Dan Stoza | ec46008 | 2018-12-17 15:35:09 -0800 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2019 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | //#define LOG_NDEBUG 0 |
| 18 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| 19 | #undef LOG_TAG |
| 20 | #define LOG_TAG "RegionSamplingThread" |
| 21 | |
| 22 | #include "RegionSamplingThread.h" |
| 23 | |
| 24 | #include <gui/IRegionSamplingListener.h> |
| 25 | #include <utils/Trace.h> |
| 26 | |
| 27 | #include "DisplayDevice.h" |
| 28 | #include "Layer.h" |
| 29 | #include "SurfaceFlinger.h" |
| 30 | |
| 31 | namespace android { |
| 32 | |
| 33 | template <typename T> |
| 34 | struct SpHash { |
| 35 | size_t operator()(const sp<T>& p) const { return std::hash<T*>()(p.get()); } |
| 36 | }; |
| 37 | |
| 38 | RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger) : mFlinger(flinger) { |
| 39 | std::lock_guard threadLock(mThreadMutex); |
| 40 | mThread = std::thread([this]() { threadMain(); }); |
| 41 | pthread_setname_np(mThread.native_handle(), "RegionSamplingThread"); |
| 42 | } |
| 43 | |
| 44 | RegionSamplingThread::~RegionSamplingThread() { |
| 45 | { |
| 46 | std::lock_guard lock(mMutex); |
| 47 | mRunning = false; |
| 48 | mCondition.notify_one(); |
| 49 | } |
| 50 | |
| 51 | std::lock_guard threadLock(mThreadMutex); |
| 52 | if (mThread.joinable()) { |
| 53 | mThread.join(); |
| 54 | } |
| 55 | } |
| 56 | |
| 57 | void RegionSamplingThread::addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle, |
| 58 | const sp<IRegionSamplingListener>& listener) { |
| 59 | wp<Layer> stopLayer = stopLayerHandle != nullptr |
| 60 | ? static_cast<Layer::Handle*>(stopLayerHandle.get())->owner |
| 61 | : nullptr; |
| 62 | |
| 63 | sp<IBinder> asBinder = IInterface::asBinder(listener); |
| 64 | asBinder->linkToDeath(this); |
| 65 | std::lock_guard lock(mMutex); |
| 66 | mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayer, listener}); |
| 67 | } |
| 68 | |
| 69 | void RegionSamplingThread::removeListener(const sp<IRegionSamplingListener>& listener) { |
| 70 | std::lock_guard lock(mMutex); |
| 71 | mDescriptors.erase(wp<IBinder>(IInterface::asBinder(listener))); |
| 72 | } |
| 73 | |
| 74 | void RegionSamplingThread::sampleNow() { |
| 75 | std::lock_guard lock(mMutex); |
| 76 | mSampleRequested = true; |
| 77 | mCondition.notify_one(); |
| 78 | } |
| 79 | |
| 80 | void RegionSamplingThread::binderDied(const wp<IBinder>& who) { |
| 81 | std::lock_guard lock(mMutex); |
| 82 | mDescriptors.erase(who); |
| 83 | } |
| 84 | |
| 85 | namespace { |
| 86 | // Using Rec. 709 primaries |
| 87 | float getLuma(float r, float g, float b) { |
| 88 | constexpr auto rec709_red_primary = 0.2126f; |
| 89 | constexpr auto rec709_green_primary = 0.7152f; |
| 90 | constexpr auto rec709_blue_primary = 0.0722f; |
| 91 | return rec709_red_primary * r + rec709_green_primary * g + rec709_blue_primary * b; |
| 92 | } |
| 93 | |
| 94 | float sampleArea(const uint32_t* data, int32_t stride, const Rect& area) { |
| 95 | std::array<int32_t, 256> brightnessBuckets = {}; |
| 96 | const int32_t majoritySampleNum = area.getWidth() * area.getHeight() / 2; |
| 97 | |
| 98 | for (int32_t row = area.top; row < area.bottom; ++row) { |
| 99 | const uint32_t* rowBase = data + row * stride; |
| 100 | for (int32_t column = area.left; column < area.right; ++column) { |
| 101 | uint32_t pixel = rowBase[column]; |
| 102 | const float r = (pixel & 0xFF) / 255.0f; |
| 103 | const float g = ((pixel >> 8) & 0xFF) / 255.0f; |
| 104 | const float b = ((pixel >> 16) & 0xFF) / 255.0f; |
| 105 | const uint8_t luma = std::round(getLuma(r, g, b) * 255.0f); |
| 106 | ++brightnessBuckets[luma]; |
| 107 | if (brightnessBuckets[luma] > majoritySampleNum) return luma / 255.0f; |
| 108 | } |
| 109 | } |
| 110 | |
| 111 | int32_t accumulated = 0; |
| 112 | size_t bucket = 0; |
| 113 | while (bucket++ < brightnessBuckets.size()) { |
| 114 | accumulated += brightnessBuckets[bucket]; |
| 115 | if (accumulated > majoritySampleNum) break; |
| 116 | } |
| 117 | |
| 118 | return bucket / 255.0f; |
| 119 | } |
| 120 | } // anonymous namespace |
| 121 | |
| 122 | std::vector<float> sampleBuffer(const sp<GraphicBuffer>& buffer, const Point& leftTop, |
| 123 | const std::vector<RegionSamplingThread::Descriptor>& descriptors) { |
| 124 | void* data_raw = nullptr; |
| 125 | buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, &data_raw); |
| 126 | std::shared_ptr<uint32_t> data(reinterpret_cast<uint32_t*>(data_raw), |
| 127 | [&buffer](auto) { buffer->unlock(); }); |
| 128 | if (!data) return {}; |
| 129 | |
| 130 | const int32_t stride = buffer->getStride(); |
| 131 | std::vector<float> lumas(descriptors.size()); |
| 132 | std::transform(descriptors.begin(), descriptors.end(), lumas.begin(), |
| 133 | [&](auto const& descriptor) { |
| 134 | return sampleArea(data.get(), stride, descriptor.area - leftTop); |
