Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_HWUI_OPENGL_RENDERER_H |
| 18 | #define ANDROID_HWUI_OPENGL_RENDERER_H |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 19 | |
| 20 | #include <GLES2/gl2.h> |
| 21 | #include <GLES2/gl2ext.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 22 | |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 23 | #include <SkBitmap.h> |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 24 | #include <SkMatrix.h> |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 25 | #include <SkPaint.h> |
Romain Guy | 079ba2c | 2010-07-16 14:12:24 -0700 | [diff] [blame] | 26 | #include <SkRegion.h> |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 27 | #include <SkShader.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 28 | #include <SkXfermode.h> |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 29 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 30 | #include <utils/RefBase.h> |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 31 | #include <utils/Vector.h> |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 32 | |
Romain Guy | c15008e | 2010-11-10 11:59:15 -0800 | [diff] [blame] | 33 | #include "Debug.h" |
Romain Guy | 51769a6 | 2010-07-23 00:28:00 -0700 | [diff] [blame] | 34 | #include "Extensions.h" |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 35 | #include "Matrix.h" |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 36 | #include "Program.h" |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 37 | #include "Rect.h" |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 38 | #include "Snapshot.h" |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 39 | #include "Vertex.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 40 | #include "SkiaShader.h" |
Romain Guy | db1938e | 2010-08-02 18:50:22 -0700 | [diff] [blame] | 41 | #include "SkiaColorFilter.h" |
Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 42 | #include "Caches.h" |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 43 | |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 44 | namespace android { |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 45 | namespace uirenderer { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 46 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 47 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 48 | // Renderer |
| 49 | /////////////////////////////////////////////////////////////////////////////// |
| 50 | |
Romain Guy | 0fe478e | 2010-11-08 12:08:41 -0800 | [diff] [blame] | 51 | class DisplayList; |
Romain Guy | b051e89 | 2010-09-28 19:09:36 -0700 | [diff] [blame] | 52 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 53 | /** |
| 54 | * OpenGL renderer used to draw accelerated 2D graphics. The API is a |
| 55 | * simplified version of Skia's Canvas API. |
| 56 | */ |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 57 | class OpenGLRenderer { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 58 | public: |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 59 | OpenGLRenderer(); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 60 | virtual ~OpenGLRenderer(); |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 61 | |
Romain Guy | b051e89 | 2010-09-28 19:09:36 -0700 | [diff] [blame] | 62 | virtual void setViewport(int width, int height); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 63 | |
Romain Guy | 6b7bd24 | 2010-10-06 19:49:23 -0700 | [diff] [blame] | 64 | virtual void prepare(bool opaque); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 65 | virtual void finish(); |
| 66 | |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 67 | virtual void acquireContext(); |
| 68 | virtual void releaseContext(); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 69 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 70 | int getSaveCount() const; |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 71 | virtual int save(int flags); |
| 72 | virtual void restore(); |
| 73 | virtual void restoreToCount(int saveCount); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 74 | |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 75 | virtual int saveLayer(float left, float top, float right, float bottom, |
Chet Haase | 5c13d89 | 2010-10-08 08:37:55 -0700 | [diff] [blame] | 76 | SkPaint* p, int flags); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 77 | virtual int saveLayerAlpha(float left, float top, float right, float bottom, |
| 78 | int alpha, int flags); |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 79 | |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 80 | virtual void translate(float dx, float dy); |
| 81 | virtual void rotate(float degrees); |
| 82 | virtual void scale(float sx, float sy); |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 83 | |
