blob: 0078a925fb641699d69df8885894792ae8d4f446 [file] [log] [blame]
Thomas Gleixnercaab2772019-06-03 07:44:50 +02001/* SPDX-License-Identifier: GPL-2.0-only */
Rob Clark7198e6b2013-07-19 12:59:32 -04002/*
3 * Copyright (C) 2013 Red Hat
4 * Author: Rob Clark <robdclark@gmail.com>
Rob Clark7198e6b2013-07-19 12:59:32 -04005 */
6
7#ifndef __MSM_GPU_H__
8#define __MSM_GPU_H__
9
Rob Clark9cba4052020-08-17 15:01:32 -070010#include <linux/adreno-smmu-priv.h>
Rob Clark7198e6b2013-07-19 12:59:32 -040011#include <linux/clk.h>
Jordan Crousefcf9d0b2019-02-12 11:52:38 +020012#include <linux/interconnect.h>
Sharat Masetty1f60d112020-07-13 18:11:42 +053013#include <linux/pm_opp.h>
Rob Clark7198e6b2013-07-19 12:59:32 -040014#include <linux/regulator/consumer.h>
15
16#include "msm_drv.h"
Rob Clarkca762a82016-03-15 17:22:13 -040017#include "msm_fence.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040018#include "msm_ringbuffer.h"
Jordan Crouse604234f2020-09-03 20:03:11 -060019#include "msm_gem.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040020
21struct msm_gem_submit;
Rob Clark70c70f02014-05-30 14:49:43 -040022struct msm_gpu_perfcntr;
Jordan Crousee00e4732018-07-24 10:33:24 -060023struct msm_gpu_state;
Rob Clark7198e6b2013-07-19 12:59:32 -040024
Jordan Crouse5770fc72017-05-08 14:35:03 -060025struct msm_gpu_config {
26 const char *ioname;
Jordan Crousef97deca2017-10-20 11:06:57 -060027 unsigned int nr_rings;
Jordan Crouse5770fc72017-05-08 14:35:03 -060028};
29
Rob Clark7198e6b2013-07-19 12:59:32 -040030/* So far, with hardware that I've seen to date, we can have:
31 * + zero, one, or two z180 2d cores
32 * + a3xx or a2xx 3d core, which share a common CP (the firmware
33 * for the CP seems to implement some different PM4 packet types
34 * but the basics of cmdstream submission are the same)
35 *
36 * Which means that the eventual complete "class" hierarchy, once
37 * support for all past and present hw is in place, becomes:
38 * + msm_gpu
39 * + adreno_gpu
40 * + a3xx_gpu
41 * + a2xx_gpu
42 * + z180_gpu
43 */
44struct msm_gpu_funcs {
45 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
46 int (*hw_init)(struct msm_gpu *gpu);
47 int (*pm_suspend)(struct msm_gpu *gpu);
48 int (*pm_resume)(struct msm_gpu *gpu);
Jordan Crouse15eb9ad2020-08-17 15:01:37 -070049 void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit);
Jordan Crousef97deca2017-10-20 11:06:57 -060050 void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040051 irqreturn_t (*irq)(struct msm_gpu *irq);
Jordan Crousef97deca2017-10-20 11:06:57 -060052 struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu);
Rob Clarkbd6f82d2013-08-24 14:20:38 -040053 void (*recover)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040054 void (*destroy)(struct msm_gpu *gpu);
Arnd Bergmannc878a622018-08-13 23:23:44 +020055#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
Rob Clark7198e6b2013-07-19 12:59:32 -040056 /* show GPU status in debugfs: */
Jordan Crouse4f776f42018-07-24 10:33:25 -060057 void (*show)(struct msm_gpu *gpu, struct msm_gpu_state *state,
Jordan Crousec0fec7f2018-07-24 10:33:27 -060058 struct drm_printer *p);
Rob Clark331dc0b2017-12-13 15:12:56 -050059 /* for generation specific debugfs: */
Wambui Karuga7ce844712020-03-10 16:31:21 +030060 void (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor);
Rob Clark7198e6b2013-07-19 12:59:32 -040061#endif
Sharat Masettyde0a3d092018-10-04 15:11:42 +053062 unsigned long (*gpu_busy)(struct msm_gpu *gpu);
Jordan Crousee00e4732018-07-24 10:33:24 -060063 struct msm_gpu_state *(*gpu_state_get)(struct msm_gpu *gpu);
