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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
55 SkiaShader* mShader;
56 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070057 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080058
59 // Drop shadow
60 bool mHasShadow;
61 float mShadowRadius;
62 float mShadowDx;
63 float mShadowDy;
64 int mShadowColor;
65
66 // Draw filters
67 bool mHasDrawFilter;
68 int mPaintFilterClearBits;
69 int mPaintFilterSetBits;
70};
71
Chris Craikff785832013-03-08 13:12:16 -080072enum StateDeferFlags {
73 kStateDeferFlag_Draw = 0x1,
74 kStateDeferFlag_Clip = 0x2
75};
76
Chris Craik527a3aa2013-03-04 10:19:31 -080077enum DrawOpMode {
78 kDrawOpMode_Immediate,
79 kDrawOpMode_Defer,
80 kDrawOpMode_Flush
81};
82
Chris Craikc3566d02013-02-04 16:16:33 -080083struct DeferredDisplayState {
Romain Guy3b748a42013-04-17 18:54:38 -070084 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
85 Rect mBounds;
Chris Craikc3566d02013-02-04 16:16:33 -080086
87 // the below are set and used by the OpenGLRenderer at record and deferred playback
Chris Craik527a3aa2013-03-04 10:19:31 -080088 bool mClipValid;
Chris Craikc3566d02013-02-04 16:16:33 -080089 Rect mClip;
Romain Guy2db5e992013-05-21 15:29:59 -070090 bool mClipped;
Chris Craikc3566d02013-02-04 16:16:33 -080091 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -080092 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -080093 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080094};
95
Romain Guyf6a11b82010-06-23 17:47:49 -070096///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -070097// Renderer
98///////////////////////////////////////////////////////////////////////////////
99
Romain Guy0fe478e2010-11-08 12:08:41 -0800100class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700101class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800102class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700103
Romain Guy5cbbce52010-06-27 22:59:20 -0700104/**
105 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
106 * simplified version of Skia's Canvas API.
107 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700108class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700109public:
Romain Guy79537452011-10-12 13:48:51 -0700110 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700111 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700112
Romain Guy17112ad2012-08-07 11:24:39 -0700113 /**
Romain Guyef359272013-01-31 19:07:29 -0800114 * Sets the name of this renderer. The name is optional and
115 * empty by default. If the pointer is null the name is set
116 * to the empty string.
117 */
118 ANDROID_API void setName(const char* name);
119
120 /**
121 * Returns the name of this renderer as UTF8 string.
122 * The returned pointer is never null.
123 */
124 ANDROID_API const char* getName() const;
125
126 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700127 * Read externally defined properties to control the behavior
128 * of the renderer.
129 */
130 ANDROID_API void initProperties();
131
132 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700133 * Indicates whether this renderer executes drawing commands immediately.
134 * If this method returns true, the drawing commands will be executed
135 * later.
136 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700137 virtual bool isDeferred();
138
Romain Guy17112ad2012-08-07 11:24:39 -0700139 /**
140 * Sets the dimension of the underlying drawing surface. This method must
141 * be called at least once every time the drawing surface changes size.
142 *
143 * @param width The width in pixels of the underlysing surface
144 * @param height The height in pixels of the underlysing surface
145 */
Romain Guyb051e892010-09-28 19:09:36 -0700146 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700147
Romain Guy17112ad2012-08-07 11:24:39 -0700148 /**
149 * Prepares the renderer to draw a frame. This method must be invoked
150 * at the beginning of each frame. When this method is invoked, the
151 * entire drawing surface is assumed to be redrawn.
152 *
153 * @param opaque If true, the target surface is considered opaque
154 * and will not be cleared. If false, the target surface
155 * will be cleared
156 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700157 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700158
Romain Guy17112ad2012-08-07 11:24:39 -0700159 /**
160 * Prepares the renderer to draw a frame. This method must be invoked
161 * at the beginning of each frame. Only the specified rectangle of the
162 * frame is assumed to be dirty. A clip will automatically be set to
163 * the specified rectangle.
164 *
165 * @param left The left coordinate of the dirty rectangle
166 * @param top The top coordinate of the dirty rectangle
167 * @param right The right coordinate of the dirty rectangle
168 * @param bottom The bottom coordinate of the dirty rectangle
169 * @param opaque If true, the target surface is considered opaque
170 * and will not be cleared. If false, the target surface
171 * will be cleared in the specified dirty rectangle
172 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700173 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700174
175 /**
176 * Indicates the end of a frame. This method must be invoked whenever
177 * the caller is done rendering a frame.
