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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Chris Craikb4589422013-12-26 15:13:13 -080044#include "Renderer.h"
Chris Craik14e51302013-12-30 15:32:54 -080045#include "StatefulBaseRenderer.h"
Romain Guydb1938e2010-08-02 18:50:22 -070046#include "SkiaColorFilter.h"
Chris Craikb4589422013-12-26 15:13:13 -080047#include "Snapshot.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Chris Craikb4589422013-12-26 15:13:13 -080049#include "Vertex.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070050#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070051
Romain Guye4d01122010-06-16 18:44:05 -070052namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070053namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070054
Chris Craikb4589422013-12-26 15:13:13 -080055class DeferredDisplayState;
56class DisplayList;
57class TextSetupFunctor;
58class VertexBuffer;
59class SkiaShader;
60
Chris Craikc3566d02013-02-04 16:16:33 -080061struct DrawModifiers {
Romain Guy9b5a1a22013-08-09 14:06:29 -070062 DrawModifiers() {
63 reset();
64 }
65
66 void reset() {
67 memset(this, 0, sizeof(DrawModifiers));
68 }
69
Chris Craikc3566d02013-02-04 16:16:33 -080070 SkiaShader* mShader;
71 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070072 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080073
74 // Drop shadow
75 bool mHasShadow;
76 float mShadowRadius;
77 float mShadowDx;
78 float mShadowDy;
79 int mShadowColor;
80
81 // Draw filters
82 bool mHasDrawFilter;
83 int mPaintFilterClearBits;
84 int mPaintFilterSetBits;
85};
86
Chris Craikff785832013-03-08 13:12:16 -080087enum StateDeferFlags {
88 kStateDeferFlag_Draw = 0x1,
89 kStateDeferFlag_Clip = 0x2
90};
91
Chris Craik28ce94a2013-05-31 11:38:03 -070092enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070093 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070094 kClipSide_Left = 0x1,
95 kClipSide_Top = 0x2,
96 kClipSide_Right = 0x4,
97 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070098 kClipSide_Full = 0xF,
99 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -0700100};
101
Chris Craik4063a0e2013-11-15 16:06:56 -0800102/**
103 * Defines additional transformation that should be applied by the model view matrix, beyond that of
104 * the currentTransform()
105 */
106enum ModelViewMode {
107 /**
108 * Used when the model view should simply translate geometry passed to the shader. The resulting
109 * matrix will be a simple translation.
110 */
111 kModelViewMode_Translate = 0,
112
113 /**
114 * Used when the model view should translate and scale geometry. The resulting matrix will be a
115 * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect.
116 */
117 kModelViewMode_TranslateAndScale = 1,
118};
119
Romain Guyf6a11b82010-06-23 17:47:49 -0700120///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700121// Renderer
122///////////////////////////////////////////////////////////////////////////////
Romain Guy5cbbce52010-06-27 22:59:20 -0700123/**
Chris Craik14e51302013-12-30 15:32:54 -0800124 * OpenGL Renderer implementation.
Romain Guy5cbbce52010-06-27 22:59:20 -0700125 */
Chris Craik14e51302013-12-30 15:32:54 -0800126class OpenGLRenderer : public StatefulBaseRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700127public:
Romain Guy79537452011-10-12 13:48:51 -0700128 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700129 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700130
Romain Guy87e2f7572012-09-24 11:37:12 -0700131 ANDROID_API void initProperties();
132
Romain Guyb051e892010-09-28 19:09:36 -0700133 virtual void setViewport(int width, int height);
Romain Guy7c25aab2012-10-18 15:05:02 -0700134 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700135 virtual void finish();
Romain Guyc89b14b2012-08-08 14:53:48 -0700136 virtual void interrupt();
Romain Guyc89b14b2012-08-08 14:53:48 -0700137 virtual void resume();
138
Romain Guy78dd96d2013-05-03 14:24:16 -0700139 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
140 mCountOverdraw = enabled;
141 }
142
143 ANDROID_API float getOverdraw() {
144 return mCountOverdraw ? mOverdraw : 0.0f;
145 }
146
Romain Guy8f3b8e32012-03-27 16:33:45 -0700147 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700148 ANDROID_API void detachFunctor(Functor* functor);
149 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700150 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700151
Romain Guy11cb6422012-09-21 00:39:43 -0700152 ANDROID_API void pushLayerUpdate(Layer* layer);
Romain Guye93482f2013-06-17 13:14:51 -0700153 ANDROID_API void cancelLayerUpdate(Layer* layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700154 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700155 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700156
Chris Craikff785832013-03-08 13:12:16 -0800157 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
158 SkPaint* paint, int flags) {
159 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
160 if (paint) mode = getXfermode(paint->getXfermode());
161 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
162 }
163 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
164 int alpha, int flags) {
165 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
166 }
Romain Guye2d345e2010-09-24 18:39:22 -0700167 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800168 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700169
Chris Craikd90144d2013-03-19 15:03:48 -0700170 int saveLayerDeferred(float left, float top, float right, float bottom,
171 int alpha, SkXfermode::Mode mode, int flags);
172
Romain Guy4aa90572010-09-26 18:40:37 -0700173 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800174 virtual bool clipPath(SkPath* path, SkRegion::Op op);