Jordan Crousec0fec7f2018-07-24 10:33:27 -060064 int (*gpu_state_put)(struct msm_gpu_state *state);
Sharat Masettyde0a3d092018-10-04 15:11:42 +053065 unsigned long (*gpu_get_freq)(struct msm_gpu *gpu);
Sharat Masetty1f60d112020-07-13 18:11:42 +053066 void (*gpu_set_freq)(struct msm_gpu *gpu, struct dev_pm_opp *opp);
Jordan Crouseccac7ce2020-05-22 16:03:15 -060067 struct msm_gem_address_space *(*create_address_space)
68 (struct msm_gpu *gpu, struct platform_device *pdev);
Jordan Crouse933415e2020-08-17 15:01:40 -070069 struct msm_gem_address_space *(*create_private_address_space)
70 (struct msm_gpu *gpu);
Jordan Crouse8907afb2020-09-14 16:40:21 -060071 uint32_t (*get_rptr)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040072};
73
Rob Clarke25e92e2021-06-10 14:44:13 -070074/* Additional state for iommu faults: */
75struct msm_gpu_fault_info {
76 u64 ttbr0;
77 unsigned long iova;
78 int flags;
79 const char *type;
80 const char *block;
81};
82
Rob Clarkaf5b4ff2021-07-26 07:46:48 -070083/**
84 * struct msm_gpu_devfreq - devfreq related state
85 */
86struct msm_gpu_devfreq {
87 /** devfreq: devfreq instance */
88 struct devfreq *devfreq;
89
90 /**
91 * busy_cycles:
92 *
93 * Used by implementation of gpu->gpu_busy() to track the last
94 * busy counter value, for calculating elapsed busy cycles since
95 * last sampling period.
96 */
97 u64 busy_cycles;
98
99 /** time: Time of last sampling period. */
100 ktime_t time;
Rob Clark9bc95572021-07-26 07:46:50 -0700101
102 /** idle_time: Time of last transition to idle: */
103 ktime_t idle_time;
104
105 /**
106 * idle_freq:
107 *
108 * Shadow frequency used while the GPU is idle. From the PoV of
109 * the devfreq governor, we are continuing to sample busyness and
110 * adjust frequency while the GPU is idle, but we use this shadow
111 * value as the GPU is actually clamped to minimum frequency while
112 * it is inactive.
113 */
114 unsigned long idle_freq;
Rob Clark658f4c82021-09-27 16:04:54 -0700115
116 /**
117 * idle_work:
118 *
119 * Used to delay clamping to idle freq on active->idle transition.
120 */
121 struct msm_hrtimer_work idle_work;
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700122};
123
Rob Clark7198e6b2013-07-19 12:59:32 -0400124struct msm_gpu {
125 const char *name;
126 struct drm_device *dev;
Rob Clarkeeb75472017-02-10 15:36:33 -0500127 struct platform_device *pdev;
Rob Clark7198e6b2013-07-19 12:59:32 -0400128 const struct msm_gpu_funcs *funcs;
129
Rob Clark9cba4052020-08-17 15:01:32 -0700130 struct adreno_smmu_priv adreno_smmu;
131
Rob Clark70c70f02014-05-30 14:49:43 -0400132 /* performance counters (hw & sw): */
133 spinlock_t perf_lock;
134 bool perfcntr_active;
135 struct {
136 bool active;
137 ktime_t time;
138 } last_sample;
139 uint32_t totaltime, activetime; /* sw counters */
140 uint32_t last_cntrs[5]; /* hw counters */
141 const struct msm_gpu_perfcntr *perfcntrs;
142 uint32_t num_perfcntrs;
143
Jordan Crousef97deca2017-10-20 11:06:57 -0600144 struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS];
145 int nr_rings;
Rob Clark7198e6b2013-07-19 12:59:32 -0400146
Rob Clark1d054c92021-11-09 10:11:02 -0800147 /**
148 * cur_ctx_seqno:
149 *
150 * The ctx->seqno value of the last context to submit rendering,
151 * and the one with current pgtables installed (for generations
152 * that support per-context pgtables). Tracked by seqno rather
153 * than pointer value to avoid dangling pointers, and cases where
154 * a ctx can be freed and a new one created with the same address.