| 135 | }); |
| 136 | return lumas; |
| 137 | } |
| 138 | |
| 139 | void RegionSamplingThread::captureSample() { |
| 140 | ATRACE_CALL(); |
| 141 | |
| 142 | if (mDescriptors.empty()) { |
| 143 | return; |
| 144 | } |
| 145 | |
| 146 | std::vector<RegionSamplingThread::Descriptor> descriptors; |
| 147 | Region sampleRegion; |
| 148 | for (const auto& [listener, descriptor] : mDescriptors) { |
| 149 | sampleRegion.orSelf(descriptor.area); |
| 150 | descriptors.emplace_back(descriptor); |
| 151 | } |
| 152 | |
| 153 | Rect sampledArea = sampleRegion.bounds(); |
| 154 | |
| 155 | sp<const DisplayDevice> device = mFlinger.getDefaultDisplayDevice(); |
| 156 | DisplayRenderArea renderArea(device, sampledArea, sampledArea.getWidth(), |
| 157 | sampledArea.getHeight(), ui::Dataspace::V0_SRGB, |
| 158 | ui::Transform::ROT_0); |
| 159 | |
| 160 | std::unordered_set<sp<IRegionSamplingListener>, SpHash<IRegionSamplingListener>> listeners; |
| 161 | |
| 162 | auto traverseLayers = [&](const LayerVector::Visitor& visitor) { |
| 163 | bool stopLayerFound = false; |
| 164 | auto filterVisitor = [&](Layer* layer) { |
| 165 | // We don't want to capture any layers beyond the stop layer |
| 166 | if (stopLayerFound) return; |
| 167 | |
| 168 | // Likewise if we just found a stop layer, set the flag and abort |
| 169 | for (const auto& [area, stopLayer, listener] : descriptors) { |
| 170 | if (layer == stopLayer.promote().get()) { |
| 171 | stopLayerFound = true; |
| 172 | return; |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | // Compute the layer's position on the screen |
| 177 | Rect bounds = Rect(layer->getBounds()); |
| 178 | ui::Transform transform = layer->getTransform(); |
| 179 | constexpr bool roundOutwards = true; |
| 180 | Rect transformed = transform.transform(bounds, roundOutwards); |
| 181 | |
| 182 | // If this layer doesn't intersect with the larger sampledArea, skip capturing it |
| 183 | Rect ignore; |
| 184 | if (!transformed.intersect(sampledArea, &ignore)) return; |
| 185 | |
| 186 | // If the layer doesn't intersect a sampling area, skip capturing it |
| 187 | bool intersectsAnyArea = false; |
| 188 | for (const auto& [area, stopLayer, listener] : descriptors) { |
| 189 | if (transformed.intersect(area, &ignore)) { |
| 190 | intersectsAnyArea = true; |
| 191 | listeners.insert(listener); |
| 192 | } |
| 193 | } |
| 194 | if (!intersectsAnyArea) return; |
| 195 | |
| 196 | ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getName().string(), bounds.left, |
| 197 | bounds.top, bounds.right, bounds.bottom); |
| 198 | visitor(layer); |
| 199 | }; |
| 200 | mFlinger.traverseLayersInDisplay(device, filterVisitor); |
| 201 | }; |
| 202 | |
| 203 | const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER; |
| 204 | sp<GraphicBuffer> buffer = |
| 205 | new GraphicBuffer(sampledArea.getWidth(), sampledArea.getHeight(), |
| 206 | PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread"); |
| 207 | |
| 208 | // When calling into SF, we post a message into the SF message queue (so the |
| 209 | // screen capture runs on the main thread). This message blocks until the |
| 210 | // screenshot is actually captured, but before the capture occurs, the main |
| 211 | // thread may perform a normal refresh cycle. At the end of this cycle, it |
| 212 | // can request another sample (because layers changed), which triggers a |
| 213 | // call into sampleNow. When sampleNow attempts to grab the mutex, we can |
| 214 | // deadlock. |
| 215 | // |
| 216 | // To avoid this, we drop the mutex while we call into SF. |
| 217 | mMutex.unlock(); |
| 218 | mFlinger.captureScreenCore(renderArea, traverseLayers, buffer, false); |
| 219 | mMutex.lock(); |
| 220 | |
| 221 | std::vector<Descriptor> activeDescriptors; |
| 222 | for (const auto& descriptor : descriptors) { |
| 223 | if (listeners.count(descriptor.listener) != 0) { |
| 224 | activeDescriptors.emplace_back(descriptor); |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | ALOGV("Sampling %zu descriptors", activeDescriptors.size()); |
| 229 | std::vector<float> lumas = sampleBuffer(buffer, sampledArea.leftTop(), activeDescriptors); |
| 230 | |
| 231 | if (lumas.size() != activeDescriptors.size()) { |
| 232 | return; |
| 233 | } |
| 234 | |
| 235 | for (size_t d = 0; d < activeDescriptors.size(); ++d) { |
| 236 | activeDescriptors[d].listener->onSampleCollected(lumas[d]); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | void RegionSamplingThread::threadMain() { |
| 241 | std::lock_guard lock(mMutex); |
| 242 | while (mRunning) { |
| 243 | if (mSampleRequested) { |
| 244 | mSampleRequested = false; |
| 245 | captureSample(); |
| 246 | } |
| 247 | mCondition.wait(mMutex, |
| 248 | [this]() REQUIRES(mMutex) { return mSampleRequested || !mRunning; }); |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | } // namespace android |