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Thomas Gleixnercaab2772019-06-03 07:44:50 +02001/* SPDX-License-Identifier: GPL-2.0-only */
Rob Clark7198e6b2013-07-19 12:59:32 -04002/*
3 * Copyright (C) 2013 Red Hat
4 * Author: Rob Clark <robdclark@gmail.com>
Rob Clark7198e6b2013-07-19 12:59:32 -04005 */
6
7#ifndef __MSM_GPU_H__
8#define __MSM_GPU_H__
9
Rob Clark9cba4052020-08-17 15:01:32 -070010#include <linux/adreno-smmu-priv.h>
Rob Clark7198e6b2013-07-19 12:59:32 -040011#include <linux/clk.h>
Jordan Crousefcf9d0b2019-02-12 11:52:38 +020012#include <linux/interconnect.h>
Sharat Masetty1f60d112020-07-13 18:11:42 +053013#include <linux/pm_opp.h>
Rob Clark7198e6b2013-07-19 12:59:32 -040014#include <linux/regulator/consumer.h>
15
16#include "msm_drv.h"
Rob Clarkca762a82016-03-15 17:22:13 -040017#include "msm_fence.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040018#include "msm_ringbuffer.h"
Jordan Crouse604234f2020-09-03 20:03:11 -060019#include "msm_gem.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040020
21struct msm_gem_submit;
Rob Clark70c70f02014-05-30 14:49:43 -040022struct msm_gpu_perfcntr;
Jordan Crousee00e4732018-07-24 10:33:24 -060023struct msm_gpu_state;
Rob Clark7198e6b2013-07-19 12:59:32 -040024
Jordan Crouse5770fc72017-05-08 14:35:03 -060025struct msm_gpu_config {
26 const char *ioname;
Jordan Crousef97deca2017-10-20 11:06:57 -060027 unsigned int nr_rings;
Jordan Crouse5770fc72017-05-08 14:35:03 -060028};
29
Rob Clark7198e6b2013-07-19 12:59:32 -040030/* So far, with hardware that I've seen to date, we can have:
31 * + zero, one, or two z180 2d cores
32 * + a3xx or a2xx 3d core, which share a common CP (the firmware
33 * for the CP seems to implement some different PM4 packet types
34 * but the basics of cmdstream submission are the same)
35 *
36 * Which means that the eventual complete "class" hierarchy, once
37 * support for all past and present hw is in place, becomes:
38 * + msm_gpu
39 * + adreno_gpu
40 * + a3xx_gpu
41 * + a2xx_gpu
42 * + z180_gpu
43 */
44struct msm_gpu_funcs {
45 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
46 int (*hw_init)(struct msm_gpu *gpu);
47 int (*pm_suspend)(struct msm_gpu *gpu);
48 int (*pm_resume)(struct msm_gpu *gpu);
Jordan Crouse15eb9ad2020-08-17 15:01:37 -070049 void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit);
Jordan Crousef97deca2017-10-20 11:06:57 -060050 void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040051 irqreturn_t (*irq)(struct msm_gpu *irq);
Jordan Crousef97deca2017-10-20 11:06:57 -060052 struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu);
Rob Clarkbd6f82d2013-08-24 14:20:38 -040053 void (*recover)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040054 void (*destroy)(struct msm_gpu *gpu);
Arnd Bergmannc878a622018-08-13 23:23:44 +020055#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
Rob Clark7198e6b2013-07-19 12:59:32 -040056 /* show GPU status in debugfs: */
Jordan Crouse4f776f42018-07-24 10:33:25 -060057 void (*show)(struct msm_gpu *gpu, struct msm_gpu_state *state,
Jordan Crousec0fec7f2018-07-24 10:33:27 -060058 struct drm_printer *p);
Rob Clark331dc0b2017-12-13 15:12:56 -050059 /* for generation specific debugfs: */
Wambui Karuga7ce844712020-03-10 16:31:21 +030060 void (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor);
Rob Clark7198e6b2013-07-19 12:59:32 -040061#endif
Sharat Masettyde0a3d092018-10-04 15:11:42 +053062 unsigned long (*gpu_busy)(struct msm_gpu *gpu);
Jordan Crousee00e4732018-07-24 10:33:24 -060063 struct msm_gpu_state *(*gpu_state_get)(struct msm_gpu *gpu);
Jordan Crousec0fec7f2018-07-24 10:33:27 -060064 int (*gpu_state_put)(struct msm_gpu_state *state);