Romain Guy | 41030da | 2010-10-13 13:40:37 -0700 | [diff] [blame] | 84 | const float* getMatrix() const; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 85 | void getMatrix(SkMatrix* matrix); |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 86 | virtual void setMatrix(SkMatrix* matrix); |
| 87 | virtual void concatMatrix(SkMatrix* matrix); |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 88 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 89 | const Rect& getClipBounds(); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 90 | bool quickReject(float left, float top, float right, float bottom); |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 91 | virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 92 | |
Romain Guy | 0fe478e | 2010-11-08 12:08:41 -0800 | [diff] [blame] | 93 | virtual void drawDisplayList(DisplayList* displayList); |
Chet Haase | 5c13d89 | 2010-10-08 08:37:55 -0700 | [diff] [blame] | 94 | virtual void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); |
| 95 | virtual void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 96 | virtual void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, |
| 97 | float srcRight, float srcBottom, float dstLeft, float dstTop, |
Chet Haase | 5c13d89 | 2010-10-08 08:37:55 -0700 | [diff] [blame] | 98 | float dstRight, float dstBottom, SkPaint* paint); |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 99 | virtual void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, |
Romain Guy | 4bb9420 | 2010-10-12 15:59:26 -0700 | [diff] [blame] | 100 | const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, |
Chet Haase | 5c13d89 | 2010-10-08 08:37:55 -0700 | [diff] [blame] | 101 | float left, float top, float right, float bottom, SkPaint* paint); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 102 | virtual void drawColor(int color, SkXfermode::Mode mode); |
Chet Haase | 5c13d89 | 2010-10-08 08:37:55 -0700 | [diff] [blame] | 103 | virtual void drawRect(float left, float top, float right, float bottom, SkPaint* paint); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 104 | virtual void drawPath(SkPath* path, SkPaint* paint); |
Chet Haase | 5c13d89 | 2010-10-08 08:37:55 -0700 | [diff] [blame] | 105 | virtual void drawLines(float* points, int count, SkPaint* paint); |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 106 | virtual void drawText(const char* text, int bytesCount, int count, float x, float y, |
| 107 | SkPaint* paint); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 108 | |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 109 | virtual void resetShader(); |
| 110 | virtual void setupShader(SkiaShader* shader); |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 111 | |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 112 | virtual void resetColorFilter(); |
| 113 | virtual void setupColorFilter(SkiaColorFilter* filter); |
Romain Guy | db1938e | 2010-08-02 18:50:22 -0700 | [diff] [blame] | 114 | |
Romain Guy | 4aa9057 | 2010-09-26 18:40:37 -0700 | [diff] [blame] | 115 | virtual void resetShadow(); |
| 116 | virtual void setupShadow(float radius, float dx, float dy, int color); |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 117 | |
Romain Guy | e2d345e | 2010-09-24 18:39:22 -0700 | [diff] [blame] | 118 | protected: |
| 119 | /** |
| 120 | * Compose the layer defined in the current snapshot with the layer |
| 121 | * defined by the previous snapshot. |
| 122 | * |
| 123 | * The current snapshot *must* be a layer (flag kFlagIsLayer set.) |
| 124 | * |
| 125 | * @param curent The current snapshot containing the layer to compose |
| 126 | * @param previous The previous snapshot to compose the current layer with |
| 127 | */ |
| 128 | virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous); |
Romain Guy | 694b519 | 2010-07-21 21:33:20 -0700 | [diff] [blame] | 129 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 130 | private: |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 131 | /** |
| 132 | * Saves the current state of the renderer as a new snapshot. |
| 133 | * The new snapshot is saved in mSnapshot and the previous snapshot |
| 134 | * is linked from mSnapshot->previous. |
| 135 | * |
Romain Guy | 8aef54f | 2010-09-01 15:13:49 -0700 | [diff] [blame] | 136 | * @param flags The save flags; see SkCanvas for more information |
| 137 | * |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 138 | * @return The new save count. This value can be passed to #restoreToCount() |
| 139 | */ |
Romain Guy | 8aef54f | 2010-09-01 15:13:49 -0700 | [diff] [blame] | 140 | int saveSnapshot(int flags); |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 141 | |
| 142 | /** |
| 143 | * Restores the current snapshot; mSnapshot becomes mSnapshot->previous. |
| 144 | * |