155 */
156 int cur_ctx_seqno;
157
Rob Clarkd9844572020-10-23 09:51:14 -0700158 /*
159 * List of GEM active objects on this gpu. Protected by
160 * msm_drm_private::mm_lock
161 */
Rob Clark7198e6b2013-07-19 12:59:32 -0400162 struct list_head active_list;
163
Rob Clark9bc95572021-07-26 07:46:50 -0700164 /**
Rob Clarkc28e2f22021-11-09 10:11:03 -0800165 * lock:
166 *
167 * General lock for serializing all the gpu things.
168 *
169 * TODO move to per-ring locking where feasible (ie. submit/retire
170 * path, etc)
171 */
172 struct mutex lock;
173
174 /**
Rob Clark9bc95572021-07-26 07:46:50 -0700175 * active_submits:
176 *
177 * The number of submitted but not yet retired submits, used to
178 * determine transitions between active and idle.
179 *
Rob Clarkc28e2f22021-11-09 10:11:03 -0800180 * Protected by active_lock
Rob Clark9bc95572021-07-26 07:46:50 -0700181 */
182 int active_submits;
183
184 /** lock: protects active_submits and idle/active transitions */
185 struct mutex active_lock;
186
Rob Clarkeeb75472017-02-10 15:36:33 -0500187 /* does gpu need hw_init? */
188 bool needs_hw_init;
Rob Clark37d77c32014-01-11 16:25:08 -0500189
Rob Clark48dc4242019-04-16 16:13:28 -0700190 /* number of GPU hangs (for all contexts) */
191 int global_faults;
192
Rob Clark7198e6b2013-07-19 12:59:32 -0400193 void __iomem *mmio;
194 int irq;
195
Rob Clark667ce332016-09-28 19:58:32 -0400196 struct msm_gem_address_space *aspace;
Rob Clark7198e6b2013-07-19 12:59:32 -0400197
198 /* Power Control: */
199 struct regulator *gpu_reg, *gpu_cx;
Jordan Crouse8e54eea2018-08-06 11:33:21 -0600200 struct clk_bulk_data *grp_clks;
Jordan Crouse98db8032017-03-07 10:02:56 -0700201 int nr_clocks;
202 struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
Jordan Crouse1babd702017-11-21 12:40:53 -0700203 uint32_t fast_rate;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400204
Rob Clark37d77c32014-01-11 16:25:08 -0500205 /* Hang and Inactivity Detection:
206 */
207#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
Rob Clarkeeb75472017-02-10 15:36:33 -0500208
Samuel Iglesias Gonsalvez1d2fa582021-06-07 12:44:41 +0200209#define DRM_MSM_HANGCHECK_DEFAULT_PERIOD 500 /* in ms */
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400210 struct timer_list hangcheck_timer;
Rob Clark7e688292020-10-19 14:10:51 -0700211
Rob Clarke25e92e2021-06-10 14:44:13 -0700212 /* Fault info for most recent iova fault: */
213 struct msm_gpu_fault_info fault_info;
214
215 /* work for handling GPU ioval faults: */
216 struct kthread_work fault_work;
217
Rob Clark7e688292020-10-19 14:10:51 -0700218 /* work for handling GPU recovery: */
219 struct kthread_work recover_work;
220
221 /* work for handling active-list retiring: */
222 struct kthread_work retire_work;
223
224 /* worker for retire/recover: */
225 struct kthread_worker *worker;
Rob Clark1a370be2015-06-07 13:46:04 -0400226
Jordan Crousecd414f32017-10-20 11:06:56 -0600227 struct drm_gem_object *memptrs_bo;
Jordan Crousef91c14a2018-01-10 10:41:54 -0700228
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700229 struct msm_gpu_devfreq devfreq;
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600230
Rob Clark3ab1c5c2021-03-24 18:23:53 -0700231 uint32_t suspend_count;
232
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600233 struct msm_gpu_state *crashstate;
Rob Clark5ca67792021-10-18 08:36:25 -0700234
235 /* Enable clamping to idle freq when inactive: */
