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Rob Clark7198e6b2013-07-19 12:59:32 -04001/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef __MSM_GPU_H__
19#define __MSM_GPU_H__
20
21#include <linux/clk.h>
Jordan Crousefcf9d0b2019-02-12 11:52:38 +020022#include <linux/interconnect.h>
Rob Clark7198e6b2013-07-19 12:59:32 -040023#include <linux/regulator/consumer.h>
24
25#include "msm_drv.h"
Rob Clarkca762a82016-03-15 17:22:13 -040026#include "msm_fence.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040027#include "msm_ringbuffer.h"
28
29struct msm_gem_submit;
Rob Clark70c70f02014-05-30 14:49:43 -040030struct msm_gpu_perfcntr;
Jordan Crousee00e4732018-07-24 10:33:24 -060031struct msm_gpu_state;
Rob Clark7198e6b2013-07-19 12:59:32 -040032
Jordan Crouse5770fc72017-05-08 14:35:03 -060033struct msm_gpu_config {
34 const char *ioname;
Jordan Crouse5770fc72017-05-08 14:35:03 -060035 uint64_t va_start;
36 uint64_t va_end;
Jordan Crousef97deca2017-10-20 11:06:57 -060037 unsigned int nr_rings;
Jordan Crouse5770fc72017-05-08 14:35:03 -060038};
39
Rob Clark7198e6b2013-07-19 12:59:32 -040040/* So far, with hardware that I've seen to date, we can have:
41 * + zero, one, or two z180 2d cores
42 * + a3xx or a2xx 3d core, which share a common CP (the firmware
43 * for the CP seems to implement some different PM4 packet types
44 * but the basics of cmdstream submission are the same)
45 *
46 * Which means that the eventual complete "class" hierarchy, once
47 * support for all past and present hw is in place, becomes:
48 * + msm_gpu
49 * + adreno_gpu
50 * + a3xx_gpu
51 * + a2xx_gpu
52 * + z180_gpu
53 */
54struct msm_gpu_funcs {
55 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
56 int (*hw_init)(struct msm_gpu *gpu);
57 int (*pm_suspend)(struct msm_gpu *gpu);
58 int (*pm_resume)(struct msm_gpu *gpu);
Rob Clark1193c3b2016-05-03 09:46:49 -040059 void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -040060 struct msm_file_private *ctx);
Jordan Crousef97deca2017-10-20 11:06:57 -060061 void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040062 irqreturn_t (*irq)(struct msm_gpu *irq);
Jordan Crousef97deca2017-10-20 11:06:57 -060063 struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu);
Rob Clarkbd6f82d2013-08-24 14:20:38 -040064 void (*recover)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040065 void (*destroy)(struct msm_gpu *gpu);
Arnd Bergmannc878a622018-08-13 23:23:44 +020066#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
Rob Clark7198e6b2013-07-19 12:59:32 -040067 /* show GPU status in debugfs: */
Jordan Crouse4f776f42018-07-24 10:33:25 -060068 void (*show)(struct msm_gpu *gpu, struct msm_gpu_state *state,
Jordan Crousec0fec7f2018-07-24 10:33:27 -060069 struct drm_printer *p);
Rob Clark331dc0b2017-12-13 15:12:56 -050070 /* for generation specific debugfs: */
71 int (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor);
Rob Clark7198e6b2013-07-19 12:59:32 -040072#endif
Sharat Masettyde0a3d092018-10-04 15:11:42 +053073 unsigned long (*gpu_busy)(struct msm_gpu *gpu);
Jordan Crousee00e4732018-07-24 10:33:24 -060074 struct msm_gpu_state *(*gpu_state_get)(struct msm_gpu *gpu);
Jordan Crousec0fec7f2018-07-24 10:33:27 -060075 int (*gpu_state_put)(struct msm_gpu_state *state);
Sharat Masettyde0a3d092018-10-04 15:11:42 +053076 unsigned long (*gpu_get_freq)(struct msm_gpu *gpu);
77 void (*gpu_set_freq)(struct msm_gpu *gpu, unsigned long freq);
Rob Clark7198e6b2013-07-19 12:59:32 -040078};
79
80struct msm_gpu {
81 const char *name;
82 struct drm_device *dev;
Rob Clarkeeb75472017-02-10 15:36:33 -050083 struct platform_device *pdev;
