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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
55 SkiaShader* mShader;
56 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070057 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080058
59 // Drop shadow
60 bool mHasShadow;
61 float mShadowRadius;
62 float mShadowDx;
63 float mShadowDy;
64 int mShadowColor;
65
66 // Draw filters
67 bool mHasDrawFilter;
68 int mPaintFilterClearBits;
69 int mPaintFilterSetBits;
70};
71
Chris Craikff785832013-03-08 13:12:16 -080072enum StateDeferFlags {
73 kStateDeferFlag_Draw = 0x1,
74 kStateDeferFlag_Clip = 0x2
75};
76
Chris Craik527a3aa2013-03-04 10:19:31 -080077enum DrawOpMode {
78 kDrawOpMode_Immediate,
79 kDrawOpMode_Defer,
80 kDrawOpMode_Flush
81};
82
Chris Craikc3566d02013-02-04 16:16:33 -080083struct DeferredDisplayState {
Romain Guy3b748a42013-04-17 18:54:38 -070084 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
85 Rect mBounds;
Chris Craikc3566d02013-02-04 16:16:33 -080086
87 // the below are set and used by the OpenGLRenderer at record and deferred playback
Chris Craik527a3aa2013-03-04 10:19:31 -080088 bool mClipValid;
Chris Craikc3566d02013-02-04 16:16:33 -080089 Rect mClip;
Romain Guy2db5e992013-05-21 15:29:59 -070090 bool mClipped;
Chris Craikc3566d02013-02-04 16:16:33 -080091 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -080092 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -080093 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080094};
95
Romain Guyf6a11b82010-06-23 17:47:49 -070096///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -070097// Renderer
98///////////////////////////////////////////////////////////////////////////////
99
Romain Guy0fe478e2010-11-08 12:08:41 -0800100class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700101class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800102class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700103
Romain Guy5cbbce52010-06-27 22:59:20 -0700104/**
105 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
106 * simplified version of Skia's Canvas API.
107 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700108class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700109public:
Romain Guy79537452011-10-12 13:48:51 -0700110 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700111 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700112
Romain Guy17112ad2012-08-07 11:24:39 -0700113 /**
Romain Guyef359272013-01-31 19:07:29 -0800114 * Sets the name of this renderer. The name is optional and
115 * empty by default. If the pointer is null the name is set
116 * to the empty string.
117 */
118 ANDROID_API void setName(const char* name);
119
120 /**
121 * Returns the name of this renderer as UTF8 string.
122 * The returned pointer is never null.
123 */
124 ANDROID_API const char* getName() const;
125
126 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700127 * Read externally defined properties to control the behavior
128 * of the renderer.
129 */
130 ANDROID_API void initProperties();
131
132 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700133 * Indicates whether this renderer executes drawing commands immediately.
134 * If this method returns true, the drawing commands will be executed
135 * later.
136 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700137 virtual bool isDeferred();
138
Romain Guy17112ad2012-08-07 11:24:39 -0700139 /**
140 * Sets the dimension of the underlying drawing surface. This method must
141 * be called at least once every time the drawing surface changes size.
142 *
143 * @param width The width in pixels of the underlysing surface
144 * @param height The height in pixels of the underlysing surface
145 */
Romain Guyb051e892010-09-28 19:09:36 -0700146 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700147
Romain Guy17112ad2012-08-07 11:24:39 -0700148 /**
149 * Prepares the renderer to draw a frame. This method must be invoked
150 * at the beginning of each frame. When this method is invoked, the
151 * entire drawing surface is assumed to be redrawn.
152 *
153 * @param opaque If true, the target surface is considered opaque
154 * and will not be cleared. If false, the target surface
155 * will be cleared
156 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700157 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700158
Romain Guy17112ad2012-08-07 11:24:39 -0700159 /**
160 * Prepares the renderer to draw a frame. This method must be invoked
161 * at the beginning of each frame. Only the specified rectangle of the
162 * frame is assumed to be dirty. A clip will automatically be set to
163 * the specified rectangle.
164 *
165 * @param left The left coordinate of the dirty rectangle
166 * @param top The top coordinate of the dirty rectangle
167 * @param right The right coordinate of the dirty rectangle
168 * @param bottom The bottom coordinate of the dirty rectangle
169 * @param opaque If true, the target surface is considered opaque
170 * and will not be cleared. If false, the target surface
171 * will be cleared in the specified dirty rectangle
172 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700173 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700174
175 /**
176 * Indicates the end of a frame. This method must be invoked whenever
177 * the caller is done rendering a frame.