236 bool clamp_to_idle;
237
Jordan Crouse604234f2020-09-03 20:03:11 -0600238 /* True if the hardware supports expanded apriv (a650 and newer) */
239 bool hw_apriv;
Akhil P Oommenec793cf2020-10-30 16:17:10 +0530240
241 struct thermal_cooling_device *cooling;
Rob Clark7198e6b2013-07-19 12:59:32 -0400242};
243
Rob Clark69a93132020-08-17 15:01:31 -0700244static inline struct msm_gpu *dev_to_gpu(struct device *dev)
245{
Rob Clark9cba4052020-08-17 15:01:32 -0700246 struct adreno_smmu_priv *adreno_smmu = dev_get_drvdata(dev);
247 return container_of(adreno_smmu, struct msm_gpu, adreno_smmu);
Rob Clark69a93132020-08-17 15:01:31 -0700248}
249
Jordan Crousef97deca2017-10-20 11:06:57 -0600250/* It turns out that all targets use the same ringbuffer size */
251#define MSM_GPU_RINGBUFFER_SZ SZ_32K
Jordan Crouse4d87fc32017-10-20 11:07:00 -0600252#define MSM_GPU_RINGBUFFER_BLKSIZE 32
253
254#define MSM_GPU_RB_CNTL_DEFAULT \
255 (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
256 AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
Jordan Crousef97deca2017-10-20 11:06:57 -0600257
Rob Clark37d77c32014-01-11 16:25:08 -0500258static inline bool msm_gpu_active(struct msm_gpu *gpu)
259{
Jordan Crousef97deca2017-10-20 11:06:57 -0600260 int i;
261
262 for (i = 0; i < gpu->nr_rings; i++) {
263 struct msm_ringbuffer *ring = gpu->rb[i];
264
265 if (ring->seqno > ring->memptrs->fence)
266 return true;
267 }
268
269 return false;
Rob Clark37d77c32014-01-11 16:25:08 -0500270}
271
Rob Clark70c70f02014-05-30 14:49:43 -0400272/* Perf-Counters:
273 * The select_reg and select_val are just there for the benefit of the child
274 * class that actually enables the perf counter.. but msm_gpu base class
275 * will handle sampling/displaying the counters.
276 */
277
278struct msm_gpu_perfcntr {
279 uint32_t select_reg;
280 uint32_t sample_reg;
281 uint32_t select_val;
282 const char *name;
283};
284
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700285/*
286 * The number of priority levels provided by drm gpu scheduler. The
287 * DRM_SCHED_PRIORITY_KERNEL priority level is treated specially in some
288 * cases, so we don't use it (no need for kernel generated jobs).
289 */
290#define NR_SCHED_PRIORITIES (1 + DRM_SCHED_PRIORITY_HIGH - DRM_SCHED_PRIORITY_MIN)
291
292/**
Rob Clark4cd82aa2021-10-01 08:58:15 -0700293 * struct msm_file_private - per-drm_file context
294 *
295 * @queuelock: synchronizes access to submitqueues list
296 * @submitqueues: list of &msm_gpu_submitqueue created by userspace
297 * @queueid: counter incremented each time a submitqueue is created,
298 * used to assign &msm_gpu_submitqueue.id
299 * @aspace: the per-process GPU address-space
300 * @ref: reference count
301 * @seqno: unique per process seqno
302 */
303struct msm_file_private {
304 rwlock_t queuelock;
305 struct list_head submitqueues;
306 int queueid;
307 struct msm_gem_address_space *aspace;
308 struct kref ref;
309 int seqno;
Rob Clark68002462021-10-01 09:42:05 -0700310
311 /**
312 * entities:
313 *
314 * Table of per-priority-level sched entities used by submitqueues
315 * associated with this &drm_file. Because some userspace apps
316 * make assumptions about rendering from multiple gl contexts
317 * (of the same priority) within the process happening in FIFO
318 * order without requiring any fencing beyond MakeCurrent(), we
319 * create at most one &drm_sched_entity per-process per-priority-
320 * level.
