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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
Romain Guy9b5a1a22013-08-09 14:06:29 -070055 DrawModifiers() {
56 reset();
57 }
58
59 void reset() {
60 memset(this, 0, sizeof(DrawModifiers));
61 }
62
Chris Craikc3566d02013-02-04 16:16:33 -080063 SkiaShader* mShader;
64 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070065 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080066
67 // Drop shadow
68 bool mHasShadow;
69 float mShadowRadius;
70 float mShadowDx;
71 float mShadowDy;
72 int mShadowColor;
73
74 // Draw filters
75 bool mHasDrawFilter;
76 int mPaintFilterClearBits;
77 int mPaintFilterSetBits;
78};
79
Chris Craikff785832013-03-08 13:12:16 -080080enum StateDeferFlags {
81 kStateDeferFlag_Draw = 0x1,
82 kStateDeferFlag_Clip = 0x2
83};
84
Chris Craik527a3aa2013-03-04 10:19:31 -080085enum DrawOpMode {
86 kDrawOpMode_Immediate,
87 kDrawOpMode_Defer,
88 kDrawOpMode_Flush
89};
90
Chris Craik28ce94a2013-05-31 11:38:03 -070091enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070092 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070093 kClipSide_Left = 0x1,
94 kClipSide_Top = 0x2,
95 kClipSide_Right = 0x4,
96 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070097 kClipSide_Full = 0xF,
98 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -070099};
100
Chris Craik4063a0e2013-11-15 16:06:56 -0800101/**
102 * Defines additional transformation that should be applied by the model view matrix, beyond that of
103 * the currentTransform()
104 */
105enum ModelViewMode {
106 /**
107 * Used when the model view should simply translate geometry passed to the shader. The resulting
108 * matrix will be a simple translation.
109 */
110 kModelViewMode_Translate = 0,
111
112 /**
113 * Used when the model view should translate and scale geometry. The resulting matrix will be a
114 * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect.
115 */
116 kModelViewMode_TranslateAndScale = 1,
117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700120// Renderer
121///////////////////////////////////////////////////////////////////////////////
122
Chris Craikc1c5f082013-09-11 16:23:37 -0700123class DeferredDisplayState;
Romain Guy0fe478e2010-11-08 12:08:41 -0800124class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700125class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800126class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700127
Romain Guy5cbbce52010-06-27 22:59:20 -0700128/**
129 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
130 * simplified version of Skia's Canvas API.
131 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700132class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700133public:
Romain Guy79537452011-10-12 13:48:51 -0700134 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700135 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700136
Romain Guy17112ad2012-08-07 11:24:39 -0700137 /**
Romain Guyef359272013-01-31 19:07:29 -0800138 * Sets the name of this renderer. The name is optional and
139 * empty by default. If the pointer is null the name is set
140 * to the empty string.
141 */
142 ANDROID_API void setName(const char* name);
143
144 /**
145 * Returns the name of this renderer as UTF8 string.
146 * The returned pointer is never null.
147 */
148 ANDROID_API const char* getName() const;
149
150 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700151 * Read externally defined properties to control the behavior
152 * of the renderer.
153 */
154 ANDROID_API void initProperties();
155
156 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700157 * Indicates whether this renderer executes drawing commands immediately.
158 * If this method returns true, the drawing commands will be executed
159 * later.
160 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700161 virtual bool isDeferred();
162
Romain Guy17112ad2012-08-07 11:24:39 -0700163 /**
164 * Sets the dimension of the underlying drawing surface. This method must
165 * be called at least once every time the drawing surface changes size.
166 *
167 * @param width The width in pixels of the underlysing surface
168 * @param height The height in pixels of the underlysing surface
169 */
Romain Guyb051e892010-09-28 19:09:36 -0700170 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700171
Romain Guy17112ad2012-08-07 11:24:39 -0700172 /**
173 * Prepares the renderer to draw a frame. This method must be invoked
174 * at the beginning of each frame. When this method is invoked, the
175 * entire drawing surface is assumed to be redrawn.
176 *
177 * @param opaque If true, the target surface is considered opaque
178 * and will not be cleared. If false, the target surface
179 * will be cleared
180 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700181 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700182
Romain Guy17112ad2012-08-07 11:24:39 -0700183 /**
184 * Prepares the renderer to draw a frame. This method must be invoked
185 * at the beginning of each frame. Only the specified rectangle of the
186 * frame is assumed to be dirty. A clip will automatically be set to
187 * the specified rectangle.
188 *
189 * @param left The left coordinate of the dirty rectangle
190 * @param top The top coordinate of the dirty rectangle
191 * @param right The right coordinate of the dirty rectangle
192 * @param bottom The bottom coordinate of the dirty rectangle
193 * @param opaque If true, the target surface is considered opaque
194 * and will not be cleared. If false, the target surface
195 * will be cleared in the specified dirty rectangle
196 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700197 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700198
199 /**
200 * Indicates the end of a frame. This method must be invoked whenever
201 * the caller is done rendering a frame.
