state of the renderer is the same as the state of |
| 492 | * the GL context. |
| 493 | */ |
| 494 | void syncState(); |
| 495 | |
| 496 | /** |
Romain Guy | 2b7028e | 2012-09-19 17:25:38 -0700 | [diff] [blame] | 497 | * Tells the GPU what part of the screen is about to be redrawn. |
Chris Craik | d6b65f6 | 2014-01-01 14:45:21 -0800 | [diff] [blame] | 498 | * This method will use the current layer space clip rect. |
Romain Guy | 2b7028e | 2012-09-19 17:25:38 -0700 | [diff] [blame] | 499 | * This method needs to be invoked every time getTargetFbo() is |
| 500 | * bound again. |
| 501 | */ |
henry.uh_chen | 33f5a59 | 2014-07-02 19:36:56 +0800 | [diff] [blame] | 502 | void startTilingCurrentClip(bool opaque = false, bool expand = false); |
Romain Guy | 2b7028e | 2012-09-19 17:25:38 -0700 | [diff] [blame] | 503 | |
| 504 | /** |
Romain Guy | c3fedaf | 2013-01-29 17:26:25 -0800 | [diff] [blame] | 505 | * Tells the GPU what part of the screen is about to be redrawn. |
| 506 | * This method needs to be invoked every time getTargetFbo() is |
| 507 | * bound again. |
| 508 | */ |
henry.uh_chen | 33f5a59 | 2014-07-02 19:36:56 +0800 | [diff] [blame] | 509 | void startTiling(const Rect& clip, int windowHeight, bool opaque = false, bool expand = false); |
Romain Guy | c3fedaf | 2013-01-29 17:26:25 -0800 | [diff] [blame] | 510 | |
| 511 | /** |
Romain Guy | 2b7028e | 2012-09-19 17:25:38 -0700 | [diff] [blame] | 512 | * Tells the GPU that we are done drawing the frame or that we |
| 513 | * are switching to another render target. |
| 514 | */ |
| 515 | void endTiling(); |
| 516 | |
Chris Craik | 14e5130 | 2013-12-30 15:32:54 -0800 | [diff] [blame] | 517 | void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 518 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 519 | /** |
| 520 | * Sets the clipping rectangle using glScissor. The clip is defined by |
| 521 | * the current snapshot's clipRect member. |
| 522 | */ |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 523 | void setScissorFromClip(); |
| 524 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 525 | /** |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 526 | * Sets the clipping region using the stencil buffer. The clip region |
| 527 | * is defined by the current snapshot's clipRegion member. |
| 528 | */ |
| 529 | void setStencilFromClip(); |
| 530 | |
| 531 | /** |
Chris Craik | 408eb12 | 2013-03-26 18:55:15 -0700 | [diff] [blame] | 532 | * Given the local bounds of the layer, calculates ... |
Chris Craik | d90144d | 2013-03-19 15:03:48 -0700 | [diff] [blame] | 533 | */ |
| 534 | void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer); |
| 535 | |
| 536 | /** |
Chris Craik | 408eb12 | 2013-03-26 18:55:15 -0700 | [diff] [blame] | 537 | * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible |
| 538 | */ |
| 539 | void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip, |
| 540 | bool fboLayer, int alpha); |
| 541 | |
| 542 | /** |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 543 | * Creates a new layer stored in the specified snapshot. |
| 544 | * |
| 545 | * @param snapshot The snapshot associated with the new layer |
| 546 | * @param left The left coordinate of the layer |
| 547 | * @param top The top coordinate of the layer |
| 548 | * @param right The right coordinate of the layer |
| 549 | * @param bottom The bottom coordinate of the layer |
| 550 | * @param alpha The translucency of the layer |
| 551 | * @param mode The blending mode of the layer |
| 552 | * @param flags The layer save flags |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 553 | * @param mask A mask to use when drawing the layer back, may be empty |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 554 | * |
| 555 | * @return True if the layer was successfully created, false otherwise |
| 556 | */ |
Chet Haase | d48885a | 2012-08-28 17:43:28 -0700 | [diff] [blame] | 557 | bool createLayer(float left, float top, float right, float bottom, |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 558 | const SkPaint* paint, int flags, const SkPath* convexMask); |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 559 | |
| 560 | /** |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 561 | * Creates a new layer stored in the specified snapshot as an FBO. |
| 562 | * |
| 563 | * @param layer The layer to store as an FBO |
| 564 | * @param snapshot The snapshot associated with the new layer |
| 565 | * @param bounds The bounds of the layer |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 566 | */ |
Chris Craik | e63f7c62 | 2013-10-17 10:30:55 -0700 | [diff] [blame] | 567 | bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip); |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 568 | |
