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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guyc15008e2010-11-10 11:59:15 -080037#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070038#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070039#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070040#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070041#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070043#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070044#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070045#include "SkiaColorFilter.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070046#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070047
Romain Guye4d01122010-06-16 18:44:05 -070048namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070049namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070050
Chris Craikc3566d02013-02-04 16:16:33 -080051struct DrawModifiers {
52 SkiaShader* mShader;
53 SkiaColorFilter* mColorFilter;
54
55 // Drop shadow
56 bool mHasShadow;
57 float mShadowRadius;
58 float mShadowDx;
59 float mShadowDy;
60 int mShadowColor;
61
62 // Draw filters
63 bool mHasDrawFilter;
64 int mPaintFilterClearBits;
65 int mPaintFilterSetBits;
66};
67
Chris Craikff785832013-03-08 13:12:16 -080068enum StateDeferFlags {
69 kStateDeferFlag_Draw = 0x1,
70 kStateDeferFlag_Clip = 0x2
71};
72
Chris Craikc3566d02013-02-04 16:16:33 -080073struct DeferredDisplayState {
74 Rect mBounds; // local bounds, mapped with matrix to be in screen space coordinates, clipped.
Chris Craikc3566d02013-02-04 16:16:33 -080075
76 // the below are set and used by the OpenGLRenderer at record and deferred playback
77 Rect mClip;
78 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -080079 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -080080 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080081};
82
Romain Guyf6a11b82010-06-23 17:47:49 -070083///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -070084// Renderer
85///////////////////////////////////////////////////////////////////////////////
86
Romain Guy0fe478e2010-11-08 12:08:41 -080087class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -070088class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -080089class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -070090
Romain Guy5cbbce52010-06-27 22:59:20 -070091/**
92 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
93 * simplified version of Skia's Canvas API.
94 */
Romain Guy85bf02f2010-06-22 13:11:24 -070095class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -070096public:
Romain Guy79537452011-10-12 13:48:51 -070097 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -070098 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -070099
Romain Guy17112ad2012-08-07 11:24:39 -0700100 /**
Romain Guyef359272013-01-31 19:07:29 -0800101 * Sets the name of this renderer. The name is optional and
102 * empty by default. If the pointer is null the name is set
103 * to the empty string.
104 */
105 ANDROID_API void setName(const char* name);
106
107 /**
108 * Returns the name of this renderer as UTF8 string.
109 * The returned pointer is never null.
110 */
111 ANDROID_API const char* getName() const;
112
113 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700114 * Read externally defined properties to control the behavior
115 * of the renderer.
116 */
117 ANDROID_API void initProperties();
118
119 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700120 * Indicates whether this renderer executes drawing commands immediately.
121 * If this method returns true, the drawing commands will be executed
122 * later.
123 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700124 virtual bool isDeferred();
125
Romain Guy17112ad2012-08-07 11:24:39 -0700126 /**
127 * Sets the dimension of the underlying drawing surface. This method must
128 * be called at least once every time the drawing surface changes size.
129 *
130 * @param width The width in pixels of the underlysing surface
131 * @param height The height in pixels of the underlysing surface
132 */
Romain Guyb051e892010-09-28 19:09:36 -0700133 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700134
Romain Guy17112ad2012-08-07 11:24:39 -0700135 /**
136 * Prepares the renderer to draw a frame. This method must be invoked
137 * at the beginning of each frame. When this method is invoked, the
138 * entire drawing surface is assumed to be redrawn.
139 *
140 * @param opaque If true, the target surface is considered opaque
141 * and will not be cleared. If false, the target surface
142 * will be cleared
143 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700144 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700145
Romain Guy17112ad2012-08-07 11:24:39 -0700146 /**
147 * Prepares the renderer to draw a frame. This method must be invoked
148 * at the beginning of each frame. Only the specified rectangle of the
149 * frame is assumed to be dirty. A clip will automatically be set to
150 * the specified rectangle.