202 */
203 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800204
Romain Guyc89b14b2012-08-08 14:53:48 -0700205 /**
206 * This method must be invoked before handing control over to a draw functor.
207 * See callDrawGLFunction() for instance.
208 *
209 * This command must not be recorded inside display lists.
210 */
211 virtual void interrupt();
212
213 /**
214 * This method must be invoked after getting control back from a draw functor.
215 *
216 * This command must not be recorded inside display lists.
217 */
218 virtual void resume();
219
Romain Guy78dd96d2013-05-03 14:24:16 -0700220 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
221 mCountOverdraw = enabled;
222 }
223
224 ANDROID_API float getOverdraw() {
225 return mCountOverdraw ? mOverdraw : 0.0f;
226 }
227
Romain Guy8f3b8e32012-03-27 16:33:45 -0700228 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700229 ANDROID_API void detachFunctor(Functor* functor);
230 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700231 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700232
Romain Guy11cb6422012-09-21 00:39:43 -0700233 ANDROID_API void pushLayerUpdate(Layer* layer);
Romain Guye93482f2013-06-17 13:14:51 -0700234 ANDROID_API void cancelLayerUpdate(Layer* layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700235 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700236 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700237
Romain Guy79537452011-10-12 13:48:51 -0700238 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700239 virtual int save(int flags);
240 virtual void restore();
241 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700242
Chris Craikff785832013-03-08 13:12:16 -0800243 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
244 SkPaint* paint, int flags) {
245 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
246 if (paint) mode = getXfermode(paint->getXfermode());
247 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
248 }
249 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
250 int alpha, int flags) {
251 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
252 }
Romain Guye2d345e2010-09-24 18:39:22 -0700253 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800254 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700255
Chris Craikd90144d2013-03-19 15:03:48 -0700256 int saveLayerDeferred(float left, float top, float right, float bottom,
257 int alpha, SkXfermode::Mode mode, int flags);
258
Romain Guy4aa90572010-09-26 18:40:37 -0700259 virtual void translate(float dx, float dy);
260 virtual void rotate(float degrees);
261 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800262 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700263
Chris Craikb98a0162013-02-21 11:30:22 -0800264 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700265 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700266 virtual void setMatrix(SkMatrix* matrix);
267 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700268
Romain Guy79537452011-10-12 13:48:51 -0700269 ANDROID_API const Rect& getClipBounds();
Chris Craik39a908c2013-06-13 14:39:01 -0700270
Chris Craikf0a59072013-11-19 18:00:46 -0800271 ANDROID_API bool quickRejectConservative(float left, float top,
272 float right, float bottom) const;
Chris Craik39a908c2013-06-13 14:39:01 -0700273
Romain Guy4aa90572010-09-26 18:40:37 -0700274 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800275 virtual bool clipPath(SkPath* path, SkRegion::Op op);
276 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700277 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700278
Chris Craikff785832013-03-08 13:12:16 -0800279 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800280 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700281 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700282 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Romain Guy55b6f952013-06-27 15:27:09 -0700283 status_t drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craik996fe652013-09-20 17:13:18 -0700284 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700285 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
286 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700287 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700288 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700289 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
290 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800291 float* vertices, int* colors, SkPaint* paint);
Romain Guy03c00b52013-06-20 18:30:28 -0700292 status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
293 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700294 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700295 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700296 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guy03c00b52013-06-20 18:30:28 -0700297 float left, float top, float right, float bottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700298 virtual status_t drawColor(int color, SkXfermode::Mode mode);
299 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
300 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800301 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700302 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
303 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
304 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800305 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700306 virtual status_t drawPath(SkPath* path, SkPaint* paint);
307 virtual status_t drawLines(float* points, int count, SkPaint* paint);
308 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700309 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800310 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700311 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800312 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700313 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700314 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800315 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800316 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700317
Romain Guy4aa90572010-09-26 18:40:37 -0700318 virtual void resetShader();
319 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700320
Romain Guy4aa90572010-09-26 18:40:37 -0700321 virtual void resetColorFilter();
322 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700323
Romain Guy4aa90572010-09-26 18:40:37 -0700324 virtual void resetShadow();
325 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700326
Romain Guy5ff9df62012-01-23 17:09:05 -0800327 virtual void resetPaintFilter();
328 virtual void setupPaintFilter(int clearBits, int setBits);
329
Chris Craik16ecda52013-03-29 10:59:59 -0700330 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
331 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
332
Chris Craika08f95c2013-03-15 17:24:33 -0700333 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800334
Chris Craik5e49b302013-07-30 19:05:20 -0700335 /**
336 * Store the current display state (most importantly, the current clip and transform), and
337 * additionally map the state's bounds from local to window coordinates.