Rob Clark7198e6b2013-07-19 12:59:32 -040084 const struct msm_gpu_funcs *funcs;
85
Rob Clark70c70f02014-05-30 14:49:43 -040086 /* performance counters (hw & sw): */
87 spinlock_t perf_lock;
88 bool perfcntr_active;
89 struct {
90 bool active;
91 ktime_t time;
92 } last_sample;
93 uint32_t totaltime, activetime; /* sw counters */
94 uint32_t last_cntrs[5]; /* hw counters */
95 const struct msm_gpu_perfcntr *perfcntrs;
96 uint32_t num_perfcntrs;
97
Jordan Crousef97deca2017-10-20 11:06:57 -060098 struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS];
99 int nr_rings;
Rob Clark7198e6b2013-07-19 12:59:32 -0400100
101 /* list of GEM active objects: */
102 struct list_head active_list;
103
Rob Clarkeeb75472017-02-10 15:36:33 -0500104 /* does gpu need hw_init? */
105 bool needs_hw_init;
Rob Clark37d77c32014-01-11 16:25:08 -0500106
Rob Clark7198e6b2013-07-19 12:59:32 -0400107 /* worker for handling active-list retiring: */
108 struct work_struct retire_work;
109
110 void __iomem *mmio;
111 int irq;
112
Rob Clark667ce332016-09-28 19:58:32 -0400113 struct msm_gem_address_space *aspace;
Rob Clark7198e6b2013-07-19 12:59:32 -0400114
115 /* Power Control: */
116 struct regulator *gpu_reg, *gpu_cx;
Jordan Crouse8e54eea2018-08-06 11:33:21 -0600117 struct clk_bulk_data *grp_clks;
Jordan Crouse98db8032017-03-07 10:02:56 -0700118 int nr_clocks;
119 struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
Jordan Crouse1babd702017-11-21 12:40:53 -0700120 uint32_t fast_rate;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400121
Jordan Crousefcf9d0b2019-02-12 11:52:38 +0200122 struct icc_path *icc_path;
123
Rob Clark37d77c32014-01-11 16:25:08 -0500124 /* Hang and Inactivity Detection:
125 */
126#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
Rob Clarkeeb75472017-02-10 15:36:33 -0500127
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400128#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
129#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
130 struct timer_list hangcheck_timer;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400131 struct work_struct recover_work;
Rob Clark1a370be2015-06-07 13:46:04 -0400132
Jordan Crousecd414f32017-10-20 11:06:56 -0600133 struct drm_gem_object *memptrs_bo;
Jordan Crousef91c14a2018-01-10 10:41:54 -0700134
135 struct {
136 struct devfreq *devfreq;
137 u64 busy_cycles;
138 ktime_t time;
139 } devfreq;
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600140
141 struct msm_gpu_state *crashstate;
Rob Clark7198e6b2013-07-19 12:59:32 -0400142};
143
Jordan Crousef97deca2017-10-20 11:06:57 -0600144/* It turns out that all targets use the same ringbuffer size */
145#define MSM_GPU_RINGBUFFER_SZ SZ_32K
Jordan Crouse4d87fc32017-10-20 11:07:00 -0600146#define MSM_GPU_RINGBUFFER_BLKSIZE 32
147
148#define MSM_GPU_RB_CNTL_DEFAULT \
149 (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
150 AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
Jordan Crousef97deca2017-10-20 11:06:57 -0600151
Rob Clark37d77c32014-01-11 16:25:08 -0500152static inline bool msm_gpu_active(struct msm_gpu *gpu)
153{
Jordan Crousef97deca2017-10-20 11:06:57 -0600154 int i;
155
156 for (i = 0; i < gpu->nr_rings; i++) {
157 struct msm_ringbuffer *ring = gpu->rb[i];
158
159 if (ring->seqno > ring->memptrs->fence)
160 return true;
161 }
162
163 return false;
Rob Clark37d77c32014-01-11 16:25:08 -0500164}
165
Rob Clark70c70f02014-05-30 14:49:43 -0400166/* Perf-Counters:
167 * The select_reg and select_val are just there for the benefit of the child
168 * class that actually enables the perf counter.. but msm_gpu base class
169 * will handle sampling/displaying the counters.