151 *
152 * @param left The left coordinate of the dirty rectangle
153 * @param top The top coordinate of the dirty rectangle
154 * @param right The right coordinate of the dirty rectangle
155 * @param bottom The bottom coordinate of the dirty rectangle
156 * @param opaque If true, the target surface is considered opaque
157 * and will not be cleared. If false, the target surface
158 * will be cleared in the specified dirty rectangle
159 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700160 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700161
162 /**
163 * Indicates the end of a frame. This method must be invoked whenever
164 * the caller is done rendering a frame.
165 */
166 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800167
Romain Guyc89b14b2012-08-08 14:53:48 -0700168 /**
169 * This method must be invoked before handing control over to a draw functor.
170 * See callDrawGLFunction() for instance.
171 *
172 * This command must not be recorded inside display lists.
173 */
174 virtual void interrupt();
175
176 /**
177 * This method must be invoked after getting control back from a draw functor.
178 *
179 * This command must not be recorded inside display lists.
180 */
181 virtual void resume();
182
Romain Guy8f3b8e32012-03-27 16:33:45 -0700183 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700184 ANDROID_API void detachFunctor(Functor* functor);
185 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700186 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700187
Romain Guy11cb6422012-09-21 00:39:43 -0700188 ANDROID_API void pushLayerUpdate(Layer* layer);
189 ANDROID_API void clearLayerUpdates();
190
Romain Guy79537452011-10-12 13:48:51 -0700191 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700192 virtual int save(int flags);
193 virtual void restore();
194 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700195
Chris Craikff785832013-03-08 13:12:16 -0800196 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
197 SkPaint* paint, int flags) {
198 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
199 if (paint) mode = getXfermode(paint->getXfermode());
200 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
201 }
202 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
203 int alpha, int flags) {
204 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
205 }
Romain Guye2d345e2010-09-24 18:39:22 -0700206 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800207 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700208
Chris Craikd90144d2013-03-19 15:03:48 -0700209 int saveLayerDeferred(float left, float top, float right, float bottom,
210 int alpha, SkXfermode::Mode mode, int flags);
211
Romain Guy4aa90572010-09-26 18:40:37 -0700212 virtual void translate(float dx, float dy);
213 virtual void rotate(float degrees);
214 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800215 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700216
Chris Craikb98a0162013-02-21 11:30:22 -0800217 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700218 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700219 virtual void setMatrix(SkMatrix* matrix);
220 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700221
Romain Guy79537452011-10-12 13:48:51 -0700222 ANDROID_API const Rect& getClipBounds();
223 ANDROID_API bool quickReject(float left, float top, float right, float bottom);
Romain Guy8a4ac612012-07-17 17:32:48 -0700224 bool quickRejectNoScissor(float left, float top, float right, float bottom);
Romain Guy4aa90572010-09-26 18:40:37 -0700225 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800226 virtual bool clipPath(SkPath* path, SkRegion::Op op);
227 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700228 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700229
Chris Craikff785832013-03-08 13:12:16 -0800230 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800231 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700232 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700233 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
234 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
235 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700236 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700237 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700238 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
239 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800240 float* vertices, int* colors, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700241 virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
Romain Guy4bb94202010-10-12 15:59:26 -0700242 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
Chet Haase5c13d892010-10-08 08:37:55 -0700243 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guybe6f9dc2012-07-16 12:41:17 -0700244 status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
245 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
246 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700247 virtual status_t drawColor(int color, SkXfermode::Mode mode);
248 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
249 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800250 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700251 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
252 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
253 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800254 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700255 virtual status_t drawPath(SkPath* path, SkPaint* paint);
256 virtual status_t drawLines(float* points, int count, SkPaint* paint);
257 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700258 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800259 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700260 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800261 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700262 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Raph Levien996e57c2012-07-23 15:22:52 -0700263 const float* positions, SkPaint* paint, float length = -1.0f);
Romain Guy672433d2013-01-04 19:05:13 -0800264 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700265
Romain Guy4aa90572010-09-26 18:40:37 -0700266 virtual void resetShader();
267 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700268
Romain Guy4aa90572010-09-26 18:40:37 -0700269 virtual void resetColorFilter();
270 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700271
Romain Guy4aa90572010-09-26 18:40:37 -0700272 virtual void resetShadow();
273 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700274
Romain Guy5ff9df62012-01-23 17:09:05 -0800275 virtual void resetPaintFilter();
276 virtual void setupPaintFilter(int clearBits, int setBits);
277
Chris Craika08f95c2013-03-15 17:24:33 -0700278 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800279
Chris Craikff785832013-03-08 13:12:16 -0800280 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
281 void restoreDisplayState(const DeferredDisplayState& state, int stateDeferFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800282
Chris Craikd90144d2013-03-19 15:03:48 -0700283 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
284 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
285
Chris Craikff785832013-03-08 13:12:16 -0800286 // TODO: what does this mean? no perspective? no rotate?
