blob: a47e5be2ff1c14628d5d021fbe8c946446629de3 [file] [log] [blame]
John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "LayerRenderer.h"
24#include "OpenGLRenderer.h"
25#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080026#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "renderstate/RenderState.h"
28#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070029#include "protos/hwui.pb.h"
30
Chris Craikb565df12015-10-05 13:00:52 -070031#if HWUI_NEW_OPS
32#include "BakedOpRenderer.h"
33#include "OpReorderer.h"
34#endif
35
John Recke248bd12015-08-05 13:53:53 -070036#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
John Reckf47a5942014-06-30 16:20:04 -070045#define TRIM_MEMORY_COMPLETE 80
46#define TRIM_MEMORY_UI_HIDDEN 20
47
John Recke248bd12015-08-05 13:53:53 -070048#define ENABLE_RENDERNODE_SERIALIZATION false
49
John Reck149173d2015-08-10 09:52:29 -070050#define LOG_FRAMETIME_MMA 0
51
52#if LOG_FRAMETIME_MMA
53static float sBenchMma = 0;
54static int sFrameCount = 0;
55static const float NANOS_PER_MILLIS_F = 1000000.0f;
56#endif
57
John Reck23b797a2014-01-03 18:08:34 -080058namespace android {
59namespace uirenderer {
60namespace renderthread {
61
John Reck119907c2014-08-14 09:02:01 -070062CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
63 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070064 : mRenderThread(thread)
65 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080066 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080067 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070068 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070069 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070070 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070071 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070072 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070073 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080074}
75
76CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070077 destroy();
John Reck443a7142014-09-04 17:40:05 -070078 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080079}
80
John Reck17035b02014-09-03 07:39:53 -070081void CanvasContext::destroy() {
82 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080083 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070084 freePrefetechedLayers();
85 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070086 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080087 if (mCanvas) {
88 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080089 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080090 }
John Reck23b797a2014-01-03 18:08:34 -080091}
92
John Recka5dda642014-05-22 15:43:54 -070093void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080094 ATRACE_CALL();
95
John Recka5dda642014-05-22 15:43:54 -070096 mNativeWindow = window;
97
John Reck23b797a2014-01-03 18:08:34 -080098 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -070099 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800100 mEglSurface = EGL_NO_SURFACE;
101 }
102
103 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700104 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800105 }
106
107 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700108 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
109 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800110 mHaveNewSurface = true;
John Reckdbc9a862014-04-17 20:25:13 -0700111 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700112 } else {
113 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800114 }
John Reck23b797a2014-01-03 18:08:34 -0800115}
116
John Reckf7d9c1d2014-04-09 10:01:03 -0700117void CanvasContext::requireSurface() {
118 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
119 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700120 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800121}
122
John Reck1125d1f2014-10-23 11:02:19 -0700123void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
124 mSwapBehavior = swapBehavior;
125}
126
John Recka5dda642014-05-22 15:43:54 -0700127bool CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800128 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700129#if !HWUI_NEW_OPS
John Reck2cdbc7d2014-09-17 16:06:36 -0700130 if (mCanvas) return false;
John Reck3b202512014-06-23 13:13:08 -0700131 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800132 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700133#endif
John Reck4f02bf42014-01-03 18:09:17 -0800134 return true;
135}
136
John Recka5dda642014-05-22 15:43:54 -0700137void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800138 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700139}
140
John Reck9fb42f02014-12-04 13:51:41 -0800141bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800142 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800143}
144
Chris Craik284b2432014-09-18 16:05:35 -0700145// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700146void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000147 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
John Reck4f02bf42014-01-03 18:09:17 -0800148 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700149 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
150}
151
152void CanvasContext::setLightCenter(const Vector3& lightCenter) {
153 if (!mCanvas) return;
154 mCanvas->setLightCenter(lightCenter);
John Reck4f02bf42014-01-03 18:09:17 -0800155}
156
John Reck63a06672014-05-07 13:45:54 -0700157void CanvasContext::setOpaque(bool opaque) {
158 mOpaque = opaque;
159}
160
John Reck860d1552014-04-11 19:15:05 -0700161void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700162 // TODO: Figure out why this workaround is needed, see b/13913604
163 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700164 EGLint error = 0;
165 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
166 if (error) {
167 setSurface(nullptr);
168 }
John Reck860d1552014-04-11 19:15:05 -0700169}
170
John Reck68bfe0a2014-06-24 15:34:58 -0700171void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
Chris Craikb565df12015-10-05 13:00:52 -0700172#if !HWUI_NEW_OPS