Romain Guy | 2542d19 | 2010-08-18 11:47:12 -0700 | [diff] [blame] | 145 | * @return True if the clip was modified. |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 146 | */ |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 147 | bool restoreSnapshot(); |
| 148 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 149 | /** |
| 150 | * Sets the clipping rectangle using glScissor. The clip is defined by |
| 151 | * the current snapshot's clipRect member. |
| 152 | */ |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 153 | void setScissorFromClip(); |
| 154 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 155 | /** |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 156 | * Creates a new layer stored in the specified snapshot. |
| 157 | * |
| 158 | * @param snapshot The snapshot associated with the new layer |
| 159 | * @param left The left coordinate of the layer |
| 160 | * @param top The top coordinate of the layer |
| 161 | * @param right The right coordinate of the layer |
| 162 | * @param bottom The bottom coordinate of the layer |
| 163 | * @param alpha The translucency of the layer |
| 164 | * @param mode The blending mode of the layer |
| 165 | * @param flags The layer save flags |
Romain Guy | eb99356 | 2010-10-05 18:14:38 -0700 | [diff] [blame] | 166 | * @param previousFbo The name of the current framebuffer |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 167 | * |
| 168 | * @return True if the layer was successfully created, false otherwise |
| 169 | */ |
| 170 | bool createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom, |
Romain Guy | eb99356 | 2010-10-05 18:14:38 -0700 | [diff] [blame] | 171 | int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo); |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 172 | |
| 173 | /** |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 174 | * Creates a new layer stored in the specified snapshot as an FBO. |
| 175 | * |
| 176 | * @param layer The layer to store as an FBO |
| 177 | * @param snapshot The snapshot associated with the new layer |
| 178 | * @param bounds The bounds of the layer |
| 179 | * @param previousFbo The name of the current framebuffer |
| 180 | */ |
| 181 | bool createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> snapshot, |
| 182 | GLuint previousFbo); |
| 183 | |
| 184 | /** |
| 185 | * Compose the specified layer as a region. |
| 186 | * |
| 187 | * @param layer The layer to compose |
| 188 | * @param rect The layer's bounds |
| 189 | */ |
| 190 | void composeLayerRegion(Layer* layer, const Rect& rect); |
| 191 | |
| 192 | /** |
| 193 | * Compose the specified layer as a simple rectangle. |
| 194 | * |
| 195 | * @param layer The layer to compose |
| 196 | * @param rect The layer's bounds |
| 197 | * @param swap If true, the source and destination are swapped |
| 198 | */ |
| 199 | void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false); |
| 200 | |
| 201 | /** |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 202 | * Clears all the regions corresponding to the current list of layers. |
| 203 | * This method MUST be invoked before any drawing operation. |
| 204 | */ |
| 205 | void clearLayerRegions(); |
| 206 | |
| 207 | /** |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 208 | * Draws a colored rectangle with the specified color. The specified coordinates |
| 209 | * are transformed by the current snapshot's transform matrix. |
| 210 | * |
| 211 | * @param left The left coordinate of the rectangle |
| 212 | * @param top The top coordinate of the rectangle |
| 213 | * @param right The right coordinate of the rectangle |
| 214 | * @param bottom The bottom coordinate of the rectangle |
| 215 | * @param color The rectangle's ARGB color, defined as a packed 32 bits word |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 216 | * @param mode The Skia xfermode to use |
Romain Guy | 3d58c03 | 2010-07-14 16:34:53 -0700 | [diff] [blame] | 217 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 218 | * @param ignoreBlending True if the blending is set by the caller |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 219 | */ |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 220 | void drawColorRect(float left, float top, float right, float bottom, |
Romain Guy | 1c740bc | 2010-09-13 18:00:09 -0700 | [diff] [blame] | 221 | int color, SkXfermode::Mode mode, bool ignoreTransform = false); |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 222 | |
| 223 | /** |
| 224 | * Draws a textured rectangle with the specified texture. The specified coordinates |
| 225 | * are transformed by the current snapshot's transform matrix. |
| 226 | * |
| 227 | * @param left The left coordinate of the rectangle |
| 228 | * @param top The top coordinate of the rectangle |
| 229 | * @param right The right coordinate of the rectangle |
