| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 0 |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| #undef LOG_TAG |
| #define LOG_TAG "RegionSamplingThread" |
| |
| #include "RegionSamplingThread.h" |
| |
| #include <gui/IRegionSamplingListener.h> |
| #include <utils/Trace.h> |
| |
| #include "DisplayDevice.h" |
| #include "Layer.h" |
| #include "SurfaceFlinger.h" |
| |
| namespace android { |
| |
| template <typename T> |
| struct SpHash { |
| size_t operator()(const sp<T>& p) const { return std::hash<T*>()(p.get()); } |
| }; |
| |
| RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger) : mFlinger(flinger) { |
| std::lock_guard threadLock(mThreadMutex); |
| mThread = std::thread([this]() { threadMain(); }); |
| pthread_setname_np(mThread.native_handle(), "RegionSamplingThread"); |
| } |
| |
| RegionSamplingThread::~RegionSamplingThread() { |
| { |
| std::lock_guard lock(mMutex); |
| mRunning = false; |
| mCondition.notify_one(); |
| } |
| |
| std::lock_guard threadLock(mThreadMutex); |
| if (mThread.joinable()) { |
| mThread.join(); |
| } |
| } |
| |
| void RegionSamplingThread::addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle, |
| const sp<IRegionSamplingListener>& listener) { |
| wp<Layer> stopLayer = stopLayerHandle != nullptr |
| ? static_cast<Layer::Handle*>(stopLayerHandle.get())->owner |
| : nullptr; |
| |
| sp<IBinder> asBinder = IInterface::asBinder(listener); |
| asBinder->linkToDeath(this); |
| std::lock_guard lock(mMutex); |
| mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayer, listener}); |
| } |
| |
| void RegionSamplingThread::removeListener(const sp<IRegionSamplingListener>& listener) { |
| std::lock_guard lock(mMutex); |
| mDescriptors.erase(wp<IBinder>(IInterface::asBinder(listener))); |
| } |
| |
| void RegionSamplingThread::sampleNow() { |
| std::lock_guard lock(mMutex); |
| mSampleRequested = true; |
| mCondition.notify_one(); |
| } |
| |
| void RegionSamplingThread::binderDied(const wp<IBinder>& who) { |
| std::lock_guard lock(mMutex); |
| mDescriptors.erase(who); |
| } |
| |
| namespace { |
| // Using Rec. 709 primaries |
| float getLuma(float r, float g, float b) { |
| constexpr auto rec709_red_primary = 0.2126f; |
| constexpr auto rec709_green_primary = 0.7152f; |
| constexpr auto rec709_blue_primary = 0.0722f; |
| return rec709_red_primary * r + rec709_green_primary * g + rec709_blue_primary * b; |
| } |
| |
| float sampleArea(const uint32_t* data, int32_t stride, const Rect& area) { |
| std::array<int32_t, 256> brightnessBuckets = {}; |
| const int32_t majoritySampleNum = area.getWidth() * area.getHeight() / 2; |
| |
| for (int32_t row = area.top; row < area.bottom; ++row) { |
| const uint32_t* rowBase = data + row * stride; |
| for (int32_t column = area.left; column < area.right; ++column) { |
| uint32_t pixel = rowBase[column]; |
| const float r = (pixel & 0xFF) / 255.0f; |
| const float g = ((pixel >> 8) & 0xFF) / 255.0f; |
| const float b = ((pixel >> 16) & 0xFF) / 255.0f; |
| const uint8_t luma = std::round(getLuma(r, g, b) * 255.0f); |
| ++brightnessBuckets[luma]; |
| if (brightnessBuckets[luma] > majoritySampleNum) return luma / 255.0f; |
| } |
| } |
| |
| int32_t accumulated = 0; |
| size_t bucket = 0; |
| while (bucket++ < brightnessBuckets.size()) { |
| accumulated += brightnessBuckets[bucket]; |
| if (accumulated > majoritySampleNum) break; |
| } |
| |
| return bucket / 255.0f; |
| } |
| } // anonymous namespace |
| |
| std::vector<float> sampleBuffer(const sp<GraphicBuffer>& buffer, const Point& leftTop, |
| const std::vector<RegionSamplingThread::Descriptor>& descriptors) { |
| void* data_raw = nullptr; |
| buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, &data_raw); |
| std::shared_ptr<uint32_t> data(reinterpret_cast<uint32_t*>(data_raw), |
| [&buffer](auto) { buffer->unlock(); }); |
| if (!data) return {}; |
| |
| const int32_t stride = buffer->getStride(); |
| std::vector<float> lumas(descriptors.size()); |
| std::transform(descriptors.begin(), descriptors.end(), lumas.begin(), |
| [&](auto const& descriptor) { |
| return sampleArea(data.get(), stride, descriptor.area - leftTop); |