| 569 | /** |
| 570 | * Compose the specified layer as a region. |
| 571 | * |
| 572 | * @param layer The layer to compose |
| 573 | * @param rect The layer's bounds |
| 574 | */ |
| 575 | void composeLayerRegion(Layer* layer, const Rect& rect); |
| 576 | |
| 577 | /** |
| 578 | * Compose the specified layer as a simple rectangle. |
| 579 | * |
| 580 | * @param layer The layer to compose |
| 581 | * @param rect The layer's bounds |
| 582 | * @param swap If true, the source and destination are swapped |
| 583 | */ |
| 584 | void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false); |
| 585 | |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 586 | /** |
| 587 | * Clears all the regions corresponding to the current list of layers. |
| 588 | * This method MUST be invoked before any drawing operation. |
| 589 | */ |
| 590 | void clearLayerRegions(); |
| 591 | |
| 592 | /** |
Romain Guy | f219da5 | 2011-01-16 12:54:25 -0800 | [diff] [blame] | 593 | * Mark the layer as dirty at the specified coordinates. The coordinates |
| 594 | * are transformed with the supplied matrix. |
| 595 | */ |
| 596 | void dirtyLayer(const float left, const float top, |
| 597 | const float right, const float bottom, const mat4 transform); |
| 598 | |
| 599 | /** |
| 600 | * Mark the layer as dirty at the specified coordinates. |
| 601 | */ |
| 602 | void dirtyLayer(const float left, const float top, |
| 603 | const float right, const float bottom); |
| 604 | |
| 605 | /** |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 606 | * Draws a colored rectangle with the specified color. The specified coordinates |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 607 | * are transformed by the current snapshot's transform matrix unless specified |
| 608 | * otherwise. |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 609 | * |
| 610 | * @param left The left coordinate of the rectangle |
| 611 | * @param top The top coordinate of the rectangle |
| 612 | * @param right The right coordinate of the rectangle |
| 613 | * @param bottom The bottom coordinate of the rectangle |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 614 | * @param paint The paint containing the color, blending mode, etc. |
Romain Guy | 3d58c03 | 2010-07-14 16:34:53 -0700 | [diff] [blame] | 615 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 616 | */ |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 617 | void drawColorRect(float left, float top, float right, float bottom, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 618 | const SkPaint* paint, bool ignoreTransform = false); |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 619 | |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 620 | /** |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 621 | * Draws a series of colored rectangles with the specified color. The specified |
| 622 | * coordinates are transformed by the current snapshot's transform matrix unless |
| 623 | * specified otherwise. |
| 624 | * |
| 625 | * @param rects A list of rectangles, 4 floats (left, top, right, bottom) |
| 626 | * per rectangle |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 627 | * @param paint The paint containing the color, blending mode, etc. |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 628 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 629 | * @param dirty True if calling this method should dirty the current layer |
Romain Guy | 3bbacf2 | 2013-02-06 16:51:04 -0800 | [diff] [blame] | 630 | * @param clip True if the rects should be clipped, false otherwise |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 631 | */ |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 632 | status_t drawColorRects(const float* rects, int count, const SkPaint* paint, |
| 633 | bool ignoreTransform = false, bool dirty = true, bool clip = true); |
Romain Guy | 735738c | 2012-12-03 12:34:51 -0800 | [diff] [blame] | 634 | |
| 635 | /** |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 636 | * Draws the shape represented by the specified path texture. |
| 637 | * This method invokes drawPathTexture() but takes into account |
| 638 | * the extra left/top offset and the texture offset to correctly |
| 639 | * position the final shape. |
| 640 | * |
| 641 | * @param left The left coordinate of the shape to render |
| 642 | * @param top The top coordinate of the shape to render |
| 643 | * @param texture The texture reprsenting the shape |
| 644 | * @param paint The paint to draw the shape with |