Sharat Masettyde0a3d092018-10-04 15:11:42 +053065 unsigned long (*gpu_get_freq)(struct msm_gpu *gpu);
Sharat Masetty1f60d112020-07-13 18:11:42 +053066 void (*gpu_set_freq)(struct msm_gpu *gpu, struct dev_pm_opp *opp);
Jordan Crouseccac7ce2020-05-22 16:03:15 -060067 struct msm_gem_address_space *(*create_address_space)
68 (struct msm_gpu *gpu, struct platform_device *pdev);
Jordan Crouse933415e2020-08-17 15:01:40 -070069 struct msm_gem_address_space *(*create_private_address_space)
70 (struct msm_gpu *gpu);
Jordan Crouse8907afb2020-09-14 16:40:21 -060071 uint32_t (*get_rptr)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040072};
73
Rob Clarke25e92e2021-06-10 14:44:13 -070074/* Additional state for iommu faults: */
75struct msm_gpu_fault_info {
76 u64 ttbr0;
77 unsigned long iova;
78 int flags;
79 const char *type;
80 const char *block;
81};
82
Rob Clarkaf5b4ff2021-07-26 07:46:48 -070083/**
84 * struct msm_gpu_devfreq - devfreq related state
85 */
86struct msm_gpu_devfreq {
87 /** devfreq: devfreq instance */
88 struct devfreq *devfreq;
89
90 /**
Rob Clark7c0ffcd2021-11-20 12:01:03 -080091 * idle_constraint:
92 *
93 * A PM QoS constraint to limit max freq while the GPU is idle.
94 */
95 struct dev_pm_qos_request idle_freq;
96
97 /**
98 * boost_constraint:
99 *
100 * A PM QoS constraint to boost min freq for a period of time
101 * until the boost expires.
102 */
103 struct dev_pm_qos_request boost_freq;
104
105 /**
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700106 * busy_cycles:
107 *
108 * Used by implementation of gpu->gpu_busy() to track the last
109 * busy counter value, for calculating elapsed busy cycles since
110 * last sampling period.
111 */
112 u64 busy_cycles;
113
114 /** time: Time of last sampling period. */
115 ktime_t time;
Rob Clark9bc95572021-07-26 07:46:50 -0700116
117 /** idle_time: Time of last transition to idle: */
118 ktime_t idle_time;
119
120 /**
Rob Clark658f4c82021-09-27 16:04:54 -0700121 * idle_work:
122 *
123 * Used to delay clamping to idle freq on active->idle transition.
124 */
125 struct msm_hrtimer_work idle_work;
Rob Clark7c0ffcd2021-11-20 12:01:03 -0800126
127 /**
128 * boost_work:
129 *
130 * Used to reset the boost_constraint after the boost period has
131 * elapsed
132 */
133 struct msm_hrtimer_work boost_work;
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700134};
135
Rob Clark7198e6b2013-07-19 12:59:32 -0400136struct msm_gpu {
137 const char *name;
138 struct drm_device *dev;
Rob Clarkeeb75472017-02-10 15:36:33 -0500139 struct platform_device *pdev;
Rob Clark7198e6b2013-07-19 12:59:32 -0400140 const struct msm_gpu_funcs *funcs;
141
Rob Clark9cba4052020-08-17 15:01:32 -0700142 struct adreno_smmu_priv adreno_smmu;
143
Rob Clark70c70f02014-05-30 14:49:43 -0400144 /* performance counters (hw & sw): */
145 spinlock_t perf_lock;
146 bool perfcntr_active;
147 struct {
148 bool active;
149 ktime_t time;
150 } last_sample;
151 uint32_t totaltime, activetime; /* sw counters */
152 uint32_t last_cntrs[5]; /* hw counters */
153 const struct msm_gpu_perfcntr *perfcntrs;
154 uint32_t num_perfcntrs;
155
Jordan Crousef97deca2017-10-20 11:06:57 -0600156 struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS];
157 int nr_rings;
Rob Clark7198e6b2013-07-19 12:59:32 -0400158
Rob Clark1d054c92021-11-09 10:11:02 -0800159 /**
160 * cur_ctx_seqno:
161 *
162 * The ctx->seqno value of the last context to submit rendering,
163 * and the one with current pgtables installed (for generations
164 * that support per-context pgtables). Tracked by seqno rather
165 * than pointer value to avoid dangling pointers, and cases where
166 * a ctx can be freed and a new one created with the same address.