178 */
179 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800180
Romain Guyc89b14b2012-08-08 14:53:48 -0700181 /**
182 * This method must be invoked before handing control over to a draw functor.
183 * See callDrawGLFunction() for instance.
184 *
185 * This command must not be recorded inside display lists.
186 */
187 virtual void interrupt();
188
189 /**
190 * This method must be invoked after getting control back from a draw functor.
191 *
192 * This command must not be recorded inside display lists.
193 */
194 virtual void resume();
195
Romain Guy78dd96d2013-05-03 14:24:16 -0700196 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
197 mCountOverdraw = enabled;
198 }
199
200 ANDROID_API float getOverdraw() {
201 return mCountOverdraw ? mOverdraw : 0.0f;
202 }
203
Romain Guy8f3b8e32012-03-27 16:33:45 -0700204 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700205 ANDROID_API void detachFunctor(Functor* functor);
206 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700207 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700208
Romain Guy11cb6422012-09-21 00:39:43 -0700209 ANDROID_API void pushLayerUpdate(Layer* layer);
210 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700211 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700212
Romain Guy79537452011-10-12 13:48:51 -0700213 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700214 virtual int save(int flags);
215 virtual void restore();
216 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700217
Chris Craikff785832013-03-08 13:12:16 -0800218 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
219 SkPaint* paint, int flags) {
220 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
221 if (paint) mode = getXfermode(paint->getXfermode());
222 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
223 }
224 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
225 int alpha, int flags) {
226 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
227 }
Romain Guye2d345e2010-09-24 18:39:22 -0700228 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800229 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700230
Chris Craikd90144d2013-03-19 15:03:48 -0700231 int saveLayerDeferred(float left, float top, float right, float bottom,
232 int alpha, SkXfermode::Mode mode, int flags);
233
Romain Guy4aa90572010-09-26 18:40:37 -0700234 virtual void translate(float dx, float dy);
235 virtual void rotate(float degrees);
236 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800237 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700238
Chris Craikb98a0162013-02-21 11:30:22 -0800239 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700240 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700241 virtual void setMatrix(SkMatrix* matrix);
242 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700243
Romain Guy79537452011-10-12 13:48:51 -0700244 ANDROID_API const Rect& getClipBounds();
245 ANDROID_API bool quickReject(float left, float top, float right, float bottom);
Chris Craik41541822013-05-03 16:35:54 -0700246 bool quickReject(const Rect& bounds) {
247 return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
248 }
Romain Guy8a4ac612012-07-17 17:32:48 -0700249 bool quickRejectNoScissor(float left, float top, float right, float bottom);
Romain Guy4aa90572010-09-26 18:40:37 -0700250 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800251 virtual bool clipPath(SkPath* path, SkRegion::Op op);
252 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700253 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700254
Chris Craikff785832013-03-08 13:12:16 -0800255 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800256 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700257 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700258 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Chris Craik527a3aa2013-03-04 10:19:31 -0800259 status_t drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -0700260 bool transformed, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700261 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
262 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700263 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700264 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700265 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
266 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800267 float* vertices, int* colors, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700268 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700269 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700270 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guybe6f9dc2012-07-16 12:41:17 -0700271 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700272 virtual status_t drawColor(int color, SkXfermode::Mode mode);
273 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
274 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800275 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700276 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
277 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
278 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800279 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700280 virtual status_t drawPath(SkPath* path, SkPaint* paint);
281 virtual status_t drawLines(float* points, int count, SkPaint* paint);
282 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700283 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800284 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700285 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800286 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700287 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700288 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800289 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800290 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700291
Romain Guy4aa90572010-09-26 18:40:37 -0700292 virtual void resetShader();
293 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700294
Romain Guy4aa90572010-09-26 18:40:37 -0700295 virtual void resetColorFilter();
296 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700297
Romain Guy4aa90572010-09-26 18:40:37 -0700298 virtual void resetShadow();
299 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700300
Romain Guy5ff9df62012-01-23 17:09:05 -0800301 virtual void resetPaintFilter();
302 virtual void setupPaintFilter(int clearBits, int setBits);
303
Chris Craik16ecda52013-03-29 10:59:59 -0700304 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
305 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
306
Chris Craika08f95c2013-03-15 17:24:33 -0700307 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800308
Chris Craikff785832013-03-08 13:12:16 -0800309 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800310 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
311 void setFullScreenClip();
Chris Craikc3566d02013-02-04 16:16:33 -0800312
Chris Craikd90144d2013-03-19 15:03:48 -0700313 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
314 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
315
Romain Guy672433d2013-01-04 19:05:13 -0800316 ANDROID_API bool isCurrentTransformSimple() {
317 return mSnapshot->transform->isSimple();
318 }
319
Romain Guy0f667532013-03-01 14:31:04 -0800320 Caches& getCaches() {
321 return mCaches;
322 }
323
Chris Craikff785832013-03-08 13:12:16 -0800324 // simple rect clip
325 bool isCurrentClipSimple() {
326 return mSnapshot->clipRegion->isEmpty();
327 }
328
Romain Guy17112ad2012-08-07 11:24:39 -0700329 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700330 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700331 * with other alpha values when drawing primitives.