| 645 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 646 | status_t drawShape(float left, float top, const PathTexture* texture, const SkPaint* paint); |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 647 | |
| 648 | /** |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 649 | * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey |
| 650 | * different compositing rules. |
| 651 | * |
| 652 | * @param texture The texture to draw with |
| 653 | * @param left The x coordinate of the bitmap |
| 654 | * @param top The y coordinate of the bitmap |
| 655 | * @param paint The paint to render with |
| 656 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 657 | void drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint); |
Romain Guy | a168d73 | 2011-03-18 16:50:13 -0700 | [diff] [blame] | 658 | |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 659 | /** |
Chris Craik | 65cd612 | 2012-12-10 17:56:27 -0800 | [diff] [blame] | 660 | * Renders a strip of polygons with the specified paint, used for tessellated geometry. |
| 661 | * |
| 662 | * @param vertexBuffer The VertexBuffer to be drawn |
| 663 | * @param paint The paint to render with |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 664 | * @param flags flags with which to draw |
Chris Craik | 65cd612 | 2012-12-10 17:56:27 -0800 | [diff] [blame] | 665 | */ |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 666 | status_t drawVertexBuffer(float translateX, float translateY, const VertexBuffer& vertexBuffer, |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 667 | const SkPaint* paint, int flags = 0); |
Chris Craik | 65cd612 | 2012-12-10 17:56:27 -0800 | [diff] [blame] | 668 | |
| 669 | /** |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 670 | * Convenience for translating method |
| 671 | */ |
| 672 | status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, |
Chris Craik | bf75945 | 2014-08-11 16:00:44 -0700 | [diff] [blame] | 673 | const SkPaint* paint, int flags = 0) { |
| 674 | return drawVertexBuffer(0.0f, 0.0f, vertexBuffer, paint, flags); |
Chris Craik | 05f3d6e | 2014-06-02 16:27:04 -0700 | [diff] [blame] | 675 | } |
| 676 | |
| 677 | /** |
Chris Craik | 710f46d | 2012-09-17 17:25:49 -0700 | [diff] [blame] | 678 | * Renders the convex hull defined by the specified path as a strip of polygons. |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 679 | * |
Chris Craik | 710f46d | 2012-09-17 17:25:49 -0700 | [diff] [blame] | 680 | * @param path The hull of the path to draw |
Chris Craik | cb4d600 | 2012-09-25 12:00:29 -0700 | [diff] [blame] | 681 | * @param paint The paint to render with |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 682 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 683 | status_t drawConvexPath(const SkPath& path, const SkPaint* paint); |
Chet Haase | 858aa93 | 2011-05-12 09:06:00 -0700 | [diff] [blame] | 684 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 685 | /** |
| 686 | * Draws a textured rectangle with the specified texture. The specified coordinates |
| 687 | * are transformed by the current snapshot's transform matrix. |
| 688 | * |
| 689 | * @param left The left coordinate of the rectangle |
| 690 | * @param top The top coordinate of the rectangle |
| 691 | * @param right The right coordinate of the rectangle |
| 692 | * @param bottom The bottom coordinate of the rectangle |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 693 | * @param texture The texture to use |
| 694 | * @param paint The paint containing the alpha, blending mode, etc. |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 695 | */ |
Romain Guy | a979474 | 2010-07-13 11:37:54 -0700 | [diff] [blame] | 696 | void drawTextureRect(float left, float top, float right, float bottom, |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 697 | Texture* texture, const SkPaint* paint); |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 698 | |
| 699 | /** |
Romain Guy | 03750a0 | 2010-10-18 14:06:08 -0700 | [diff] [blame] | 700 | * Draws a textured mesh with the specified texture. If the indices are omitted, |
| 701 | * the mesh is drawn as a simple quad. The mesh pointers become offsets when a |
| 702 | * VBO is bound. |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 703 | * |
| 704 | * @param left The left coordinate of the rectangle |
| 705 | * @param top The top coordinate of the rectangle |
| 706 | * @param right The right coordinate of the rectangle |
| 707 | * @param bottom The bottom coordinate of the rectangle |