338 *
339 * Returns true if quick-rejected
340 */
Chris Craikff785832013-03-08 13:12:16 -0800341 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800342 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700343 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800344
Chris Craikd90144d2013-03-19 15:03:48 -0700345 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
346 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
347
Romain Guy672433d2013-01-04 19:05:13 -0800348 ANDROID_API bool isCurrentTransformSimple() {
349 return mSnapshot->transform->isSimple();
350 }
351
Romain Guy0f667532013-03-01 14:31:04 -0800352 Caches& getCaches() {
353 return mCaches;
354 }
355
Chris Craikff785832013-03-08 13:12:16 -0800356 // simple rect clip
357 bool isCurrentClipSimple() {
358 return mSnapshot->clipRegion->isEmpty();
359 }
360
Chris Craik0e87f002013-06-19 16:54:59 -0700361 int getViewportWidth() { return getSnapshot()->viewport.getWidth(); }
362 int getViewportHeight() { return getSnapshot()->viewport.getHeight(); }
363
Romain Guy17112ad2012-08-07 11:24:39 -0700364 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700365 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700366 * with other alpha values when drawing primitives.
367 */
Chris Craika08f95c2013-03-15 17:24:33 -0700368 void scaleAlpha(float alpha) {
369 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700370 }
371
372 /**
Romain Guy0f667532013-03-01 14:31:04 -0800373 * Inserts a named event marker in the stream of GL commands.
374 */
375 void eventMark(const char* name) const;
376
377 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700378 * Inserts a named group marker in the stream of GL commands. This marker
379 * can be used by tools to group commands into logical groups. A call to
380 * this method must always be followed later on by a call to endMark().
381 */
Romain Guy13631f32012-01-30 17:41:55 -0800382 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700383
384 /**
385 * Closes the last group marker opened by startMark().
386 */
Romain Guy13631f32012-01-30 17:41:55 -0800387 void endMark() const;
388
Chet Haased15ebf22012-09-05 11:40:29 -0700389 /**
390 * Gets the alpha and xfermode out of a paint object. If the paint is null
391 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700392 * not multiply the paint's alpha by the current snapshot's alpha, and does
393 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700394 *
395 * @param paint The paint to extract values from
396 * @param alpha Where to store the resulting alpha
397 * @param mode Where to store the resulting xfermode
398 */
399 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800400 *mode = getXfermodeDirect(paint);
401 *alpha = getAlphaDirect(paint);
402 }
Chet Haased15ebf22012-09-05 11:40:29 -0700403
Chris Craik527a3aa2013-03-04 10:19:31 -0800404 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
405 if (!paint) return SkXfermode::kSrcOver_Mode;
406 return getXfermode(paint->getXfermode());
407 }
408
Chris Craikc1c5f082013-09-11 16:23:37 -0700409 static inline int getAlphaDirect(const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800410 if (!paint) return 255;
411 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700412 }
413
Romain Guy624234f2013-03-05 16:43:31 -0800414 /**
415 * Return the best transform to use to rasterize text given a full
416 * transform matrix.
417 */
418 mat4 findBestFontTransform(const mat4& transform) const;
419
Chris Craik527a3aa2013-03-04 10:19:31 -0800420#if DEBUG_MERGE_BEHAVIOR
421 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
422 mCaches.setScissorEnabled(false);
423
424 // should only be called outside of other draw ops, so stencil can only be in test state
425 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
426 mCaches.stencil.disable();
427
428 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
429
430 if (stencilWasEnabled) mCaches.stencil.enableTest();
431 }
432#endif
433
Romain Guye2d345e2010-09-24 18:39:22 -0700434protected:
435 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700436 * Computes the projection matrix, initialize the first snapshot
437 * and stores the dimensions of the render target.
438 */
439 void initViewport(int width, int height);
440
441 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700442 * Perform the setup specific to a frame. This method does not
443 * issue any OpenGL commands.
444 */
445 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
446
447 /**
448 * Indicates the start of rendering. This method will setup the
449 * initial OpenGL state (viewport, clearing the buffer, etc.)
450 */
451 status_t startFrame();
452
453 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700454 * Clears the underlying surface if needed.
455 */
456 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
457
458 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700459 * Call this method after updating a layer during a drawing pass.
460 */
461 void resumeAfterLayer();
462
463 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800464 * This method is called whenever a stencil buffer is required. Subclasses
465 * should override this method and call attachStencilBufferToLayer() on the
466 * appropriate layer(s).
467 */
468 virtual void ensureStencilBuffer();
469
470 /**
471 * Obtains a stencil render buffer (allocating it if necessary) and
472 * attaches it to the specified layer.
473 */
474 void attachStencilBufferToLayer(Layer* layer);
475
Chris Craikf0a59072013-11-19 18:00:46 -0800476 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
477 bool* clipRequired, bool snapOut) const;
478
479 bool quickRejectSetupScissor(float left, float top, float right, float bottom,
480 SkPaint* paint = NULL);
481 bool quickRejectSetupScissor(const Rect& bounds, SkPaint* paint = NULL) {
482 return quickRejectSetupScissor(bounds.left, bounds.top,
483 bounds.right, bounds.bottom, paint);
484 }
485
Romain Guy8ce00302013-01-15 18:51:42 -0800486 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700487 * Compose the layer defined in the current snapshot with the layer
488 * defined by the previous snapshot.