332 */
Chris Craika08f95c2013-03-15 17:24:33 -0700333 void scaleAlpha(float alpha) {
334 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700335 }
336
337 /**
Romain Guy0f667532013-03-01 14:31:04 -0800338 * Inserts a named event marker in the stream of GL commands.
339 */
340 void eventMark(const char* name) const;
341
342 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700343 * Inserts a named group marker in the stream of GL commands. This marker
344 * can be used by tools to group commands into logical groups. A call to
345 * this method must always be followed later on by a call to endMark().
346 */
Romain Guy13631f32012-01-30 17:41:55 -0800347 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700348
349 /**
350 * Closes the last group marker opened by startMark().
351 */
Romain Guy13631f32012-01-30 17:41:55 -0800352 void endMark() const;
353
Chet Haased15ebf22012-09-05 11:40:29 -0700354 /**
355 * Gets the alpha and xfermode out of a paint object. If the paint is null
356 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700357 * not multiply the paint's alpha by the current snapshot's alpha, and does
358 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700359 *
360 * @param paint The paint to extract values from
361 * @param alpha Where to store the resulting alpha
362 * @param mode Where to store the resulting xfermode
363 */
364 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800365 *mode = getXfermodeDirect(paint);
366 *alpha = getAlphaDirect(paint);
367 }
Chet Haased15ebf22012-09-05 11:40:29 -0700368
Chris Craik527a3aa2013-03-04 10:19:31 -0800369 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
370 if (!paint) return SkXfermode::kSrcOver_Mode;
371 return getXfermode(paint->getXfermode());
372 }
373
374 static inline int getAlphaDirect(SkPaint* paint) {
375 if (!paint) return 255;
376 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700377 }
378
Romain Guy624234f2013-03-05 16:43:31 -0800379 /**
380 * Return the best transform to use to rasterize text given a full
381 * transform matrix.
382 */
383 mat4 findBestFontTransform(const mat4& transform) const;
384
Chris Craik527a3aa2013-03-04 10:19:31 -0800385#if DEBUG_MERGE_BEHAVIOR
386 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
387 mCaches.setScissorEnabled(false);
388
389 // should only be called outside of other draw ops, so stencil can only be in test state
390 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
391 mCaches.stencil.disable();
392
393 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
394
395 if (stencilWasEnabled) mCaches.stencil.enableTest();
396 }
397#endif
398
Romain Guye2d345e2010-09-24 18:39:22 -0700399protected:
400 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700401 * Computes the projection matrix, initialize the first snapshot
402 * and stores the dimensions of the render target.
403 */
404 void initViewport(int width, int height);
405
406 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700407 * Perform the setup specific to a frame. This method does not
408 * issue any OpenGL commands.
409 */
410 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
411
412 /**
413 * Indicates the start of rendering. This method will setup the
414 * initial OpenGL state (viewport, clearing the buffer, etc.)
415 */
416 status_t startFrame();
417
418 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700419 * Clears the underlying surface if needed.
420 */
421 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
422
423 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700424 * Call this method after updating a layer during a drawing pass.
425 */
426 void resumeAfterLayer();
427
428 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800429 * This method is called whenever a stencil buffer is required. Subclasses
430 * should override this method and call attachStencilBufferToLayer() on the
431 * appropriate layer(s).
432 */
433 virtual void ensureStencilBuffer();
434
435 /**
436 * Obtains a stencil render buffer (allocating it if necessary) and
437 * attaches it to the specified layer.
