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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
55 SkiaShader* mShader;
56 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070057 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080058
59 // Drop shadow
60 bool mHasShadow;
61 float mShadowRadius;
62 float mShadowDx;
63 float mShadowDy;
64 int mShadowColor;
65
66 // Draw filters
67 bool mHasDrawFilter;
68 int mPaintFilterClearBits;
69 int mPaintFilterSetBits;
70};
71
Chris Craikff785832013-03-08 13:12:16 -080072enum StateDeferFlags {
73 kStateDeferFlag_Draw = 0x1,
74 kStateDeferFlag_Clip = 0x2
75};
76
Chris Craik527a3aa2013-03-04 10:19:31 -080077enum DrawOpMode {
78 kDrawOpMode_Immediate,
79 kDrawOpMode_Defer,
80 kDrawOpMode_Flush
81};
82
Chris Craik28ce94a2013-05-31 11:38:03 -070083enum ClipSideFlags {
84 kClipSide_Unclipped = 0x0,
85 kClipSide_Left = 0x1,
86 kClipSide_Top = 0x2,
87 kClipSide_Right = 0x4,
88 kClipSide_Bottom = 0x8,
89 kClipSide_Full = 0xF
90};
91
Chris Craikc3566d02013-02-04 16:16:33 -080092struct DeferredDisplayState {
Romain Guy3b748a42013-04-17 18:54:38 -070093 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
94 Rect mBounds;
Chris Craikc3566d02013-02-04 16:16:33 -080095
96 // the below are set and used by the OpenGLRenderer at record and deferred playback
Chris Craik527a3aa2013-03-04 10:19:31 -080097 bool mClipValid;
Chris Craikc3566d02013-02-04 16:16:33 -080098 Rect mClip;
Chris Craik28ce94a2013-05-31 11:38:03 -070099 int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
Romain Guy2db5e992013-05-21 15:29:59 -0700100 bool mClipped;
Chris Craikc3566d02013-02-04 16:16:33 -0800101 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -0800102 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -0800103 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -0800104};
105
Romain Guyf6a11b82010-06-23 17:47:49 -0700106///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700107// Renderer
108///////////////////////////////////////////////////////////////////////////////
109
Romain Guy0fe478e2010-11-08 12:08:41 -0800110class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700111class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800112class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700113
Romain Guy5cbbce52010-06-27 22:59:20 -0700114/**
115 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
116 * simplified version of Skia's Canvas API.
117 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700118class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700119public:
Romain Guy79537452011-10-12 13:48:51 -0700120 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700121 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700122
Romain Guy17112ad2012-08-07 11:24:39 -0700123 /**
Romain Guyef359272013-01-31 19:07:29 -0800124 * Sets the name of this renderer. The name is optional and
125 * empty by default. If the pointer is null the name is set
126 * to the empty string.
127 */
128 ANDROID_API void setName(const char* name);
129
130 /**
131 * Returns the name of this renderer as UTF8 string.
132 * The returned pointer is never null.
133 */
134 ANDROID_API const char* getName() const;
135
136 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700137 * Read externally defined properties to control the behavior
138 * of the renderer.
139 */
140 ANDROID_API void initProperties();
141
142 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700143 * Indicates whether this renderer executes drawing commands immediately.
144 * If this method returns true, the drawing commands will be executed
145 * later.
146 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700147 virtual bool isDeferred();
148
Romain Guy17112ad2012-08-07 11:24:39 -0700149 /**
150 * Sets the dimension of the underlying drawing surface. This method must
151 * be called at least once every time the drawing surface changes size.
152 *
153 * @param width The width in pixels of the underlysing surface
154 * @param height The height in pixels of the underlysing surface
155 */
Romain Guyb051e892010-09-28 19:09:36 -0700156 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700157
Romain Guy17112ad2012-08-07 11:24:39 -0700158 /**
159 * Prepares the renderer to draw a frame. This method must be invoked
160 * at the beginning of each frame. When this method is invoked, the
161 * entire drawing surface is assumed to be redrawn.
162 *
163 * @param opaque If true, the target surface is considered opaque
164 * and will not be cleared. If false, the target surface
165 * will be cleared
166 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700167 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700168
Romain Guy17112ad2012-08-07 11:24:39 -0700169 /**
170 * Prepares the renderer to draw a frame. This method must be invoked
171 * at the beginning of each frame. Only the specified rectangle of the
172 * frame is assumed to be dirty. A clip will automatically be set to
173 * the specified rectangle.