| 708 | * @param texture The texture name to map onto the rectangle |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 709 | * @param paint The paint containing the alpha, blending mode, colorFilter, etc. |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 710 | * @param blend True if the texture contains an alpha channel |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 711 | * @param vertices The vertices that define the mesh |
| 712 | * @param texCoords The texture coordinates of each vertex |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 713 | * @param elementsCount The number of elements in the mesh, required by indices |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 714 | * @param swapSrcDst Whether or not the src and dst blending operations should be swapped |
| 715 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | 03750a0 | 2010-10-18 14:06:08 -0700 | [diff] [blame] | 716 | * @param vbo The VBO used to draw the mesh |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 717 | * @param modelViewMode Defines whether the model view matrix should be scaled |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 718 | * @param dirty True if calling this method should dirty the current layer |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 719 | */ |
| 720 | void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 721 | const SkPaint* paint, bool blend, |
Romain Guy | 6820ac8 | 2010-09-15 18:11:50 -0700 | [diff] [blame] | 722 | GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 723 | bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 724 | ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true); |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 725 | |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 726 | void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 727 | const SkPaint* paint, bool blend, |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 728 | GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, |
| 729 | bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 730 | ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true); |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 731 | |
Romain Guy | 886b275 | 2013-01-04 12:26:18 -0800 | [diff] [blame] | 732 | void drawAlpha8TextureMesh(float left, float top, float right, float bottom, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 733 | GLuint texture, const SkPaint* paint, |
Romain Guy | 886b275 | 2013-01-04 12:26:18 -0800 | [diff] [blame] | 734 | GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 735 | bool ignoreTransform, ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, |
| 736 | bool dirty = true); |
Romain Guy | 886b275 | 2013-01-04 12:26:18 -0800 | [diff] [blame] | 737 | |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 738 | /** |
Romain Guy | 448455f | 2013-07-22 13:57:50 -0700 | [diff] [blame] | 739 | * Draws the specified list of vertices as quads using indexed GL_TRIANGLES. |
| 740 | * If the number of vertices to draw exceeds the number of indices we have |
| 741 | * pre-allocated, this method will generate several glDrawElements() calls. |
| 742 | */ |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 743 | void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount); |
Romain Guy | 448455f | 2013-07-22 13:57:50 -0700 | [diff] [blame] | 744 | |
| 745 | /** |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 746 | * Draws text underline and strike-through if needed. |
| 747 | * |
| 748 | * @param text The text to decor |
| 749 | * @param bytesCount The number of bytes in the text |
Chris Craik | 4154182 | 2013-05-03 16:35:54 -0700 | [diff] [blame] | 750 | * @param totalAdvance The total advance in pixels, defines underline/strikethrough length |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 751 | * @param x The x coordinate where the text will be drawn |
| 752 | * @param y The y coordinate where the text will be drawn |
| 753 | * @param paint The paint to draw the text with |
| 754 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 755 | void drawTextDecorations(float totalAdvance, float x, float y, const SkPaint* paint); |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 756 | |
Raph Levien | 416a847 | 2012-07-19 22:48:17 -0700 | [diff] [blame] | 757 | /** |
| 758 | * Draws shadow layer on text (with optional positions). |
| 759 | * |
| 760 | * @param paint The paint to draw the shadow with |
| 761 | * @param text The text to draw |
| 762 | * @param bytesCount The number of bytes in the text |
| 763 | * @param count The number of glyphs in the text |
| 764 | * @param positions The x, y positions of individual glyphs (or NULL) |
| 765 | * @param fontRenderer The font renderer object |
| 766 | * @param alpha The alpha value for drawing the shadow |
Raph Levien | 416a847 | 2012-07-19 22:48:17 -0700 | [diff] [blame] | 767 | * @param x The x coordinate where the shadow will be drawn |