175 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Romain Guybb9524b2010-06-22 18:56:38 -0700176
Chris Craikff785832013-03-08 13:12:16 -0800177 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craika08f95c2013-03-15 17:24:33 -0700178 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700179 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Romain Guy55b6f952013-06-27 15:27:09 -0700180 status_t drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craik996fe652013-09-20 17:13:18 -0700181 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700182 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
183 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700184 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700185 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700186 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
187 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800188 float* vertices, int* colors, SkPaint* paint);
Romain Guy03c00b52013-06-20 18:30:28 -0700189 status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
190 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700191 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700192 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700193 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guy03c00b52013-06-20 18:30:28 -0700194 float left, float top, float right, float bottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700195 virtual status_t drawColor(int color, SkXfermode::Mode mode);
196 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
197 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800198 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700199 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
200 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
201 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800202 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700203 virtual status_t drawPath(SkPath* path, SkPaint* paint);
204 virtual status_t drawLines(float* points, int count, SkPaint* paint);
205 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700206 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800207 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700208 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800209 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700210 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700211 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800212 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800213 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700214
Chris Craikf57776b2013-10-25 18:30:17 -0700215 status_t drawShadow(const mat4& casterTransform, float casterAlpha,
216 float width, float height);
217
Romain Guy4aa90572010-09-26 18:40:37 -0700218 virtual void resetShader();
219 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700220
Romain Guy4aa90572010-09-26 18:40:37 -0700221 virtual void resetColorFilter();
222 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700223
Romain Guy4aa90572010-09-26 18:40:37 -0700224 virtual void resetShadow();
225 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700226
Romain Guy5ff9df62012-01-23 17:09:05 -0800227 virtual void resetPaintFilter();
228 virtual void setupPaintFilter(int clearBits, int setBits);
229
Chris Craik16ecda52013-03-29 10:59:59 -0700230 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
231 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
232
Chris Craika08f95c2013-03-15 17:24:33 -0700233 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800234
Chris Craik5e49b302013-07-30 19:05:20 -0700235 /**
236 * Store the current display state (most importantly, the current clip and transform), and
237 * additionally map the state's bounds from local to window coordinates.
238 *
239 * Returns true if quick-rejected
240 */
Chris Craikff785832013-03-08 13:12:16 -0800241 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800242 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700243 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800244
Chris Craikd90144d2013-03-19 15:03:48 -0700245 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
246 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
247
Romain Guy672433d2013-01-04 19:05:13 -0800248 ANDROID_API bool isCurrentTransformSimple() {
Chris Craik14e51302013-12-30 15:32:54 -0800249 return currentTransform().isSimple();
Romain Guy672433d2013-01-04 19:05:13 -0800250 }
251
Romain Guy0f667532013-03-01 14:31:04 -0800252 Caches& getCaches() {
253 return mCaches;
254 }
255
Chris Craikff785832013-03-08 13:12:16 -0800256 // simple rect clip
257 bool isCurrentClipSimple() {
258 return mSnapshot->clipRegion->isEmpty();
259 }
260
Chris Craik0e87f002013-06-19 16:54:59 -0700261 int getViewportWidth() { return getSnapshot()->viewport.getWidth(); }
262 int getViewportHeight() { return getSnapshot()->viewport.getHeight(); }
263
Romain Guy17112ad2012-08-07 11:24:39 -0700264 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700265 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700266 * with other alpha values when drawing primitives.
267 */
Chris Craika08f95c2013-03-15 17:24:33 -0700268 void scaleAlpha(float alpha) {
269 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700270 }
271
272 /**
Romain Guy0f667532013-03-01 14:31:04 -0800273 * Inserts a named event marker in the stream of GL commands.
274 */
275 void eventMark(const char* name) const;
276
277 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700278 * Inserts a named group marker in the stream of GL commands. This marker
279 * can be used by tools to group commands into logical groups. A call to
280 * this method must always be followed later on by a call to endMark().