174 *
175 * @param left The left coordinate of the dirty rectangle
176 * @param top The top coordinate of the dirty rectangle
177 * @param right The right coordinate of the dirty rectangle
178 * @param bottom The bottom coordinate of the dirty rectangle
179 * @param opaque If true, the target surface is considered opaque
180 * and will not be cleared. If false, the target surface
181 * will be cleared in the specified dirty rectangle
182 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700183 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700184
185 /**
186 * Indicates the end of a frame. This method must be invoked whenever
187 * the caller is done rendering a frame.
188 */
189 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800190
Romain Guyc89b14b2012-08-08 14:53:48 -0700191 /**
192 * This method must be invoked before handing control over to a draw functor.
193 * See callDrawGLFunction() for instance.
194 *
195 * This command must not be recorded inside display lists.
196 */
197 virtual void interrupt();
198
199 /**
200 * This method must be invoked after getting control back from a draw functor.
201 *
202 * This command must not be recorded inside display lists.
203 */
204 virtual void resume();
205
Romain Guy78dd96d2013-05-03 14:24:16 -0700206 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
207 mCountOverdraw = enabled;
208 }
209
210 ANDROID_API float getOverdraw() {
211 return mCountOverdraw ? mOverdraw : 0.0f;
212 }
213
Romain Guy8f3b8e32012-03-27 16:33:45 -0700214 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700215 ANDROID_API void detachFunctor(Functor* functor);
216 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700217 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700218
Romain Guy11cb6422012-09-21 00:39:43 -0700219 ANDROID_API void pushLayerUpdate(Layer* layer);
220 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700221 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700222
Romain Guy79537452011-10-12 13:48:51 -0700223 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700224 virtual int save(int flags);
225 virtual void restore();
226 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700227
Chris Craikff785832013-03-08 13:12:16 -0800228 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
229 SkPaint* paint, int flags) {
230 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
231 if (paint) mode = getXfermode(paint->getXfermode());
232 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
233 }
234 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
235 int alpha, int flags) {
236 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
237 }
Romain Guye2d345e2010-09-24 18:39:22 -0700238 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800239 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700240
Chris Craikd90144d2013-03-19 15:03:48 -0700241 int saveLayerDeferred(float left, float top, float right, float bottom,
242 int alpha, SkXfermode::Mode mode, int flags);
243
Romain Guy4aa90572010-09-26 18:40:37 -0700244 virtual void translate(float dx, float dy);
245 virtual void rotate(float degrees);
246 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800247 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700248
Chris Craikb98a0162013-02-21 11:30:22 -0800249 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700250 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700251 virtual void setMatrix(SkMatrix* matrix);
252 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700253
Romain Guy79537452011-10-12 13:48:51 -0700254 ANDROID_API const Rect& getClipBounds();
Chris Craik39a908c2013-06-13 14:39:01 -0700255
256 /**
257 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
258 */
259 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
260
261 /**
262 * Returns false and sets scissor based upon bounds if drawing won't be clipped out
263 */
264 bool quickReject(float left, float top, float right, float bottom);
Chris Craik41541822013-05-03 16:35:54 -0700265 bool quickReject(const Rect& bounds) {
266 return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
267 }
Chris Craik39a908c2013-06-13 14:39:01 -0700268
269 /**
270 * Same as quickReject, without the scissor, instead returning clipRequired through pointer.