438 */
439 void attachStencilBufferToLayer(Layer* layer);
440
441 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700442 * Compose the layer defined in the current snapshot with the layer
443 * defined by the previous snapshot.
444 *
445 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
446 *
447 * @param curent The current snapshot containing the layer to compose
448 * @param previous The previous snapshot to compose the current layer with
449 */
450 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700451
Romain Guyada830f2011-01-13 12:13:20 -0800452 /**
Romain Guyf219da52011-01-16 12:54:25 -0800453 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800454 */
Romain Guyf219da52011-01-16 12:54:25 -0800455 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800456
457 /**
Romain Guyf219da52011-01-16 12:54:25 -0800458 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800459 */
Romain Guy624234f2013-03-05 16:43:31 -0800460 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800461 return mSnapshot;
462 }
Romain Guyada830f2011-01-13 12:13:20 -0800463
Romain Guy42f3a4b2011-01-19 13:42:26 -0800464 /**
465 * Returns the region of the current layer.
466 */
Romain Guy624234f2013-03-05 16:43:31 -0800467 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800468 return mSnapshot->region;
469 }
470
Romain Guy42f3a4b2011-01-19 13:42:26 -0800471 /**
472 * Indicates whether rendering is currently targeted at a layer.
473 */
Romain Guy624234f2013-03-05 16:43:31 -0800474 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800475 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
476 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800477
Romain Guy42f3a4b2011-01-19 13:42:26 -0800478 /**
479 * Returns the name of the FBO this renderer is rendering into.
480 */
Romain Guy624234f2013-03-05 16:43:31 -0800481 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800482 return 0;
483 }
484
Romain Guy77a81162011-06-14 16:45:55 -0700485 /**
486 * Renders the specified layer as a textured quad.
487 *
488 * @param layer The layer to render
489 * @param rect The bounds of the layer
490 */
491 void drawTextureLayer(Layer* layer, const Rect& rect);
492
Romain Guybe6f9dc2012-07-16 12:41:17 -0700493 /**
494 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700495 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
496 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700497 *
498 * @param paint The paint to extract values from
499 * @param alpha Where to store the resulting alpha
500 * @param mode Where to store the resulting xfermode
501 */
Chris Craik16ecda52013-03-29 10:59:59 -0700502 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
503
504 /**
505 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
506 *
507 * @param layer The layer from which the alpha is extracted
508 */
509 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700510
511 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700512 * Safely retrieves the mode from the specified xfermode. If the specified
513 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
514 */
515 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
516 SkXfermode::Mode resultMode;
517 if (!SkXfermode::AsMode(mode, &resultMode)) {
518 resultMode = SkXfermode::kSrcOver_Mode;
519 }
520 return resultMode;
521 }
522
Romain Guy11cb6422012-09-21 00:39:43 -0700523 /**
524 * Set to true to suppress error checks at the end of a frame.
525 */
Romain Guy624234f2013-03-05 16:43:31 -0800526 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700527 return false;
528 }
529
Romain Guy85bf02f2010-06-22 13:11:24 -0700530private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700531 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800532 * Discards the content of the framebuffer if supported by the driver.
533 * This method should be called at the beginning of a frame to optimize
534 * rendering on some tiler architectures.
535 */
536 void discardFramebuffer(float left, float top, float right, float bottom);
537
538 /**
Romain Guyddf74372012-05-22 14:07:07 -0700539 * Ensures the state of the renderer is the same as the state of
540 * the GL context.
541 */
542 void syncState();
543
544 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700545 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800546 * This method will use the clip rect that we started drawing the
547 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700548 * This method needs to be invoked every time getTargetFbo() is
549 * bound again.
550 */
Romain Guy57b52682012-09-20 17:38:46 -0700551 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700552
553 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800554 * Tells the GPU what part of the screen is about to be redrawn.
555 * This method needs to be invoked every time getTargetFbo() is
556 * bound again.
557 */
558 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
559
560 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700561 * Tells the GPU that we are done drawing the frame or that we
562 * are switching to another render target.
563 */
564 void endTiling();
565
566 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700567 * Saves the current state of the renderer as a new snapshot.
568 * The new snapshot is saved in mSnapshot and the previous snapshot
569 * is linked from mSnapshot->previous.