178 */
179 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800180
Romain Guyc89b14b2012-08-08 14:53:48 -0700181 /**
182 * This method must be invoked before handing control over to a draw functor.
183 * See callDrawGLFunction() for instance.
184 *
185 * This command must not be recorded inside display lists.
186 */
187 virtual void interrupt();
188
189 /**
190 * This method must be invoked after getting control back from a draw functor.
191 *
192 * This command must not be recorded inside display lists.
193 */
194 virtual void resume();
195
Romain Guy78dd96d2013-05-03 14:24:16 -0700196 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
197 mCountOverdraw = enabled;
198 }
199
200 ANDROID_API float getOverdraw() {
201 return mCountOverdraw ? mOverdraw : 0.0f;
202 }
203
Romain Guy8f3b8e32012-03-27 16:33:45 -0700204 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700205 ANDROID_API void detachFunctor(Functor* functor);
206 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700207 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700208
Romain Guy11cb6422012-09-21 00:39:43 -0700209 ANDROID_API void pushLayerUpdate(Layer* layer);
210 ANDROID_API void clearLayerUpdates();
211
Romain Guy79537452011-10-12 13:48:51 -0700212 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700213 virtual int save(int flags);
214 virtual void restore();
215 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700216
Chris Craikff785832013-03-08 13:12:16 -0800217 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
218 SkPaint* paint, int flags) {
219 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
220 if (paint) mode = getXfermode(paint->getXfermode());
221 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
222 }
223 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
224 int alpha, int flags) {
225 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
226 }
Romain Guye2d345e2010-09-24 18:39:22 -0700227 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800228 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700229
Chris Craikd90144d2013-03-19 15:03:48 -0700230 int saveLayerDeferred(float left, float top, float right, float bottom,
231 int alpha, SkXfermode::Mode mode, int flags);
232
Romain Guy4aa90572010-09-26 18:40:37 -0700233 virtual void translate(float dx, float dy);
234 virtual void rotate(float degrees);
235 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800236 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700237
Chris Craikb98a0162013-02-21 11:30:22 -0800238 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700239 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700240 virtual void setMatrix(SkMatrix* matrix);
241 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700242
Romain Guy79537452011-10-12 13:48:51 -0700243 ANDROID_API const Rect& getClipBounds();
244 ANDROID_API bool quickReject(float left, float top, float right, float bottom);
Chris Craik41541822013-05-03 16:35:54 -0700245 bool quickReject(const Rect& bounds) {
246 return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
247 }
Romain Guy8a4ac612012-07-17 17:32:48 -0700248 bool quickRejectNoScissor(float left, float top, float right, float bottom);
Romain Guy4aa90572010-09-26 18:40:37 -0700249 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800250 virtual bool clipPath(SkPath* path, SkRegion::Op op);
251 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700252 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700253
Chris Craikff785832013-03-08 13:12:16 -0800254 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800255 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700256 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700257 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Chris Craik527a3aa2013-03-04 10:19:31 -0800258 status_t drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -0700259 bool transformed, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700260 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
261 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700262 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700263 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700264 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
265 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800266 float* vertices, int* colors, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700267 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700268 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700269 status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, AssetAtlas::Entry* entry,
Romain Guybe6f9dc2012-07-16 12:41:17 -0700270 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700271 virtual status_t drawColor(int color, SkXfermode::Mode mode);
272 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
273 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800274 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700275 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
276 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
277 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800278 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700279 virtual status_t drawPath(SkPath* path, SkPaint* paint);
280 virtual status_t drawLines(float* points, int count, SkPaint* paint);
281 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700282 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800283 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700284 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800285 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700286 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700287 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800288 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800289 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700290
Romain Guy4aa90572010-09-26 18:40:37 -0700291 virtual void resetShader();
292 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700293
Romain Guy4aa90572010-09-26 18:40:37 -0700294 virtual void resetColorFilter();
295 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700296
Romain Guy4aa90572010-09-26 18:40:37 -0700297 virtual void resetShadow();
298 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700299
Romain Guy5ff9df62012-01-23 17:09:05 -0800300 virtual void resetPaintFilter();
301 virtual void setupPaintFilter(int clearBits, int setBits);
302
Chris Craik16ecda52013-03-29 10:59:59 -0700303 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
304 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
305
Chris Craika08f95c2013-03-15 17:24:33 -0700306 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800307
Chris Craikff785832013-03-08 13:12:16 -0800308 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800309 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
310 void setFullScreenClip();
Chris Craikc3566d02013-02-04 16:16:33 -0800311
Chris Craikd90144d2013-03-19 15:03:48 -0700312 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
313 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
314
Romain Guy672433d2013-01-04 19:05:13 -0800315 ANDROID_API bool isCurrentTransformSimple() {
316 return mSnapshot->transform->isSimple();
317 }
318
Romain Guy0f667532013-03-01 14:31:04 -0800319 Caches& getCaches() {
320 return mCaches;
321 }
322
Chris Craikff785832013-03-08 13:12:16 -0800323 // simple rect clip
324 bool isCurrentClipSimple() {
325 return mSnapshot->clipRegion->isEmpty();
326 }
327
Romain Guy17112ad2012-08-07 11:24:39 -0700328 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700329 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700330 * with other alpha values when drawing primitives.