271 * clipRequired will be only set if not rejected
272 */
273 ANDROID_API bool quickRejectNoScissor(float left, float top, float right, float bottom,
274 bool* clipRequired = NULL);
275 bool quickRejectNoScissor(const Rect& bounds, bool* clipRequired = NULL) {
276 return quickRejectNoScissor(bounds.left, bounds.top, bounds.right, bounds.bottom,
277 clipRequired);
278 }
279
Romain Guy4aa90572010-09-26 18:40:37 -0700280 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800281 virtual bool clipPath(SkPath* path, SkRegion::Op op);
282 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700283 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700284
Chris Craikff785832013-03-08 13:12:16 -0800285 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800286 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700287 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700288 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Chris Craik527a3aa2013-03-04 10:19:31 -0800289 status_t drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -0700290 bool transformed, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700291 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
292 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700293 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700294 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700295 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
296 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800297 float* vertices, int* colors, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700298 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700299 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700300 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guybe6f9dc2012-07-16 12:41:17 -0700301 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700302 virtual status_t drawColor(int color, SkXfermode::Mode mode);
303 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
304 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800305 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700306 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
307 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
308 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800309 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700310 virtual status_t drawPath(SkPath* path, SkPaint* paint);
311 virtual status_t drawLines(float* points, int count, SkPaint* paint);
312 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700313 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800314 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700315 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800316 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700317 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700318 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800319 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800320 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700321
Romain Guy4aa90572010-09-26 18:40:37 -0700322 virtual void resetShader();
323 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700324
Romain Guy4aa90572010-09-26 18:40:37 -0700325 virtual void resetColorFilter();
326 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700327
Romain Guy4aa90572010-09-26 18:40:37 -0700328 virtual void resetShadow();
329 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700330
Romain Guy5ff9df62012-01-23 17:09:05 -0800331 virtual void resetPaintFilter();
332 virtual void setupPaintFilter(int clearBits, int setBits);
333
Chris Craik16ecda52013-03-29 10:59:59 -0700334 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
335 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
336
Chris Craika08f95c2013-03-15 17:24:33 -0700337 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800338
Chris Craikff785832013-03-08 13:12:16 -0800339 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800340 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700341 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800342
Chris Craikd90144d2013-03-19 15:03:48 -0700343 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
344 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
345
Romain Guy672433d2013-01-04 19:05:13 -0800346 ANDROID_API bool isCurrentTransformSimple() {
347 return mSnapshot->transform->isSimple();
348 }
349
Romain Guy0f667532013-03-01 14:31:04 -0800350 Caches& getCaches() {
351 return mCaches;
352 }
353
Chris Craikff785832013-03-08 13:12:16 -0800354 // simple rect clip
355 bool isCurrentClipSimple() {
356 return mSnapshot->clipRegion->isEmpty();
357 }
358
Romain Guy17112ad2012-08-07 11:24:39 -0700359 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700360 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700361 * with other alpha values when drawing primitives.
362 */
Chris Craika08f95c2013-03-15 17:24:33 -0700363 void scaleAlpha(float alpha) {
364 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700365 }
366
367 /**
Romain Guy0f667532013-03-01 14:31:04 -0800368 * Inserts a named event marker in the stream of GL commands.
369 */
370 void eventMark(const char* name) const;
371
372 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700373 * Inserts a named group marker in the stream of GL commands. This marker
374 * can be used by tools to group commands into logical groups. A call to
375 * this method must always be followed later on by a call to endMark().
376 */
Romain Guy13631f32012-01-30 17:41:55 -0800377 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700378
379 /**
380 * Closes the last group marker opened by startMark().
381 */
Romain Guy13631f32012-01-30 17:41:55 -0800382 void endMark() const;
383
Chet Haased15ebf22012-09-05 11:40:29 -0700384 /**
385 * Gets the alpha and xfermode out of a paint object. If the paint is null
386 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700387 * not multiply the paint's alpha by the current snapshot's alpha, and does
388 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700389 *
390 * @param paint The paint to extract values from
391 * @param alpha Where to store the resulting alpha
392 * @param mode Where to store the resulting xfermode
393 */
394 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800395 *mode = getXfermodeDirect(paint);
396 *alpha = getAlphaDirect(paint);
397 }
Chet Haased15ebf22012-09-05 11:40:29 -0700398
Chris Craik527a3aa2013-03-04 10:19:31 -0800399 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
400 if (!paint) return SkXfermode::kSrcOver_Mode;
401 return getXfermode(paint->getXfermode());
402 }
403
404 static inline int getAlphaDirect(SkPaint* paint) {
405 if (!paint) return 255;
406 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700407 }
408
Romain Guy624234f2013-03-05 16:43:31 -0800409 /**
410 * Return the best transform to use to rasterize text given a full
411 * transform matrix.
412 */
413 mat4 findBestFontTransform(const mat4& transform) const;
414
Chris Craik527a3aa2013-03-04 10:19:31 -0800415#if DEBUG_MERGE_BEHAVIOR
416 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
417 mCaches.setScissorEnabled(false);
418
419 // should only be called outside of other draw ops, so stencil can only be in test state
420 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
421 mCaches.stencil.disable();
422
423 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
424
425 if (stencilWasEnabled) mCaches.stencil.enableTest();
426 }
427#endif
428
Romain Guye2d345e2010-09-24 18:39:22 -0700429protected:
430 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700431 * Computes the projection matrix, initialize the first snapshot
432 * and stores the dimensions of the render target.
433 */
434 void initViewport(int width, int height);
435
436 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700437 * Perform the setup specific to a frame. This method does not
438 * issue any OpenGL commands.
