commit | 03c00b5a135e68d22ca5bb829b899ebda6ed7e9d | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Thu Jun 20 18:30:28 2013 -0700 |
committer | Romain Guy <romainguy@google.com> | Fri Jun 21 10:13:58 2013 -0700 |
tree | 7538aa95ebbfb5c06aaaebbd22966cddcce2ee1e | |
parent | d485ef27c795648c4a05c4c089e8c5a15712fd36 [diff] |
Batch 9-patches in a single mesh whenever possible This change also fixes the way batched bitmaps were handled inside a layer. The layer is now correctly dirtied to minimize the amount of pixels to blend. Fix alpha, mode and opaque computations for DrawPatchOp. Change-Id: I1b6cd581c0f0db66c1002bb4fb1a9811e55bfa78