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Rob Clark7198e6b2013-07-19 12:59:32 -04001/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef __MSM_GPU_H__
19#define __MSM_GPU_H__
20
21#include <linux/clk.h>
22#include <linux/regulator/consumer.h>
23
24#include "msm_drv.h"
Rob Clarkca762a82016-03-15 17:22:13 -040025#include "msm_fence.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040026#include "msm_ringbuffer.h"
27
28struct msm_gem_submit;
Rob Clark70c70f02014-05-30 14:49:43 -040029struct msm_gpu_perfcntr;
Rob Clark7198e6b2013-07-19 12:59:32 -040030
Jordan Crouse5770fc72017-05-08 14:35:03 -060031struct msm_gpu_config {
32 const char *ioname;
33 const char *irqname;
34 uint64_t va_start;
35 uint64_t va_end;
Jordan Crousef97deca2017-10-20 11:06:57 -060036 unsigned int nr_rings;
Jordan Crouse5770fc72017-05-08 14:35:03 -060037};
38
Rob Clark7198e6b2013-07-19 12:59:32 -040039/* So far, with hardware that I've seen to date, we can have:
40 * + zero, one, or two z180 2d cores
41 * + a3xx or a2xx 3d core, which share a common CP (the firmware
42 * for the CP seems to implement some different PM4 packet types
43 * but the basics of cmdstream submission are the same)
44 *
45 * Which means that the eventual complete "class" hierarchy, once
46 * support for all past and present hw is in place, becomes:
47 * + msm_gpu
48 * + adreno_gpu
49 * + a3xx_gpu
50 * + a2xx_gpu
51 * + z180_gpu
52 */
53struct msm_gpu_funcs {
54 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
55 int (*hw_init)(struct msm_gpu *gpu);
56 int (*pm_suspend)(struct msm_gpu *gpu);
57 int (*pm_resume)(struct msm_gpu *gpu);
Rob Clark1193c3b2016-05-03 09:46:49 -040058 void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -040059 struct msm_file_private *ctx);
Jordan Crousef97deca2017-10-20 11:06:57 -060060 void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040061 irqreturn_t (*irq)(struct msm_gpu *irq);
Jordan Crousef97deca2017-10-20 11:06:57 -060062 struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu);
Rob Clarkbd6f82d2013-08-24 14:20:38 -040063 void (*recover)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040064 void (*destroy)(struct msm_gpu *gpu);
65#ifdef CONFIG_DEBUG_FS
66 /* show GPU status in debugfs: */
67 void (*show)(struct msm_gpu *gpu, struct seq_file *m);
Rob Clark331dc0b2017-12-13 15:12:56 -050068 /* for generation specific debugfs: */
69 int (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor);
Rob Clark7198e6b2013-07-19 12:59:32 -040070#endif
Jordan Crousef91c14a2018-01-10 10:41:54 -070071 int (*gpu_busy)(struct msm_gpu *gpu, uint64_t *value);
Rob Clark7198e6b2013-07-19 12:59:32 -040072};
73
74struct msm_gpu {
75 const char *name;
76 struct drm_device *dev;
Rob Clarkeeb75472017-02-10 15:36:33 -050077 struct platform_device *pdev;
Rob Clark7198e6b2013-07-19 12:59:32 -040078 const struct msm_gpu_funcs *funcs;
79
Rob Clark70c70f02014-05-30 14:49:43 -040080 /* performance counters (hw & sw): */
81 spinlock_t perf_lock;
82 bool perfcntr_active;
83 struct {
84 bool active;
85 ktime_t time;
86 } last_sample;
87 uint32_t totaltime, activetime; /* sw counters */
88 uint32_t last_cntrs[5]; /* hw counters */
89 const struct msm_gpu_perfcntr *perfcntrs;
90 uint32_t num_perfcntrs;
91
Jordan Crousef97deca2017-10-20 11:06:57 -060092 struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS];
93 int nr_rings;
Rob Clark7198e6b2013-07-19 12:59:32 -040094
95 /* list of GEM active objects: */
96 struct list_head active_list;
97
Rob Clarkeeb75472017-02-10 15:36:33 -050098 /* does gpu need hw_init? */
99 bool needs_hw_init;
Rob Clark37d77c32014-01-11 16:25:08 -0500100
Rob Clark7198e6b2013-07-19 12:59:32 -0400101 /* worker for handling active-list retiring: */
102 struct work_struct retire_work;
103
104 void __iomem *mmio;
105 int irq;
106
Rob Clark667ce332016-09-28 19:58:32 -0400107 struct msm_gem_address_space *aspace;
Rob Clark7198e6b2013-07-19 12:59:32 -0400108
109 /* Power Control: */
110 struct regulator *gpu_reg, *gpu_cx;
Jordan Crouse98db8032017-03-07 10:02:56 -0700111 struct clk **grp_clks;
112 int nr_clocks;
113 struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
Jordan Crouse1babd702017-11-21 12:40:53 -0700114 uint32_t fast_rate;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400115
Rob Clark37d77c32014-01-11 16:25:08 -0500116 /* Hang and Inactivity Detection:
117 */
118#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
Rob Clarkeeb75472017-02-10 15:36:33 -0500119
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400120#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
121#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
122 struct timer_list hangcheck_timer;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400123 struct work_struct recover_work;
Rob Clark1a370be2015-06-07 13:46:04 -0400124
Jordan Crousecd414f32017-10-20 11:06:56 -0600125 struct drm_gem_object *memptrs_bo;