| 230 | * @param bottom The bottom coordinate of the rectangle |
| 231 | * @param texture The texture name to map onto the rectangle |
| 232 | * @param alpha An additional translucency parameter, between 0.0f and 1.0f |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 233 | * @param mode The blending mode |
Romain Guy | c1396e9 | 2010-06-30 17:56:19 -0700 | [diff] [blame] | 234 | * @param blend True if the texture contains an alpha channel |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 235 | */ |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 236 | void drawTextureRect(float left, float top, float right, float bottom, GLuint texture, |
Romain Guy | a979474 | 2010-07-13 11:37:54 -0700 | [diff] [blame] | 237 | float alpha, SkXfermode::Mode mode, bool blend); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 238 | |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 239 | /** |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 240 | * Draws a textured rectangle with the specified texture. The specified coordinates |
| 241 | * are transformed by the current snapshot's transform matrix. |
| 242 | * |
| 243 | * @param left The left coordinate of the rectangle |
| 244 | * @param top The top coordinate of the rectangle |
| 245 | * @param right The right coordinate of the rectangle |
| 246 | * @param bottom The bottom coordinate of the rectangle |
| 247 | * @param texture The texture to use |
| 248 | * @param paint The paint containing the alpha, blending mode, etc. |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 249 | */ |
Romain Guy | a979474 | 2010-07-13 11:37:54 -0700 | [diff] [blame] | 250 | void drawTextureRect(float left, float top, float right, float bottom, |
Romain Guy | 8164c2d | 2010-10-25 18:03:28 -0700 | [diff] [blame] | 251 | Texture* texture, SkPaint* paint); |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 252 | |
| 253 | /** |
Romain Guy | 03750a0 | 2010-10-18 14:06:08 -0700 | [diff] [blame] | 254 | * Draws a textured mesh with the specified texture. If the indices are omitted, |
| 255 | * the mesh is drawn as a simple quad. The mesh pointers become offsets when a |
| 256 | * VBO is bound. |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 257 | * |
| 258 | * @param left The left coordinate of the rectangle |
| 259 | * @param top The top coordinate of the rectangle |
| 260 | * @param right The right coordinate of the rectangle |
| 261 | * @param bottom The bottom coordinate of the rectangle |
| 262 | * @param texture The texture name to map onto the rectangle |
| 263 | * @param alpha An additional translucency parameter, between 0.0f and 1.0f |
| 264 | * @param mode The blending mode |
| 265 | * @param blend True if the texture contains an alpha channel |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 266 | * @param vertices The vertices that define the mesh |
| 267 | * @param texCoords The texture coordinates of each vertex |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 268 | * @param elementsCount The number of elements in the mesh, required by indices |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 269 | * @param swapSrcDst Whether or not the src and dst blending operations should be swapped |
| 270 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | 03750a0 | 2010-10-18 14:06:08 -0700 | [diff] [blame] | 271 | * @param vbo The VBO used to draw the mesh |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 272 | * @param ignoreScale True if the model view matrix should not be scaled |
| 273 | * @param dirty True if calling this method should dirty the current layer |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 274 | */ |
| 275 | void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, |
Romain Guy | a979474 | 2010-07-13 11:37:54 -0700 | [diff] [blame] | 276 | float alpha, SkXfermode::Mode mode, bool blend, |
Romain Guy | 6820ac8 | 2010-09-15 18:11:50 -0700 | [diff] [blame] | 277 | GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 278 | bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, |
| 279 | bool ignoreScale = false, bool dirty = true); |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 280 | |
| 281 | /** |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 282 | * Prepares the renderer to draw the specified shadow. The active texture |
| 283 | * unit must be 0 and the other units must be unbound. |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 284 | * |
| 285 | * @param texture The shadow texture |
| 286 | * @param x The x coordinate of the shadow |
| 287 | * @param y The y coordinate of the shadow |
| 288 | * @param mode The blending mode |
Romain Guy | 2542d19 | 2010-08-18 11:47:12 -0700 | [diff] [blame] | 289 | * @param alpha The alpha value |
Romain Guy | 6620c6d | 2010-12-06 18:07:02 -0800 | [diff] [blame] | 290 | * @param ignoreTransforms True if the coordinates are already in screen space |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 291 | */ |