| 768 | * @param y The y coordinate where the shadow will be drawn |
| 769 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 770 | void drawTextShadow(const SkPaint* paint, const char* text, int bytesCount, int count, |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 771 | const float* positions, FontRenderer& fontRenderer, int alpha, |
Raph Levien | 416a847 | 2012-07-19 22:48:17 -0700 | [diff] [blame] | 772 | float x, float y); |
| 773 | |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 774 | /** |
| 775 | * Draws a path texture. Path textures are alpha8 bitmaps that need special |
| 776 | * compositing to apply colors/filters/etc. |
| 777 | * |
| 778 | * @param texture The texture to render |
| 779 | * @param x The x coordinate where the texture will be drawn |
| 780 | * @param y The y coordinate where the texture will be drawn |
| 781 | * @param paint The paint to draw the texture with |
| 782 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 783 | void drawPathTexture(const PathTexture* texture, float x, float y, const SkPaint* paint); |
Romain Guy | 01d58e4 | 2011-01-19 21:54:02 -0800 | [diff] [blame] | 784 | |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 785 | /** |
Romain Guy | ac670c0 | 2010-07-27 17:39:27 -0700 | [diff] [blame] | 786 | * Resets the texture coordinates stored in mMeshVertices. Setting the values |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 787 | * back to default is achieved by calling: |
| 788 | * |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 789 | * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 790 | * |
| 791 | * @param u1 The left coordinate of the texture |
| 792 | * @param v1 The bottom coordinate of the texture |
| 793 | * @param u2 The right coordinate of the texture |
| 794 | * @param v2 The top coordinate of the texture |
| 795 | */ |
| 796 | void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2); |
| 797 | |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 798 | /** |
Romain Guy | 768bffc | 2013-02-27 13:50:45 -0800 | [diff] [blame] | 799 | * Returns true if the specified paint will draw invisible text. |
| 800 | */ |
| 801 | bool canSkipText(const SkPaint* paint) const; |
| 802 | |
| 803 | /** |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 804 | * Binds the specified texture. The texture unit must have been selected |
| 805 | * prior to calling this method. |
Romain Guy | a1db574 | 2010-07-20 13:09:13 -0700 | [diff] [blame] | 806 | */ |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 807 | inline void bindTexture(GLuint texture) { |
Romain Guy | 8aa195d | 2013-06-04 18:00:09 -0700 | [diff] [blame] | 808 | mCaches.bindTexture(texture); |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 809 | } |
| 810 | |
| 811 | /** |
Romain Guy | aa6c24c | 2011-04-28 18:40:04 -0700 | [diff] [blame] | 812 | * Binds the specified EGLImage texture. The texture unit must have been selected |
| 813 | * prior to calling this method. |
| 814 | */ |
| 815 | inline void bindExternalTexture(GLuint texture) { |
Romain Guy | 8aa195d | 2013-06-04 18:00:09 -0700 | [diff] [blame] | 816 | mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture); |
Romain Guy | aa6c24c | 2011-04-28 18:40:04 -0700 | [diff] [blame] | 817 | } |
| 818 | |
| 819 | /** |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 820 | * Enable or disable blending as necessary. This function sets the appropriate |
| 821 | * blend function based on the specified xfermode. |
| 822 | */ |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 823 | inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, |
| 824 | bool swapSrcDst = false); |
Romain Guy | a5aed0d | 2010-09-09 14:42:43 -0700 | [diff] [blame] | 825 | |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 826 | /** |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 827 | * Use the specified program with the current GL context. If the program is already |
| 828 | * in use, it will not be bound again. If it is not in use, the current program is |
| 829 | * marked unused and the specified program becomes used and becomes the new |
| 830 | * current program. |
Romain Guy | 6926c72 | 2010-07-12 20:20:03 -0700 | [diff] [blame] | 831 | * |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 832 | * @param program The program to use |
| 833 | * |
| 834 | * @return true If the specified program was already in use, false otherwise. |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 835 | */ |
Romain Guy | 889f8d1 | 2010-07-29 14:37:42 -0700 | [diff] [blame] | 836 | inline bool useProgram(Program* program); |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 837 | |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 838 | /** |
