Add CanvasProperty for drawCircle

Change-Id: Icbcc030f5033d2094e567d7c519b9d672f2aac1c
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index b49d1e1..7794abc 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -49,6 +49,7 @@
 #include "UvMapper.h"
 #include "Vertex.h"
 #include "Caches.h"
+#include "CanvasProperty.h"
 
 namespace android {
 namespace uirenderer {
@@ -200,6 +201,12 @@
     virtual status_t drawRoundRect(float left, float top, float right, float bottom,
             float rx, float ry, const SkPaint* paint);
     virtual status_t drawCircle(float x, float y, float radius, const SkPaint* paint);
+    virtual status_t drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
+            CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
+        // TODO: Remove once android_view_GLES20Canvas uses DisplayListRenderer
+        // directly
+        return drawCircle(x->value, y->value, radius->value, &paint->value);
+    }
     virtual status_t drawOval(float left, float top, float right, float bottom,
             const SkPaint* paint);
     virtual status_t drawArc(float left, float top, float right, float bottom,