Don't clear the dirty clip flag if it's not applied
Bug #6833979

Change-Id: I0ea78b7f31a557a335de10d910d03b0520029080
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 7795d08..1926575 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -105,6 +105,7 @@
 
     ANDROID_API const Rect& getClipBounds();
     ANDROID_API bool quickReject(float left, float top, float right, float bottom);
+    bool quickRejectNoScissor(float left, float top, float right, float bottom);
     virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
     virtual Rect* getClipRect();