439 */
440 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
441
442 /**
443 * Indicates the start of rendering. This method will setup the
444 * initial OpenGL state (viewport, clearing the buffer, etc.)
445 */
446 status_t startFrame();
447
448 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700449 * Clears the underlying surface if needed.
450 */
451 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
452
453 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700454 * Call this method after updating a layer during a drawing pass.
455 */
456 void resumeAfterLayer();
457
458 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800459 * This method is called whenever a stencil buffer is required. Subclasses
460 * should override this method and call attachStencilBufferToLayer() on the
461 * appropriate layer(s).
462 */
463 virtual void ensureStencilBuffer();
464
465 /**
466 * Obtains a stencil render buffer (allocating it if necessary) and
467 * attaches it to the specified layer.
468 */
469 void attachStencilBufferToLayer(Layer* layer);
470
471 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700472 * Compose the layer defined in the current snapshot with the layer
473 * defined by the previous snapshot.
474 *
475 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
476 *
477 * @param curent The current snapshot containing the layer to compose
478 * @param previous The previous snapshot to compose the current layer with
479 */
480 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700481
Romain Guyada830f2011-01-13 12:13:20 -0800482 /**
Romain Guyf219da52011-01-16 12:54:25 -0800483 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800484 */
Romain Guyf219da52011-01-16 12:54:25 -0800485 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800486
487 /**
Romain Guyf219da52011-01-16 12:54:25 -0800488 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800489 */
Romain Guy624234f2013-03-05 16:43:31 -0800490 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800491 return mSnapshot;
492 }
Romain Guyada830f2011-01-13 12:13:20 -0800493
Romain Guy42f3a4b2011-01-19 13:42:26 -0800494 /**
495 * Returns the region of the current layer.
496 */
Romain Guy624234f2013-03-05 16:43:31 -0800497 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800498 return mSnapshot->region;
499 }
500
Romain Guy42f3a4b2011-01-19 13:42:26 -0800501 /**
502 * Indicates whether rendering is currently targeted at a layer.
503 */
Romain Guy624234f2013-03-05 16:43:31 -0800504 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800505 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
506 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800507
Romain Guy42f3a4b2011-01-19 13:42:26 -0800508 /**
509 * Returns the name of the FBO this renderer is rendering into.
510 */
Romain Guy624234f2013-03-05 16:43:31 -0800511 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800512 return 0;
513 }
514
Romain Guy77a81162011-06-14 16:45:55 -0700515 /**
516 * Renders the specified layer as a textured quad.
517 *
518 * @param layer The layer to render
519 * @param rect The bounds of the layer
520 */
521 void drawTextureLayer(Layer* layer, const Rect& rect);
522
Romain Guybe6f9dc2012-07-16 12:41:17 -0700523 /**
524 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700525 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
526 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700527 *
528 * @param paint The paint to extract values from
529 * @param alpha Where to store the resulting alpha
530 * @param mode Where to store the resulting xfermode
531 */
Chris Craik16ecda52013-03-29 10:59:59 -0700532 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
533
534 /**
535 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
536 *
537 * @param layer The layer from which the alpha is extracted
538 */
539 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700540
541 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700542 * Safely retrieves the mode from the specified xfermode. If the specified
543 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
544 */
545 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
546 SkXfermode::Mode resultMode;
547 if (!SkXfermode::AsMode(mode, &resultMode)) {
548 resultMode = SkXfermode::kSrcOver_Mode;
549 }
550 return resultMode;
551 }
552
Romain Guy11cb6422012-09-21 00:39:43 -0700553 /**
554 * Set to true to suppress error checks at the end of a frame.
555 */
Romain Guy624234f2013-03-05 16:43:31 -0800556 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700557 return false;
558 }
559
Romain Guy85bf02f2010-06-22 13:11:24 -0700560private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700561 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800562 * Discards the content of the framebuffer if supported by the driver.
563 * This method should be called at the beginning of a frame to optimize
564 * rendering on some tiler architectures.
565 */
566 void discardFramebuffer(float left, float top, float right, float bottom);
567
568 /**
Romain Guyddf74372012-05-22 14:07:07 -0700569 * Ensures the state of the renderer is the same as the state of
570 * the GL context.
571 */
572 void syncState();
573
574 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700575 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800576 * This method will use the clip rect that we started drawing the
577 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700578 * This method needs to be invoked every time getTargetFbo() is
579 * bound again.