281 */
Romain Guy13631f32012-01-30 17:41:55 -0800282 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700283
284 /**
285 * Closes the last group marker opened by startMark().
286 */
Romain Guy13631f32012-01-30 17:41:55 -0800287 void endMark() const;
288
Chet Haased15ebf22012-09-05 11:40:29 -0700289 /**
290 * Gets the alpha and xfermode out of a paint object. If the paint is null
291 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700292 * not multiply the paint's alpha by the current snapshot's alpha, and does
293 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700294 *
295 * @param paint The paint to extract values from
296 * @param alpha Where to store the resulting alpha
297 * @param mode Where to store the resulting xfermode
298 */
299 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800300 *mode = getXfermodeDirect(paint);
301 *alpha = getAlphaDirect(paint);
302 }
Chet Haased15ebf22012-09-05 11:40:29 -0700303
Chris Craik527a3aa2013-03-04 10:19:31 -0800304 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
305 if (!paint) return SkXfermode::kSrcOver_Mode;
306 return getXfermode(paint->getXfermode());
307 }
308
Chris Craikc1c5f082013-09-11 16:23:37 -0700309 static inline int getAlphaDirect(const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800310 if (!paint) return 255;
311 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700312 }
313
Romain Guy624234f2013-03-05 16:43:31 -0800314 /**
315 * Return the best transform to use to rasterize text given a full
316 * transform matrix.
317 */
318 mat4 findBestFontTransform(const mat4& transform) const;
319
Chris Craik527a3aa2013-03-04 10:19:31 -0800320#if DEBUG_MERGE_BEHAVIOR
321 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
322 mCaches.setScissorEnabled(false);
323
324 // should only be called outside of other draw ops, so stencil can only be in test state
325 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
326 mCaches.stencil.disable();
327
328 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
329
330 if (stencilWasEnabled) mCaches.stencil.enableTest();
331 }
332#endif
333
Romain Guye2d345e2010-09-24 18:39:22 -0700334protected:
335 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700336 * Computes the projection matrix, initialize the first snapshot
337 * and stores the dimensions of the render target.
338 */
339 void initViewport(int width, int height);
340
341 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700342 * Perform the setup specific to a frame. This method does not
343 * issue any OpenGL commands.
344 */
345 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
346
347 /**
348 * Indicates the start of rendering. This method will setup the
349 * initial OpenGL state (viewport, clearing the buffer, etc.)
350 */
351 status_t startFrame();
352
353 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700354 * Clears the underlying surface if needed.
355 */
356 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
357
358 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700359 * Call this method after updating a layer during a drawing pass.
360 */
361 void resumeAfterLayer();
362
363 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800364 * This method is called whenever a stencil buffer is required. Subclasses
365 * should override this method and call attachStencilBufferToLayer() on the
366 * appropriate layer(s).
367 */
368 virtual void ensureStencilBuffer();
369
370 /**
371 * Obtains a stencil render buffer (allocating it if necessary) and
372 * attaches it to the specified layer.
373 */
374 void attachStencilBufferToLayer(Layer* layer);
375
Chris Craikf0a59072013-11-19 18:00:46 -0800376 bool quickRejectSetupScissor(float left, float top, float right, float bottom,
377 SkPaint* paint = NULL);
378 bool quickRejectSetupScissor(const Rect& bounds, SkPaint* paint = NULL) {
379 return quickRejectSetupScissor(bounds.left, bounds.top,
380 bounds.right, bounds.bottom, paint);
381 }
382
Romain Guy8ce00302013-01-15 18:51:42 -0800383 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700384 * Compose the layer defined in the current snapshot with the layer
385 * defined by the previous snapshot.
386 *
387 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
388 *
389 * @param curent The current snapshot containing the layer to compose
390 * @param previous The previous snapshot to compose the current layer with
391 */
Chris Craik14e51302013-12-30 15:32:54 -0800392 virtual void composeLayer(const Snapshot& current, const Snapshot& previous);
Romain Guy694b5192010-07-21 21:33:20 -0700393
Romain Guyada830f2011-01-13 12:13:20 -0800394 /**
Romain Guyf219da52011-01-16 12:54:25 -0800395 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800396 */
Romain Guyf219da52011-01-16 12:54:25 -0800397 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800398
Romain Guy624234f2013-03-05 16:43:31 -0800399 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800400 return mSnapshot;
401 }
Romain Guyada830f2011-01-13 12:13:20 -0800402
Romain Guy42f3a4b2011-01-19 13:42:26 -0800403 /**
404 * Returns the region of the current layer.