489 *
490 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
491 *
492 * @param curent The current snapshot containing the layer to compose
493 * @param previous The previous snapshot to compose the current layer with
494 */
495 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700496
Romain Guyada830f2011-01-13 12:13:20 -0800497 /**
Romain Guyf219da52011-01-16 12:54:25 -0800498 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800499 */
Romain Guyf219da52011-01-16 12:54:25 -0800500 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800501
502 /**
Romain Guyf219da52011-01-16 12:54:25 -0800503 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800504 */
Romain Guy624234f2013-03-05 16:43:31 -0800505 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800506 return mSnapshot;
507 }
Romain Guyada830f2011-01-13 12:13:20 -0800508
Romain Guy42f3a4b2011-01-19 13:42:26 -0800509 /**
510 * Returns the region of the current layer.
511 */
Romain Guy624234f2013-03-05 16:43:31 -0800512 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800513 return mSnapshot->region;
514 }
515
Romain Guy42f3a4b2011-01-19 13:42:26 -0800516 /**
517 * Indicates whether rendering is currently targeted at a layer.
518 */
Romain Guy624234f2013-03-05 16:43:31 -0800519 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800520 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
521 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800522
Romain Guy42f3a4b2011-01-19 13:42:26 -0800523 /**
524 * Returns the name of the FBO this renderer is rendering into.
525 */
Romain Guy624234f2013-03-05 16:43:31 -0800526 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800527 return 0;
528 }
529
Romain Guy77a81162011-06-14 16:45:55 -0700530 /**
531 * Renders the specified layer as a textured quad.
532 *
533 * @param layer The layer to render
534 * @param rect The bounds of the layer
535 */
536 void drawTextureLayer(Layer* layer, const Rect& rect);
537
Romain Guybe6f9dc2012-07-16 12:41:17 -0700538 /**
539 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700540 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
541 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700542 *
543 * @param paint The paint to extract values from
544 * @param alpha Where to store the resulting alpha
545 * @param mode Where to store the resulting xfermode
546 */
Chris Craik16ecda52013-03-29 10:59:59 -0700547 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
548
549 /**
550 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
551 *
552 * @param layer The layer from which the alpha is extracted
553 */
554 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700555
556 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700557 * Safely retrieves the mode from the specified xfermode. If the specified
558 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
559 */
560 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
561 SkXfermode::Mode resultMode;
562 if (!SkXfermode::AsMode(mode, &resultMode)) {
563 resultMode = SkXfermode::kSrcOver_Mode;
564 }
565 return resultMode;
566 }
567
Romain Guy11cb6422012-09-21 00:39:43 -0700568 /**
569 * Set to true to suppress error checks at the end of a frame.
570 */
Romain Guy624234f2013-03-05 16:43:31 -0800571 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700572 return false;
573 }
574
Romain Guy85bf02f2010-06-22 13:11:24 -0700575private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700576 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800577 * Discards the content of the framebuffer if supported by the driver.
578 * This method should be called at the beginning of a frame to optimize
579 * rendering on some tiler architectures.
580 */
581 void discardFramebuffer(float left, float top, float right, float bottom);
582
583 /**
Romain Guyddf74372012-05-22 14:07:07 -0700584 * Ensures the state of the renderer is the same as the state of
585 * the GL context.
586 */
587 void syncState();
588
589 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700590 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800591 * This method will use the clip rect that we started drawing the
592 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700593 * This method needs to be invoked every time getTargetFbo() is
594 * bound again.
595 */
Romain Guy57b52682012-09-20 17:38:46 -0700596 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700597
598 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800599 * Tells the GPU what part of the screen is about to be redrawn.
600 * This method needs to be invoked every time getTargetFbo() is
601 * bound again.
602 */
603 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
604
605 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700606 * Tells the GPU that we are done drawing the frame or that we
607 * are switching to another render target.
608 */
609 void endTiling();
610
611 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700612 * Saves the current state of the renderer as a new snapshot.
613 * The new snapshot is saved in mSnapshot and the previous snapshot
614 * is linked from mSnapshot->previous.
615 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700616 * @param flags The save flags; see SkCanvas for more information
617 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700618 * @return The new save count. This value can be passed to #restoreToCount()
619 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700620 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700621
622 /**
623 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
624 *
Romain Guy2542d192010-08-18 11:47:12 -0700625 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700626 */
Romain Guybb9524b2010-06-22 18:56:38 -0700627 bool restoreSnapshot();
628
Romain Guy5cbbce52010-06-27 22:59:20 -0700629 /**
630 * Sets the clipping rectangle using glScissor. The clip is defined by
631 * the current snapshot's clipRect member.