167 */
168 int cur_ctx_seqno;
169
Rob Clarkd9844572020-10-23 09:51:14 -0700170 /*
171 * List of GEM active objects on this gpu. Protected by
172 * msm_drm_private::mm_lock
173 */
Rob Clark7198e6b2013-07-19 12:59:32 -0400174 struct list_head active_list;
175
Rob Clark9bc95572021-07-26 07:46:50 -0700176 /**
Rob Clarkc28e2f22021-11-09 10:11:03 -0800177 * lock:
178 *
179 * General lock for serializing all the gpu things.
180 *
181 * TODO move to per-ring locking where feasible (ie. submit/retire
182 * path, etc)
183 */
184 struct mutex lock;
185
186 /**
Rob Clark9bc95572021-07-26 07:46:50 -0700187 * active_submits:
188 *
189 * The number of submitted but not yet retired submits, used to
190 * determine transitions between active and idle.
191 *
Rob Clarkc28e2f22021-11-09 10:11:03 -0800192 * Protected by active_lock
Rob Clark9bc95572021-07-26 07:46:50 -0700193 */
194 int active_submits;
195
196 /** lock: protects active_submits and idle/active transitions */
197 struct mutex active_lock;
198
Rob Clarkeeb75472017-02-10 15:36:33 -0500199 /* does gpu need hw_init? */
200 bool needs_hw_init;
Rob Clark37d77c32014-01-11 16:25:08 -0500201
Rob Clark48dc4242019-04-16 16:13:28 -0700202 /* number of GPU hangs (for all contexts) */
203 int global_faults;
204
Rob Clark7198e6b2013-07-19 12:59:32 -0400205 void __iomem *mmio;
206 int irq;
207
Rob Clark667ce332016-09-28 19:58:32 -0400208 struct msm_gem_address_space *aspace;
Rob Clark7198e6b2013-07-19 12:59:32 -0400209
210 /* Power Control: */
211 struct regulator *gpu_reg, *gpu_cx;
Jordan Crouse8e54eea2018-08-06 11:33:21 -0600212 struct clk_bulk_data *grp_clks;
Jordan Crouse98db8032017-03-07 10:02:56 -0700213 int nr_clocks;
214 struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
Jordan Crouse1babd702017-11-21 12:40:53 -0700215 uint32_t fast_rate;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400216
Rob Clark37d77c32014-01-11 16:25:08 -0500217 /* Hang and Inactivity Detection:
218 */
219#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
Rob Clarkeeb75472017-02-10 15:36:33 -0500220
Samuel Iglesias Gonsalvez1d2fa582021-06-07 12:44:41 +0200221#define DRM_MSM_HANGCHECK_DEFAULT_PERIOD 500 /* in ms */
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400222 struct timer_list hangcheck_timer;
Rob Clark7e688292020-10-19 14:10:51 -0700223
Rob Clarke25e92e2021-06-10 14:44:13 -0700224 /* Fault info for most recent iova fault: */
225 struct msm_gpu_fault_info fault_info;
226
227 /* work for handling GPU ioval faults: */
228 struct kthread_work fault_work;
229
Rob Clark7e688292020-10-19 14:10:51 -0700230 /* work for handling GPU recovery: */
231 struct kthread_work recover_work;
232
233 /* work for handling active-list retiring: */
234 struct kthread_work retire_work;
235
236 /* worker for retire/recover: */
237 struct kthread_worker *worker;
Rob Clark1a370be2015-06-07 13:46:04 -0400238
Jordan Crousecd414f32017-10-20 11:06:56 -0600239 struct drm_gem_object *memptrs_bo;
Jordan Crousef91c14a2018-01-10 10:41:54 -0700240
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700241 struct msm_gpu_devfreq devfreq;
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600242
Rob Clark3ab1c5c2021-03-24 18:23:53 -0700243 uint32_t suspend_count;
244
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600245 struct msm_gpu_state *crashstate;
Rob Clark5ca67792021-10-18 08:36:25 -0700246
247 /* Enable clamping to idle freq when inactive: */
248 bool clamp_to_idle;
249