Romain Guy | 2542d19 | 2010-08-18 11:47:12 -0700 | [diff] [blame] | 292 | void setupShadow(const ShadowTexture* texture, float x, float y, SkXfermode::Mode mode, |
Romain Guy | 6620c6d | 2010-12-06 18:07:02 -0800 | [diff] [blame] | 293 | float alpha, bool ignoreTransforms = false); |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 294 | |
| 295 | /** |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 296 | * Prepares the renderer to draw the specified Alpha8 texture as a rectangle. |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 297 | * |
| 298 | * @param texture The texture to render with |
| 299 | * @param textureUnit The texture unit to use, may be modified |
| 300 | * @param x The x coordinate of the rectangle to draw |
| 301 | * @param y The y coordinate of the rectangle to draw |
| 302 | * @param r The red component of the color |
| 303 | * @param g The green component of the color |
| 304 | * @param b The blue component of the color |
| 305 | * @param a The alpha component of the color |
| 306 | * @param mode The blending mode |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 307 | * @param transforms True if the matrix passed to the shader should be multiplied |
| 308 | * by the model-view matrix |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 309 | * @param applyFilters Whether or not to take color filters and |
| 310 | * shaders into account |
| 311 | */ |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 312 | void setupTextureAlpha8(const Texture* texture, GLuint& textureUnit, float x, float y, |
| 313 | float r, float g, float b, float a, SkXfermode::Mode mode, bool transforms, |
| 314 | bool applyFilters); |
| 315 | |
| 316 | /** |
| 317 | * Prepares the renderer to draw the specified Alpha8 texture as a rectangle. |
| 318 | * |
| 319 | * @param texture The texture to render with |
| 320 | * @param width The width of the texture |
| 321 | * @param height The height of the texture |
| 322 | * @param textureUnit The texture unit to use, may be modified |
| 323 | * @param x The x coordinate of the rectangle to draw |
| 324 | * @param y The y coordinate of the rectangle to draw |
| 325 | * @param r The red component of the color |
| 326 | * @param g The green component of the color |
| 327 | * @param b The blue component of the color |
| 328 | * @param a The alpha component of the color |
| 329 | * @param mode The blending mode |
| 330 | * @param transforms True if the matrix passed to the shader should be multiplied |
| 331 | * by the model-view matrix |
| 332 | * @param applyFilters Whether or not to take color filters and |
| 333 | * shaders into account |
| 334 | */ |
| 335 | void setupTextureAlpha8(GLuint texture, uint32_t width, uint32_t height, |
| 336 | GLuint& textureUnit, float x, float y, float r, float g, float b, float a, |
| 337 | SkXfermode::Mode mode, bool transforms, bool applyFilters); |
| 338 | |
| 339 | /** |
Romain Guy | 759ea80 | 2010-09-16 20:49:46 -0700 | [diff] [blame] | 340 | * Same as above setupTextureAlpha8() but specifies the mesh's vertices |
Romain Guy | 03750a0 | 2010-10-18 14:06:08 -0700 | [diff] [blame] | 341 | * and texCoords pointers. The pointers become offsets when a VBO is bound. |
Romain Guy | 759ea80 | 2010-09-16 20:49:46 -0700 | [diff] [blame] | 342 | */ |
| 343 | void setupTextureAlpha8(GLuint texture, uint32_t width, uint32_t height, |
| 344 | GLuint& textureUnit, float x, float y, float r, float g, float b, float a, |
| 345 | SkXfermode::Mode mode, bool transforms, bool applyFilters, |
Romain Guy | 6620c6d | 2010-12-06 18:07:02 -0800 | [diff] [blame] | 346 | GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0, bool ignoreTransform = false); |
Romain Guy | 759ea80 | 2010-09-16 20:49:46 -0700 | [diff] [blame] | 347 | |
| 348 | /** |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 349 | * Draws text underline and strike-through if needed. |
| 350 | * |
| 351 | * @param text The text to decor |
| 352 | * @param bytesCount The number of bytes in the text |
| 353 | * @param length The length in pixels of the text, can be <= 0.0f to force a measurement |
| 354 | * @param x The x coordinate where the text will be drawn |
| 355 | * @param y The y coordinate where the text will be drawn |
| 356 | * @param paint The paint to draw the text with |
| 357 | */ |
| 358 | void drawTextDecorations(const char* text, int bytesCount, float length, |
| 359 | float x, float y, SkPaint* paint); |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 360 | |
| 361 | /** |
Romain Guy | ac670c0 | 2010-07-27 17:39:27 -0700 | [diff] [blame] | 362 | * Resets the texture coordinates stored in mMeshVertices. Setting the values |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 363 | * back to default is achieved by calling: |