405 */
Romain Guy624234f2013-03-05 16:43:31 -0800406 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800407 return mSnapshot->region;
408 }
409
Romain Guy42f3a4b2011-01-19 13:42:26 -0800410 /**
411 * Indicates whether rendering is currently targeted at a layer.
412 */
Romain Guy624234f2013-03-05 16:43:31 -0800413 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800414 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
415 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800416
Romain Guy42f3a4b2011-01-19 13:42:26 -0800417 /**
418 * Returns the name of the FBO this renderer is rendering into.
419 */
Chris Craik14e51302013-12-30 15:32:54 -0800420 virtual GLuint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800421 return 0;
422 }
423
Romain Guy77a81162011-06-14 16:45:55 -0700424 /**
425 * Renders the specified layer as a textured quad.
426 *
427 * @param layer The layer to render
428 * @param rect The bounds of the layer
429 */
430 void drawTextureLayer(Layer* layer, const Rect& rect);
431
Romain Guybe6f9dc2012-07-16 12:41:17 -0700432 /**
433 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700434 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
435 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700436 *
437 * @param paint The paint to extract values from
438 * @param alpha Where to store the resulting alpha
439 * @param mode Where to store the resulting xfermode
440 */
Chris Craik16ecda52013-03-29 10:59:59 -0700441 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
442
443 /**
444 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
445 *
446 * @param layer The layer from which the alpha is extracted
447 */
448 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700449
450 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700451 * Safely retrieves the mode from the specified xfermode. If the specified
452 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
453 */
454 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
455 SkXfermode::Mode resultMode;
456 if (!SkXfermode::AsMode(mode, &resultMode)) {
457 resultMode = SkXfermode::kSrcOver_Mode;
458 }
459 return resultMode;
460 }
461
Romain Guy11cb6422012-09-21 00:39:43 -0700462 /**
463 * Set to true to suppress error checks at the end of a frame.
464 */
Romain Guy624234f2013-03-05 16:43:31 -0800465 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700466 return false;
467 }
468
Romain Guy85bf02f2010-06-22 13:11:24 -0700469private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700470 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800471 * Discards the content of the framebuffer if supported by the driver.
472 * This method should be called at the beginning of a frame to optimize
473 * rendering on some tiler architectures.
474 */
475 void discardFramebuffer(float left, float top, float right, float bottom);
476
477 /**
Romain Guyddf74372012-05-22 14:07:07 -0700478 * Ensures the state of the renderer is the same as the state of
479 * the GL context.
480 */
481 void syncState();
482
483 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700484 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800485 * This method will use the clip rect that we started drawing the
486 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700487 * This method needs to be invoked every time getTargetFbo() is
488 * bound again.
489 */
Chris Craik14e51302013-12-30 15:32:54 -0800490 void startTiling(const Snapshot& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700491
492 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800493 * Tells the GPU what part of the screen is about to be redrawn.
494 * This method needs to be invoked every time getTargetFbo() is
495 * bound again.
496 */
497 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
498
499 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700500 * Tells the GPU that we are done drawing the frame or that we
501 * are switching to another render target.
502 */
503 void endTiling();
504
Chris Craik14e51302013-12-30 15:32:54 -0800505 void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored);
Romain Guybb9524b2010-06-22 18:56:38 -0700506
Romain Guy5cbbce52010-06-27 22:59:20 -0700507 /**
508 * Sets the clipping rectangle using glScissor. The clip is defined by
509 * the current snapshot's clipRect member.
510 */
Romain Guybb9524b2010-06-22 18:56:38 -0700511 void setScissorFromClip();
512
Romain Guy5cbbce52010-06-27 22:59:20 -0700513 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800514 * Sets the clipping region using the stencil buffer. The clip region
515 * is defined by the current snapshot's clipRegion member.
516 */
517 void setStencilFromClip();
518
519 /**
Chris Craik408eb122013-03-26 18:55:15 -0700520 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700521 */
522 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
523
524 /**
Chris Craik408eb122013-03-26 18:55:15 -0700525 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
526 */
527 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
528 bool fboLayer, int alpha);
529
530 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700531 * Creates a new layer stored in the specified snapshot.