Jordan Crouse604234f2020-09-03 20:03:11 -0600250 /* True if the hardware supports expanded apriv (a650 and newer) */
251 bool hw_apriv;
Akhil P Oommenec793cf2020-10-30 16:17:10 +0530252
253 struct thermal_cooling_device *cooling;
Rob Clark7198e6b2013-07-19 12:59:32 -0400254};
255
Rob Clark69a93132020-08-17 15:01:31 -0700256static inline struct msm_gpu *dev_to_gpu(struct device *dev)
257{
Rob Clark9cba4052020-08-17 15:01:32 -0700258 struct adreno_smmu_priv *adreno_smmu = dev_get_drvdata(dev);
259 return container_of(adreno_smmu, struct msm_gpu, adreno_smmu);
Rob Clark69a93132020-08-17 15:01:31 -0700260}
261
Jordan Crousef97deca2017-10-20 11:06:57 -0600262/* It turns out that all targets use the same ringbuffer size */
263#define MSM_GPU_RINGBUFFER_SZ SZ_32K
Jordan Crouse4d87fc32017-10-20 11:07:00 -0600264#define MSM_GPU_RINGBUFFER_BLKSIZE 32
265
266#define MSM_GPU_RB_CNTL_DEFAULT \
267 (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
268 AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
Jordan Crousef97deca2017-10-20 11:06:57 -0600269
Rob Clark37d77c32014-01-11 16:25:08 -0500270static inline bool msm_gpu_active(struct msm_gpu *gpu)
271{
Jordan Crousef97deca2017-10-20 11:06:57 -0600272 int i;
273
274 for (i = 0; i < gpu->nr_rings; i++) {
275 struct msm_ringbuffer *ring = gpu->rb[i];
276
Rob Clark5f3aee42021-11-09 10:11:04 -0800277 if (fence_after(ring->seqno, ring->memptrs->fence))
Jordan Crousef97deca2017-10-20 11:06:57 -0600278 return true;
279 }
280
281 return false;
Rob Clark37d77c32014-01-11 16:25:08 -0500282}
283
Rob Clark70c70f02014-05-30 14:49:43 -0400284/* Perf-Counters:
285 * The select_reg and select_val are just there for the benefit of the child
286 * class that actually enables the perf counter.. but msm_gpu base class
287 * will handle sampling/displaying the counters.
288 */
289
290struct msm_gpu_perfcntr {
291 uint32_t select_reg;
292 uint32_t sample_reg;
293 uint32_t select_val;
294 const char *name;
295};
296
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700297/*
298 * The number of priority levels provided by drm gpu scheduler. The
299 * DRM_SCHED_PRIORITY_KERNEL priority level is treated specially in some
300 * cases, so we don't use it (no need for kernel generated jobs).
301 */
302#define NR_SCHED_PRIORITIES (1 + DRM_SCHED_PRIORITY_HIGH - DRM_SCHED_PRIORITY_MIN)
303
304/**
Rob Clark4cd82aa2021-10-01 08:58:15 -0700305 * struct msm_file_private - per-drm_file context
306 *
307 * @queuelock: synchronizes access to submitqueues list
308 * @submitqueues: list of &msm_gpu_submitqueue created by userspace
309 * @queueid: counter incremented each time a submitqueue is created,
310 * used to assign &msm_gpu_submitqueue.id
311 * @aspace: the per-process GPU address-space
312 * @ref: reference count
313 * @seqno: unique per process seqno
314 */
315struct msm_file_private {
316 rwlock_t queuelock;
317 struct list_head submitqueues;
318 int queueid;
319 struct msm_gem_address_space *aspace;
320 struct kref ref;
321 int seqno;
Rob Clark68002462021-10-01 09:42:05 -0700322
323 /**
324 * entities:
325 *
326 * Table of per-priority-level sched entities used by submitqueues
327 * associated with this &drm_file. Because some userspace apps
328 * make assumptions about rendering from multiple gl contexts
329 * (of the same priority) within the process happening in FIFO
330 * order without requiring any fencing beyond MakeCurrent(), we
331 * create at most one &drm_sched_entity per-process per-priority-
332 * level.