| 364 | * |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 365 | * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 366 | * |
| 367 | * @param u1 The left coordinate of the texture |
| 368 | * @param v1 The bottom coordinate of the texture |
| 369 | * @param u2 The right coordinate of the texture |
| 370 | * @param v2 The top coordinate of the texture |
| 371 | */ |
| 372 | void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2); |
| 373 | |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 374 | /** |
| 375 | * Gets the alpha and xfermode out of a paint object. If the paint is null |
| 376 | * alpha will be 255 and the xfermode will be SRC_OVER. |
| 377 | * |
| 378 | * @param paint The paint to extract values from |
| 379 | * @param alpha Where to store the resulting alpha |
| 380 | * @param mode Where to store the resulting xfermode |
| 381 | */ |
Chet Haase | 5c13d89 | 2010-10-08 08:37:55 -0700 | [diff] [blame] | 382 | inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode); |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 383 | |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 384 | /** |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 385 | * Binds the specified texture. The texture unit must have been selected |
| 386 | * prior to calling this method. |
Romain Guy | a1db574 | 2010-07-20 13:09:13 -0700 | [diff] [blame] | 387 | */ |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 388 | inline void bindTexture(GLuint texture) { |
| 389 | glBindTexture(GL_TEXTURE_2D, texture); |
| 390 | } |
| 391 | |
| 392 | /** |
| 393 | * Sets the wrap modes for the specified texture. The wrap modes are modified |
| 394 | * only when needed. |
| 395 | */ |
| 396 | inline void setTextureWrapModes(Texture* texture, GLenum wrapS, GLenum wrapT); |
Romain Guy | a1db574 | 2010-07-20 13:09:13 -0700 | [diff] [blame] | 397 | |
| 398 | /** |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 399 | * Enable or disable blending as necessary. This function sets the appropriate |
| 400 | * blend function based on the specified xfermode. |
| 401 | */ |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 402 | inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, |
| 403 | bool swapSrcDst = false); |
Romain Guy | a5aed0d | 2010-09-09 14:42:43 -0700 | [diff] [blame] | 404 | |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 405 | /** |
| 406 | * Safely retrieves the mode from the specified xfermode. If the specified |
| 407 | * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode. |
| 408 | */ |
Romain Guy | a5aed0d | 2010-09-09 14:42:43 -0700 | [diff] [blame] | 409 | inline SkXfermode::Mode getXfermode(SkXfermode* mode); |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 410 | |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 411 | /** |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 412 | * Use the specified program with the current GL context. If the program is already |
| 413 | * in use, it will not be bound again. If it is not in use, the current program is |
| 414 | * marked unused and the specified program becomes used and becomes the new |
| 415 | * current program. |
Romain Guy | 6926c72 | 2010-07-12 20:20:03 -0700 | [diff] [blame] | 416 | * |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 417 | * @param program The program to use |
| 418 | * |
| 419 | * @return true If the specified program was already in use, false otherwise. |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 420 | */ |
Romain Guy | 889f8d1 | 2010-07-29 14:37:42 -0700 | [diff] [blame] | 421 | inline bool useProgram(Program* program); |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 422 | |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 423 | /** |
| 424 | * Invoked before any drawing operation. This sets required state. |
| 425 | */ |
| 426 | void setupDraw(); |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame^] | 427 | /** |
| 428 | * Various methods to setup OpenGL rendering. |
| 429 | */ |
| 430 | void setupDrawWithTexture(bool isAlpha8 = false); |
| 431 | void setupDrawColor(int color); |
| 432 | void setupDrawColor(float r, float g, float b, float a); |
| 433 | void setupDrawShader(); |
| 434 | void setupDrawColorFilter(); |
| 435 | void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode, |
| 436 | bool swapSrcDst = false); |
| 437 | void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode, |
| 438 | bool swapSrcDst = false); |
| 439 | void setupDrawProgram(); |
| 440 | void setupDrawDirtyRegionsDisabled(); |
| 441 | void setupDrawModelView(float left, float top, float right, float bottom, |
| 442 | bool ignoreTransform = false, bool ignoreModelView = false); |
| 443 | void setupDrawModelViewTranslate(float left, float top, float right, float bottom, |