632 */
Romain Guybb9524b2010-06-22 18:56:38 -0700633 void setScissorFromClip();
634
Romain Guy5cbbce52010-06-27 22:59:20 -0700635 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800636 * Sets the clipping region using the stencil buffer. The clip region
637 * is defined by the current snapshot's clipRegion member.
638 */
639 void setStencilFromClip();
640
641 /**
Chris Craik408eb122013-03-26 18:55:15 -0700642 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700643 */
644 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
645
646 /**
Chris Craik408eb122013-03-26 18:55:15 -0700647 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
648 */
649 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
650 bool fboLayer, int alpha);
651
652 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700653 * Creates a new layer stored in the specified snapshot.
654 *
655 * @param snapshot The snapshot associated with the new layer
656 * @param left The left coordinate of the layer
657 * @param top The top coordinate of the layer
658 * @param right The right coordinate of the layer
659 * @param bottom The bottom coordinate of the layer
660 * @param alpha The translucency of the layer
661 * @param mode The blending mode of the layer
662 * @param flags The layer save flags
663 *
664 * @return True if the layer was successfully created, false otherwise
665 */
Chet Haased48885a2012-08-28 17:43:28 -0700666 bool createLayer(float left, float top, float right, float bottom,
Chris Craike63f7c622013-10-17 10:30:55 -0700667 int alpha, SkXfermode::Mode mode, int flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700668
669 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700670 * Creates a new layer stored in the specified snapshot as an FBO.
671 *
672 * @param layer The layer to store as an FBO
673 * @param snapshot The snapshot associated with the new layer
674 * @param bounds The bounds of the layer
Romain Guy5b3b3522010-10-27 18:57:51 -0700675 */
Chris Craike63f7c622013-10-17 10:30:55 -0700676 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip);
Romain Guy5b3b3522010-10-27 18:57:51 -0700677
678 /**
679 * Compose the specified layer as a region.
680 *
681 * @param layer The layer to compose
682 * @param rect The layer's bounds
683 */
684 void composeLayerRegion(Layer* layer, const Rect& rect);
685
686 /**
687 * Compose the specified layer as a simple rectangle.
688 *
689 * @param layer The layer to compose
690 * @param rect The layer's bounds
691 * @param swap If true, the source and destination are swapped
692 */
693 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
694
Romain Guy54be1cd2011-06-13 19:04:27 -0700695 /**
696 * Clears all the regions corresponding to the current list of layers.
697 * This method MUST be invoked before any drawing operation.
698 */
699 void clearLayerRegions();
700
701 /**
Romain Guyf219da52011-01-16 12:54:25 -0800702 * Mark the layer as dirty at the specified coordinates. The coordinates
703 * are transformed with the supplied matrix.
704 */
705 void dirtyLayer(const float left, const float top,
706 const float right, const float bottom, const mat4 transform);
707
708 /**
709 * Mark the layer as dirty at the specified coordinates.
710 */
711 void dirtyLayer(const float left, const float top,
712 const float right, const float bottom);
713
714 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700715 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800716 * are transformed by the current snapshot's transform matrix unless specified
717 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700718 *
719 * @param left The left coordinate of the rectangle
720 * @param top The top coordinate of the rectangle
721 * @param right The right coordinate of the rectangle
722 * @param bottom The bottom coordinate of the rectangle
723 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700724 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700725 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700726 */
Romain Guy026c5e162010-06-28 17:12:22 -0700727 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700728 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700729
Romain Guy54be1cd2011-06-13 19:04:27 -0700730 /**
Romain Guy735738c2012-12-03 12:34:51 -0800731 * Draws a series of colored rectangles with the specified color. The specified
732 * coordinates are transformed by the current snapshot's transform matrix unless
733 * specified otherwise.
734 *
735 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
736 * per rectangle
737 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
738 * @param mode The Skia xfermode to use
739 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800740 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800741 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800742 */
743 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800744 SkXfermode::Mode mode, bool ignoreTransform = false,
745 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800746
747 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700748 * Draws the shape represented by the specified path texture.
749 * This method invokes drawPathTexture() but takes into account
750 * the extra left/top offset and the texture offset to correctly
751 * position the final shape.
752 *
753 * @param left The left coordinate of the shape to render
754 * @param top The top coordinate of the shape to render
755 * @param texture The texture reprsenting the shape
756 * @param paint The paint to draw the shape with
757 */
Chet Haase48659092012-05-31 15:21:51 -0700758 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700759
760 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700761 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
762 * different compositing rules.
763 *
764 * @param texture The texture to draw with
765 * @param left The x coordinate of the bitmap
766 * @param top The y coordinate of the bitmap
767 * @param paint The paint to render with
768 */
Romain Guya168d732011-03-18 16:50:13 -0700769 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
770
Romain Guy54be1cd2011-06-13 19:04:27 -0700771 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800772 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
773 *
774 * @param vertexBuffer The VertexBuffer to be drawn
775 * @param paint The paint to render with
776 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
777 */
778 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
779 bool useOffset = false);
780
781 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700782 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700783 *
Chris Craik710f46d2012-09-17 17:25:49 -0700784 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700785 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700786 */
Chris Craik65cd6122012-12-10 17:56:27 -0800787 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700788
Romain Guy5cbbce52010-06-27 22:59:20 -0700789 /**
790 * Draws a textured rectangle with the specified texture. The specified coordinates
791 * are transformed by the current snapshot's transform matrix.