170 */
171
172struct msm_gpu_perfcntr {
173 uint32_t select_reg;
174 uint32_t sample_reg;
175 uint32_t select_val;
176 const char *name;
177};
178
Jordan Crousef7de1542017-10-20 11:06:55 -0600179struct msm_gpu_submitqueue {
180 int id;
181 u32 flags;
182 u32 prio;
183 int faults;
184 struct list_head node;
185 struct kref ref;
186};
187
Jordan Crousecdb95932018-07-24 10:33:31 -0600188struct msm_gpu_state_bo {
189 u64 iova;
190 size_t size;
191 void *data;
Sharat Masetty1df42892018-11-01 20:16:45 +0530192 bool encoded;
Jordan Crousecdb95932018-07-24 10:33:31 -0600193};
194
Jordan Crousee00e4732018-07-24 10:33:24 -0600195struct msm_gpu_state {
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600196 struct kref ref;
Arnd Bergmann3530a172018-07-26 14:39:25 +0200197 struct timespec64 time;
Jordan Crousee00e4732018-07-24 10:33:24 -0600198
199 struct {
200 u64 iova;
201 u32 fence;
202 u32 seqno;
203 u32 rptr;
204 u32 wptr;
Jordan Crouse43a56682018-07-24 10:33:29 -0600205 void *data;
206 int data_size;
Sharat Masetty1df42892018-11-01 20:16:45 +0530207 bool encoded;
Jordan Crousee00e4732018-07-24 10:33:24 -0600208 } ring[MSM_GPU_MAX_RINGS];
209
210 int nr_registers;
211 u32 *registers;
212
213 u32 rbbm_status;
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600214
215 char *comm;
216 char *cmd;
Jordan Crousecdb95932018-07-24 10:33:31 -0600217
218 int nr_bos;
219 struct msm_gpu_state_bo *bos;
Jordan Crousee00e4732018-07-24 10:33:24 -0600220};
221
Rob Clark7198e6b2013-07-19 12:59:32 -0400222static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
223{
224 msm_writel(data, gpu->mmio + (reg << 2));
225}
226
227static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
228{
229 return msm_readl(gpu->mmio + (reg << 2));
230}
231
Jordan Crouseae53a822016-11-28 12:28:28 -0700232static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
233{
234 uint32_t val = gpu_read(gpu, reg);
235
236 val &= ~mask;
237 gpu_write(gpu, reg, val | or);
238}
239
240static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
241{
242 u64 val;
243
244 /*
245 * Why not a readq here? Two reasons: 1) many of the LO registers are
246 * not quad word aligned and 2) the GPU hardware designers have a bit
247 * of a history of putting registers where they fit, especially in
248 * spins. The longer a GPU family goes the higher the chance that
249 * we'll get burned. We could do a series of validity checks if we
250 * wanted to, but really is a readq() that much better? Nah.
251 */
252
253 /*
254 * For some lo/hi registers (like perfcounters), the hi value is latched
255 * when the lo is read, so make sure to read the lo first to trigger
256 * that
257 */
258 val = (u64) msm_readl(gpu->mmio + (lo << 2));
259 val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
260
261 return val;
262}
263
264static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
265{
266 /* Why not a writeq here? Read the screed above */
267 msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
268 msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
269}
270
Rob Clark7198e6b2013-07-19 12:59:32 -0400271int msm_gpu_pm_suspend(struct msm_gpu *gpu);
272int msm_gpu_pm_resume(struct msm_gpu *gpu);
Sharat Masettyde0a3d092018-10-04 15:11:42 +0530273void msm_gpu_resume_devfreq(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -0400274
Rob Clarkeeb75472017-02-10 15:36:33 -0500275int msm_gpu_hw_init(struct msm_gpu *gpu);
276
Rob Clark70c70f02014-05-30 14:49:43 -0400277void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
278void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
279int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
280 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
281
Rob Clark7198e6b2013-07-19 12:59:32 -0400282void msm_gpu_retire(struct msm_gpu *gpu);
Rob Clarkf44d32c2016-06-16 16:37:38 -0400283void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -0400284 struct msm_file_private *ctx);
285
286int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
287 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
Jordan Crouse5770fc72017-05-08 14:35:03 -0600288 const char *name, struct msm_gpu_config *config);
289
Rob Clark7198e6b2013-07-19 12:59:32 -0400290void msm_gpu_cleanup(struct msm_gpu *gpu);
291
Rob Clarke2550b72014-09-05 13:30:27 -0400292struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
Rob Clarkbfd28b12014-09-05 13:06:37 -0400293void __init adreno_register(void);
294void __exit adreno_unregister(void);
Rob Clark7198e6b2013-07-19 12:59:32 -0400295
Jordan Crousef7de1542017-10-20 11:06:55 -0600296static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
297{
298 if (queue)
299 kref_put(&queue->ref, msm_submitqueue_destroy);
300}
301
Jordan Crousec0fec7f2018-07-24 10:33:27 -0600302static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu)
303{
304 struct msm_gpu_state *state = NULL;
305
306 mutex_lock(&gpu->dev->struct_mutex);
307
308 if (gpu->crashstate) {
309 kref_get(&gpu->crashstate->ref);
310 state = gpu->crashstate;
311 }
312
313 mutex_unlock(&gpu->dev->struct_mutex);
314
315 return state;
316}
317
318static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu)
319{
320 mutex_lock(&gpu->dev->struct_mutex);
321
322 if (gpu->crashstate) {
323 if (gpu->funcs->gpu_state_put(gpu->crashstate))
324 gpu->crashstate = NULL;
325 }
326
327 mutex_unlock(&gpu->dev->struct_mutex);
328}
329
Rob Clark7198e6b2013-07-19 12:59:32 -0400330#endif /* __MSM_GPU_H__ */