331 */
Chris Craika08f95c2013-03-15 17:24:33 -0700332 void scaleAlpha(float alpha) {
333 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700334 }
335
336 /**
Romain Guy0f667532013-03-01 14:31:04 -0800337 * Inserts a named event marker in the stream of GL commands.
338 */
339 void eventMark(const char* name) const;
340
341 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700342 * Inserts a named group marker in the stream of GL commands. This marker
343 * can be used by tools to group commands into logical groups. A call to
344 * this method must always be followed later on by a call to endMark().
345 */
Romain Guy13631f32012-01-30 17:41:55 -0800346 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700347
348 /**
349 * Closes the last group marker opened by startMark().
350 */
Romain Guy13631f32012-01-30 17:41:55 -0800351 void endMark() const;
352
Chet Haased15ebf22012-09-05 11:40:29 -0700353 /**
354 * Gets the alpha and xfermode out of a paint object. If the paint is null
355 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700356 * not multiply the paint's alpha by the current snapshot's alpha, and does
357 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700358 *
359 * @param paint The paint to extract values from
360 * @param alpha Where to store the resulting alpha
361 * @param mode Where to store the resulting xfermode
362 */
363 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800364 *mode = getXfermodeDirect(paint);
365 *alpha = getAlphaDirect(paint);
366 }
Chet Haased15ebf22012-09-05 11:40:29 -0700367
Chris Craik527a3aa2013-03-04 10:19:31 -0800368 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
369 if (!paint) return SkXfermode::kSrcOver_Mode;
370 return getXfermode(paint->getXfermode());
371 }
372
373 static inline int getAlphaDirect(SkPaint* paint) {
374 if (!paint) return 255;
375 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700376 }
377
Romain Guy624234f2013-03-05 16:43:31 -0800378 /**
379 * Return the best transform to use to rasterize text given a full
380 * transform matrix.
381 */
382 mat4 findBestFontTransform(const mat4& transform) const;
383
Chris Craik527a3aa2013-03-04 10:19:31 -0800384#if DEBUG_MERGE_BEHAVIOR
385 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
386 mCaches.setScissorEnabled(false);
387
388 // should only be called outside of other draw ops, so stencil can only be in test state
389 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
390 mCaches.stencil.disable();
391
392 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
393
394 if (stencilWasEnabled) mCaches.stencil.enableTest();
395 }
396#endif
397
Romain Guye2d345e2010-09-24 18:39:22 -0700398protected:
399 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700400 * Computes the projection matrix, initialize the first snapshot
401 * and stores the dimensions of the render target.
402 */
403 void initViewport(int width, int height);
404
405 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700406 * Perform the setup specific to a frame. This method does not
407 * issue any OpenGL commands.
408 */
409 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
410
411 /**
412 * Indicates the start of rendering. This method will setup the
413 * initial OpenGL state (viewport, clearing the buffer, etc.)
414 */
415 status_t startFrame();
416
417 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700418 * Clears the underlying surface if needed.
419 */
420 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
421
422 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700423 * Call this method after updating a layer during a drawing pass.
424 */
425 void resumeAfterLayer();
426
427 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800428 * This method is called whenever a stencil buffer is required. Subclasses
429 * should override this method and call attachStencilBufferToLayer() on the
430 * appropriate layer(s).
431 */
432 virtual void ensureStencilBuffer();
433
434 /**
435 * Obtains a stencil render buffer (allocating it if necessary) and
436 * attaches it to the specified layer.