John Reck68bfe0a2014-06-24 15:34:58 -0700173 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700174 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
175 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
176 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800177 }
Chris Craikb565df12015-10-05 13:00:52 -0700178#endif
John Reck19b6bcf2014-02-14 20:03:38 -0800179}
180
John Reckbf3c6022015-06-02 15:55:00 -0700181static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700182 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700183}
184
Skuhneea7a7fb2015-08-28 07:10:31 -0700185void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
186 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700187 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700188
John Reckbf3c6022015-06-02 15:55:00 -0700189 // If the previous frame was dropped we don't need to hold onto it, so
190 // just keep using the previous frame's structure instead
191 if (!wasSkipped(mCurrentFrameInfo)) {
192 mCurrentFrameInfo = &mFrames.next();
193 }
John Reckba6adf62015-02-19 14:36:50 -0800194 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700195 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800196 mCurrentFrameInfo->markSyncStart();
197
John Recke4267ea2014-06-03 15:53:15 -0700198 info.damageAccumulator = &mDamageAccumulator;
John Reck25fbb3f2014-06-12 13:46:45 -0700199 info.renderer = mCanvas;
John Reck00e79c92015-07-21 10:23:59 -0700200
John Reckec845a22014-09-05 15:23:38 -0700201 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700202 for (const sp<RenderNode>& node : mRenderNodes) {
203 // Only the primary target node will be drawn full - all other nodes would get drawn in
204 // real time mode. In case of a window, the primary node is the window content and the other
205 // node(s) are non client / filler nodes.
206 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
207 node->prepareTree(info);
208 }
John Reck119907c2014-08-14 09:02:01 -0700209 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700210
John Reck00e79c92015-07-21 10:23:59 -0700211 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700212
John Reckaa95a882014-11-07 11:02:07 -0800213 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700214 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800215 info.out.canDrawThisFrame = false;
216 return;
217 }
218
John Recka5dda642014-05-22 15:43:54 -0700219 int runningBehind = 0;
220 // TODO: This query is moderately expensive, investigate adding some sort
221 // of fast-path based off when we last called eglSwapBuffers() as well as
222 // last vsync time. Or something.
223 mNativeWindow->query(mNativeWindow.get(),
224 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
225 info.out.canDrawThisFrame = !runningBehind;
226
John Reckaef9dc82015-05-08 14:10:57 -0700227 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700228 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700229 }
230
John Recka5dda642014-05-22 15:43:54 -0700231 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700232 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700233 // If animationsNeedsRedraw is set don't bother posting for an RT anim
234 // as we will just end up fighting the UI thread.
235 mRenderThread.postFrameCallback(this);
236 }
John Recke45b1fd2014-04-15 09:50:16 -0700237 }
238}
239
John Reckf47a5942014-06-30 16:20:04 -0700240void CanvasContext::stopDrawing() {
241 mRenderThread.removeFrameCallback(this);
242}
243
John Recka5dda642014-05-22 15:43:54 -0700244void CanvasContext::notifyFramePending() {
245 ATRACE_CALL();
246 mRenderThread.pushBackFrameCallback(this);
247}
248
John Recke4267ea2014-06-03 15:53:15 -0700249void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700250#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800251 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700252 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700253#endif
John Reck4f02bf42014-01-03 18:09:17 -0800254
John Recke4267ea2014-06-03 15:53:15 -0700255 SkRect dirty;
256 mDamageAccumulator.finish(&dirty);
257
John Reck6d4d0db2015-08-03 15:34:52 -0700258 // TODO: Re-enable after figuring out cause of b/22592975
259// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
260// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
261// return;
262// }
John Reck240ff622015-04-28 13:50:00 -0700263
John Reck240ff622015-04-28 13:50:00 -0700264 mCurrentFrameInfo->markIssueDrawCommandsStart();
265
John Reck149173d2015-08-10 09:52:29 -0700266 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700267
Chris Craikddf22152015-10-14 17:42:47 -0700268 if (frame.width() != lastFrameWidth || frame.height() != lastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700269 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700270 dirty.setEmpty();
Chris Craikddf22152015-10-14 17:42:47 -0700271 lastFrameWidth = frame.width();
272 lastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700273 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
274 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700275 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700276 } else {
John Reck149173d2015-08-10 09:52:29 -0700277 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700278 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700279 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700280 dirty.setEmpty();
281 }
John Recke4267ea2014-06-03 15:53:15 -0700282 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800283 }
284
John Reck149173d2015-08-10 09:52:29 -0700285 if (dirty.isEmpty()) {
286 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700287 }
288
John Reck149173d2015-08-10 09:52:29 -0700289 // At this point dirty is the area of the screen to update. However,
290 // the area of the frame we need to repaint is potentially different, so
291 // stash the screen area for later
292 SkRect screenDirty(dirty);
293
294 // If the buffer age is 0 we do a full-screen repaint (handled above)
295 // If the buffer age is 1 the buffer contents are the same as they were
296 // last frame so there's nothing to union() against
297 // Therefore we only care about the > 1 case.