580 */
Romain Guy57b52682012-09-20 17:38:46 -0700581 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700582
583 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800584 * Tells the GPU what part of the screen is about to be redrawn.
585 * This method needs to be invoked every time getTargetFbo() is
586 * bound again.
587 */
588 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
589
590 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700591 * Tells the GPU that we are done drawing the frame or that we
592 * are switching to another render target.
593 */
594 void endTiling();
595
596 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700597 * Saves the current state of the renderer as a new snapshot.
598 * The new snapshot is saved in mSnapshot and the previous snapshot
599 * is linked from mSnapshot->previous.
600 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700601 * @param flags The save flags; see SkCanvas for more information
602 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700603 * @return The new save count. This value can be passed to #restoreToCount()
604 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700605 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700606
607 /**
608 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
609 *
Romain Guy2542d192010-08-18 11:47:12 -0700610 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700611 */
Romain Guybb9524b2010-06-22 18:56:38 -0700612 bool restoreSnapshot();
613
Romain Guy5cbbce52010-06-27 22:59:20 -0700614 /**
615 * Sets the clipping rectangle using glScissor. The clip is defined by
616 * the current snapshot's clipRect member.
617 */
Romain Guybb9524b2010-06-22 18:56:38 -0700618 void setScissorFromClip();
619
Romain Guy5cbbce52010-06-27 22:59:20 -0700620 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800621 * Sets the clipping region using the stencil buffer. The clip region
622 * is defined by the current snapshot's clipRegion member.
623 */
624 void setStencilFromClip();
625
626 /**
Chris Craik408eb122013-03-26 18:55:15 -0700627 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700628 */
629 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
630
631 /**
Chris Craik408eb122013-03-26 18:55:15 -0700632 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
633 */
634 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
635 bool fboLayer, int alpha);
636
637 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700638 * Creates a new layer stored in the specified snapshot.
639 *
640 * @param snapshot The snapshot associated with the new layer
641 * @param left The left coordinate of the layer
642 * @param top The top coordinate of the layer
643 * @param right The right coordinate of the layer
644 * @param bottom The bottom coordinate of the layer
645 * @param alpha The translucency of the layer
646 * @param mode The blending mode of the layer
647 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700648 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700649 *
650 * @return True if the layer was successfully created, false otherwise
651 */
Chet Haased48885a2012-08-28 17:43:28 -0700652 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700653 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700654
655 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700656 * Creates a new layer stored in the specified snapshot as an FBO.
657 *
658 * @param layer The layer to store as an FBO
659 * @param snapshot The snapshot associated with the new layer
660 * @param bounds The bounds of the layer
661 * @param previousFbo The name of the current framebuffer
662 */
Chet Haased48885a2012-08-28 17:43:28 -0700663 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700664
665 /**
666 * Compose the specified layer as a region.
667 *
668 * @param layer The layer to compose
669 * @param rect The layer's bounds
670 */
671 void composeLayerRegion(Layer* layer, const Rect& rect);
672
673 /**
674 * Compose the specified layer as a simple rectangle.
675 *
676 * @param layer The layer to compose
677 * @param rect The layer's bounds
678 * @param swap If true, the source and destination are swapped
679 */
680 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
681
Romain Guy54be1cd2011-06-13 19:04:27 -0700682 /**
683 * Clears all the regions corresponding to the current list of layers.
684 * This method MUST be invoked before any drawing operation.
685 */
686 void clearLayerRegions();
687
688 /**
Romain Guyf219da52011-01-16 12:54:25 -0800689 * Mark the layer as dirty at the specified coordinates. The coordinates
690 * are transformed with the supplied matrix.
691 */
692 void dirtyLayer(const float left, const float top,
693 const float right, const float bottom, const mat4 transform);
694
695 /**
696 * Mark the layer as dirty at the specified coordinates.
697 */
698 void dirtyLayer(const float left, const float top,
699 const float right, const float bottom);
700
701 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700702 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800703 * are transformed by the current snapshot's transform matrix unless specified
704 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700705 *
706 * @param left The left coordinate of the rectangle
707 * @param top The top coordinate of the rectangle
708 * @param right The right coordinate of the rectangle
709 * @param bottom The bottom coordinate of the rectangle
710 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700711 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700712 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700713 */
Romain Guy026c5e162010-06-28 17:12:22 -0700714 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700715 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700716
Romain Guy54be1cd2011-06-13 19:04:27 -0700717 /**
Romain Guy735738c2012-12-03 12:34:51 -0800718 * Draws a series of colored rectangles with the specified color. The specified
719 * coordinates are transformed by the current snapshot's transform matrix unless
720 * specified otherwise.