437 */
438 void attachStencilBufferToLayer(Layer* layer);
439
440 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700441 * Compose the layer defined in the current snapshot with the layer
442 * defined by the previous snapshot.
443 *
444 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
445 *
446 * @param curent The current snapshot containing the layer to compose
447 * @param previous The previous snapshot to compose the current layer with
448 */
449 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700450
Romain Guyada830f2011-01-13 12:13:20 -0800451 /**
Romain Guyf219da52011-01-16 12:54:25 -0800452 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800453 */
Romain Guyf219da52011-01-16 12:54:25 -0800454 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800455
456 /**
Romain Guyf219da52011-01-16 12:54:25 -0800457 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800458 */
Romain Guy624234f2013-03-05 16:43:31 -0800459 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800460 return mSnapshot;
461 }
Romain Guyada830f2011-01-13 12:13:20 -0800462
Romain Guy42f3a4b2011-01-19 13:42:26 -0800463 /**
464 * Returns the region of the current layer.
465 */
Romain Guy624234f2013-03-05 16:43:31 -0800466 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800467 return mSnapshot->region;
468 }
469
Romain Guy42f3a4b2011-01-19 13:42:26 -0800470 /**
471 * Indicates whether rendering is currently targeted at a layer.
472 */
Romain Guy624234f2013-03-05 16:43:31 -0800473 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800474 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
475 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800476
Romain Guy42f3a4b2011-01-19 13:42:26 -0800477 /**
478 * Returns the name of the FBO this renderer is rendering into.
479 */
Romain Guy624234f2013-03-05 16:43:31 -0800480 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800481 return 0;
482 }
483
Romain Guy77a81162011-06-14 16:45:55 -0700484 /**
485 * Renders the specified layer as a textured quad.
486 *
487 * @param layer The layer to render
488 * @param rect The bounds of the layer
489 */
490 void drawTextureLayer(Layer* layer, const Rect& rect);
491
Romain Guybe6f9dc2012-07-16 12:41:17 -0700492 /**
493 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700494 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
495 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700496 *
497 * @param paint The paint to extract values from
498 * @param alpha Where to store the resulting alpha
499 * @param mode Where to store the resulting xfermode
500 */
Chris Craik16ecda52013-03-29 10:59:59 -0700501 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
502
503 /**
504 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
505 *
506 * @param layer The layer from which the alpha is extracted
507 */
508 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700509
510 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700511 * Safely retrieves the mode from the specified xfermode. If the specified
512 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
513 */
514 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
515 SkXfermode::Mode resultMode;
516 if (!SkXfermode::AsMode(mode, &resultMode)) {
517 resultMode = SkXfermode::kSrcOver_Mode;
518 }
519 return resultMode;
520 }
521
Romain Guy11cb6422012-09-21 00:39:43 -0700522 /**
523 * Set to true to suppress error checks at the end of a frame.
524 */
Romain Guy624234f2013-03-05 16:43:31 -0800525 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700526 return false;
527 }
528
Romain Guy85bf02f2010-06-22 13:11:24 -0700529private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700530 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800531 * Discards the content of the framebuffer if supported by the driver.
532 * This method should be called at the beginning of a frame to optimize
533 * rendering on some tiler architectures.
534 */
535 void discardFramebuffer(float left, float top, float right, float bottom);
536
537 /**
Romain Guyddf74372012-05-22 14:07:07 -0700538 * Ensures the state of the renderer is the same as the state of
539 * the GL context.
540 */
541 void syncState();
542
543 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700544 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800545 * This method will use the clip rect that we started drawing the
546 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700547 * This method needs to be invoked every time getTargetFbo() is
548 * bound again.
549 */
Romain Guy57b52682012-09-20 17:38:46 -0700550 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700551
552 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800553 * Tells the GPU what part of the screen is about to be redrawn.
554 * This method needs to be invoked every time getTargetFbo() is
555 * bound again.
556 */
557 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
558
559 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700560 * Tells the GPU that we are done drawing the frame or that we
561 * are switching to another render target.
562 */
563 void endTiling();
564
565 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700566 * Saves the current state of the renderer as a new snapshot.
567 * The new snapshot is saved in mSnapshot and the previous snapshot
568 * is linked from mSnapshot->previous.