333 */
334 struct drm_sched_entity *entities[NR_SCHED_PRIORITIES * MSM_GPU_MAX_RINGS];
Rob Clark4cd82aa2021-10-01 08:58:15 -0700335};
336
337/**
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700338 * msm_gpu_convert_priority - Map userspace priority to ring # and sched priority
339 *
340 * @gpu: the gpu instance
341 * @prio: the userspace priority level
342 * @ring_nr: [out] the ringbuffer the userspace priority maps to
343 * @sched_prio: [out] the gpu scheduler priority level which the userspace
344 * priority maps to
345 *
346 * With drm/scheduler providing it's own level of prioritization, our total
347 * number of available priority levels is (nr_rings * NR_SCHED_PRIORITIES).
348 * Each ring is associated with it's own scheduler instance. However, our
349 * UABI is that lower numerical values are higher priority. So mapping the
350 * single userspace priority level into ring_nr and sched_prio takes some
351 * care. The userspace provided priority (when a submitqueue is created)
352 * is mapped to ring nr and scheduler priority as such:
353 *
354 * ring_nr = userspace_prio / NR_SCHED_PRIORITIES
355 * sched_prio = NR_SCHED_PRIORITIES -
356 * (userspace_prio % NR_SCHED_PRIORITIES) - 1
357 *
358 * This allows generations without preemption (nr_rings==1) to have some
359 * amount of prioritization, and provides more priority levels for gens
360 * that do have preemption.
361 */
362static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio,
363 unsigned *ring_nr, enum drm_sched_priority *sched_prio)
364{
365 unsigned rn, sp;
366
367 rn = div_u64_rem(prio, NR_SCHED_PRIORITIES, &sp);
368
369 /* invert sched priority to map to higher-numeric-is-higher-
370 * priority convention
371 */
372 sp = NR_SCHED_PRIORITIES - sp - 1;
373
374 if (rn >= gpu->nr_rings)
375 return -EINVAL;
376
377 *ring_nr = rn;
378 *sched_prio = sp;
379
380 return 0;
381}
382
Rob Clark375f9a62021-07-27 18:06:06 -0700383/**
Rob Clark4cd82aa2021-10-01 08:58:15 -0700384 * struct msm_gpu_submitqueues - Userspace created context.
385 *
Rob Clark375f9a62021-07-27 18:06:06 -0700386 * A submitqueue is associated with a gl context or vk queue (or equiv)
387 * in userspace.
388 *
389 * @id: userspace id for the submitqueue, unique within the drm_file
390 * @flags: userspace flags for the submitqueue, specified at creation
391 * (currently unusued)
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700392 * @ring_nr: the ringbuffer used by this submitqueue, which is determined
393 * by the submitqueue's priority
Rob Clark375f9a62021-07-27 18:06:06 -0700394 * @faults: the number of GPU hangs associated with this submitqueue
Rob Clark067ecab2021-11-11 11:24:56 -0800395 * @last_fence: the sequence number of the last allocated fence (for error
396 * checking)
Rob Clark375f9a62021-07-27 18:06:06 -0700397 * @ctx: the per-drm_file context associated with the submitqueue (ie.