Romain Guy672433d2013-01-04 19:05:13 -0800287 ANDROID_API bool isCurrentTransformSimple() {
288 return mSnapshot->transform->isSimple();
289 }
290
Romain Guy0f667532013-03-01 14:31:04 -0800291 Caches& getCaches() {
292 return mCaches;
293 }
294
Chris Craikff785832013-03-08 13:12:16 -0800295 // simple rect clip
296 bool isCurrentClipSimple() {
297 return mSnapshot->clipRegion->isEmpty();
298 }
299
Romain Guy17112ad2012-08-07 11:24:39 -0700300 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700301 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700302 * with other alpha values when drawing primitives.
303 */
Chris Craika08f95c2013-03-15 17:24:33 -0700304 void scaleAlpha(float alpha) {
305 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700306 }
307
308 /**
Romain Guy0f667532013-03-01 14:31:04 -0800309 * Inserts a named event marker in the stream of GL commands.
310 */
311 void eventMark(const char* name) const;
312
313 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700314 * Inserts a named group marker in the stream of GL commands. This marker
315 * can be used by tools to group commands into logical groups. A call to
316 * this method must always be followed later on by a call to endMark().
317 */
Romain Guy13631f32012-01-30 17:41:55 -0800318 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700319
320 /**
321 * Closes the last group marker opened by startMark().
322 */
Romain Guy13631f32012-01-30 17:41:55 -0800323 void endMark() const;
324
Chet Haased15ebf22012-09-05 11:40:29 -0700325 /**
326 * Gets the alpha and xfermode out of a paint object. If the paint is null
327 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
328 * not multiply the paint's alpha by the current snapshot's alpha.
329 *
330 * @param paint The paint to extract values from
331 * @param alpha Where to store the resulting alpha
332 * @param mode Where to store the resulting xfermode
333 */
334 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
335 if (paint) {
336 *mode = getXfermode(paint->getXfermode());
337
338 // Skia draws using the color's alpha channel if < 255
339 // Otherwise, it uses the paint's alpha
340 int color = paint->getColor();
341 *alpha = (color >> 24) & 0xFF;
342 if (*alpha == 255) {
343 *alpha = paint->getAlpha();
344 }
345 } else {
346 *mode = SkXfermode::kSrcOver_Mode;
347 *alpha = 255;
348 }
349 }
350
Romain Guy624234f2013-03-05 16:43:31 -0800351 /**
352 * Return the best transform to use to rasterize text given a full
353 * transform matrix.
354 */
355 mat4 findBestFontTransform(const mat4& transform) const;
356
Romain Guye2d345e2010-09-24 18:39:22 -0700357protected:
358 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700359 * Computes the projection matrix, initialize the first snapshot
360 * and stores the dimensions of the render target.
361 */
362 void initViewport(int width, int height);
363
364 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700365 * Clears the underlying surface if needed.
366 */
367 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
368
369 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700370 * Call this method after updating a layer during a drawing pass.
371 */
372 void resumeAfterLayer();
373
374 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800375 * This method is called whenever a stencil buffer is required. Subclasses
376 * should override this method and call attachStencilBufferToLayer() on the
377 * appropriate layer(s).
378 */
379 virtual void ensureStencilBuffer();
380
381 /**
382 * Obtains a stencil render buffer (allocating it if necessary) and
383 * attaches it to the specified layer.
384 */
385 void attachStencilBufferToLayer(Layer* layer);
386
387 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700388 * Compose the layer defined in the current snapshot with the layer
389 * defined by the previous snapshot.