532 *
533 * @param snapshot The snapshot associated with the new layer
534 * @param left The left coordinate of the layer
535 * @param top The top coordinate of the layer
536 * @param right The right coordinate of the layer
537 * @param bottom The bottom coordinate of the layer
538 * @param alpha The translucency of the layer
539 * @param mode The blending mode of the layer
540 * @param flags The layer save flags
541 *
542 * @return True if the layer was successfully created, false otherwise
543 */
Chet Haased48885a2012-08-28 17:43:28 -0700544 bool createLayer(float left, float top, float right, float bottom,
Chris Craike63f7c622013-10-17 10:30:55 -0700545 int alpha, SkXfermode::Mode mode, int flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700546
547 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700548 * Creates a new layer stored in the specified snapshot as an FBO.
549 *
550 * @param layer The layer to store as an FBO
551 * @param snapshot The snapshot associated with the new layer
552 * @param bounds The bounds of the layer
Romain Guy5b3b3522010-10-27 18:57:51 -0700553 */
Chris Craike63f7c622013-10-17 10:30:55 -0700554 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip);
Romain Guy5b3b3522010-10-27 18:57:51 -0700555
556 /**
557 * Compose the specified layer as a region.
558 *
559 * @param layer The layer to compose
560 * @param rect The layer's bounds
561 */
562 void composeLayerRegion(Layer* layer, const Rect& rect);
563
564 /**
565 * Compose the specified layer as a simple rectangle.
566 *
567 * @param layer The layer to compose
568 * @param rect The layer's bounds
569 * @param swap If true, the source and destination are swapped
570 */
571 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
572
Romain Guy54be1cd2011-06-13 19:04:27 -0700573 /**
574 * Clears all the regions corresponding to the current list of layers.
575 * This method MUST be invoked before any drawing operation.
576 */
577 void clearLayerRegions();
578
579 /**
Romain Guyf219da52011-01-16 12:54:25 -0800580 * Mark the layer as dirty at the specified coordinates. The coordinates
581 * are transformed with the supplied matrix.
582 */
583 void dirtyLayer(const float left, const float top,
584 const float right, const float bottom, const mat4 transform);
585
586 /**
587 * Mark the layer as dirty at the specified coordinates.
588 */
589 void dirtyLayer(const float left, const float top,
590 const float right, const float bottom);
591
592 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700593 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800594 * are transformed by the current snapshot's transform matrix unless specified
595 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700596 *
597 * @param left The left coordinate of the rectangle
598 * @param top The top coordinate of the rectangle
599 * @param right The right coordinate of the rectangle
600 * @param bottom The bottom coordinate of the rectangle
601 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700602 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700603 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700604 */
Romain Guy026c5e162010-06-28 17:12:22 -0700605 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700606 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700607
Romain Guy54be1cd2011-06-13 19:04:27 -0700608 /**
Romain Guy735738c2012-12-03 12:34:51 -0800609 * Draws a series of colored rectangles with the specified color. The specified
610 * coordinates are transformed by the current snapshot's transform matrix unless
611 * specified otherwise.
612 *
613 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
614 * per rectangle
615 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
616 * @param mode The Skia xfermode to use
617 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800618 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800619 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800620 */
621 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800622 SkXfermode::Mode mode, bool ignoreTransform = false,
623 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800624
625 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700626 * Draws the shape represented by the specified path texture.
627 * This method invokes drawPathTexture() but takes into account
628 * the extra left/top offset and the texture offset to correctly
629 * position the final shape.
630 *
631 * @param left The left coordinate of the shape to render
632 * @param top The top coordinate of the shape to render
633 * @param texture The texture reprsenting the shape
634 * @param paint The paint to draw the shape with
635 */
Chet Haase48659092012-05-31 15:21:51 -0700636 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700637
638 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700639 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
640 * different compositing rules.
641 *
642 * @param texture The texture to draw with
643 * @param left The x coordinate of the bitmap
644 * @param top The y coordinate of the bitmap
645 * @param paint The paint to render with
646 */
Romain Guya168d732011-03-18 16:50:13 -0700647 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
648
Romain Guy54be1cd2011-06-13 19:04:27 -0700649 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800650 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
651 *
652 * @param vertexBuffer The VertexBuffer to be drawn
653 * @param paint The paint to render with
654 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
655 */
656 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
657 bool useOffset = false);
658
659 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700660 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700661 *
Chris Craik710f46d2012-09-17 17:25:49 -0700662 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700663 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700664 */
Chris Craik65cd6122012-12-10 17:56:27 -0800665 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700666
Romain Guy5cbbce52010-06-27 22:59:20 -0700667 /**
668 * Draws a textured rectangle with the specified texture. The specified coordinates
669 * are transformed by the current snapshot's transform matrix.