721 *
722 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
723 * per rectangle
724 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
725 * @param mode The Skia xfermode to use
726 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800727 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800728 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800729 */
730 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800731 SkXfermode::Mode mode, bool ignoreTransform = false,
732 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800733
734 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700735 * Draws the shape represented by the specified path texture.
736 * This method invokes drawPathTexture() but takes into account
737 * the extra left/top offset and the texture offset to correctly
738 * position the final shape.
739 *
740 * @param left The left coordinate of the shape to render
741 * @param top The top coordinate of the shape to render
742 * @param texture The texture reprsenting the shape
743 * @param paint The paint to draw the shape with
744 */
Chet Haase48659092012-05-31 15:21:51 -0700745 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700746
747 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700748 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
749 * different compositing rules.
750 *
751 * @param texture The texture to draw with
752 * @param left The x coordinate of the bitmap
753 * @param top The y coordinate of the bitmap
754 * @param paint The paint to render with
755 */
Romain Guya168d732011-03-18 16:50:13 -0700756 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
757
Romain Guy54be1cd2011-06-13 19:04:27 -0700758 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800759 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
760 *
761 * @param vertexBuffer The VertexBuffer to be drawn
762 * @param paint The paint to render with
763 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
764 */
765 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
766 bool useOffset = false);
767
768 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700769 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700770 *
Chris Craik710f46d2012-09-17 17:25:49 -0700771 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700772 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700773 */
Chris Craik65cd6122012-12-10 17:56:27 -0800774 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700775
Romain Guy5cbbce52010-06-27 22:59:20 -0700776 /**
777 * Draws a textured rectangle with the specified texture. The specified coordinates
778 * are transformed by the current snapshot's transform matrix.
779 *
780 * @param left The left coordinate of the rectangle
781 * @param top The top coordinate of the rectangle
782 * @param right The right coordinate of the rectangle
783 * @param bottom The bottom coordinate of the rectangle
784 * @param texture The texture name to map onto the rectangle
785 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700786 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700787 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700788 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700789 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700790 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700791
Romain Guy026c5e162010-06-28 17:12:22 -0700792 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700793 * Draws a textured rectangle with the specified texture. The specified coordinates
794 * are transformed by the current snapshot's transform matrix.
795 *
796 * @param left The left coordinate of the rectangle
797 * @param top The top coordinate of the rectangle
798 * @param right The right coordinate of the rectangle
799 * @param bottom The bottom coordinate of the rectangle
800 * @param texture The texture to use
801 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700802 */
Romain Guya9794742010-07-13 11:37:54 -0700803 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700804 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700805
806 /**
Romain Guy03750a02010-10-18 14:06:08 -0700807 * Draws a textured mesh with the specified texture. If the indices are omitted,
808 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
809 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700810 *
811 * @param left The left coordinate of the rectangle
812 * @param top The top coordinate of the rectangle
813 * @param right The right coordinate of the rectangle
814 * @param bottom The bottom coordinate of the rectangle
815 * @param texture The texture name to map onto the rectangle
816 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
817 * @param mode The blending mode
818 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700819 * @param vertices The vertices that define the mesh
820 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700821 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700822 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
823 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700824 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700825 * @param ignoreScale True if the model view matrix should not be scaled
826 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700827 */
828 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700829 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700830 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700831 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
832 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700833
Romain Guy3b748a42013-04-17 18:54:38 -0700834 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
835 float alpha, SkXfermode::Mode mode, bool blend,
836 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
837 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
838 bool ignoreScale = false, bool dirty = true);
839
Romain Guy886b2752013-01-04 12:26:18 -0800840 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
841 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
842 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800843 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800844
Romain Guyf7f93552010-07-08 19:17:03 -0700845 /**
Romain Guy0a417492010-08-16 20:26:20 -0700846 * Draws text underline and strike-through if needed.
847 *
848 * @param text The text to decor
849 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700850 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700851 * @param x The x coordinate where the text will be drawn
852 * @param y The y coordinate where the text will be drawn
853 * @param paint The paint to draw the text with
854 */
Chris Craik41541822013-05-03 16:35:54 -0700855 void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
Romain Guy0a417492010-08-16 20:26:20 -0700856 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700857
Raph Levien416a8472012-07-19 22:48:17 -0700858 /**
859 * Draws shadow layer on text (with optional positions).