390 *
391 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
392 *
393 * @param curent The current snapshot containing the layer to compose
394 * @param previous The previous snapshot to compose the current layer with
395 */
396 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700397
Romain Guyada830f2011-01-13 12:13:20 -0800398 /**
Romain Guyf219da52011-01-16 12:54:25 -0800399 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800400 */
Romain Guyf219da52011-01-16 12:54:25 -0800401 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800402
403 /**
Romain Guyf219da52011-01-16 12:54:25 -0800404 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800405 */
Romain Guy624234f2013-03-05 16:43:31 -0800406 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800407 return mSnapshot;
408 }
Romain Guyada830f2011-01-13 12:13:20 -0800409
Romain Guy42f3a4b2011-01-19 13:42:26 -0800410 /**
411 * Returns the region of the current layer.
412 */
Romain Guy624234f2013-03-05 16:43:31 -0800413 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800414 return mSnapshot->region;
415 }
416
Romain Guy42f3a4b2011-01-19 13:42:26 -0800417 /**
418 * Indicates whether rendering is currently targeted at a layer.
419 */
Romain Guy624234f2013-03-05 16:43:31 -0800420 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800421 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
422 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800423
Romain Guy42f3a4b2011-01-19 13:42:26 -0800424 /**
425 * Returns the name of the FBO this renderer is rendering into.
426 */
Romain Guy624234f2013-03-05 16:43:31 -0800427 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800428 return 0;
429 }
430
Romain Guy77a81162011-06-14 16:45:55 -0700431 /**
432 * Renders the specified layer as a textured quad.
433 *
434 * @param layer The layer to render
435 * @param rect The bounds of the layer
436 */
437 void drawTextureLayer(Layer* layer, const Rect& rect);
438
Romain Guybe6f9dc2012-07-16 12:41:17 -0700439 /**
440 * Gets the alpha and xfermode out of a paint object. If the paint is null
441 * alpha will be 255 and the xfermode will be SRC_OVER.
442 *
443 * @param paint The paint to extract values from
444 * @param alpha Where to store the resulting alpha
445 * @param mode Where to store the resulting xfermode
446 */
447 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
448
449 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700450 * Safely retrieves the mode from the specified xfermode. If the specified
451 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
452 */
453 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
454 SkXfermode::Mode resultMode;
455 if (!SkXfermode::AsMode(mode, &resultMode)) {
456 resultMode = SkXfermode::kSrcOver_Mode;
457 }
458 return resultMode;
459 }
460
Romain Guy11cb6422012-09-21 00:39:43 -0700461 /**
462 * Set to true to suppress error checks at the end of a frame.
463 */
Romain Guy624234f2013-03-05 16:43:31 -0800464 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700465 return false;
466 }
467
Romain Guy85bf02f2010-06-22 13:11:24 -0700468private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700469 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800470 * Discards the content of the framebuffer if supported by the driver.
471 * This method should be called at the beginning of a frame to optimize
472 * rendering on some tiler architectures.
473 */
474 void discardFramebuffer(float left, float top, float right, float bottom);
475
476 /**
Romain Guyddf74372012-05-22 14:07:07 -0700477 * Ensures the state of the renderer is the same as the state of
478 * the GL context.
479 */
480 void syncState();
481
482 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700483 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800484 * This method will use the clip rect that we started drawing the
485 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700486 * This method needs to be invoked every time getTargetFbo() is
487 * bound again.
488 */
Romain Guy57b52682012-09-20 17:38:46 -0700489 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700490
491 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800492 * Tells the GPU what part of the screen is about to be redrawn.
493 * This method needs to be invoked every time getTargetFbo() is
494 * bound again.
495 */
496 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
497
498 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700499 * Tells the GPU that we are done drawing the frame or that we
500 * are switching to another render target.
501 */
502 void endTiling();
503
504 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700505 * Saves the current state of the renderer as a new snapshot.
506 * The new snapshot is saved in mSnapshot and the previous snapshot
507 * is linked from mSnapshot->previous.
508 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700509 * @param flags The save flags; see SkCanvas for more information
510 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700511 * @return The new save count. This value can be passed to #restoreToCount()
512 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700513 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700514
515 /**
516 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
517 *
Romain Guy2542d192010-08-18 11:47:12 -0700518 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700519 */
Romain Guybb9524b2010-06-22 18:56:38 -0700520 bool restoreSnapshot();
521
Romain Guy5cbbce52010-06-27 22:59:20 -0700522 /**
523 * Sets the clipping rectangle using glScissor. The clip is defined by
524 * the current snapshot's clipRect member.