| }); |
| return lumas; |
| } |
| |
| void RegionSamplingThread::captureSample() { |
| ATRACE_CALL(); |
| |
| if (mDescriptors.empty()) { |
| return; |
| } |
| |
| std::vector<RegionSamplingThread::Descriptor> descriptors; |
| Region sampleRegion; |
| for (const auto& [listener, descriptor] : mDescriptors) { |
| sampleRegion.orSelf(descriptor.area); |
| descriptors.emplace_back(descriptor); |
| } |
| |
| Rect sampledArea = sampleRegion.bounds(); |
| |
| sp<const DisplayDevice> device = mFlinger.getDefaultDisplayDevice(); |
| DisplayRenderArea renderArea(device, sampledArea, sampledArea.getWidth(), |
| sampledArea.getHeight(), ui::Dataspace::V0_SRGB, |
| ui::Transform::ROT_0); |
| |
| std::unordered_set<sp<IRegionSamplingListener>, SpHash<IRegionSamplingListener>> listeners; |
| |
| auto traverseLayers = [&](const LayerVector::Visitor& visitor) { |
| bool stopLayerFound = false; |
| auto filterVisitor = [&](Layer* layer) { |
| // We don't want to capture any layers beyond the stop layer |
| if (stopLayerFound) return; |
| |
| // Likewise if we just found a stop layer, set the flag and abort |
| for (const auto& [area, stopLayer, listener] : descriptors) { |
| if (layer == stopLayer.promote().get()) { |
| stopLayerFound = true; |
| return; |
| } |
| } |
| |
| // Compute the layer's position on the screen |
| Rect bounds = Rect(layer->getBounds()); |
| ui::Transform transform = layer->getTransform(); |
| constexpr bool roundOutwards = true; |
| Rect transformed = transform.transform(bounds, roundOutwards); |
| |
| // If this layer doesn't intersect with the larger sampledArea, skip capturing it |
| Rect ignore; |
| if (!transformed.intersect(sampledArea, &ignore)) return; |
| |
| // If the layer doesn't intersect a sampling area, skip capturing it |
| bool intersectsAnyArea = false; |
| for (const auto& [area, stopLayer, listener] : descriptors) { |
| if (transformed.intersect(area, &ignore)) { |
| intersectsAnyArea = true; |
| listeners.insert(listener); |
| } |
| } |
| if (!intersectsAnyArea) return; |
| |
| ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getName().string(), bounds.left, |
| bounds.top, bounds.right, bounds.bottom); |
| visitor(layer); |
| }; |
| mFlinger.traverseLayersInDisplay(device, filterVisitor); |
| }; |
| |
| const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER; |
| sp<GraphicBuffer> buffer = |
| new GraphicBuffer(sampledArea.getWidth(), sampledArea.getHeight(), |
| PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread"); |
| |
| // When calling into SF, we post a message into the SF message queue (so the |
| // screen capture runs on the main thread). This message blocks until the |
| // screenshot is actually captured, but before the capture occurs, the main |
| // thread may perform a normal refresh cycle. At the end of this cycle, it |
| // can request another sample (because layers changed), which triggers a |
| // call into sampleNow. When sampleNow attempts to grab the mutex, we can |
| // deadlock. |
| // |
| // To avoid this, we drop the mutex while we call into SF. |
| mMutex.unlock(); |
| mFlinger.captureScreenCore(renderArea, traverseLayers, buffer, false); |
| mMutex.lock(); |
| |
| std::vector<Descriptor> activeDescriptors; |
| for (const auto& descriptor : descriptors) { |
| if (listeners.count(descriptor.listener) != 0) { |
| activeDescriptors.emplace_back(descriptor); |
| } |
| } |
| |
| ALOGV("Sampling %zu descriptors", activeDescriptors.size()); |
| std::vector<float> lumas = sampleBuffer(buffer, sampledArea.leftTop(), activeDescriptors); |
| |
| if (lumas.size() != activeDescriptors.size()) { |
| return; |
| } |
| |
| for (size_t d = 0; d < activeDescriptors.size(); ++d) { |
| activeDescriptors[d].listener->onSampleCollected(lumas[d]); |
| } |
| } |
| |
| void RegionSamplingThread::threadMain() { |
| std::lock_guard lock(mMutex); |
| while (mRunning) { |
| if (mSampleRequested) { |
| mSampleRequested = false; |
| captureSample(); |
| } |
| mCondition.wait(mMutex, |
| [this]() REQUIRES(mMutex) { return mSampleRequested || !mRunning; }); |
| } |
| } |
| |
| } // namespace android |