569 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700570 * @param flags The save flags; see SkCanvas for more information
571 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700572 * @return The new save count. This value can be passed to #restoreToCount()
573 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700574 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700575
576 /**
577 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
578 *
Romain Guy2542d192010-08-18 11:47:12 -0700579 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700580 */
Romain Guybb9524b2010-06-22 18:56:38 -0700581 bool restoreSnapshot();
582
Romain Guy5cbbce52010-06-27 22:59:20 -0700583 /**
584 * Sets the clipping rectangle using glScissor. The clip is defined by
585 * the current snapshot's clipRect member.
586 */
Romain Guybb9524b2010-06-22 18:56:38 -0700587 void setScissorFromClip();
588
Romain Guy5cbbce52010-06-27 22:59:20 -0700589 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800590 * Sets the clipping region using the stencil buffer. The clip region
591 * is defined by the current snapshot's clipRegion member.
592 */
593 void setStencilFromClip();
594
595 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700596 * Performs a quick reject but does not affect the scissor. Returns
597 * the transformed rect to test and the current clip.
598 */
599 bool quickRejectNoScissor(float left, float top, float right, float bottom,
600 Rect& transformed, Rect& clip);
601
602 /**
Chris Craikcb4d6002012-09-25 12:00:29 -0700603 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
604 */
605 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
606
607 /**
Chris Craik408eb122013-03-26 18:55:15 -0700608 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700609 */
610 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
611
612 /**
Chris Craik408eb122013-03-26 18:55:15 -0700613 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
614 */
615 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
616 bool fboLayer, int alpha);
617
618 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700619 * Creates a new layer stored in the specified snapshot.
620 *
621 * @param snapshot The snapshot associated with the new layer
622 * @param left The left coordinate of the layer
623 * @param top The top coordinate of the layer
624 * @param right The right coordinate of the layer
625 * @param bottom The bottom coordinate of the layer
626 * @param alpha The translucency of the layer
627 * @param mode The blending mode of the layer
628 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700629 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700630 *
631 * @return True if the layer was successfully created, false otherwise
632 */
Chet Haased48885a2012-08-28 17:43:28 -0700633 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700634 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700635
636 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700637 * Creates a new layer stored in the specified snapshot as an FBO.
638 *
639 * @param layer The layer to store as an FBO
640 * @param snapshot The snapshot associated with the new layer
641 * @param bounds The bounds of the layer
642 * @param previousFbo The name of the current framebuffer
643 */
Chet Haased48885a2012-08-28 17:43:28 -0700644 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700645
646 /**
647 * Compose the specified layer as a region.
648 *
649 * @param layer The layer to compose
650 * @param rect The layer's bounds
651 */
652 void composeLayerRegion(Layer* layer, const Rect& rect);
653
654 /**
655 * Compose the specified layer as a simple rectangle.
656 *
657 * @param layer The layer to compose
658 * @param rect The layer's bounds
659 * @param swap If true, the source and destination are swapped
660 */
661 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
662
Romain Guy54be1cd2011-06-13 19:04:27 -0700663 /**
664 * Clears all the regions corresponding to the current list of layers.
665 * This method MUST be invoked before any drawing operation.
666 */
667 void clearLayerRegions();
668
669 /**
Romain Guyf219da52011-01-16 12:54:25 -0800670 * Mark the layer as dirty at the specified coordinates. The coordinates
671 * are transformed with the supplied matrix.
672 */
673 void dirtyLayer(const float left, const float top,
674 const float right, const float bottom, const mat4 transform);
675
676 /**
677 * Mark the layer as dirty at the specified coordinates.
678 */
679 void dirtyLayer(const float left, const float top,
680 const float right, const float bottom);
681
682 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700683 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800684 * are transformed by the current snapshot's transform matrix unless specified
685 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700686 *
687 * @param left The left coordinate of the rectangle
688 * @param top The top coordinate of the rectangle
689 * @param right The right coordinate of the rectangle
690 * @param bottom The bottom coordinate of the rectangle
691 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700692 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700693 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700694 */
Romain Guy026c5e162010-06-28 17:12:22 -0700695 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700696 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700697
Romain Guy54be1cd2011-06-13 19:04:27 -0700698 /**
Romain Guy735738c2012-12-03 12:34:51 -0800699 * Draws a series of colored rectangles with the specified color. The specified
700 * coordinates are transformed by the current snapshot's transform matrix unless
701 * specified otherwise.