792 *
793 * @param left The left coordinate of the rectangle
794 * @param top The top coordinate of the rectangle
795 * @param right The right coordinate of the rectangle
796 * @param bottom The bottom coordinate of the rectangle
797 * @param texture The texture name to map onto the rectangle
798 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700799 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700800 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700801 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700802 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700803 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700804
Romain Guy026c5e162010-06-28 17:12:22 -0700805 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700806 * Draws a textured rectangle with the specified texture. The specified coordinates
807 * are transformed by the current snapshot's transform matrix.
808 *
809 * @param left The left coordinate of the rectangle
810 * @param top The top coordinate of the rectangle
811 * @param right The right coordinate of the rectangle
812 * @param bottom The bottom coordinate of the rectangle
813 * @param texture The texture to use
814 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700815 */
Romain Guya9794742010-07-13 11:37:54 -0700816 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700817 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700818
819 /**
Romain Guy03750a02010-10-18 14:06:08 -0700820 * Draws a textured mesh with the specified texture. If the indices are omitted,
821 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
822 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700823 *
824 * @param left The left coordinate of the rectangle
825 * @param top The top coordinate of the rectangle
826 * @param right The right coordinate of the rectangle
827 * @param bottom The bottom coordinate of the rectangle
828 * @param texture The texture name to map onto the rectangle
829 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
830 * @param mode The blending mode
831 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700832 * @param vertices The vertices that define the mesh
833 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700834 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700835 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
836 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700837 * @param vbo The VBO used to draw the mesh
Chris Craik4063a0e2013-11-15 16:06:56 -0800838 * @param modelViewMode Defines whether the model view matrix should be scaled
Romain Guy5b3b3522010-10-27 18:57:51 -0700839 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700840 */
841 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700842 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700843 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700844 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800845 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700846
Romain Guy3b748a42013-04-17 18:54:38 -0700847 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
848 float alpha, SkXfermode::Mode mode, bool blend,
849 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
850 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800851 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guy3b748a42013-04-17 18:54:38 -0700852
Romain Guy886b2752013-01-04 12:26:18 -0800853 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
854 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
855 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -0800856 bool ignoreTransform, ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale,
857 bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800858
Romain Guyf7f93552010-07-08 19:17:03 -0700859 /**
Romain Guy448455f2013-07-22 13:57:50 -0700860 * Draws the specified list of vertices as quads using indexed GL_TRIANGLES.
861 * If the number of vertices to draw exceeds the number of indices we have
862 * pre-allocated, this method will generate several glDrawElements() calls.
863 */
Chris Craik4063a0e2013-11-15 16:06:56 -0800864 void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount);
Romain Guy448455f2013-07-22 13:57:50 -0700865
866 /**
Romain Guy0a417492010-08-16 20:26:20 -0700867 * Draws text underline and strike-through if needed.
868 *
869 * @param text The text to decor
870 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700871 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700872 * @param x The x coordinate where the text will be drawn
873 * @param y The y coordinate where the text will be drawn
874 * @param paint The paint to draw the text with
875 */
Chris Craike63f7c622013-10-17 10:30:55 -0700876 void drawTextDecorations(float totalAdvance, float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700877
Raph Levien416a8472012-07-19 22:48:17 -0700878 /**
879 * Draws shadow layer on text (with optional positions).
880 *
881 * @param paint The paint to draw the shadow with
882 * @param text The text to draw
883 * @param bytesCount The number of bytes in the text
884 * @param count The number of glyphs in the text
885 * @param positions The x, y positions of individual glyphs (or NULL)
886 * @param fontRenderer The font renderer object
887 * @param alpha The alpha value for drawing the shadow
888 * @param mode The xfermode for drawing the shadow
889 * @param x The x coordinate where the shadow will be drawn
890 * @param y The y coordinate where the shadow will be drawn
891 */
892 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
893 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
894 float x, float y);
895
Romain Guy54be1cd2011-06-13 19:04:27 -0700896 /**
897 * Draws a path texture. Path textures are alpha8 bitmaps that need special
898 * compositing to apply colors/filters/etc.