670 *
671 * @param left The left coordinate of the rectangle
672 * @param top The top coordinate of the rectangle
673 * @param right The right coordinate of the rectangle
674 * @param bottom The bottom coordinate of the rectangle
675 * @param texture The texture name to map onto the rectangle
676 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700677 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700678 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700679 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700680 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700681 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700682
Romain Guy026c5e162010-06-28 17:12:22 -0700683 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700684 * Draws a textured rectangle with the specified texture. The specified coordinates
685 * are transformed by the current snapshot's transform matrix.
686 *
687 * @param left The left coordinate of the rectangle
688 * @param top The top coordinate of the rectangle
689 * @param right The right coordinate of the rectangle
690 * @param bottom The bottom coordinate of the rectangle
691 * @param texture The texture to use
692 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700693 */
Romain Guya9794742010-07-13 11:37:54 -0700694 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700695 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700696
697 /**
Romain Guy03750a02010-10-18 14:06:08 -0700698 * Draws a textured mesh with the specified texture. If the indices are omitted,
699 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
700 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700701 *
702 * @param left The left coordinate of the rectangle
703 * @param top The top coordinate of the rectangle
704 * @param right The right coordinate of the rectangle
705 * @param bottom The bottom coordinate of the rectangle
706 * @param texture The texture name to map onto the rectangle
707 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
708 * @param mode The blending mode
709 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700710 * @param vertices The vertices that define the mesh
711 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700712 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700713 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
714 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700715 * @param vbo The VBO used to draw the mesh
Chris Craik4063a0e2013-11-15 16:06:56 -0800716 * @param modelViewMode Defines whether the model view matrix should be scaled
Romain Guy5b3b3522010-10-27 18:57:51 -0700717 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700718 */
719 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700720 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700721 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700722 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800723 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700724
Romain Guy3b748a42013-04-17 18:54:38 -0700725 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
726 float alpha, SkXfermode::Mode mode, bool blend,
727 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
728 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
Chris Craik4063a0e2013-11-15 16:06:56 -0800729 ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
Romain Guy3b748a42013-04-17 18:54:38 -0700730
Romain Guy886b2752013-01-04 12:26:18 -0800731 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
732 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
733 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -0800734 bool ignoreTransform, ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale,
735 bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800736
Romain Guyf7f93552010-07-08 19:17:03 -0700737 /**
Romain Guy448455f2013-07-22 13:57:50 -0700738 * Draws the specified list of vertices as quads using indexed GL_TRIANGLES.
739 * If the number of vertices to draw exceeds the number of indices we have
740 * pre-allocated, this method will generate several glDrawElements() calls.
741 */
Chris Craik4063a0e2013-11-15 16:06:56 -0800742 void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount);
Romain Guy448455f2013-07-22 13:57:50 -0700743
744 /**
Romain Guy0a417492010-08-16 20:26:20 -0700745 * Draws text underline and strike-through if needed.
746 *
747 * @param text The text to decor
748 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700749 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700750 * @param x The x coordinate where the text will be drawn
751 * @param y The y coordinate where the text will be drawn
752 * @param paint The paint to draw the text with
753 */
Chris Craike63f7c622013-10-17 10:30:55 -0700754 void drawTextDecorations(float totalAdvance, float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700755
Raph Levien416a8472012-07-19 22:48:17 -0700756 /**
757 * Draws shadow layer on text (with optional positions).
758 *
759 * @param paint The paint to draw the shadow with
760 * @param text The text to draw
761 * @param bytesCount The number of bytes in the text
762 * @param count The number of glyphs in the text
763 * @param positions The x, y positions of individual glyphs (or NULL)
764 * @param fontRenderer The font renderer object
765 * @param alpha The alpha value for drawing the shadow
766 * @param mode The xfermode for drawing the shadow
767 * @param x The x coordinate where the shadow will be drawn
768 * @param y The y coordinate where the shadow will be drawn
769 */
770 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
771 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
772 float x, float y);
773
Romain Guy54be1cd2011-06-13 19:04:27 -0700774 /**
775 * Draws a path texture. Path textures are alpha8 bitmaps that need special
776 * compositing to apply colors/filters/etc.
777 *
778 * @param texture The texture to render
779 * @param x The x coordinate where the texture will be drawn
780 * @param y The y coordinate where the texture will be drawn
781 * @param paint The paint to draw the texture with
782 */
Raph Levien416a8472012-07-19 22:48:17 -0700783 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800784
Romain Guy1e45aae2010-08-13 19:39:53 -0700785 /**
Romain Guyac670c02010-07-27 17:39:27 -0700786 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700787 * back to default is achieved by calling:
788 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700789 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700790 *
791 * @param u1 The left coordinate of the texture
792 * @param v1 The bottom coordinate of the texture
793 * @param u2 The right coordinate of the texture
794 * @param v2 The top coordinate of the texture
795 */
796 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
797
Romain Guy8ba548f2010-06-30 19:21:21 -0700798 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800799 * Returns true if the specified paint will draw invisible text.