702 *
703 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
704 * per rectangle
705 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
706 * @param mode The Skia xfermode to use
707 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800708 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800709 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800710 */
711 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800712 SkXfermode::Mode mode, bool ignoreTransform = false,
713 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800714
715 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700716 * Draws the shape represented by the specified path texture.
717 * This method invokes drawPathTexture() but takes into account
718 * the extra left/top offset and the texture offset to correctly
719 * position the final shape.
720 *
721 * @param left The left coordinate of the shape to render
722 * @param top The top coordinate of the shape to render
723 * @param texture The texture reprsenting the shape
724 * @param paint The paint to draw the shape with
725 */
Chet Haase48659092012-05-31 15:21:51 -0700726 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700727
728 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700729 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
730 * different compositing rules.
731 *
732 * @param texture The texture to draw with
733 * @param left The x coordinate of the bitmap
734 * @param top The y coordinate of the bitmap
735 * @param paint The paint to render with
736 */
Romain Guya168d732011-03-18 16:50:13 -0700737 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
738
Romain Guy54be1cd2011-06-13 19:04:27 -0700739 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800740 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
741 *
742 * @param vertexBuffer The VertexBuffer to be drawn
743 * @param paint The paint to render with
744 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
745 */
746 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
747 bool useOffset = false);
748
749 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700750 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700751 *
Chris Craik710f46d2012-09-17 17:25:49 -0700752 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700753 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700754 */
Chris Craik65cd6122012-12-10 17:56:27 -0800755 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700756
Romain Guy5cbbce52010-06-27 22:59:20 -0700757 /**
758 * Draws a textured rectangle with the specified texture. The specified coordinates
759 * are transformed by the current snapshot's transform matrix.
760 *
761 * @param left The left coordinate of the rectangle
762 * @param top The top coordinate of the rectangle
763 * @param right The right coordinate of the rectangle
764 * @param bottom The bottom coordinate of the rectangle
765 * @param texture The texture name to map onto the rectangle
766 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700767 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700768 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700769 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700770 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700771 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700772
Romain Guy026c5e162010-06-28 17:12:22 -0700773 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700774 * Draws a textured rectangle with the specified texture. The specified coordinates
775 * are transformed by the current snapshot's transform matrix.
776 *
777 * @param left The left coordinate of the rectangle
778 * @param top The top coordinate of the rectangle
779 * @param right The right coordinate of the rectangle
780 * @param bottom The bottom coordinate of the rectangle
781 * @param texture The texture to use
782 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700783 */
Romain Guya9794742010-07-13 11:37:54 -0700784 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700785 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700786
787 /**
Romain Guy03750a02010-10-18 14:06:08 -0700788 * Draws a textured mesh with the specified texture. If the indices are omitted,
789 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
790 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700791 *
792 * @param left The left coordinate of the rectangle
793 * @param top The top coordinate of the rectangle
794 * @param right The right coordinate of the rectangle
795 * @param bottom The bottom coordinate of the rectangle
796 * @param texture The texture name to map onto the rectangle
797 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
798 * @param mode The blending mode
799 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700800 * @param vertices The vertices that define the mesh
801 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700802 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700803 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
804 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700805 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700806 * @param ignoreScale True if the model view matrix should not be scaled
807 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700808 */
809 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700810 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700811 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700812 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
813 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700814
Romain Guy3b748a42013-04-17 18:54:38 -0700815 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
816 float alpha, SkXfermode::Mode mode, bool blend,
817 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
818 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
819 bool ignoreScale = false, bool dirty = true);
820
Romain Guy886b2752013-01-04 12:26:18 -0800821 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
822 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
823 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800824 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800825
Romain Guyf7f93552010-07-08 19:17:03 -0700826 /**
Romain Guy0a417492010-08-16 20:26:20 -0700827 * Draws text underline and strike-through if needed.
828 *
829 * @param text The text to decor
830 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700831 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700832 * @param x The x coordinate where the text will be drawn
833 * @param y The y coordinate where the text will be drawn
834 * @param paint The paint to draw the text with
835 */
Chris Craik41541822013-05-03 16:35:54 -0700836 void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
Romain Guy0a417492010-08-16 20:26:20 -0700837 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700838
Raph Levien416a8472012-07-19 22:48:17 -0700839 /**
840 * Draws shadow layer on text (with optional positions).