| 444 | bool ignoreTransform = false); |
| 445 | void setupDrawColorUniforms(); |
| 446 | void setupDrawShaderUniforms(bool ignoreTransform = false); |
| 447 | void setupDrawColorFilterUniforms(); |
| 448 | void setupDrawSimpleMesh(); |
| 449 | void setupDrawTexture(GLuint texture); |
| 450 | void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0); |
| 451 | void finishDrawTexture(); |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 452 | |
| 453 | /** |
| 454 | * Should be invoked every time the glScissor is modified. |
| 455 | */ |
| 456 | inline void dirtyClip() { |
| 457 | mDirtyClip = true; |
| 458 | } |
| 459 | |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 460 | /** |
| 461 | * Mark the layer as dirty at the specified coordinates. The coordinates |
| 462 | * are transformed with the supplied matrix. |
| 463 | */ |
| 464 | void dirtyLayer(const float left, const float top, const float right, const float bottom, |
| 465 | const mat4 transform); |
| 466 | |
| 467 | /** |
| 468 | * Mark the layer as dirty at the specified coordinates. |
| 469 | */ |
| 470 | void dirtyLayer(const float left, const float top, const float right, const float bottom); |
| 471 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 472 | // Dimensions of the drawing surface |
| 473 | int mWidth, mHeight; |
| 474 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 475 | // Matrix used for ortho projection in shaders |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 476 | mat4 mOrthoMatrix; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 477 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 478 | // Model-view matrix used to position/size objects |
| 479 | mat4 mModelView; |
| 480 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 481 | // Number of saved states |
| 482 | int mSaveCount; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 483 | // Base state |
Romain Guy | ae5575b | 2010-07-29 18:48:04 -0700 | [diff] [blame] | 484 | sp<Snapshot> mFirstSnapshot; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 485 | // Current state |
| 486 | sp<Snapshot> mSnapshot; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 487 | |
| 488 | // Shaders |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 489 | SkiaShader* mShader; |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 490 | |
Romain Guy | db1938e | 2010-08-02 18:50:22 -0700 | [diff] [blame] | 491 | // Color filters |
| 492 | SkiaColorFilter* mColorFilter; |
| 493 | |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 494 | // Used to draw textured quads |
Romain Guy | ac670c0 | 2010-07-27 17:39:27 -0700 | [diff] [blame] | 495 | TextureVertex mMeshVertices[4]; |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 496 | |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 497 | // Drop shadow |
| 498 | bool mHasShadow; |
| 499 | float mShadowRadius; |
| 500 | float mShadowDx; |
| 501 | float mShadowDy; |
| 502 | int mShadowColor; |
| 503 | |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 504 | // Various caches |
Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 505 | Caches& mCaches; |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 506 | |
| 507 | // List of rectangles to clear due to calls to saveLayer() |
| 508 | Vector<Rect*> mLayers; |
| 509 | |
Romain Guy | 99bcdc5 | 2010-10-13 15:17:00 -0700 | [diff] [blame] | 510 | // Indentity matrix |
| 511 | const mat4 mIdentity; |
| 512 | |
Romain Guy | 746b740 | 2010-10-26 16:27:31 -0700 | [diff] [blame] | 513 | // Indicates whether the clip must be restored |
| 514 | bool mDirtyClip; |
| 515 | |
Romain Guy | 70ca14e | 2010-12-13 18:24:33 -0800 | [diff] [blame^] | 516 | // The following fields are used to setup drawing |
| 517 | // Used to describe the shaders to generate |
| 518 | ProgramDescription mDescription; |
| 519 | // Color description |
| 520 | bool mColorSet; |
| 521 | float mColorA, mColorR, mColorG, mColorB; |
| 522 | // Indicates that the shader should get a color |
| 523 | bool mSetShaderColor; |
| 524 | // Current texture unit |
| 525 | GLuint mTextureUnit; |
| 526 | // Track dirty regions, true by default |
| 527 | bool mTrackDirtyRegions; |
| 528 | // Texture coordinates slot |
| 529 | int mTexCoordsSlot; |
| 530 | |
Romain Guy | b051e89 | 2010-09-28 19:09:36 -0700 | [diff] [blame] | 531 | friend class DisplayListRenderer; |
| 532 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 533 | }; // class OpenGLRenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 534 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 535 | }; // namespace uirenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 536 | }; // namespace android |
| 537 | |
Romain Guy | 5b3b352 | 2010-10-27 18:57:51 -0700 | [diff] [blame] | 538 | #endif // ANDROID_HWUI_OPENGL_RENDERER_H |