525 */
Romain Guybb9524b2010-06-22 18:56:38 -0700526 void setScissorFromClip();
527
Romain Guy5cbbce52010-06-27 22:59:20 -0700528 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800529 * Sets the clipping region using the stencil buffer. The clip region
530 * is defined by the current snapshot's clipRegion member.
531 */
532 void setStencilFromClip();
533
534 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700535 * Performs a quick reject but does not affect the scissor. Returns
536 * the transformed rect to test and the current clip.
537 */
538 bool quickRejectNoScissor(float left, float top, float right, float bottom,
539 Rect& transformed, Rect& clip);
540
541 /**
Chris Craikcb4d6002012-09-25 12:00:29 -0700542 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
543 */
544 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
545
546 /**
Chris Craikd90144d2013-03-19 15:03:48 -0700547 * given the local bounds of the layer, calculates ...
548 */
549 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
550
551 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700552 * Creates a new layer stored in the specified snapshot.
553 *
554 * @param snapshot The snapshot associated with the new layer
555 * @param left The left coordinate of the layer
556 * @param top The top coordinate of the layer
557 * @param right The right coordinate of the layer
558 * @param bottom The bottom coordinate of the layer
559 * @param alpha The translucency of the layer
560 * @param mode The blending mode of the layer
561 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700562 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700563 *
564 * @return True if the layer was successfully created, false otherwise
565 */
Chet Haased48885a2012-08-28 17:43:28 -0700566 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700567 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700568
569 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700570 * Creates a new layer stored in the specified snapshot as an FBO.
571 *
572 * @param layer The layer to store as an FBO
573 * @param snapshot The snapshot associated with the new layer
574 * @param bounds The bounds of the layer
575 * @param previousFbo The name of the current framebuffer
576 */
Chet Haased48885a2012-08-28 17:43:28 -0700577 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700578
579 /**
580 * Compose the specified layer as a region.
581 *
582 * @param layer The layer to compose
583 * @param rect The layer's bounds
584 */
585 void composeLayerRegion(Layer* layer, const Rect& rect);
586
587 /**
588 * Compose the specified layer as a simple rectangle.
589 *
590 * @param layer The layer to compose
591 * @param rect The layer's bounds
592 * @param swap If true, the source and destination are swapped
593 */
594 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
595
Romain Guy54be1cd2011-06-13 19:04:27 -0700596 /**
597 * Clears all the regions corresponding to the current list of layers.
598 * This method MUST be invoked before any drawing operation.
599 */
600 void clearLayerRegions();
601
602 /**
Romain Guyf219da52011-01-16 12:54:25 -0800603 * Mark the layer as dirty at the specified coordinates. The coordinates
604 * are transformed with the supplied matrix.
605 */
606 void dirtyLayer(const float left, const float top,
607 const float right, const float bottom, const mat4 transform);
608
609 /**
610 * Mark the layer as dirty at the specified coordinates.
611 */
612 void dirtyLayer(const float left, const float top,
613 const float right, const float bottom);
614
615 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700616 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800617 * are transformed by the current snapshot's transform matrix unless specified
618 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700619 *
620 * @param left The left coordinate of the rectangle
621 * @param top The top coordinate of the rectangle
622 * @param right The right coordinate of the rectangle
623 * @param bottom The bottom coordinate of the rectangle
624 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700625 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700626 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700627 */
Romain Guy026c5e162010-06-28 17:12:22 -0700628 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700629 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700630
Romain Guy54be1cd2011-06-13 19:04:27 -0700631 /**
Romain Guy735738c2012-12-03 12:34:51 -0800632 * Draws a series of colored rectangles with the specified color. The specified
633 * coordinates are transformed by the current snapshot's transform matrix unless
634 * specified otherwise.
635 *
636 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
637 * per rectangle
638 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
639 * @param mode The Skia xfermode to use
640 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800641 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800642 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800643 */
644 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800645 SkXfermode::Mode mode, bool ignoreTransform = false,
646 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800647
648 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700649 * Draws the shape represented by the specified path texture.