841 *
842 * @param paint The paint to draw the shadow with
843 * @param text The text to draw
844 * @param bytesCount The number of bytes in the text
845 * @param count The number of glyphs in the text
846 * @param positions The x, y positions of individual glyphs (or NULL)
847 * @param fontRenderer The font renderer object
848 * @param alpha The alpha value for drawing the shadow
849 * @param mode The xfermode for drawing the shadow
850 * @param x The x coordinate where the shadow will be drawn
851 * @param y The y coordinate where the shadow will be drawn
852 */
853 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
854 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
855 float x, float y);
856
Romain Guy54be1cd2011-06-13 19:04:27 -0700857 /**
858 * Draws a path texture. Path textures are alpha8 bitmaps that need special
859 * compositing to apply colors/filters/etc.
860 *
861 * @param texture The texture to render
862 * @param x The x coordinate where the texture will be drawn
863 * @param y The y coordinate where the texture will be drawn
864 * @param paint The paint to draw the texture with
865 */
Raph Levien416a8472012-07-19 22:48:17 -0700866 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800867
Romain Guy1e45aae2010-08-13 19:39:53 -0700868 /**
Romain Guyac670c02010-07-27 17:39:27 -0700869 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700870 * back to default is achieved by calling:
871 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700872 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700873 *
874 * @param u1 The left coordinate of the texture
875 * @param v1 The bottom coordinate of the texture
876 * @param u2 The right coordinate of the texture
877 * @param v2 The top coordinate of the texture
878 */
879 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
880
Romain Guy8ba548f2010-06-30 19:21:21 -0700881 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800882 * Returns true if the specified paint will draw invisible text.
883 */
884 bool canSkipText(const SkPaint* paint) const;
885
886 /**
Romain Guy746b7402010-10-26 16:27:31 -0700887 * Binds the specified texture. The texture unit must have been selected
888 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700889 */
Romain Guy746b7402010-10-26 16:27:31 -0700890 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700891 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700892 }
893
894 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700895 * Binds the specified EGLImage texture. The texture unit must have been selected
896 * prior to calling this method.
897 */
898 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700899 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700900 }
901
902 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700903 * Enable or disable blending as necessary. This function sets the appropriate
904 * blend function based on the specified xfermode.
905 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700906 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
907 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700908
Romain Guyf607bdc2010-09-10 19:20:06 -0700909 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700910 * Use the specified program with the current GL context. If the program is already
911 * in use, it will not be bound again. If it is not in use, the current program is
912 * marked unused and the specified program becomes used and becomes the new
913 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700914 *
Romain Guyd27977d2010-07-14 19:18:51 -0700915 * @param program The program to use
916 *
917 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700918 */
Romain Guy889f8d12010-07-29 14:37:42 -0700919 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700920
Romain Guy746b7402010-10-26 16:27:31 -0700921 /**
922 * Invoked before any drawing operation. This sets required state.
923 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700924 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700925
Romain Guy70ca14e2010-12-13 18:24:33 -0800926 /**
927 * Various methods to setup OpenGL rendering.
928 */
929 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800930 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700931 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800932 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700933 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800934 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800935 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800936 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700937 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800938 void setupDrawShader();
939 void setupDrawColorFilter();
940 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
941 bool swapSrcDst = false);
942 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
943 bool swapSrcDst = false);
944 void setupDrawProgram();
945 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700946 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800947 void setupDrawModelView(float left, float top, float right, float bottom,
948 bool ignoreTransform = false, bool ignoreModelView = false);
949 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
950 bool ignoreTransform = false);
951 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800952 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800953 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800954 void setupDrawShaderUniforms(bool ignoreTransform = false);
955 void setupDrawColorFilterUniforms();
956 void setupDrawSimpleMesh();
957 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700958 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700959 void setupDrawTextureTransform();
960 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700961 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800962 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800963 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700964 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Chet Haase5b0200b2011-04-13 17:58:08 -0700965 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800966 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700967 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700968
Romain Guy11cb6422012-09-21 00:39:43 -0700969 bool updateLayer(Layer* layer, bool inFrame);
970 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700971 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700972
Romain Guy17112ad2012-08-07 11:24:39 -0700973 /**
974 * Renders the specified region as a series of rectangles. This method
975 * is used for debugging only.
976 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800977 void drawRegionRects(const Region& region);
978
Romain Guy8ce00302013-01-15 18:51:42 -0800979 /**
980 * Renders the specified region as a series of rectangles. The region
981 * must be in screen-space coordinates.