398 * which set of pgtables do submits jobs associated with the
399 * submitqueue use)
400 * @node: node in the context's list of submitqueues
Rob Clarka61acbb2021-07-27 18:06:12 -0700401 * @fence_idr: maps fence-id to dma_fence for userspace visible fence
402 * seqno, protected by submitqueue lock
403 * @lock: submitqueue lock
Rob Clark375f9a62021-07-27 18:06:06 -0700404 * @ref: reference count
Rob Clark4cd82aa2021-10-01 08:58:15 -0700405 * @entity: the submit job-queue
Rob Clark375f9a62021-07-27 18:06:06 -0700406 */
Jordan Crousef7de1542017-10-20 11:06:55 -0600407struct msm_gpu_submitqueue {
408 int id;
409 u32 flags;
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700410 u32 ring_nr;
Jordan Crousef7de1542017-10-20 11:06:55 -0600411 int faults;
Rob Clark067ecab2021-11-11 11:24:56 -0800412 uint32_t last_fence;
Jordan Crousecf655d62020-08-17 15:01:36 -0700413 struct msm_file_private *ctx;
Jordan Crousef7de1542017-10-20 11:06:55 -0600414 struct list_head node;
Rob Clarka61acbb2021-07-27 18:06:12 -0700415 struct idr fence_idr;
416 struct mutex lock;
Jordan Crousef7de1542017-10-20 11:06:55 -0600417 struct kref ref;
Rob Clark68002462021-10-01 09:42:05 -0700418 struct drm_sched_entity *entity;
Jordan Crousef7de1542017-10-20 11:06:55 -0600419};
420
Jordan Crousecdb95932018-07-24 10:33:31 -0600421struct msm_gpu_state_bo {
422 u64 iova;
423 size_t size;
424 void *data;
Sharat Masetty1df42892018-11-01 20:16:45 +0530425 bool encoded;
Jordan Crousecdb95932018-07-24 10:33:31 -0600426};
427
Jordan Crousee00e4732018-07-24 10:33:24 -0600428struct msm_gpu_state {
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600429 struct kref ref;
Arnd Bergmann3530a172018-07-26 14:39:25 +0200430 struct timespec64 time;
Jordan Crousee00e4732018-07-24 10:33:24 -0600431
432 struct {
433 u64 iova;
434 u32 fence;
435 u32 seqno;
436 u32 rptr;
437 u32 wptr;
Jordan Crouse43a56682018-07-24 10:33:29 -0600438 void *data;
439 int data_size;
Sharat Masetty1df42892018-11-01 20:16:45 +0530440 bool encoded;
Jordan Crousee00e4732018-07-24 10:33:24 -0600441 } ring[MSM_GPU_MAX_RINGS];
442
443 int nr_registers;
444 u32 *registers;
445
446 u32 rbbm_status;
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600447
448 char *comm;
449 char *cmd;
Jordan Crousecdb95932018-07-24 10:33:31 -0600450
Rob Clarke25e92e2021-06-10 14:44:13 -0700451 struct msm_gpu_fault_info fault_info;
452
Jordan Crousecdb95932018-07-24 10:33:31 -0600453 int nr_bos;
454 struct msm_gpu_state_bo *bos;
Jordan Crousee00e4732018-07-24 10:33:24 -0600455};
456
Rob Clark7198e6b2013-07-19 12:59:32 -0400457static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
458{
459 msm_writel(data, gpu->mmio + (reg << 2));
460}
461
462static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
463{
464 return msm_readl(gpu->mmio + (reg << 2));
465}
466
Jordan Crouseae53a822016-11-28 12:28:28 -0700467static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
468{
Sharat Masetty40a72b02020-11-25 12:30:14 +0530469 msm_rmw(gpu->mmio + (reg << 2), mask, or);
Jordan Crouseae53a822016-11-28 12:28:28 -0700470}
471
472static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
473{
474 u64 val;
475
476 /*
477 * Why not a readq here? Two reasons: 1) many of the LO registers are
478 * not quad word aligned and 2) the GPU hardware designers have a bit
479 * of a history of putting registers where they fit, especially in
480 * spins. The longer a GPU family goes the higher the chance that
481 * we'll get burned. We could do a series of validity checks if we
482 * wanted to, but really is a readq() that much better? Nah.
483 */
484
485 /*
486 * For some lo/hi registers (like perfcounters), the hi value is latched
487 * when the lo is read, so make sure to read the lo first to trigger
488 * that
489 */
490 val = (u64) msm_readl(gpu->mmio + (lo << 2));
491 val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
492
493 return val;
494}
495
496static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
497{
498 /* Why not a writeq here? Read the screed above */
499 msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
500 msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
501}
502
Rob Clark7198e6b2013-07-19 12:59:32 -0400503int msm_gpu_pm_suspend(struct msm_gpu *gpu);
504int msm_gpu_pm_resume(struct msm_gpu *gpu);
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700505
Rob Clark4cd82aa2021-10-01 08:58:15 -0700506int msm_submitqueue_init(struct drm_device *drm, struct msm_file_private *ctx);