899 *
900 * @param texture The texture to render
901 * @param x The x coordinate where the texture will be drawn
902 * @param y The y coordinate where the texture will be drawn
903 * @param paint The paint to draw the texture with
904 */
Raph Levien416a8472012-07-19 22:48:17 -0700905 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800906
Romain Guy1e45aae2010-08-13 19:39:53 -0700907 /**
Romain Guyac670c02010-07-27 17:39:27 -0700908 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700909 * back to default is achieved by calling:
910 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700911 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700912 *
913 * @param u1 The left coordinate of the texture
914 * @param v1 The bottom coordinate of the texture
915 * @param u2 The right coordinate of the texture
916 * @param v2 The top coordinate of the texture
917 */
918 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
919
Romain Guy8ba548f2010-06-30 19:21:21 -0700920 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800921 * Returns true if the specified paint will draw invisible text.
922 */
923 bool canSkipText(const SkPaint* paint) const;
924
925 /**
Romain Guy746b7402010-10-26 16:27:31 -0700926 * Binds the specified texture. The texture unit must have been selected
927 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700928 */
Romain Guy746b7402010-10-26 16:27:31 -0700929 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700930 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700931 }
932
933 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700934 * Binds the specified EGLImage texture. The texture unit must have been selected
935 * prior to calling this method.
936 */
937 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700938 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700939 }
940
941 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700942 * Enable or disable blending as necessary. This function sets the appropriate
943 * blend function based on the specified xfermode.
944 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700945 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
946 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700947
Romain Guyf607bdc2010-09-10 19:20:06 -0700948 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700949 * Use the specified program with the current GL context. If the program is already
950 * in use, it will not be bound again. If it is not in use, the current program is
951 * marked unused and the specified program becomes used and becomes the new
952 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700953 *
Romain Guyd27977d2010-07-14 19:18:51 -0700954 * @param program The program to use
955 *
956 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700957 */
Romain Guy889f8d12010-07-29 14:37:42 -0700958 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700959
Romain Guy746b7402010-10-26 16:27:31 -0700960 /**
961 * Invoked before any drawing operation. This sets required state.
962 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700963 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700964
Romain Guy70ca14e2010-12-13 18:24:33 -0800965 /**
966 * Various methods to setup OpenGL rendering.
967 */
968 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800969 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700970 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800971 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700972 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800973 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800974 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800975 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700976 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800977 void setupDrawShader();
978 void setupDrawColorFilter();
979 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
980 bool swapSrcDst = false);
981 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
982 bool swapSrcDst = false);
983 void setupDrawProgram();
984 void setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -0800985
986 /**
987 * Setup the current program matrices based upon the nature of the geometry.
988 *
989 * @param mode If kModelViewMode_Translate, the geometry must be translated by the left and top
990 * parameters. If kModelViewMode_TranslateAndScale, the geometry that exists in the (0,0, 1,1)
991 * space must be scaled up and translated to fill the quad provided in (l,t,r,b). These
992 * transformations are stored in the modelView matrix and uploaded to the shader.
993 *
994 * @param offset Set to true if the the matrix should be fudged (translated) slightly to disambiguate
995 * geometry pixel positioning. See Vertex::gGeometryFudgeFactor.
996 *
997 * @param ignoreTransform Set to true if l,t,r,b coordinates already in layer space,
998 * currentTransform() will be ignored. (e.g. when drawing clip in layer coordinates to stencil,
999 * or when simple translation has been extracted)
1000 */
1001 void setupDrawModelView(ModelViewMode mode, bool offset,
1002 float left, float top, float right, float bottom, bool ignoreTransform = false);
Romain Guy70ca14e2010-12-13 18:24:33 -08001003 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -08001004 void setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08001005 void setupDrawShaderUniforms(bool ignoreTransform = false);
1006 void setupDrawColorFilterUniforms();
1007 void setupDrawSimpleMesh();
1008 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001009 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -07001010 void setupDrawTextureTransform();
1011 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -07001012 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -08001013 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -08001014 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -07001015 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Romain Guy448455f2013-07-22 13:57:50 -07001016 void setupDrawIndexedVertices(GLvoid* vertices);
Romain Guyf09ef512011-05-27 11:43:46 -07001017 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -07001018
Romain Guy11cb6422012-09-21 00:39:43 -07001019 bool updateLayer(Layer* layer, bool inFrame);
1020 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -07001021 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -07001022
Chris Craike63f7c622013-10-17 10:30:55 -07001023#if DEBUG_LAYERS_AS_REGIONS
Romain Guy17112ad2012-08-07 11:24:39 -07001024 /**
1025 * Renders the specified region as a series of rectangles. This method
1026 * is used for debugging only.
1027 */
Chris Craike63f7c622013-10-17 10:30:55 -07001028 void drawRegionRectsDebug(const Region& region);
1029#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001030
Romain Guy8ce00302013-01-15 18:51:42 -08001031 /**
1032 * Renders the specified region as a series of rectangles. The region
1033 * must be in screen-space coordinates.
1034 */
1035 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
1036 bool dirty = false);
1037
1038 /**
1039 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
1040 * is turned on.
1041 */
1042 void debugClip();
1043
Romain Guy7c450aa2012-09-21 19:15:00 -07001044 void debugOverdraw(bool enable, bool clear);
1045 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -07001046 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -07001047
Romain Guy746b7402010-10-26 16:27:31 -07001048 /**
1049 * Should be invoked every time the glScissor is modified.