982 */
983 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
984 bool dirty = false);
985
986 /**
987 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
988 * is turned on.
989 */
990 void debugClip();
991
Romain Guy7c450aa2012-09-21 19:15:00 -0700992 void debugOverdraw(bool enable, bool clear);
993 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -0700994 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -0700995
Romain Guy746b7402010-10-26 16:27:31 -0700996 /**
997 * Should be invoked every time the glScissor is modified.
998 */
999 inline void dirtyClip() {
1000 mDirtyClip = true;
1001 }
1002
Romain Guy3b753822013-03-05 10:27:35 -08001003 inline mat4& currentTransform() const {
1004 return *mSnapshot->transform;
1005 }
1006
Romain Guy3b748a42013-04-17 18:54:38 -07001007 inline const UvMapper& getMapper(const Texture* texture) {
1008 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1009 }
1010
1011 /**
1012 * Returns a texture object for the specified bitmap. The texture can
1013 * come from the texture cache or an atlas. If this method returns
1014 * NULL, the texture could not be found and/or allocated.
1015 */
1016 Texture* getTexture(SkBitmap* bitmap);
1017
Romain Guybb9524b2010-06-22 18:56:38 -07001018 // Dimensions of the drawing surface
1019 int mWidth, mHeight;
1020
Romain Guy85bf02f2010-06-22 13:11:24 -07001021 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001022 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001023
Romain Guyc7d53492010-06-25 13:41:57 -07001024 // Model-view matrix used to position/size objects
1025 mat4 mModelView;
1026
Romain Guybb9524b2010-06-22 18:56:38 -07001027 // Number of saved states
1028 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001029 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001030 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001031 // Current state
1032 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001033 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001034 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001035 // Is the target render surface opaque
1036 bool mOpaque;
1037 // Is a frame currently being rendered
1038 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001039
Romain Guy026c5e162010-06-28 17:12:22 -07001040 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001041 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001042
Romain Guy3b748a42013-04-17 18:54:38 -07001043 // Default UV mapper
1044 const UvMapper mUvMapper;
1045
Chris Craikc3566d02013-02-04 16:16:33 -08001046 // shader, filters, and shadow
1047 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001048 SkPaint mFilteredPaint;
1049
Romain Guy82ba8142010-07-09 13:25:56 -07001050 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001051 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001052 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001053
Romain Guy8f3b8e32012-03-27 16:33:45 -07001054 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001055 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001056 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001057 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001058 // List of layers to update at the beginning of a frame
1059 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001060
Romain Guy746b7402010-10-26 16:27:31 -07001061 // Indicates whether the clip must be restored
1062 bool mDirtyClip;
1063
Romain Guy70ca14e2010-12-13 18:24:33 -08001064 // The following fields are used to setup drawing
1065 // Used to describe the shaders to generate
1066 ProgramDescription mDescription;
1067 // Color description
1068 bool mColorSet;
1069 float mColorA, mColorR, mColorG, mColorB;
1070 // Indicates that the shader should get a color
1071 bool mSetShaderColor;
1072 // Current texture unit
1073 GLuint mTextureUnit;
1074 // Track dirty regions, true by default
1075 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001076 // Indicate whether we are drawing an opaque frame
1077 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001078
Romain Guy87e2f7572012-09-24 11:37:12 -07001079 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1080 // Properties.h
1081 bool mScissorOptimizationDisabled;
1082
Romain Guy54c1a642012-09-27 17:55:46 -07001083 // No-ops start/endTiling when set
1084 bool mSuppressTiling;
1085
Romain Guy78dd96d2013-05-03 14:24:16 -07001086 // If true, this renderer will setup drawing to emulate
1087 // an increment stencil buffer in the color buffer
1088 bool mCountOverdraw;
1089 float mOverdraw;
1090
Romain Guyef359272013-01-31 19:07:29 -08001091 // Optional name of the renderer
1092 String8 mName;
1093
Romain Guyb051e892010-09-28 19:09:36 -07001094 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001095 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001096 friend class TextSetupFunctor;
Romain Guyb051e892010-09-28 19:09:36 -07001097
Romain Guybb9524b2010-06-22 18:56:38 -07001098}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001099
Romain Guy9d5316e2010-06-24 19:30:36 -07001100}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001101}; // namespace android
1102
Romain Guy5b3b3522010-10-27 18:57:51 -07001103#endif // ANDROID_HWUI_OPENGL_RENDERER_H