321 */
322 struct drm_sched_entity *entities[NR_SCHED_PRIORITIES * MSM_GPU_MAX_RINGS];
Rob Clark4cd82aa2021-10-01 08:58:15 -0700323};
324
325/**
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700326 * msm_gpu_convert_priority - Map userspace priority to ring # and sched priority
327 *
328 * @gpu: the gpu instance
329 * @prio: the userspace priority level
330 * @ring_nr: [out] the ringbuffer the userspace priority maps to
331 * @sched_prio: [out] the gpu scheduler priority level which the userspace
332 * priority maps to
333 *
334 * With drm/scheduler providing it's own level of prioritization, our total
335 * number of available priority levels is (nr_rings * NR_SCHED_PRIORITIES).
336 * Each ring is associated with it's own scheduler instance. However, our
337 * UABI is that lower numerical values are higher priority. So mapping the
338 * single userspace priority level into ring_nr and sched_prio takes some
339 * care. The userspace provided priority (when a submitqueue is created)
340 * is mapped to ring nr and scheduler priority as such:
341 *
342 * ring_nr = userspace_prio / NR_SCHED_PRIORITIES
343 * sched_prio = NR_SCHED_PRIORITIES -
344 * (userspace_prio % NR_SCHED_PRIORITIES) - 1
345 *
346 * This allows generations without preemption (nr_rings==1) to have some
347 * amount of prioritization, and provides more priority levels for gens
348 * that do have preemption.
349 */
350static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio,
351 unsigned *ring_nr, enum drm_sched_priority *sched_prio)
352{
353 unsigned rn, sp;
354
355 rn = div_u64_rem(prio, NR_SCHED_PRIORITIES, &sp);
356
357 /* invert sched priority to map to higher-numeric-is-higher-
358 * priority convention
359 */
360 sp = NR_SCHED_PRIORITIES - sp - 1;
361
362 if (rn >= gpu->nr_rings)
363 return -EINVAL;
364
365 *ring_nr = rn;
366 *sched_prio = sp;
367
368 return 0;
369}
370
Rob Clark375f9a62021-07-27 18:06:06 -0700371/**
Rob Clark4cd82aa2021-10-01 08:58:15 -0700372 * struct msm_gpu_submitqueues - Userspace created context.
373 *
Rob Clark375f9a62021-07-27 18:06:06 -0700374 * A submitqueue is associated with a gl context or vk queue (or equiv)
375 * in userspace.
376 *
377 * @id: userspace id for the submitqueue, unique within the drm_file
378 * @flags: userspace flags for the submitqueue, specified at creation
379 * (currently unusued)
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700380 * @ring_nr: the ringbuffer used by this submitqueue, which is determined
381 * by the submitqueue's priority
Rob Clark375f9a62021-07-27 18:06:06 -0700382 * @faults: the number of GPU hangs associated with this submitqueue
Rob Clark067ecab2021-11-11 11:24:56 -0800383 * @last_fence: the sequence number of the last allocated fence (for error
384 * checking)
Rob Clark375f9a62021-07-27 18:06:06 -0700385 * @ctx: the per-drm_file context associated with the submitqueue (ie.
386 * which set of pgtables do submits jobs associated with the
387 * submitqueue use)
388 * @node: node in the context's list of submitqueues
Rob Clarka61acbb2021-07-27 18:06:12 -0700389 * @fence_idr: maps fence-id to dma_fence for userspace visible fence
390 * seqno, protected by submitqueue lock
391 * @lock: submitqueue lock
Rob Clark375f9a62021-07-27 18:06:06 -0700392 * @ref: reference count
Rob Clark4cd82aa2021-10-01 08:58:15 -0700393 * @entity: the submit job-queue
Rob Clark375f9a62021-07-27 18:06:06 -0700394 */
Jordan Crousef7de1542017-10-20 11:06:55 -0600395struct msm_gpu_submitqueue {
396 int id;
397 u32 flags;
Rob Clarkfc40e5e2021-07-27 18:06:17 -0700398 u32 ring_nr;
Jordan Crousef7de1542017-10-20 11:06:55 -0600399 int faults;
Rob Clark067ecab2021-11-11 11:24:56 -0800400 uint32_t last_fence;
Jordan Crousecf655d62020-08-17 15:01:36 -0700401 struct msm_file_private *ctx;
Jordan Crousef7de1542017-10-20 11:06:55 -0600402 struct list_head node;
Rob Clarka61acbb2021-07-27 18:06:12 -0700403 struct idr fence_idr;