860 *
861 * @param paint The paint to draw the shadow with
862 * @param text The text to draw
863 * @param bytesCount The number of bytes in the text
864 * @param count The number of glyphs in the text
865 * @param positions The x, y positions of individual glyphs (or NULL)
866 * @param fontRenderer The font renderer object
867 * @param alpha The alpha value for drawing the shadow
868 * @param mode The xfermode for drawing the shadow
869 * @param x The x coordinate where the shadow will be drawn
870 * @param y The y coordinate where the shadow will be drawn
871 */
872 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
873 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
874 float x, float y);
875
Romain Guy54be1cd2011-06-13 19:04:27 -0700876 /**
877 * Draws a path texture. Path textures are alpha8 bitmaps that need special
878 * compositing to apply colors/filters/etc.
879 *
880 * @param texture The texture to render
881 * @param x The x coordinate where the texture will be drawn
882 * @param y The y coordinate where the texture will be drawn
883 * @param paint The paint to draw the texture with
884 */
Raph Levien416a8472012-07-19 22:48:17 -0700885 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800886
Romain Guy1e45aae2010-08-13 19:39:53 -0700887 /**
Romain Guyac670c02010-07-27 17:39:27 -0700888 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700889 * back to default is achieved by calling:
890 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700891 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700892 *
893 * @param u1 The left coordinate of the texture
894 * @param v1 The bottom coordinate of the texture
895 * @param u2 The right coordinate of the texture
896 * @param v2 The top coordinate of the texture
897 */
898 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
899
Romain Guy8ba548f2010-06-30 19:21:21 -0700900 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800901 * Returns true if the specified paint will draw invisible text.
902 */
903 bool canSkipText(const SkPaint* paint) const;
904
905 /**
Romain Guy746b7402010-10-26 16:27:31 -0700906 * Binds the specified texture. The texture unit must have been selected
907 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700908 */
Romain Guy746b7402010-10-26 16:27:31 -0700909 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700910 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700911 }
912
913 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700914 * Binds the specified EGLImage texture. The texture unit must have been selected
915 * prior to calling this method.
916 */
917 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700918 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700919 }
920
921 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700922 * Enable or disable blending as necessary. This function sets the appropriate
923 * blend function based on the specified xfermode.
924 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700925 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
926 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700927
Romain Guyf607bdc2010-09-10 19:20:06 -0700928 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700929 * Use the specified program with the current GL context. If the program is already
930 * in use, it will not be bound again. If it is not in use, the current program is
931 * marked unused and the specified program becomes used and becomes the new
932 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700933 *
Romain Guyd27977d2010-07-14 19:18:51 -0700934 * @param program The program to use
935 *
936 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700937 */
Romain Guy889f8d12010-07-29 14:37:42 -0700938 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700939
Romain Guy746b7402010-10-26 16:27:31 -0700940 /**
941 * Invoked before any drawing operation. This sets required state.
942 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700943 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700944
Romain Guy70ca14e2010-12-13 18:24:33 -0800945 /**
946 * Various methods to setup OpenGL rendering.
947 */
948 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800949 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700950 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800951 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700952 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800953 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800954 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800955 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700956 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800957 void setupDrawShader();
958 void setupDrawColorFilter();
959 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
960 bool swapSrcDst = false);
961 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
962 bool swapSrcDst = false);
963 void setupDrawProgram();
964 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700965 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800966 void setupDrawModelView(float left, float top, float right, float bottom,
967 bool ignoreTransform = false, bool ignoreModelView = false);
968 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
969 bool ignoreTransform = false);
970 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800971 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800972 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800973 void setupDrawShaderUniforms(bool ignoreTransform = false);
974 void setupDrawColorFilterUniforms();
975 void setupDrawSimpleMesh();
976 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700977 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700978 void setupDrawTextureTransform();
979 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700980 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800981 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800982 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700983 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Chet Haase5b0200b2011-04-13 17:58:08 -0700984 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800985 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700986 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700987
Romain Guy11cb6422012-09-21 00:39:43 -0700988 bool updateLayer(Layer* layer, bool inFrame);
989 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700990 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700991
Romain Guy17112ad2012-08-07 11:24:39 -0700992 /**
993 * Renders the specified region as a series of rectangles. This method
994 * is used for debugging only.
995 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800996 void drawRegionRects(const Region& region);
997
Romain Guy8ce00302013-01-15 18:51:42 -0800998 /**
999 * Renders the specified region as a series of rectangles. The region
1000 * must be in screen-space coordinates.