1050 */
1051 inline void dirtyClip() {
1052 mDirtyClip = true;
1053 }
1054
Romain Guy3b753822013-03-05 10:27:35 -08001055 inline mat4& currentTransform() const {
1056 return *mSnapshot->transform;
1057 }
1058
Romain Guy3b748a42013-04-17 18:54:38 -07001059 inline const UvMapper& getMapper(const Texture* texture) {
1060 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1061 }
1062
1063 /**
1064 * Returns a texture object for the specified bitmap. The texture can
1065 * come from the texture cache or an atlas. If this method returns
1066 * NULL, the texture could not be found and/or allocated.
1067 */
1068 Texture* getTexture(SkBitmap* bitmap);
1069
Romain Guybb9524b2010-06-22 18:56:38 -07001070 // Dimensions of the drawing surface
1071 int mWidth, mHeight;
1072
Romain Guy85bf02f2010-06-22 13:11:24 -07001073 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001074 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001075
Chris Craik4063a0e2013-11-15 16:06:56 -08001076 /**
1077 * Model-view matrix used to position/size objects
1078 *
1079 * Stores operation-local modifications to the draw matrix that aren't incorporated into the
1080 * currentTransform().
1081 *
1082 * If generated with kModelViewMode_Translate, the mModelView will reflect an x/y offset,
1083 * e.g. the offset in drawLayer(). If generated with kModelViewMode_TranslateAndScale,
1084 * mModelView will reflect a translation and scale, e.g. the translation and scale required to
1085 * make VBO 0 (a rect of (0,0,1,1)) scaled to match the x,y offset, and width/height of a
1086 * bitmap.
1087 *
1088 * Used as input to SkiaShader transformation.
1089 */
Romain Guyc7d53492010-06-25 13:41:57 -07001090 mat4 mModelView;
1091
Romain Guybb9524b2010-06-22 18:56:38 -07001092 // Number of saved states
1093 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001094 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001095 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001096 // Current state
1097 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001098 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001099 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001100 // Is the target render surface opaque
1101 bool mOpaque;
1102 // Is a frame currently being rendered
1103 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001104
Romain Guy026c5e162010-06-28 17:12:22 -07001105 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001106 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001107
Romain Guy3b748a42013-04-17 18:54:38 -07001108 // Default UV mapper
1109 const UvMapper mUvMapper;
1110
Chris Craikc3566d02013-02-04 16:16:33 -08001111 // shader, filters, and shadow
1112 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001113 SkPaint mFilteredPaint;
1114
Romain Guy82ba8142010-07-09 13:25:56 -07001115 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001116 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001117 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001118
Romain Guy8f3b8e32012-03-27 16:33:45 -07001119 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001120 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001121 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001122 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001123 // List of layers to update at the beginning of a frame
1124 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001125
Romain Guy746b7402010-10-26 16:27:31 -07001126 // Indicates whether the clip must be restored
1127 bool mDirtyClip;
1128
Romain Guy70ca14e2010-12-13 18:24:33 -08001129 // The following fields are used to setup drawing
1130 // Used to describe the shaders to generate
1131 ProgramDescription mDescription;
1132 // Color description
1133 bool mColorSet;
1134 float mColorA, mColorR, mColorG, mColorB;
1135 // Indicates that the shader should get a color
1136 bool mSetShaderColor;
1137 // Current texture unit
1138 GLuint mTextureUnit;
1139 // Track dirty regions, true by default
1140 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001141 // Indicate whether we are drawing an opaque frame
1142 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001143
Romain Guy87e2f7572012-09-24 11:37:12 -07001144 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1145 // Properties.h
1146 bool mScissorOptimizationDisabled;
1147
Romain Guy54c1a642012-09-27 17:55:46 -07001148 // No-ops start/endTiling when set
1149 bool mSuppressTiling;
1150
Romain Guy78dd96d2013-05-03 14:24:16 -07001151 // If true, this renderer will setup drawing to emulate
1152 // an increment stencil buffer in the color buffer
1153 bool mCountOverdraw;
1154 float mOverdraw;
1155
Romain Guyef359272013-01-31 19:07:29 -08001156 // Optional name of the renderer
1157 String8 mName;
1158
Romain Guyb051e892010-09-28 19:09:36 -07001159 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001160 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001161 friend class TextSetupFunctor;
Romain Guy03c00b52013-06-20 18:30:28 -07001162 friend class DrawBitmapOp;
1163 friend class DrawPatchOp;
Romain Guyb051e892010-09-28 19:09:36 -07001164
Romain Guybb9524b2010-06-22 18:56:38 -07001165}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001166
Romain Guy9d5316e2010-06-24 19:30:36 -07001167}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001168}; // namespace android
1169
Romain Guy5b3b3522010-10-27 18:57:51 -07001170#endif // ANDROID_HWUI_OPENGL_RENDERER_H