650 * This method invokes drawPathTexture() but takes into account
651 * the extra left/top offset and the texture offset to correctly
652 * position the final shape.
653 *
654 * @param left The left coordinate of the shape to render
655 * @param top The top coordinate of the shape to render
656 * @param texture The texture reprsenting the shape
657 * @param paint The paint to draw the shape with
658 */
Chet Haase48659092012-05-31 15:21:51 -0700659 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700660
661 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700662 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
663 * different compositing rules.
664 *
665 * @param texture The texture to draw with
666 * @param left The x coordinate of the bitmap
667 * @param top The y coordinate of the bitmap
668 * @param paint The paint to render with
669 */
Romain Guya168d732011-03-18 16:50:13 -0700670 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
671
Romain Guy54be1cd2011-06-13 19:04:27 -0700672 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800673 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
674 *
675 * @param vertexBuffer The VertexBuffer to be drawn
676 * @param paint The paint to render with
677 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
678 */
679 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
680 bool useOffset = false);
681
682 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700683 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700684 *
Chris Craik710f46d2012-09-17 17:25:49 -0700685 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700686 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700687 */
Chris Craik65cd6122012-12-10 17:56:27 -0800688 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700689
Romain Guy5cbbce52010-06-27 22:59:20 -0700690 /**
691 * Draws a textured rectangle with the specified texture. The specified coordinates
692 * are transformed by the current snapshot's transform matrix.
693 *
694 * @param left The left coordinate of the rectangle
695 * @param top The top coordinate of the rectangle
696 * @param right The right coordinate of the rectangle
697 * @param bottom The bottom coordinate of the rectangle
698 * @param texture The texture name to map onto the rectangle
699 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700700 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700701 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700702 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700703 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700704 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700705
Romain Guy026c5e162010-06-28 17:12:22 -0700706 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700707 * Draws a textured rectangle with the specified texture. The specified coordinates
708 * are transformed by the current snapshot's transform matrix.
709 *
710 * @param left The left coordinate of the rectangle
711 * @param top The top coordinate of the rectangle
712 * @param right The right coordinate of the rectangle
713 * @param bottom The bottom coordinate of the rectangle
714 * @param texture The texture to use
715 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700716 */
Romain Guya9794742010-07-13 11:37:54 -0700717 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700718 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700719
720 /**
Romain Guy03750a02010-10-18 14:06:08 -0700721 * Draws a textured mesh with the specified texture. If the indices are omitted,
722 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
723 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700724 *
725 * @param left The left coordinate of the rectangle
726 * @param top The top coordinate of the rectangle
727 * @param right The right coordinate of the rectangle
728 * @param bottom The bottom coordinate of the rectangle
729 * @param texture The texture name to map onto the rectangle
730 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
731 * @param mode The blending mode
732 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700733 * @param vertices The vertices that define the mesh
734 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700735 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700736 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
737 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700738 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700739 * @param ignoreScale True if the model view matrix should not be scaled
740 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700741 */
742 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700743 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700744 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700745 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
746 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700747
Romain Guy886b2752013-01-04 12:26:18 -0800748 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
749 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
750 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
751 bool ignoreTransform, bool dirty = true);
752
Romain Guyf7f93552010-07-08 19:17:03 -0700753 /**
Romain Guy0a417492010-08-16 20:26:20 -0700754 * Draws text underline and strike-through if needed.
755 *
756 * @param text The text to decor
757 * @param bytesCount The number of bytes in the text
758 * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
759 * @param x The x coordinate where the text will be drawn
760 * @param y The y coordinate where the text will be drawn
761 * @param paint The paint to draw the text with
762 */
763 void drawTextDecorations(const char* text, int bytesCount, float length,
764 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700765
Raph Levien416a8472012-07-19 22:48:17 -0700766 /**
767 * Draws shadow layer on text (with optional positions).