1001 */
1002 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
1003 bool dirty = false);
1004
1005 /**
1006 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
1007 * is turned on.
1008 */
1009 void debugClip();
1010
Romain Guy7c450aa2012-09-21 19:15:00 -07001011 void debugOverdraw(bool enable, bool clear);
1012 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -07001013 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -07001014
Romain Guy746b7402010-10-26 16:27:31 -07001015 /**
1016 * Should be invoked every time the glScissor is modified.
1017 */
1018 inline void dirtyClip() {
1019 mDirtyClip = true;
1020 }
1021
Romain Guy3b753822013-03-05 10:27:35 -08001022 inline mat4& currentTransform() const {
1023 return *mSnapshot->transform;
1024 }
1025
Romain Guy3b748a42013-04-17 18:54:38 -07001026 inline const UvMapper& getMapper(const Texture* texture) {
1027 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1028 }
1029
1030 /**
1031 * Returns a texture object for the specified bitmap. The texture can
1032 * come from the texture cache or an atlas. If this method returns
1033 * NULL, the texture could not be found and/or allocated.
1034 */
1035 Texture* getTexture(SkBitmap* bitmap);
1036
Romain Guybb9524b2010-06-22 18:56:38 -07001037 // Dimensions of the drawing surface
1038 int mWidth, mHeight;
1039
Romain Guy85bf02f2010-06-22 13:11:24 -07001040 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001041 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001042
Romain Guyc7d53492010-06-25 13:41:57 -07001043 // Model-view matrix used to position/size objects
1044 mat4 mModelView;
1045
Romain Guybb9524b2010-06-22 18:56:38 -07001046 // Number of saved states
1047 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001048 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001049 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001050 // Current state
1051 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001052 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001053 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001054 // Is the target render surface opaque
1055 bool mOpaque;
1056 // Is a frame currently being rendered
1057 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001058
Romain Guy026c5e162010-06-28 17:12:22 -07001059 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001060 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001061
Romain Guy3b748a42013-04-17 18:54:38 -07001062 // Default UV mapper
1063 const UvMapper mUvMapper;
1064
Chris Craikc3566d02013-02-04 16:16:33 -08001065 // shader, filters, and shadow
1066 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001067 SkPaint mFilteredPaint;
1068
Romain Guy82ba8142010-07-09 13:25:56 -07001069 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001070 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001071 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001072
Romain Guy8f3b8e32012-03-27 16:33:45 -07001073 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001074 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001075 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001076 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001077 // List of layers to update at the beginning of a frame
1078 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001079
Romain Guy746b7402010-10-26 16:27:31 -07001080 // Indicates whether the clip must be restored
1081 bool mDirtyClip;
1082
Romain Guy70ca14e2010-12-13 18:24:33 -08001083 // The following fields are used to setup drawing
1084 // Used to describe the shaders to generate
1085 ProgramDescription mDescription;
1086 // Color description
1087 bool mColorSet;
1088 float mColorA, mColorR, mColorG, mColorB;
1089 // Indicates that the shader should get a color
1090 bool mSetShaderColor;
1091 // Current texture unit
1092 GLuint mTextureUnit;
1093 // Track dirty regions, true by default
1094 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001095 // Indicate whether we are drawing an opaque frame
1096 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001097
Romain Guy87e2f7572012-09-24 11:37:12 -07001098 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1099 // Properties.h
1100 bool mScissorOptimizationDisabled;
1101
Romain Guy54c1a642012-09-27 17:55:46 -07001102 // No-ops start/endTiling when set
1103 bool mSuppressTiling;
1104
Romain Guy78dd96d2013-05-03 14:24:16 -07001105 // If true, this renderer will setup drawing to emulate
1106 // an increment stencil buffer in the color buffer
1107 bool mCountOverdraw;
1108 float mOverdraw;
1109
Romain Guyef359272013-01-31 19:07:29 -08001110 // Optional name of the renderer
1111 String8 mName;
1112
Romain Guyb051e892010-09-28 19:09:36 -07001113 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001114 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001115 friend class TextSetupFunctor;
Romain Guyb051e892010-09-28 19:09:36 -07001116
Romain Guybb9524b2010-06-22 18:56:38 -07001117}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001118
Romain Guy9d5316e2010-06-24 19:30:36 -07001119}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001120}; // namespace android
1121
Romain Guy5b3b3522010-10-27 18:57:51 -07001122#endif // ANDROID_HWUI_OPENGL_RENDERER_H