Jordan Crousef91c14a2018-01-10 10:41:54 -0700126
127 struct {
128 struct devfreq *devfreq;
129 u64 busy_cycles;
130 ktime_t time;
131 } devfreq;
Rob Clark7198e6b2013-07-19 12:59:32 -0400132};
133
Jordan Crousef97deca2017-10-20 11:06:57 -0600134/* It turns out that all targets use the same ringbuffer size */
135#define MSM_GPU_RINGBUFFER_SZ SZ_32K
Jordan Crouse4d87fc32017-10-20 11:07:00 -0600136#define MSM_GPU_RINGBUFFER_BLKSIZE 32
137
138#define MSM_GPU_RB_CNTL_DEFAULT \
139 (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
140 AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
Jordan Crousef97deca2017-10-20 11:06:57 -0600141
Rob Clark37d77c32014-01-11 16:25:08 -0500142static inline bool msm_gpu_active(struct msm_gpu *gpu)
143{
Jordan Crousef97deca2017-10-20 11:06:57 -0600144 int i;
145
146 for (i = 0; i < gpu->nr_rings; i++) {
147 struct msm_ringbuffer *ring = gpu->rb[i];
148
149 if (ring->seqno > ring->memptrs->fence)
150 return true;
151 }
152
153 return false;
Rob Clark37d77c32014-01-11 16:25:08 -0500154}
155
Rob Clark70c70f02014-05-30 14:49:43 -0400156/* Perf-Counters:
157 * The select_reg and select_val are just there for the benefit of the child
158 * class that actually enables the perf counter.. but msm_gpu base class
159 * will handle sampling/displaying the counters.
160 */
161
162struct msm_gpu_perfcntr {
163 uint32_t select_reg;
164 uint32_t sample_reg;
165 uint32_t select_val;
166 const char *name;
167};
168
Jordan Crousef7de1542017-10-20 11:06:55 -0600169struct msm_gpu_submitqueue {
170 int id;
171 u32 flags;
172 u32 prio;
173 int faults;
174 struct list_head node;
175 struct kref ref;
176};
177
Rob Clark7198e6b2013-07-19 12:59:32 -0400178static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
179{
180 msm_writel(data, gpu->mmio + (reg << 2));
181}
182
183static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
184{
185 return msm_readl(gpu->mmio + (reg << 2));
186}
187
Jordan Crouseae53a822016-11-28 12:28:28 -0700188static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
189{
190 uint32_t val = gpu_read(gpu, reg);
191
192 val &= ~mask;
193 gpu_write(gpu, reg, val | or);
194}
195
196static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
197{
198 u64 val;
199
200 /*
201 * Why not a readq here? Two reasons: 1) many of the LO registers are
202 * not quad word aligned and 2) the GPU hardware designers have a bit
203 * of a history of putting registers where they fit, especially in
204 * spins. The longer a GPU family goes the higher the chance that
205 * we'll get burned. We could do a series of validity checks if we
206 * wanted to, but really is a readq() that much better? Nah.
207 */
208
209 /*
210 * For some lo/hi registers (like perfcounters), the hi value is latched
211 * when the lo is read, so make sure to read the lo first to trigger
212 * that
213 */
214 val = (u64) msm_readl(gpu->mmio + (lo << 2));
215 val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
216
217 return val;
218}
219
220static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
221{
222 /* Why not a writeq here? Read the screed above */
223 msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
224 msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
225}
226
Rob Clark7198e6b2013-07-19 12:59:32 -0400227int msm_gpu_pm_suspend(struct msm_gpu *gpu);
228int msm_gpu_pm_resume(struct msm_gpu *gpu);
229
Rob Clarkeeb75472017-02-10 15:36:33 -0500230int msm_gpu_hw_init(struct msm_gpu *gpu);
231
Rob Clark70c70f02014-05-30 14:49:43 -0400232void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
233void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
234int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
235 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
236
Rob Clark7198e6b2013-07-19 12:59:32 -0400237void msm_gpu_retire(struct msm_gpu *gpu);
Rob Clarkf44d32c2016-06-16 16:37:38 -0400238void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -0400239 struct msm_file_private *ctx);
240
241int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
242 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
Jordan Crouse5770fc72017-05-08 14:35:03 -0600243 const char *name, struct msm_gpu_config *config);
244
Rob Clark7198e6b2013-07-19 12:59:32 -0400245void msm_gpu_cleanup(struct msm_gpu *gpu);
246
Rob Clarke2550b72014-09-05 13:30:27 -0400247struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
Rob Clarkbfd28b12014-09-05 13:06:37 -0400248void __init adreno_register(void);
249void __exit adreno_unregister(void);
Rob Clark7198e6b2013-07-19 12:59:32 -0400250
Jordan Crousef7de1542017-10-20 11:06:55 -0600251static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
252{
253 if (queue)
254 kref_put(&queue->ref, msm_submitqueue_destroy);
255}
256
Rob Clark7198e6b2013-07-19 12:59:32 -0400257#endif /* __MSM_GPU_H__ */