| 839 | * Invoked before any drawing operation. This sets required state. |
| 840 | */ |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 841 | void setupDraw(bool clear = true); |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 842 | |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame] | 843 | /** |
| 844 | * Various methods to setup OpenGL rendering. |
| 845 | */ |
| 846 | void setupDrawWithTexture(bool isAlpha8 = false); |
Romain Guy | ff316ec | 2013-02-13 18:39:43 -0800 | [diff] [blame] | 847 | void setupDrawWithTextureAndColor(bool isAlpha8 = false); |
Romain Guy | aa6c24c | 2011-04-28 18:40:04 -0700 | [diff] [blame] | 848 | void setupDrawWithExternalTexture(); |
Romain Guy | 15bc643 | 2011-12-13 13:11:32 -0800 | [diff] [blame] | 849 | void setupDrawNoTexture(); |
Chris Craik | 91a8c7c | 2014-08-12 14:31:35 -0700 | [diff] [blame] | 850 | void setupDrawVertexAlpha(bool useShadowAlphaInterp); |
Romain Guy | 8d0d478 | 2010-12-14 20:13:35 -0800 | [diff] [blame] | 851 | void setupDrawColor(int color, int alpha); |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame] | 852 | void setupDrawColor(float r, float g, float b, float a); |
Romain Guy | 8656819 | 2010-12-14 15:55:39 -0800 | [diff] [blame] | 853 | void setupDrawAlpha8Color(int color, int alpha); |
Romain Guy | 4121063 | 2012-07-16 17:04:24 -0700 | [diff] [blame] | 854 | void setupDrawTextGamma(const SkPaint* paint); |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 855 | void setupDrawShader(const SkShader* shader); |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 856 | void setupDrawColorFilter(const SkColorFilter* filter); |
| 857 | void setupDrawBlending(const Layer* layer, bool swapSrcDst = false); |
| 858 | void setupDrawBlending(const SkPaint* paint, bool blend = true, bool swapSrcDst = false); |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame] | 859 | void setupDrawProgram(); |
| 860 | void setupDrawDirtyRegionsDisabled(); |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 861 | |
| 862 | /** |
| 863 | * Setup the current program matrices based upon the nature of the geometry. |
| 864 | * |
| 865 | * @param mode If kModelViewMode_Translate, the geometry must be translated by the left and top |
| 866 | * parameters. If kModelViewMode_TranslateAndScale, the geometry that exists in the (0,0, 1,1) |
| 867 | * space must be scaled up and translated to fill the quad provided in (l,t,r,b). These |
| 868 | * transformations are stored in the modelView matrix and uploaded to the shader. |
| 869 | * |
| 870 | * @param offset Set to true if the the matrix should be fudged (translated) slightly to disambiguate |
Chris Craik | 564acf7 | 2014-01-02 16:46:18 -0800 | [diff] [blame] | 871 | * geometry pixel positioning. See Vertex::GeometryFudgeFactor(). |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 872 | * |
| 873 | * @param ignoreTransform Set to true if l,t,r,b coordinates already in layer space, |
| 874 | * currentTransform() will be ignored. (e.g. when drawing clip in layer coordinates to stencil, |
| 875 | * or when simple translation has been extracted) |
| 876 | */ |
| 877 | void setupDrawModelView(ModelViewMode mode, bool offset, |
| 878 | float left, float top, float right, float bottom, bool ignoreTransform = false); |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 879 | void setupDrawColorUniforms(bool hasShader); |
Romain Guy | 8656819 | 2010-12-14 15:55:39 -0800 | [diff] [blame] | 880 | void setupDrawPureColorUniforms(); |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 881 | |
| 882 | /** |
| 883 | * Setup uniforms for the current shader. |
| 884 | * |
| 885 | * @param shader SkShader on the current paint. |
| 886 | * |
| 887 | * @param ignoreTransform Set to true to ignore the transform in shader. |
| 888 | */ |
| 889 | void setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform = false); |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 890 | void setupDrawColorFilterUniforms(const SkColorFilter* paint); |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame] | 891 | void setupDrawSimpleMesh(); |
| 892 | void setupDrawTexture(GLuint texture); |
Romain Guy | aa6c24c | 2011-04-28 18:40:04 -0700 | [diff] [blame] | 893 | void setupDrawExternalTexture(GLuint texture); |
Romain Guy | 8f0095c | 2011-05-02 17:24:22 -0700 | [diff] [blame] | 894 | void setupDrawTextureTransform(); |
| 895 | void setupDrawTextureTransformUniforms(mat4& transform); |
Romain Guy | 4121063 | 2012-07-16 17:04:24 -0700 | [diff] [blame] | 896 | void setupDrawTextGammaUniforms(); |