298 if (frame.bufferAge() > 1) {
299 if (frame.bufferAge() > (int) mDamageHistory.size()) {
300 // We don't have enough history to handle this old of a buffer
301 // Just do a full-draw
302 dirty.set(0, 0, frame.width(), frame.height());
303 } else {
304 // At this point we haven't yet added the latest frame
305 // to the damage history (happens below)
306 // So we need to damage
307 for (int i = mDamageHistory.size() - 1;
308 i > ((int) mDamageHistory.size()) - frame.bufferAge(); i--) {
309 dirty.join(mDamageHistory[i]);
310 }
311 }
John Reck4f02bf42014-01-03 18:09:17 -0800312 }
313
John Reck149173d2015-08-10 09:52:29 -0700314 // Add the screen damage to the ring buffer.
315 mDamageHistory.next() = screenDirty;
316
317 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700318
319#if HWUI_NEW_OPS
Chris Craik818c9fb2015-10-23 14:33:42 -0700320 OpReorderer reorderer(dirty, frame.width(), frame.height(), mRenderNodes);
Chris Craik5854b342015-10-26 15:49:56 -0700321 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(), mOpaque);
Chris Craikddf22152015-10-14 17:42:47 -0700322 // TODO: profiler().draw(mCanvas);
Chris Craik5854b342015-10-26 15:49:56 -0700323 reorderer.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craikddf22152015-10-14 17:42:47 -0700324
Chris Craik5854b342015-10-26 15:49:56 -0700325 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700326
327#else
Chris Craik64e445b2015-09-02 14:23:49 -0700328 mCanvas->prepareDirty(frame.width(), frame.height(),
329 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700330
John Reck4f02bf42014-01-03 18:09:17 -0800331 Rect outBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700332 // It there are multiple render nodes, they are as follows:
333 // #0 - backdrop
Skuhneb8160872015-09-22 09:51:39 -0700334 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Skuhneea7a7fb2015-08-28 07:10:31 -0700335 // #2 - frame
336 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
337 // resizing however it might become partially visible. The following render loop will crop the
338 // backdrop against the content and draw the remaining part of it. It will then crop the content
339 // against the backdrop (since that indicates a shrinking of the window) and then the frame
340 // around everything.
341 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700342 Rect backdropBounds = mContentDrawBounds;
343 // Usually the contents bounds should be mContentDrawBounds - however - we will
344 // move it towards the fixed edge to give it a more stable appearance (for the moment).
345 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700346 // If there is no content bounds we ignore the layering as stated above and start with 2.
Skuhneb8160872015-09-22 09:51:39 -0700347 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() <= 2) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700348 // Draw all render nodes. Note that
349 for (const sp<RenderNode>& node : mRenderNodes) {
350 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700351 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
352 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700353 const RenderProperties& properties = node->properties();
354 Rect targetBounds(properties.getLeft(), properties.getTop(),
355 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700356 // Move the content bounds towards the fixed corner of the backdrop.