507struct msm_gpu_submitqueue *msm_submitqueue_get(struct msm_file_private *ctx,
508 u32 id);
509int msm_submitqueue_create(struct drm_device *drm,
510 struct msm_file_private *ctx,
511 u32 prio, u32 flags, u32 *id);
512int msm_submitqueue_query(struct drm_device *drm, struct msm_file_private *ctx,
513 struct drm_msm_submitqueue_query *args);
514int msm_submitqueue_remove(struct msm_file_private *ctx, u32 id);
515void msm_submitqueue_close(struct msm_file_private *ctx);
516
517void msm_submitqueue_destroy(struct kref *kref);
518
Rob Clark68002462021-10-01 09:42:05 -0700519void __msm_file_private_destroy(struct kref *kref);
Rob Clark4cd82aa2021-10-01 08:58:15 -0700520
521static inline void msm_file_private_put(struct msm_file_private *ctx)
522{
523 kref_put(&ctx->ref, __msm_file_private_destroy);
524}
525
526static inline struct msm_file_private *msm_file_private_get(
527 struct msm_file_private *ctx)
528{
529 kref_get(&ctx->ref);
530 return ctx;
531}
532
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700533void msm_devfreq_init(struct msm_gpu *gpu);
534void msm_devfreq_cleanup(struct msm_gpu *gpu);
535void msm_devfreq_resume(struct msm_gpu *gpu);
536void msm_devfreq_suspend(struct msm_gpu *gpu);
Rob Clark7c0ffcd2021-11-20 12:01:03 -0800537void msm_devfreq_boost(struct msm_gpu *gpu, unsigned factor);
Rob Clark9bc95572021-07-26 07:46:50 -0700538void msm_devfreq_active(struct msm_gpu *gpu);
539void msm_devfreq_idle(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -0400540
Rob Clarkeeb75472017-02-10 15:36:33 -0500541int msm_gpu_hw_init(struct msm_gpu *gpu);
542
Rob Clark70c70f02014-05-30 14:49:43 -0400543void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
544void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
545int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
546 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
547
Rob Clark7198e6b2013-07-19 12:59:32 -0400548void msm_gpu_retire(struct msm_gpu *gpu);
Jordan Crouse15eb9ad2020-08-17 15:01:37 -0700549void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit);
Rob Clark7198e6b2013-07-19 12:59:32 -0400550
551int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
552 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
Jordan Crouse5770fc72017-05-08 14:35:03 -0600553 const char *name, struct msm_gpu_config *config);
554
Jordan Crouse933415e2020-08-17 15:01:40 -0700555struct msm_gem_address_space *
Rob Clark25faf2f2020-08-17 15:01:45 -0700556msm_gpu_create_private_address_space(struct msm_gpu *gpu, struct task_struct *task);
Jordan Crouse933415e2020-08-17 15:01:40 -0700557
Rob Clark7198e6b2013-07-19 12:59:32 -0400558void msm_gpu_cleanup(struct msm_gpu *gpu);
559
Rob Clarke2550b72014-09-05 13:30:27 -0400560struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
Rob Clarkbfd28b12014-09-05 13:06:37 -0400561void __init adreno_register(void);
562void __exit adreno_unregister(void);
Rob Clark7198e6b2013-07-19 12:59:32 -0400563
Jordan Crousef7de1542017-10-20 11:06:55 -0600564static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
565{
566 if (queue)
567 kref_put(&queue->ref, msm_submitqueue_destroy);
568}
569
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600570static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu)
571{
572 struct msm_gpu_state *state = NULL;
573
Rob Clarkc28e2f22021-11-09 10:11:03 -0800574 mutex_lock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600575
576 if (gpu->crashstate) {
577 kref_get(&gpu->crashstate->ref);
578 state = gpu->crashstate;
579 }
580
Rob Clarkc28e2f22021-11-09 10:11:03 -0800581 mutex_unlock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600582
583 return state;
584}
585
586static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu)
587{
Rob Clarkc28e2f22021-11-09 10:11:03 -0800588 mutex_lock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600589
590 if (gpu->crashstate) {
591 if (gpu->funcs->gpu_state_put(gpu->crashstate))
592 gpu->crashstate = NULL;
593 }
594
Rob Clarkc28e2f22021-11-09 10:11:03 -0800595 mutex_unlock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600596}
597
Jordan Crouse604234f2020-09-03 20:03:11 -0600598/*
599 * Simple macro to semi-cleanly add the MAP_PRIV flag for targets that can
600 * support expanded privileges
601 */
602#define check_apriv(gpu, flags) \
603 (((gpu)->hw_apriv ? MSM_BO_MAP_PRIV : 0) | (flags))
604
605
Rob Clark7198e6b2013-07-19 12:59:32 -0400606#endif /* __MSM_GPU_H__ */