768 *
769 * @param paint The paint to draw the shadow with
770 * @param text The text to draw
771 * @param bytesCount The number of bytes in the text
772 * @param count The number of glyphs in the text
773 * @param positions The x, y positions of individual glyphs (or NULL)
774 * @param fontRenderer The font renderer object
775 * @param alpha The alpha value for drawing the shadow
776 * @param mode The xfermode for drawing the shadow
777 * @param x The x coordinate where the shadow will be drawn
778 * @param y The y coordinate where the shadow will be drawn
779 */
780 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
781 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
782 float x, float y);
783
Romain Guy54be1cd2011-06-13 19:04:27 -0700784 /**
785 * Draws a path texture. Path textures are alpha8 bitmaps that need special
786 * compositing to apply colors/filters/etc.
787 *
788 * @param texture The texture to render
789 * @param x The x coordinate where the texture will be drawn
790 * @param y The y coordinate where the texture will be drawn
791 * @param paint The paint to draw the texture with
792 */
Raph Levien416a8472012-07-19 22:48:17 -0700793 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800794
Romain Guy1e45aae2010-08-13 19:39:53 -0700795 /**
Romain Guyac670c02010-07-27 17:39:27 -0700796 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700797 * back to default is achieved by calling:
798 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700799 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700800 *
801 * @param u1 The left coordinate of the texture
802 * @param v1 The bottom coordinate of the texture
803 * @param u2 The right coordinate of the texture
804 * @param v2 The top coordinate of the texture
805 */
806 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
807
Romain Guy8ba548f2010-06-30 19:21:21 -0700808 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800809 * Returns true if the specified paint will draw invisible text.
810 */
811 bool canSkipText(const SkPaint* paint) const;
812
813 /**
Romain Guy746b7402010-10-26 16:27:31 -0700814 * Binds the specified texture. The texture unit must have been selected
815 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700816 */
Romain Guy746b7402010-10-26 16:27:31 -0700817 inline void bindTexture(GLuint texture) {
818 glBindTexture(GL_TEXTURE_2D, texture);
819 }
820
821 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700822 * Binds the specified EGLImage texture. The texture unit must have been selected
823 * prior to calling this method.
824 */
825 inline void bindExternalTexture(GLuint texture) {
826 glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
827 }
828
829 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700830 * Enable or disable blending as necessary. This function sets the appropriate
831 * blend function based on the specified xfermode.
832 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700833 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
834 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700835
Romain Guyf607bdc2010-09-10 19:20:06 -0700836 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700837 * Use the specified program with the current GL context. If the program is already
838 * in use, it will not be bound again. If it is not in use, the current program is
839 * marked unused and the specified program becomes used and becomes the new
840 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700841 *
Romain Guyd27977d2010-07-14 19:18:51 -0700842 * @param program The program to use
843 *
844 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700845 */
Romain Guy889f8d12010-07-29 14:37:42 -0700846 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700847
Romain Guy746b7402010-10-26 16:27:31 -0700848 /**
849 * Invoked before any drawing operation. This sets required state.
850 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700851 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700852
Romain Guy70ca14e2010-12-13 18:24:33 -0800853 /**
854 * Various methods to setup OpenGL rendering.
855 */
856 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800857 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700858 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800859 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700860 void setupDrawAA();
Romain Guyed6fcb02011-03-21 13:11:28 -0700861 void setupDrawPoint(float pointSize);
Romain Guy8d0d4782010-12-14 20:13:35 -0800862 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800863 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800864 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700865 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800866 void setupDrawShader();
867 void setupDrawColorFilter();
868 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
869 bool swapSrcDst = false);
870 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
871 bool swapSrcDst = false);
872 void setupDrawProgram();
873 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700874 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800875 void setupDrawModelView(float left, float top, float right, float bottom,
876 bool ignoreTransform = false, bool ignoreModelView = false);
877 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
878 bool ignoreTransform = false);
Romain Guyed6fcb02011-03-21 13:11:28 -0700879 void setupDrawPointUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800880 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800881 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800882 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800883 void setupDrawShaderUniforms(bool ignoreTransform = false);
884 void setupDrawColorFilterUniforms();
885 void setupDrawSimpleMesh();
886 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700887 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700888 void setupDrawTextureTransform();
889 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700890 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800891 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800892 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy15bc6432011-12-13 13:11:32 -0800893 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
Chet Haase5b0200b2011-04-13 17:58:08 -0700894 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800895 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700896 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700897
Romain Guy11cb6422012-09-21 00:39:43 -0700898 bool updateLayer(Layer* layer, bool inFrame);
899 void updateLayers();
900
Romain Guy17112ad2012-08-07 11:24:39 -0700901 /**
902 * Renders the specified region as a series of rectangles. This method
903 * is used for debugging only.