357 const int x = targetBounds.left;
358 const int y = targetBounds.top;
359 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
360 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700361 // Remember the intersection of the target bounds and the intersection bounds against
362 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700363 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700364 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700365 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700366 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700367 mCanvas->save(SkCanvas::kClip_SaveFlag);
368 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700369 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700370 SkRegion::kIntersect_Op)) {
371 mCanvas->drawRenderNode(node.get(), outBounds);
372 }
373 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700374 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700375 mCanvas->restore();
376 }
377 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700378 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700379 !targetBounds.isEmpty()) {
380 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700381 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700382 targetBounds.right, targetBounds.bottom,
383 SkRegion::kIntersect_Op)) {
384 mCanvas->drawRenderNode(node.get(), outBounds);
385 }
386 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700387 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700388 mCanvas->restore();
389 }
390 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700391 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700392 !targetBounds.isEmpty()) {
393 mCanvas->save(SkCanvas::kClip_SaveFlag);
394 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700395 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700396 SkRegion::kIntersect_Op)) {
397 mCanvas->drawRenderNode(node.get(), outBounds);
398 }
399 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700400 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700401 mCanvas->restore();
402 }
403 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700404 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700405 !targetBounds.isEmpty()) {
406 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700407 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700408 targetBounds.bottom, SkRegion::kIntersect_Op)) {
409 mCanvas->drawRenderNode(node.get(), outBounds);
410 }
411 mCanvas->restore();
412 }
413 } else if (layer == 1) { // Content
414 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700415 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
416
417 // We shift and clip the content to match its final location in the window.
418 const float left = mContentDrawBounds.left;
419 const float top = mContentDrawBounds.top;
420 const float dx = backdropBounds.left - left;
421 const float dy = backdropBounds.top - top;
422 const float width = backdropBounds.getWidth();
423 const float height = backdropBounds.getHeight();
424 mCanvas->translate(dx, dy);
425 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700426 mCanvas->drawRenderNode(node.get(), outBounds);
427 }
428 mCanvas->restore();
429 } else { // draw the rest on top at will!
430 mCanvas->drawRenderNode(node.get(), outBounds);
431 }
432 layer++;
433 }
John Reck4f02bf42014-01-03 18:09:17 -0800434
John Reckfe5e7b72014-05-23 17:42:28 -0700435 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800436
Tom Hudson107843d2014-09-08 11:26:26 -0400437 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700438#endif
John Reckba6adf62015-02-19 14:36:50 -0800439 // Even if we decided to cancel the frame, from the perspective of jank
440 // metrics the frame was swapped at this point
441 mCurrentFrameInfo->markSwapBuffers();
442
Tom Hudson107843d2014-09-08 11:26:26 -0400443 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700444 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
445 setSurface(nullptr);
446 }
447 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800448 }
John Reckfe5e7b72014-05-23 17:42:28 -0700449
John Reckba6adf62015-02-19 14:36:50 -0800450 // TODO: Use a fence for real completion?
451 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700452
453#if LOG_FRAMETIME_MMA
454 float thisFrame = mCurrentFrameInfo->duration(
455 FrameInfoIndex::IssueDrawCommandsStart,
456 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
457 if (sFrameCount) {
458 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
459 } else {
460 sBenchMma = thisFrame;
461 }
462 if (++sFrameCount == 10) {
463 sFrameCount = 1;
464 ALOGD("Average frame time: %.4f", sBenchMma);
465 }
466#endif
467
John Reckedc524c2015-03-18 15:24:33 -0700468 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800469 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800470}
471
John Recke45b1fd2014-04-15 09:50:16 -0700472// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700473void CanvasContext::doFrame() {
John Reck368cdd82014-05-07 13:11:00 -0700474 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) {
475 return;
476 }
Skuhneea7a7fb2015-08-28 07:10:31 -0700477 prepareAndDraw(nullptr);
478}
John Reck368cdd82014-05-07 13:11:00 -0700479
Skuhneea7a7fb2015-08-28 07:10:31 -0700480void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700481 ATRACE_CALL();
482
John Reckba6adf62015-02-19 14:36:50 -0800483 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
484 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700485 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800486 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
487 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700488
Chris Craike2e53a72015-10-28 15:55:40 -0700489 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700490 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700491 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700492 draw();
John Recka5dda642014-05-22 15:43:54 -0700493 }
John Recke45b1fd2014-04-15 09:50:16 -0700494}
495
John Reck3b202512014-06-23 13:13:08 -0700496void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700497 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700498 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700499 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700500 mode = DrawGlInfo::kModeProcess;
501 }
John Reck6f07a0d2014-04-16 21:31:25 -0700502