570 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700571 * @param flags The save flags; see SkCanvas for more information
572 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700573 * @return The new save count. This value can be passed to #restoreToCount()
574 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700575 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700576
577 /**
578 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
579 *
Romain Guy2542d192010-08-18 11:47:12 -0700580 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700581 */
Romain Guybb9524b2010-06-22 18:56:38 -0700582 bool restoreSnapshot();
583
Romain Guy5cbbce52010-06-27 22:59:20 -0700584 /**
585 * Sets the clipping rectangle using glScissor. The clip is defined by
586 * the current snapshot's clipRect member.
587 */
Romain Guybb9524b2010-06-22 18:56:38 -0700588 void setScissorFromClip();
589
Romain Guy5cbbce52010-06-27 22:59:20 -0700590 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800591 * Sets the clipping region using the stencil buffer. The clip region
592 * is defined by the current snapshot's clipRegion member.
593 */
594 void setStencilFromClip();
595
596 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700597 * Performs a quick reject but does not affect the scissor. Returns
598 * the transformed rect to test and the current clip.
599 */
600 bool quickRejectNoScissor(float left, float top, float right, float bottom,
601 Rect& transformed, Rect& clip);
602
603 /**
Chris Craikcb4d6002012-09-25 12:00:29 -0700604 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
605 */
606 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
607
608 /**
Chris Craik408eb122013-03-26 18:55:15 -0700609 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700610 */
611 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
612
613 /**
Chris Craik408eb122013-03-26 18:55:15 -0700614 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
615 */
616 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
617 bool fboLayer, int alpha);
618
619 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700620 * Creates a new layer stored in the specified snapshot.
621 *
622 * @param snapshot The snapshot associated with the new layer
623 * @param left The left coordinate of the layer
624 * @param top The top coordinate of the layer
625 * @param right The right coordinate of the layer
626 * @param bottom The bottom coordinate of the layer
627 * @param alpha The translucency of the layer
628 * @param mode The blending mode of the layer
629 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700630 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700631 *
632 * @return True if the layer was successfully created, false otherwise
633 */
Chet Haased48885a2012-08-28 17:43:28 -0700634 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700635 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700636
637 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700638 * Creates a new layer stored in the specified snapshot as an FBO.
639 *
640 * @param layer The layer to store as an FBO
641 * @param snapshot The snapshot associated with the new layer
642 * @param bounds The bounds of the layer
643 * @param previousFbo The name of the current framebuffer
644 */
Chet Haased48885a2012-08-28 17:43:28 -0700645 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700646
647 /**
648 * Compose the specified layer as a region.
649 *
650 * @param layer The layer to compose
651 * @param rect The layer's bounds
652 */
653 void composeLayerRegion(Layer* layer, const Rect& rect);
654
655 /**
656 * Compose the specified layer as a simple rectangle.
657 *
658 * @param layer The layer to compose
659 * @param rect The layer's bounds
660 * @param swap If true, the source and destination are swapped
661 */
662 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
663
Romain Guy54be1cd2011-06-13 19:04:27 -0700664 /**
665 * Clears all the regions corresponding to the current list of layers.
666 * This method MUST be invoked before any drawing operation.
667 */
668 void clearLayerRegions();
669
670 /**
Romain Guyf219da52011-01-16 12:54:25 -0800671 * Mark the layer as dirty at the specified coordinates. The coordinates
672 * are transformed with the supplied matrix.
673 */
674 void dirtyLayer(const float left, const float top,
675 const float right, const float bottom, const mat4 transform);
676
677 /**
678 * Mark the layer as dirty at the specified coordinates.
679 */
680 void dirtyLayer(const float left, const float top,
681 const float right, const float bottom);
682
683 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700684 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800685 * are transformed by the current snapshot's transform matrix unless specified
686 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700687 *
688 * @param left The left coordinate of the rectangle
689 * @param top The top coordinate of the rectangle
690 * @param right The right coordinate of the rectangle
691 * @param bottom The bottom coordinate of the rectangle
692 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700693 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700694 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700695 */
Romain Guy026c5e162010-06-28 17:12:22 -0700696 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700697 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700698
Romain Guy54be1cd2011-06-13 19:04:27 -0700699 /**
Romain Guy735738c2012-12-03 12:34:51 -0800700 * Draws a series of colored rectangles with the specified color. The specified
701 * coordinates are transformed by the current snapshot's transform matrix unless
702 * specified otherwise.