800 */
801 bool canSkipText(const SkPaint* paint) const;
802
803 /**
Romain Guy746b7402010-10-26 16:27:31 -0700804 * Binds the specified texture. The texture unit must have been selected
805 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700806 */
Romain Guy746b7402010-10-26 16:27:31 -0700807 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700808 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700809 }
810
811 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700812 * Binds the specified EGLImage texture. The texture unit must have been selected
813 * prior to calling this method.
814 */
815 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700816 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700817 }
818
819 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700820 * Enable or disable blending as necessary. This function sets the appropriate
821 * blend function based on the specified xfermode.
822 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700823 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
824 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700825
Romain Guyf607bdc2010-09-10 19:20:06 -0700826 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700827 * Use the specified program with the current GL context. If the program is already
828 * in use, it will not be bound again. If it is not in use, the current program is
829 * marked unused and the specified program becomes used and becomes the new
830 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700831 *
Romain Guyd27977d2010-07-14 19:18:51 -0700832 * @param program The program to use
833 *
834 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700835 */
Romain Guy889f8d12010-07-29 14:37:42 -0700836 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700837
Romain Guy746b7402010-10-26 16:27:31 -0700838 /**
839 * Invoked before any drawing operation. This sets required state.
840 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700841 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700842
Romain Guy70ca14e2010-12-13 18:24:33 -0800843 /**
844 * Various methods to setup OpenGL rendering.
845 */
846 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800847 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700848 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800849 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700850 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800851 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800852 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800853 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700854 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800855 void setupDrawShader();
856 void setupDrawColorFilter();
857 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
858 bool swapSrcDst = false);
859 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
860 bool swapSrcDst = false);
861 void setupDrawProgram();
862 void setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -0800863
864 /**
865 * Setup the current program matrices based upon the nature of the geometry.
866 *
867 * @param mode If kModelViewMode_Translate, the geometry must be translated by the left and top
868 * parameters. If kModelViewMode_TranslateAndScale, the geometry that exists in the (0,0, 1,1)
869 * space must be scaled up and translated to fill the quad provided in (l,t,r,b). These
870 * transformations are stored in the modelView matrix and uploaded to the shader.
871 *
872 * @param offset Set to true if the the matrix should be fudged (translated) slightly to disambiguate
873 * geometry pixel positioning. See Vertex::gGeometryFudgeFactor.
874 *
875 * @param ignoreTransform Set to true if l,t,r,b coordinates already in layer space,
876 * currentTransform() will be ignored. (e.g. when drawing clip in layer coordinates to stencil,
877 * or when simple translation has been extracted)
878 */
879 void setupDrawModelView(ModelViewMode mode, bool offset,
880 float left, float top, float right, float bottom, bool ignoreTransform = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800881 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800882 void setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800883 void setupDrawShaderUniforms(bool ignoreTransform = false);
884 void setupDrawColorFilterUniforms();
885 void setupDrawSimpleMesh();
886 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700887 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700888 void setupDrawTextureTransform();
889 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700890 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800891 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800892 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700893 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Romain Guy448455f2013-07-22 13:57:50 -0700894 void setupDrawIndexedVertices(GLvoid* vertices);
Romain Guyf09ef512011-05-27 11:43:46 -0700895 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700896
Romain Guy11cb6422012-09-21 00:39:43 -0700897 bool updateLayer(Layer* layer, bool inFrame);
898 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700899 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700900
Chris Craike63f7c622013-10-17 10:30:55 -0700901#if DEBUG_LAYERS_AS_REGIONS
Romain Guy17112ad2012-08-07 11:24:39 -0700902 /**
903 * Renders the specified region as a series of rectangles. This method
904 * is used for debugging only.
905 */
Chris Craike63f7c622013-10-17 10:30:55 -0700906 void drawRegionRectsDebug(const Region& region);
907#endif
Romain Guy3a3133d2011-02-01 22:59:58 -0800908
Romain Guy8ce00302013-01-15 18:51:42 -0800909 /**
910 * Renders the specified region as a series of rectangles. The region
911 * must be in screen-space coordinates.
912 */
913 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
914 bool dirty = false);
915
916 /**
917 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
918 * is turned on.
