commit | 624234f69b2a4781d24f3e4c6ae6450729e38397 | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Tue Mar 05 16:43:31 2013 -0800 |
committer | Romain Guy <romainguy@google.com> | Tue Mar 05 18:12:35 2013 -0800 |
tree | d6ae0bfd751e0e59329cb678c1d9f1cec447ee3e | |
parent | 0b58a3deab66c30a8d35072e55aac6279dd367cc [diff] |
Take only the scale params into account to rasterize text This change extracts the scale parameters of the current transform to pass then to the font renderer. Rotation and perspective are applied to the generated mesh inside the vertex shader. This limits the number of glyphs we have to create in the font cache and thus reduces memory churn. Change-Id: Ic5b3bae2b2b0e0250a8ee723b071a1709725c749