703 *
704 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
705 * per rectangle
706 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
707 * @param mode The Skia xfermode to use
708 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800709 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800710 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800711 */
712 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800713 SkXfermode::Mode mode, bool ignoreTransform = false,
714 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800715
716 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700717 * Draws the shape represented by the specified path texture.
718 * This method invokes drawPathTexture() but takes into account
719 * the extra left/top offset and the texture offset to correctly
720 * position the final shape.
721 *
722 * @param left The left coordinate of the shape to render
723 * @param top The top coordinate of the shape to render
724 * @param texture The texture reprsenting the shape
725 * @param paint The paint to draw the shape with
726 */
Chet Haase48659092012-05-31 15:21:51 -0700727 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700728
729 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700730 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
731 * different compositing rules.
732 *
733 * @param texture The texture to draw with
734 * @param left The x coordinate of the bitmap
735 * @param top The y coordinate of the bitmap
736 * @param paint The paint to render with
737 */
Romain Guya168d732011-03-18 16:50:13 -0700738 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
739
Romain Guy54be1cd2011-06-13 19:04:27 -0700740 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800741 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
742 *
743 * @param vertexBuffer The VertexBuffer to be drawn
744 * @param paint The paint to render with
745 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
746 */
747 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
748 bool useOffset = false);
749
750 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700751 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700752 *
Chris Craik710f46d2012-09-17 17:25:49 -0700753 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700754 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700755 */
Chris Craik65cd6122012-12-10 17:56:27 -0800756 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700757
Romain Guy5cbbce52010-06-27 22:59:20 -0700758 /**
759 * Draws a textured rectangle with the specified texture. The specified coordinates
760 * are transformed by the current snapshot's transform matrix.
761 *
762 * @param left The left coordinate of the rectangle
763 * @param top The top coordinate of the rectangle
764 * @param right The right coordinate of the rectangle
765 * @param bottom The bottom coordinate of the rectangle
766 * @param texture The texture name to map onto the rectangle
767 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700768 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700769 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700770 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700771 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700772 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700773
Romain Guy026c5e162010-06-28 17:12:22 -0700774 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700775 * Draws a textured rectangle with the specified texture. The specified coordinates
776 * are transformed by the current snapshot's transform matrix.
777 *
778 * @param left The left coordinate of the rectangle
779 * @param top The top coordinate of the rectangle
780 * @param right The right coordinate of the rectangle
781 * @param bottom The bottom coordinate of the rectangle
782 * @param texture The texture to use
783 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700784 */
Romain Guya9794742010-07-13 11:37:54 -0700785 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700786 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700787
788 /**
Romain Guy03750a02010-10-18 14:06:08 -0700789 * Draws a textured mesh with the specified texture. If the indices are omitted,
790 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
791 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700792 *
793 * @param left The left coordinate of the rectangle
794 * @param top The top coordinate of the rectangle
795 * @param right The right coordinate of the rectangle
796 * @param bottom The bottom coordinate of the rectangle
797 * @param texture The texture name to map onto the rectangle
798 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
799 * @param mode The blending mode
800 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700801 * @param vertices The vertices that define the mesh
802 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700803 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700804 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
805 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700806 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700807 * @param ignoreScale True if the model view matrix should not be scaled
808 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700809 */
810 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700811 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700812 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700813 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
814 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700815
Romain Guy3b748a42013-04-17 18:54:38 -0700816 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
817 float alpha, SkXfermode::Mode mode, bool blend,
818 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
819 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
820 bool ignoreScale = false, bool dirty = true);
821
Romain Guy886b2752013-01-04 12:26:18 -0800822 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
823 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
824 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800825 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800826
Romain Guyf7f93552010-07-08 19:17:03 -0700827 /**
Romain Guy0a417492010-08-16 20:26:20 -0700828 * Draws text underline and strike-through if needed.
829 *
830 * @param text The text to decor
831 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700832 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700833 * @param x The x coordinate where the text will be drawn
834 * @param y The y coordinate where the text will be drawn
835 * @param paint The paint to draw the text with
836 */
Chris Craik41541822013-05-03 16:35:54 -0700837 void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
Romain Guy0a417492010-08-16 20:26:20 -0700838 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700839
Raph Levien416a8472012-07-19 22:48:17 -0700840 /**
841 * Draws shadow layer on text (with optional positions).