Chris Craikd41c4d82015-01-05 15:51:13 -0800503 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800504}
505
John Reck998a6d82014-08-28 15:35:53 -0700506void CanvasContext::markLayerInUse(RenderNode* node) {
507 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800508 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700509 }
510}
511
512static void destroyPrefetechedNode(RenderNode* node) {
513 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
514 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800515 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700516}
517
518void CanvasContext::freePrefetechedLayers() {
519 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700520 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
521 mPrefetechedLayers.clear();
522 }
523}
524
John Reck3e824952014-08-20 10:08:39 -0700525void CanvasContext::buildLayer(RenderNode* node) {
526 ATRACE_CALL();
527 if (!mEglManager.hasEglContext() || !mCanvas) {
528 return;
529 }
John Reck3e824952014-08-20 10:08:39 -0700530 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
531 stopDrawing();
532
Chris Craike2e53a72015-10-28 15:55:40 -0700533 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700534 info.damageAccumulator = &mDamageAccumulator;
535 info.renderer = mCanvas;
John Reck9eb9f6f2014-08-21 11:23:05 -0700536 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700537 node->prepareTree(info);
538 SkRect ignore;
539 mDamageAccumulator.finish(&ignore);
540 // Tickle the GENERIC property on node to mark it as dirty for damaging
541 // purposes when the frame is actually drawn
542 node->setPropertyFieldsDirty(RenderNode::GENERIC);
543
John Reck443a7142014-09-04 17:40:05 -0700544 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700545 mCanvas->flushLayerUpdates();
John Reck998a6d82014-08-28 15:35:53 -0700546
Chris Craikd41c4d82015-01-05 15:51:13 -0800547 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700548 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700549}
550
John Reck19b6bcf2014-02-14 20:03:38 -0800551bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700552 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700553 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800554}
555
John Reckf47a5942014-06-30 16:20:04 -0700556void CanvasContext::destroyHardwareResources() {
557 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700558 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700559 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700560 for (const sp<RenderNode>& node : mRenderNodes) {
561 node->destroyHardwareResources();
562 }
John Reck00e79c92015-07-21 10:23:59 -0700563 Caches& caches = Caches::getInstance();
564 // Make sure to release all the textures we were owning as there won't
565 // be another draw
566 caches.textureCache.resetMarkInUse(this);
Chris Craikb9ce116d2015-08-20 15:14:06 -0700567 caches.flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700568 }
569}
570
571void CanvasContext::trimMemory(RenderThread& thread, int level) {
572 // No context means nothing to free
573 if (!thread.eglManager().hasEglContext()) return;
574
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200575 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700576 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700577 Caches::getInstance().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700578 thread.eglManager().destroy();
579 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700580 Caches::getInstance().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700581 }
582}
583
John Reckfc53ef272014-02-11 10:40:25 -0800584void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700585 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
586 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800587 task->run();
588}
589
John Reck1949e792014-04-08 15:18:56 -0700590Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700591 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700592 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700593}
594
John Reck3b202512014-06-23 13:13:08 -0700595void CanvasContext::setTextureAtlas(RenderThread& thread,
596 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
597 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700598}
599
John Reckba6adf62015-02-19 14:36:50 -0800600void CanvasContext::dumpFrames(int fd) {
601 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700602 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700603 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700604 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700605 fprintf(file, ",");
606 }
John Reckba6adf62015-02-19 14:36:50 -0800607 for (size_t i = 0; i < mFrames.size(); i++) {
608 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700609 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800610 continue;
611 }
612 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700613 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800614 fprintf(file, "%" PRId64 ",", frame[i]);
615 }
616 }
617 fprintf(file, "\n---PROFILEDATA---\n\n");
618 fflush(file);
619}
620
621void CanvasContext::resetFrameStats() {
622 mFrames.clear();
623 mRenderThread.jankTracker().reset();
624}
625
John Recke248bd12015-08-05 13:53:53 -0700626void CanvasContext::serializeDisplayListTree() {
627#if ENABLE_RENDERNODE_SERIALIZATION
628 using namespace google::protobuf::io;
629 char package[128];
630 // Check whether tracing is enabled for this process.
631 FILE * file = fopen("/proc/self/cmdline", "r");
632 if (file) {
633 if (!fgets(package, 128, file)) {
634 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
635 fclose(file);
636 return;
637 }
638 fclose(file);
639 } else {
640 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
641 errno);
642 return;
643 }
644 char path[1024];
645 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
646 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
647 if (fd == -1) {
648 ALOGD("Failed to open '%s'", path);
649 return;
650 }
651 proto::RenderNode tree;
652 // TODO: Streaming writes?
653 mRootRenderNode->copyTo(&tree);
654 std::string data = tree.SerializeAsString();
655 write(fd, data.c_str(), data.length());
656 close(fd);
657#endif
658}
659
John Reck23b797a2014-01-03 18:08:34 -0800660} /* namespace renderthread */
661} /* namespace uirenderer */
662} /* namespace android */