404 struct mutex lock;
Jordan Crousef7de1542017-10-20 11:06:55 -0600405 struct kref ref;
Rob Clark68002462021-10-01 09:42:05 -0700406 struct drm_sched_entity *entity;
Jordan Crousef7de1542017-10-20 11:06:55 -0600407};
408
Jordan Crousecdb95932018-07-24 10:33:31 -0600409struct msm_gpu_state_bo {
410 u64 iova;
411 size_t size;
412 void *data;
Sharat Masetty1df42892018-11-01 20:16:45 +0530413 bool encoded;
Jordan Crousecdb95932018-07-24 10:33:31 -0600414};
415
Jordan Crousee00e4732018-07-24 10:33:24 -0600416struct msm_gpu_state {
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600417 struct kref ref;
Arnd Bergmann3530a172018-07-26 14:39:25 +0200418 struct timespec64 time;
Jordan Crousee00e4732018-07-24 10:33:24 -0600419
420 struct {
421 u64 iova;
422 u32 fence;
423 u32 seqno;
424 u32 rptr;
425 u32 wptr;
Jordan Crouse43a56682018-07-24 10:33:29 -0600426 void *data;
427 int data_size;
Sharat Masetty1df42892018-11-01 20:16:45 +0530428 bool encoded;
Jordan Crousee00e4732018-07-24 10:33:24 -0600429 } ring[MSM_GPU_MAX_RINGS];
430
431 int nr_registers;
432 u32 *registers;
433
434 u32 rbbm_status;
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600435
436 char *comm;
437 char *cmd;
Jordan Crousecdb95932018-07-24 10:33:31 -0600438
Rob Clarke25e92e2021-06-10 14:44:13 -0700439 struct msm_gpu_fault_info fault_info;
440
Jordan Crousecdb95932018-07-24 10:33:31 -0600441 int nr_bos;
442 struct msm_gpu_state_bo *bos;
Jordan Crousee00e4732018-07-24 10:33:24 -0600443};
444
Rob Clark7198e6b2013-07-19 12:59:32 -0400445static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
446{
447 msm_writel(data, gpu->mmio + (reg << 2));
448}
449
450static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
451{
452 return msm_readl(gpu->mmio + (reg << 2));
453}
454
Jordan Crouseae53a822016-11-28 12:28:28 -0700455static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
456{
Sharat Masetty40a72b02020-11-25 12:30:14 +0530457 msm_rmw(gpu->mmio + (reg << 2), mask, or);
Jordan Crouseae53a822016-11-28 12:28:28 -0700458}
459
460static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
461{
462 u64 val;
463
464 /*
465 * Why not a readq here? Two reasons: 1) many of the LO registers are
466 * not quad word aligned and 2) the GPU hardware designers have a bit
467 * of a history of putting registers where they fit, especially in
468 * spins. The longer a GPU family goes the higher the chance that
469 * we'll get burned. We could do a series of validity checks if we
470 * wanted to, but really is a readq() that much better? Nah.
471 */
472
473 /*
474 * For some lo/hi registers (like perfcounters), the hi value is latched
475 * when the lo is read, so make sure to read the lo first to trigger
476 * that
477 */
478 val = (u64) msm_readl(gpu->mmio + (lo << 2));
479 val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
480
481 return val;
482}
483
484static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
485{
486 /* Why not a writeq here? Read the screed above */
487 msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
488 msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
489}
490
Rob Clark7198e6b2013-07-19 12:59:32 -0400491int msm_gpu_pm_suspend(struct msm_gpu *gpu);
492int msm_gpu_pm_resume(struct msm_gpu *gpu);
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700493
Rob Clark4cd82aa2021-10-01 08:58:15 -0700494int msm_submitqueue_init(struct drm_device *drm, struct msm_file_private *ctx);
495struct msm_gpu_submitqueue *msm_submitqueue_get(struct msm_file_private *ctx,
496 u32 id);
497int msm_submitqueue_create(struct drm_device *drm,
498 struct msm_file_private *ctx,
499 u32 prio, u32 flags, u32 *id);
500int msm_submitqueue_query(struct drm_device *drm, struct msm_file_private *ctx,
501 struct drm_msm_submitqueue_query *args);
502int msm_submitqueue_remove(struct msm_file_private *ctx, u32 id);