842 *
843 * @param paint The paint to draw the shadow with
844 * @param text The text to draw
845 * @param bytesCount The number of bytes in the text
846 * @param count The number of glyphs in the text
847 * @param positions The x, y positions of individual glyphs (or NULL)
848 * @param fontRenderer The font renderer object
849 * @param alpha The alpha value for drawing the shadow
850 * @param mode The xfermode for drawing the shadow
851 * @param x The x coordinate where the shadow will be drawn
852 * @param y The y coordinate where the shadow will be drawn
853 */
854 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
855 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
856 float x, float y);
857
Romain Guy54be1cd2011-06-13 19:04:27 -0700858 /**
859 * Draws a path texture. Path textures are alpha8 bitmaps that need special
860 * compositing to apply colors/filters/etc.
861 *
862 * @param texture The texture to render
863 * @param x The x coordinate where the texture will be drawn
864 * @param y The y coordinate where the texture will be drawn
865 * @param paint The paint to draw the texture with
866 */
Raph Levien416a8472012-07-19 22:48:17 -0700867 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800868
Romain Guy1e45aae2010-08-13 19:39:53 -0700869 /**
Romain Guyac670c02010-07-27 17:39:27 -0700870 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700871 * back to default is achieved by calling:
872 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700873 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700874 *
875 * @param u1 The left coordinate of the texture
876 * @param v1 The bottom coordinate of the texture
877 * @param u2 The right coordinate of the texture
878 * @param v2 The top coordinate of the texture
879 */
880 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
881
Romain Guy8ba548f2010-06-30 19:21:21 -0700882 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800883 * Returns true if the specified paint will draw invisible text.
884 */
885 bool canSkipText(const SkPaint* paint) const;
886
887 /**
Romain Guy746b7402010-10-26 16:27:31 -0700888 * Binds the specified texture. The texture unit must have been selected
889 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700890 */
Romain Guy746b7402010-10-26 16:27:31 -0700891 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700892 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700893 }
894
895 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700896 * Binds the specified EGLImage texture. The texture unit must have been selected
897 * prior to calling this method.
898 */
899 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700900 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700901 }
902
903 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700904 * Enable or disable blending as necessary. This function sets the appropriate
905 * blend function based on the specified xfermode.
906 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700907 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
908 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700909
Romain Guyf607bdc2010-09-10 19:20:06 -0700910 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700911 * Use the specified program with the current GL context. If the program is already
912 * in use, it will not be bound again. If it is not in use, the current program is
913 * marked unused and the specified program becomes used and becomes the new
914 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700915 *
Romain Guyd27977d2010-07-14 19:18:51 -0700916 * @param program The program to use
917 *
918 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700919 */
Romain Guy889f8d12010-07-29 14:37:42 -0700920 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700921
Romain Guy746b7402010-10-26 16:27:31 -0700922 /**
923 * Invoked before any drawing operation. This sets required state.
924 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700925 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700926
Romain Guy70ca14e2010-12-13 18:24:33 -0800927 /**
928 * Various methods to setup OpenGL rendering.
929 */
930 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800931 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700932 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800933 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700934 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800935 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800936 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800937 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700938 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800939 void setupDrawShader();
940 void setupDrawColorFilter();
941 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
942 bool swapSrcDst = false);
943 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
944 bool swapSrcDst = false);
945 void setupDrawProgram();
946 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700947 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800948 void setupDrawModelView(float left, float top, float right, float bottom,
949 bool ignoreTransform = false, bool ignoreModelView = false);
950 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
951 bool ignoreTransform = false);
952 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800953 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800954 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800955 void setupDrawShaderUniforms(bool ignoreTransform = false);
956 void setupDrawColorFilterUniforms();
957 void setupDrawSimpleMesh();
958 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700959 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700960 void setupDrawTextureTransform();
961 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700962 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800963 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800964 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700965 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Chet Haase5b0200b2011-04-13 17:58:08 -0700966 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800967 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700968 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700969
Romain Guy11cb6422012-09-21 00:39:43 -0700970 bool updateLayer(Layer* layer, bool inFrame);
971 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700972 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700973
Romain Guy17112ad2012-08-07 11:24:39 -0700974 /**
975 * Renders the specified region as a series of rectangles. This method
976 * is used for debugging only.
977 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800978 void drawRegionRects(const Region& region);
979
Romain Guy8ce00302013-01-15 18:51:42 -0800980 /**
981 * Renders the specified region as a series of rectangles. The region
982 * must be in screen-space coordinates.