919 */
920 void debugClip();
921
Romain Guy7c450aa2012-09-21 19:15:00 -0700922 void debugOverdraw(bool enable, bool clear);
923 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -0700924 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -0700925
Romain Guy746b7402010-10-26 16:27:31 -0700926 /**
927 * Should be invoked every time the glScissor is modified.
928 */
929 inline void dirtyClip() {
930 mDirtyClip = true;
931 }
932
Romain Guy3b748a42013-04-17 18:54:38 -0700933 inline const UvMapper& getMapper(const Texture* texture) {
934 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
935 }
936
937 /**
938 * Returns a texture object for the specified bitmap. The texture can
939 * come from the texture cache or an atlas. If this method returns
940 * NULL, the texture could not be found and/or allocated.
941 */
942 Texture* getTexture(SkBitmap* bitmap);
943
Chris Craikf57776b2013-10-25 18:30:17 -0700944 // Matrix used for view/projection in shaders
945 mat4 mViewProjMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -0700946
Chris Craik4063a0e2013-11-15 16:06:56 -0800947 /**
948 * Model-view matrix used to position/size objects
949 *
950 * Stores operation-local modifications to the draw matrix that aren't incorporated into the
951 * currentTransform().
952 *
953 * If generated with kModelViewMode_Translate, the mModelView will reflect an x/y offset,
954 * e.g. the offset in drawLayer(). If generated with kModelViewMode_TranslateAndScale,
955 * mModelView will reflect a translation and scale, e.g. the translation and scale required to
956 * make VBO 0 (a rect of (0,0,1,1)) scaled to match the x,y offset, and width/height of a
957 * bitmap.
958 *
959 * Used as input to SkiaShader transformation.
960 */
Romain Guyc7d53492010-06-25 13:41:57 -0700961 mat4 mModelView;
962
Romain Guy2b7028e2012-09-19 17:25:38 -0700963 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -0700964 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -0700965 // Is the target render surface opaque
966 bool mOpaque;
967 // Is a frame currently being rendered
968 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -0700969
Romain Guy026c5e162010-06-28 17:12:22 -0700970 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -0700971 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -0700972
Romain Guy3b748a42013-04-17 18:54:38 -0700973 // Default UV mapper
974 const UvMapper mUvMapper;
975
Chris Craikc3566d02013-02-04 16:16:33 -0800976 // shader, filters, and shadow
977 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -0800978 SkPaint mFilteredPaint;
979
Romain Guy82ba8142010-07-09 13:25:56 -0700980 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -0700981 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -0800982 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -0700983
Romain Guy8f3b8e32012-03-27 16:33:45 -0700984 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -0700985 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -0700986 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -0700987 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -0700988 // List of layers to update at the beginning of a frame
989 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -0700990
Romain Guy746b7402010-10-26 16:27:31 -0700991 // Indicates whether the clip must be restored
992 bool mDirtyClip;
993
Romain Guy70ca14e2010-12-13 18:24:33 -0800994 // The following fields are used to setup drawing
995 // Used to describe the shaders to generate
996 ProgramDescription mDescription;
997 // Color description
998 bool mColorSet;
999 float mColorA, mColorR, mColorG, mColorB;
1000 // Indicates that the shader should get a color
1001 bool mSetShaderColor;
1002 // Current texture unit
1003 GLuint mTextureUnit;
1004 // Track dirty regions, true by default
1005 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001006 // Indicate whether we are drawing an opaque frame
1007 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001008
Romain Guy87e2f7572012-09-24 11:37:12 -07001009 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1010 // Properties.h
1011 bool mScissorOptimizationDisabled;
1012
Romain Guy54c1a642012-09-27 17:55:46 -07001013 // No-ops start/endTiling when set
1014 bool mSuppressTiling;
1015
Romain Guy78dd96d2013-05-03 14:24:16 -07001016 // If true, this renderer will setup drawing to emulate
1017 // an increment stencil buffer in the color buffer
1018 bool mCountOverdraw;
1019 float mOverdraw;
1020
Romain Guyb051e892010-09-28 19:09:36 -07001021 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001022 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001023 friend class TextSetupFunctor;
Romain Guy03c00b52013-06-20 18:30:28 -07001024 friend class DrawBitmapOp;
1025 friend class DrawPatchOp;
Romain Guyb051e892010-09-28 19:09:36 -07001026
Romain Guybb9524b2010-06-22 18:56:38 -07001027}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001028
Romain Guy9d5316e2010-06-24 19:30:36 -07001029}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001030}; // namespace android
1031
Romain Guy5b3b3522010-10-27 18:57:51 -07001032#endif // ANDROID_HWUI_OPENGL_RENDERER_H