Chris Craik | 564acf7 | 2014-01-02 16:46:18 -0800 | [diff] [blame] | 897 | void setupDrawMesh(const GLvoid* vertices, const GLvoid* texCoords = NULL, GLuint vbo = 0); |
| 898 | void setupDrawMesh(const GLvoid* vertices, const GLvoid* texCoords, const GLvoid* colors); |
| 899 | void setupDrawMeshIndices(const GLvoid* vertices, const GLvoid* texCoords, GLuint vbo = 0); |
Romain Guy | 448455f | 2013-07-22 13:57:50 -0700 | [diff] [blame] | 900 | void setupDrawIndexedVertices(GLvoid* vertices); |
Romain Guy | f09ef51 | 2011-05-27 11:43:46 -0700 | [diff] [blame] | 901 | void accountForClear(SkXfermode::Mode mode); |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 902 | |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 903 | bool updateLayer(Layer* layer, bool inFrame); |
| 904 | void updateLayers(); |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 905 | void flushLayers(); |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 906 | |
Chris Craik | e63f7c62 | 2013-10-17 10:30:55 -0700 | [diff] [blame] | 907 | #if DEBUG_LAYERS_AS_REGIONS |
Romain Guy | 17112ad | 2012-08-07 11:24:39 -0700 | [diff] [blame] | 908 | /** |
| 909 | * Renders the specified region as a series of rectangles. This method |
| 910 | * is used for debugging only. |
| 911 | */ |
Chris Craik | e63f7c62 | 2013-10-17 10:30:55 -0700 | [diff] [blame] | 912 | void drawRegionRectsDebug(const Region& region); |
| 913 | #endif |
Romain Guy | 3a3133d | 2011-02-01 22:59:58 -0800 | [diff] [blame] | 914 | |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 915 | /** |
| 916 | * Renders the specified region as a series of rectangles. The region |
| 917 | * must be in screen-space coordinates. |
| 918 | */ |
Derek Sollenberger | 76d3a1b | 2013-12-10 12:28:58 -0500 | [diff] [blame] | 919 | void drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty = false); |
Romain Guy | 8ce0030 | 2013-01-15 18:51:42 -0800 | [diff] [blame] | 920 | |
| 921 | /** |
| 922 | * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS |
| 923 | * is turned on. |
| 924 | */ |
| 925 | void debugClip(); |
| 926 | |
Romain Guy | 7c450aa | 2012-09-21 19:15:00 -0700 | [diff] [blame] | 927 | void debugOverdraw(bool enable, bool clear); |
| 928 | void renderOverdraw(); |
Romain Guy | 78dd96d | 2013-05-03 14:24:16 -0700 | [diff] [blame] | 929 | void countOverdraw(); |
Romain Guy | 7c450aa | 2012-09-21 19:15:00 -0700 | [diff] [blame] | 930 | |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 931 | /** |
| 932 | * Should be invoked every time the glScissor is modified. |
| 933 | */ |
| 934 | inline void dirtyClip() { |
| 935 | mDirtyClip = true; |
| 936 | } |
| 937 | |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 938 | inline const UvMapper& getMapper(const Texture* texture) { |
| 939 | return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper; |
| 940 | } |
| 941 | |
| 942 | /** |
| 943 | * Returns a texture object for the specified bitmap. The texture can |
| 944 | * come from the texture cache or an atlas. If this method returns |
| 945 | * NULL, the texture could not be found and/or allocated. |
| 946 | */ |
Chris Craik | d218a92 | 2014-01-02 17:13:34 -0800 | [diff] [blame] | 947 | Texture* getTexture(const SkBitmap* bitmap); |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 948 | |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 949 | /** |
| 950 | * Model-view matrix used to position/size objects |
| 951 | * |
| 952 | * Stores operation-local modifications to the draw matrix that aren't incorporated into the |
| 953 | * currentTransform(). |
| 954 | * |
Chris Craik | e10e827 | 2014-05-08 14:28:26 -0700 | [diff] [blame] | 955 | * If generated with kModelViewMode_Translate, mModelViewMatrix will reflect an x/y offset, |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 956 | * e.g. the offset in drawLayer(). If generated with kModelViewMode_TranslateAndScale, |
Chris Craik | e10e827 | 2014-05-08 14:28:26 -0700 | [diff] [blame] | 957 | * mModelViewMatrix will reflect a translation and scale, e.g. the translation and scale |
| 958 | * required to make VBO 0 (a rect of (0,0,1,1)) scaled to match the x,y offset, and width/height |
| 959 | * of a bitmap. |
Chris Craik | 4063a0e | 2013-11-15 16:06:56 -0800 | [diff] [blame] | 960 | * |
| 961 | * Used as input to SkiaShader transformation. |
| 962 | */ |
Chris Craik | e10e827 | 2014-05-08 14:28:26 -0700 | [diff] [blame] | 963 | mat4 mModelViewMatrix; |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 964 | |
Romain Guy | 2b7028e | 2012-09-19 17:25:38 -0700 | [diff] [blame] | 965 | // State used to define the clipping region |