983 */
984 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
985 bool dirty = false);
986
987 /**
988 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
989 * is turned on.
990 */
991 void debugClip();
992
Romain Guy7c450aa2012-09-21 19:15:00 -0700993 void debugOverdraw(bool enable, bool clear);
994 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -0700995 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -0700996
Romain Guy746b7402010-10-26 16:27:31 -0700997 /**
998 * Should be invoked every time the glScissor is modified.
999 */
1000 inline void dirtyClip() {
1001 mDirtyClip = true;
1002 }
1003
Romain Guy3b753822013-03-05 10:27:35 -08001004 inline mat4& currentTransform() const {
1005 return *mSnapshot->transform;
1006 }
1007
Romain Guy3b748a42013-04-17 18:54:38 -07001008 inline const UvMapper& getMapper(const Texture* texture) {
1009 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1010 }
1011
1012 /**
1013 * Returns a texture object for the specified bitmap. The texture can
1014 * come from the texture cache or an atlas. If this method returns
1015 * NULL, the texture could not be found and/or allocated.
1016 */
1017 Texture* getTexture(SkBitmap* bitmap);
1018
Romain Guybb9524b2010-06-22 18:56:38 -07001019 // Dimensions of the drawing surface
1020 int mWidth, mHeight;
1021
Romain Guy85bf02f2010-06-22 13:11:24 -07001022 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001023 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001024
Romain Guyc7d53492010-06-25 13:41:57 -07001025 // Model-view matrix used to position/size objects
1026 mat4 mModelView;
1027
Romain Guybb9524b2010-06-22 18:56:38 -07001028 // Number of saved states
1029 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001030 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001031 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001032 // Current state
1033 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001034 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001035 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001036 // Is the target render surface opaque
1037 bool mOpaque;
1038 // Is a frame currently being rendered
1039 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001040
Romain Guy026c5e162010-06-28 17:12:22 -07001041 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001042 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001043
Romain Guy3b748a42013-04-17 18:54:38 -07001044 // Default UV mapper
1045 const UvMapper mUvMapper;
1046
Chris Craikc3566d02013-02-04 16:16:33 -08001047 // shader, filters, and shadow
1048 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001049 SkPaint mFilteredPaint;
1050
Romain Guy82ba8142010-07-09 13:25:56 -07001051 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001052 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001053 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001054
Romain Guy8f3b8e32012-03-27 16:33:45 -07001055 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001056 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001057 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001058 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001059 // List of layers to update at the beginning of a frame
1060 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001061
Romain Guy746b7402010-10-26 16:27:31 -07001062 // Indicates whether the clip must be restored
1063 bool mDirtyClip;
1064
Romain Guy70ca14e2010-12-13 18:24:33 -08001065 // The following fields are used to setup drawing
1066 // Used to describe the shaders to generate
1067 ProgramDescription mDescription;
1068 // Color description
1069 bool mColorSet;
1070 float mColorA, mColorR, mColorG, mColorB;
1071 // Indicates that the shader should get a color
1072 bool mSetShaderColor;
1073 // Current texture unit
1074 GLuint mTextureUnit;
1075 // Track dirty regions, true by default
1076 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001077 // Indicate whether we are drawing an opaque frame
1078 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001079
Romain Guy87e2f7572012-09-24 11:37:12 -07001080 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1081 // Properties.h
1082 bool mScissorOptimizationDisabled;
1083
Romain Guy54c1a642012-09-27 17:55:46 -07001084 // No-ops start/endTiling when set
1085 bool mSuppressTiling;
1086
Romain Guy78dd96d2013-05-03 14:24:16 -07001087 // If true, this renderer will setup drawing to emulate
1088 // an increment stencil buffer in the color buffer
1089 bool mCountOverdraw;
1090 float mOverdraw;
1091
Romain Guyef359272013-01-31 19:07:29 -08001092 // Optional name of the renderer
1093 String8 mName;
1094
Romain Guyb051e892010-09-28 19:09:36 -07001095 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001096 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001097 friend class TextSetupFunctor;
Romain Guyb051e892010-09-28 19:09:36 -07001098
Romain Guybb9524b2010-06-22 18:56:38 -07001099}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001100
Romain Guy9d5316e2010-06-24 19:30:36 -07001101}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001102}; // namespace android
1103
Romain Guy5b3b3522010-10-27 18:57:51 -07001104#endif // ANDROID_HWUI_OPENGL_RENDERER_H