904 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800905 void drawRegionRects(const Region& region);
906
Romain Guy8ce00302013-01-15 18:51:42 -0800907 /**
908 * Renders the specified region as a series of rectangles. The region
909 * must be in screen-space coordinates.
910 */
911 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
912 bool dirty = false);
913
914 /**
915 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
916 * is turned on.
917 */
918 void debugClip();
919
Romain Guy7c450aa2012-09-21 19:15:00 -0700920 void debugOverdraw(bool enable, bool clear);
921 void renderOverdraw();
922
Romain Guy746b7402010-10-26 16:27:31 -0700923 /**
924 * Should be invoked every time the glScissor is modified.
925 */
926 inline void dirtyClip() {
927 mDirtyClip = true;
928 }
929
Romain Guy3b753822013-03-05 10:27:35 -0800930 inline mat4& currentTransform() const {
931 return *mSnapshot->transform;
932 }
933
Romain Guybb9524b2010-06-22 18:56:38 -0700934 // Dimensions of the drawing surface
935 int mWidth, mHeight;
936
Romain Guy85bf02f2010-06-22 13:11:24 -0700937 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -0700938 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -0700939
Romain Guyc7d53492010-06-25 13:41:57 -0700940 // Model-view matrix used to position/size objects
941 mat4 mModelView;
942
Romain Guybb9524b2010-06-22 18:56:38 -0700943 // Number of saved states
944 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -0700945 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -0700946 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -0700947 // Current state
948 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -0700949 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -0700950 Rect mTilingClip;
Romain Guy9d5316e2010-06-24 19:30:36 -0700951
Romain Guy026c5e162010-06-28 17:12:22 -0700952 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -0700953 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -0700954
Chris Craikc3566d02013-02-04 16:16:33 -0800955 // shader, filters, and shadow
956 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -0800957 SkPaint mFilteredPaint;
958
Romain Guy82ba8142010-07-09 13:25:56 -0700959 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -0700960 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -0800961 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -0700962
Romain Guy8f3b8e32012-03-27 16:33:45 -0700963 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -0700964 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -0700965 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -0700966 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -0700967 // List of layers to update at the beginning of a frame
968 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -0700969
Romain Guy746b7402010-10-26 16:27:31 -0700970 // Indicates whether the clip must be restored
971 bool mDirtyClip;
972
Romain Guy70ca14e2010-12-13 18:24:33 -0800973 // The following fields are used to setup drawing
974 // Used to describe the shaders to generate
975 ProgramDescription mDescription;
976 // Color description
977 bool mColorSet;
978 float mColorA, mColorR, mColorG, mColorB;
979 // Indicates that the shader should get a color
980 bool mSetShaderColor;
981 // Current texture unit
982 GLuint mTextureUnit;
983 // Track dirty regions, true by default
984 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -0700985 // Indicate whether we are drawing an opaque frame
986 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -0800987
Romain Guy87e2f7572012-09-24 11:37:12 -0700988 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
989 // Properties.h
990 bool mScissorOptimizationDisabled;
991
Romain Guy54c1a642012-09-27 17:55:46 -0700992 // No-ops start/endTiling when set
993 bool mSuppressTiling;
994
Romain Guyef359272013-01-31 19:07:29 -0800995 // Optional name of the renderer
996 String8 mName;
997
Romain Guyb051e892010-09-28 19:09:36 -0700998 friend class DisplayListRenderer;
Romain Guy257ae352013-03-20 16:31:12 -0700999 friend class TextSetupFunctor;
Romain Guyb051e892010-09-28 19:09:36 -07001000
Romain Guybb9524b2010-06-22 18:56:38 -07001001}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001002
Romain Guy9d5316e2010-06-24 19:30:36 -07001003}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001004}; // namespace android
1005
Romain Guy5b3b3522010-10-27 18:57:51 -07001006#endif // ANDROID_HWUI_OPENGL_RENDERER_H