Chris Craik | 5f80362 | 2013-03-21 14:39:04 -0700 | [diff] [blame] | 966 | Rect mTilingClip; |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 967 | // Is the target render surface opaque |
| 968 | bool mOpaque; |
| 969 | // Is a frame currently being rendered |
| 970 | bool mFrameStarted; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 971 | |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 972 | // Used to draw textured quads |
Romain Guy | ac670c0 | 2010-07-27 17:39:27 -0700 | [diff] [blame] | 973 | TextureVertex mMeshVertices[4]; |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 974 | |
Romain Guy | 3b748a4 | 2013-04-17 18:54:38 -0700 | [diff] [blame] | 975 | // Default UV mapper |
| 976 | const UvMapper mUvMapper; |
| 977 | |
Chris Craik | c3566d0 | 2013-02-04 16:16:33 -0800 | [diff] [blame] | 978 | // shader, filters, and shadow |
| 979 | DrawModifiers mDrawModifiers; |
Romain Guy | 5ff9df6 | 2012-01-23 17:09:05 -0800 | [diff] [blame] | 980 | SkPaint mFilteredPaint; |
| 981 | |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 982 | // Various caches |
Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 983 | Caches& mCaches; |
Romain Guy | 3bbacf2 | 2013-02-06 16:51:04 -0800 | [diff] [blame] | 984 | Extensions& mExtensions; |
John Reck | 3b20251 | 2014-06-23 13:13:08 -0700 | [diff] [blame] | 985 | RenderState& mRenderState; |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 986 | |
Romain Guy | 8f3b8e3 | 2012-03-27 16:33:45 -0700 | [diff] [blame] | 987 | // List of rectangles to clear after saveLayer() is invoked |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 988 | Vector<Rect*> mLayers; |
Romain Guy | 11cb642 | 2012-09-21 00:39:43 -0700 | [diff] [blame] | 989 | // List of layers to update at the beginning of a frame |
John Reck | 0e89e2b | 2014-10-31 14:49:06 -0700 | [diff] [blame] | 990 | Vector< sp<Layer> > mLayerUpdates; |
Romain Guy | 54be1cd | 2011-06-13 19:04:27 -0700 | [diff] [blame] | 991 | |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame] | 992 | // The following fields are used to setup drawing |
| 993 | // Used to describe the shaders to generate |
| 994 | ProgramDescription mDescription; |
| 995 | // Color description |
| 996 | bool mColorSet; |
| 997 | float mColorA, mColorR, mColorG, mColorB; |
| 998 | // Indicates that the shader should get a color |
| 999 | bool mSetShaderColor; |
| 1000 | // Current texture unit |
| 1001 | GLuint mTextureUnit; |
| 1002 | // Track dirty regions, true by default |
| 1003 | bool mTrackDirtyRegions; |
Romain Guy | 2b7028e | 2012-09-19 17:25:38 -0700 | [diff] [blame] | 1004 | // Indicate whether we are drawing an opaque frame |
| 1005 | bool mOpaqueFrame; |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame] | 1006 | |
Romain Guy | 87e2f757 | 2012-09-24 11:37:12 -0700 | [diff] [blame] | 1007 | // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in |
| 1008 | // Properties.h |
| 1009 | bool mScissorOptimizationDisabled; |
| 1010 | |
Romain Guy | 54c1a64 | 2012-09-27 17:55:46 -0700 | [diff] [blame] | 1011 | // No-ops start/endTiling when set |
| 1012 | bool mSuppressTiling; |
Chris Craik | 284b243 | 2014-09-18 16:05:35 -0700 | [diff] [blame] | 1013 | bool mFirstFrameAfterResize; |
Romain Guy | 54c1a64 | 2012-09-27 17:55:46 -0700 | [diff] [blame] | 1014 | |
Chris Craik | deeda3d | 2014-05-05 19:09:33 -0700 | [diff] [blame] | 1015 | bool mSkipOutlineClip; |
| 1016 | |
Chris Craik | 058fc64 | 2014-07-23 18:19:28 -0700 | [diff] [blame] | 1017 | // Lighting + shadows |
| 1018 | Vector3 mLightCenter; |
| 1019 | float mLightRadius; |
| 1020 | uint8_t mAmbientShadowAlpha; |
| 1021 | uint8_t mSpotShadowAlpha; |
| 1022 | |
Chris Craik | 4ac36f8 | 2014-12-09 16:54:03 -0800 | [diff] [blame^] | 1023 | // Paths kept alive for the duration of the frame |
| 1024 | std::vector<SkPath*> mTempPaths; |
| 1025 | |
Romain Guy | 96885eb | 2013-03-26 15:05:58 -0700 | [diff] [blame] | 1026 | friend class Layer; |
Romain Guy | 257ae35 | 2013-03-20 16:31:12 -0700 | [diff] [blame] | 1027 | friend class TextSetupFunctor; |
Romain Guy | 03c00b5 | 2013-06-20 18:30:28 -0700 | [diff] [blame] | 1028 | friend class DrawBitmapOp; |
| 1029 | friend class DrawPatchOp; |
Romain Guy | b051e89 | 2010-09-28 19:09:36 -0700 | [diff] [blame] | 1030 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 1031 | }; // class OpenGLRenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1032 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 1033 | }; // namespace uirenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1034 | }; // namespace android |
| 1035 | |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 1036 | #endif // ANDROID_HWUI_OPENGL_RENDERER_H |