Rename DisplayList->RenderNode
Change-Id: Id42e23c9a1a6eb6eaeafef707ced7fa6887b03d0
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 76dd014..94abfa7 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -54,7 +54,7 @@
namespace uirenderer {
class DeferredDisplayState;
-class DisplayList;
+class RenderNode;
class TextSetupFunctor;
class VertexBuffer;
class SkiaShader;
@@ -165,7 +165,7 @@
int saveLayerDeferred(float left, float top, float right, float bottom,
const SkPaint* paint, int flags);
- virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags = 1);
+ virtual status_t drawDisplayList(RenderNode* displayList, Rect& dirty, int32_t replayFlags = 1);
virtual status_t drawLayer(Layer* layer, float x, float y);
virtual status_t drawBitmap(const SkBitmap* bitmap, float left, float top,
const SkPaint* paint);