503void msm_submitqueue_close(struct msm_file_private *ctx);
504
505void msm_submitqueue_destroy(struct kref *kref);
506
Rob Clark68002462021-10-01 09:42:05 -0700507void __msm_file_private_destroy(struct kref *kref);
Rob Clark4cd82aa2021-10-01 08:58:15 -0700508
509static inline void msm_file_private_put(struct msm_file_private *ctx)
510{
511 kref_put(&ctx->ref, __msm_file_private_destroy);
512}
513
514static inline struct msm_file_private *msm_file_private_get(
515 struct msm_file_private *ctx)
516{
517 kref_get(&ctx->ref);
518 return ctx;
519}
520
Rob Clarkaf5b4ff2021-07-26 07:46:48 -0700521void msm_devfreq_init(struct msm_gpu *gpu);
522void msm_devfreq_cleanup(struct msm_gpu *gpu);
523void msm_devfreq_resume(struct msm_gpu *gpu);
524void msm_devfreq_suspend(struct msm_gpu *gpu);
Rob Clark9bc95572021-07-26 07:46:50 -0700525void msm_devfreq_active(struct msm_gpu *gpu);
526void msm_devfreq_idle(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -0400527
Rob Clarkeeb75472017-02-10 15:36:33 -0500528int msm_gpu_hw_init(struct msm_gpu *gpu);
529
Rob Clark70c70f02014-05-30 14:49:43 -0400530void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
531void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
532int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
533 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
534
Rob Clark7198e6b2013-07-19 12:59:32 -0400535void msm_gpu_retire(struct msm_gpu *gpu);
Jordan Crouse15eb9ad2020-08-17 15:01:37 -0700536void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit);
Rob Clark7198e6b2013-07-19 12:59:32 -0400537
538int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
539 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
Jordan Crouse5770fc72017-05-08 14:35:03 -0600540 const char *name, struct msm_gpu_config *config);
541
Jordan Crouse933415e2020-08-17 15:01:40 -0700542struct msm_gem_address_space *
Rob Clark25faf2f2020-08-17 15:01:45 -0700543msm_gpu_create_private_address_space(struct msm_gpu *gpu, struct task_struct *task);
Jordan Crouse933415e2020-08-17 15:01:40 -0700544
Rob Clark7198e6b2013-07-19 12:59:32 -0400545void msm_gpu_cleanup(struct msm_gpu *gpu);
546
Rob Clarke2550b72014-09-05 13:30:27 -0400547struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
Rob Clarkbfd28b12014-09-05 13:06:37 -0400548void __init adreno_register(void);
549void __exit adreno_unregister(void);
Rob Clark7198e6b2013-07-19 12:59:32 -0400550
Jordan Crousef7de1542017-10-20 11:06:55 -0600551static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
552{
553 if (queue)
554 kref_put(&queue->ref, msm_submitqueue_destroy);
555}
556
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600557static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu)
558{
559 struct msm_gpu_state *state = NULL;
560
Rob Clarkc28e2f22021-11-09 10:11:03 -0800561 mutex_lock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600562
563 if (gpu->crashstate) {
564 kref_get(&gpu->crashstate->ref);
565 state = gpu->crashstate;
566 }
567
Rob Clarkc28e2f22021-11-09 10:11:03 -0800568 mutex_unlock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600569
570 return state;
571}
572
573static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu)
574{
Rob Clarkc28e2f22021-11-09 10:11:03 -0800575 mutex_lock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600576
577 if (gpu->crashstate) {
578 if (gpu->funcs->gpu_state_put(gpu->crashstate))
579 gpu->crashstate = NULL;
580 }
581
Rob Clarkc28e2f22021-11-09 10:11:03 -0800582 mutex_unlock(&gpu->lock);
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600583}
584
Jordan Crouse604234f2020-09-03 20:03:11 -0600585/*
586 * Simple macro to semi-cleanly add the MAP_PRIV flag for targets that can
587 * support expanded privileges
588 */
589#define check_apriv(gpu, flags) \
590 (((gpu)->hw_apriv ? MSM_BO_MAP_PRIV : 0) | (flags))
591
592
Rob Clark7198e6b2013-07-19 12:59:32 -0400593#endif /* __MSM_GPU_H__ */