Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "PropertyValuesAnimatorSet.h" |
| 18 | #include "RenderNode.h" |
| 19 | |
Doris Liu | c4bb185 | 2016-02-19 21:39:21 +0000 | [diff] [blame] | 20 | #include <algorithm> |
| 21 | |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 22 | namespace android { |
| 23 | namespace uirenderer { |
| 24 | |
| 25 | void PropertyValuesAnimatorSet::addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder, |
| 26 | Interpolator* interpolator, nsecs_t startDelay, |
| 27 | nsecs_t duration, int repeatCount) { |
| 28 | |
| 29 | PropertyAnimator* animator = new PropertyAnimator(propertyValuesHolder, |
| 30 | interpolator, startDelay, duration, repeatCount); |
| 31 | mAnimators.emplace_back(animator); |
| 32 | setListener(new PropertyAnimatorSetListener(this)); |
| 33 | } |
| 34 | |
| 35 | PropertyValuesAnimatorSet::PropertyValuesAnimatorSet() |
| 36 | : BaseRenderNodeAnimator(1.0f) { |
| 37 | setStartValue(0); |
| 38 | mLastFraction = 0.0f; |
| 39 | setInterpolator(new LinearInterpolator()); |
| 40 | } |
| 41 | |
| 42 | void PropertyValuesAnimatorSet::onFinished(BaseRenderNodeAnimator* animator) { |
| 43 | if (mOneShotListener.get()) { |
| 44 | mOneShotListener->onAnimationFinished(animator); |
| 45 | mOneShotListener = nullptr; |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | float PropertyValuesAnimatorSet::getValue(RenderNode* target) const { |
| 50 | return mLastFraction; |
| 51 | } |
| 52 | |
| 53 | void PropertyValuesAnimatorSet::setValue(RenderNode* target, float value) { |
| 54 | mLastFraction = value; |
| 55 | } |
| 56 | |
| 57 | void PropertyValuesAnimatorSet::onPlayTimeChanged(nsecs_t playTime) { |
Doris Liu | c4bb185 | 2016-02-19 21:39:21 +0000 | [diff] [blame] | 58 | if (playTime == 0 && mDuration > 0) { |
| 59 | // Reset all the animators |
| 60 | for (auto it = mAnimators.rbegin(); it != mAnimators.rend(); it++) { |
| 61 | // Note that this set may containing animators modifying the same property, so when we |
| 62 | // reset the animators, we need to make sure the animators that end the first will |
| 63 | // have the final say on what the property value should be. |
| 64 | (*it)->setFraction(0); |
| 65 | } |
| 66 | } else if (playTime >= mDuration) { |
| 67 | // Skip all the animators to end |
| 68 | for (auto& anim : mAnimators) { |
| 69 | anim->setFraction(1); |
| 70 | } |
| 71 | } else { |
| 72 | for (auto& anim : mAnimators) { |
| 73 | anim->setCurrentPlayTime(playTime); |
| 74 | } |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 75 | } |
| 76 | } |
| 77 | |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 78 | void PropertyValuesAnimatorSet::start(AnimationListener* listener) { |
| 79 | init(); |
| 80 | mOneShotListener = listener; |
| 81 | BaseRenderNodeAnimator::start(); |
| 82 | } |
| 83 | |
| 84 | void PropertyValuesAnimatorSet::reverse(AnimationListener* listener) { |
Doris Liu | c4bb185 | 2016-02-19 21:39:21 +0000 | [diff] [blame] | 85 | init(); |
| 86 | mOneShotListener = listener; |
| 87 | BaseRenderNodeAnimator::reverse(); |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 88 | } |
| 89 | |
| 90 | void PropertyValuesAnimatorSet::init() { |
| 91 | if (mInitialized) { |
| 92 | return; |
| 93 | } |
Doris Liu | c4bb185 | 2016-02-19 21:39:21 +0000 | [diff] [blame] | 94 | |
| 95 | // Sort the animators by their total duration. Note that all the animators in the set start at |
| 96 | // the same time, so the ones with longer total duration (which includes start delay) will |
| 97 | // be the ones that end later. |
| 98 | std::sort(mAnimators.begin(), mAnimators.end(), [](auto& a, auto&b) { |
| 99 | return a->getTotalDuration() < b->getTotalDuration(); |
| 100 | }); |
| 101 | mDuration = mAnimators[mAnimators.size() - 1]->getTotalDuration(); |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 102 | mInitialized = true; |
| 103 | } |
| 104 | |
| 105 | uint32_t PropertyValuesAnimatorSet::dirtyMask() { |
| 106 | return RenderNode::DISPLAY_LIST; |
| 107 | } |
| 108 | |
| 109 | PropertyAnimator::PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator, |
| 110 | nsecs_t startDelay, nsecs_t duration, int repeatCount) |
| 111 | : mPropertyValuesHolder(holder), mInterpolator(interpolator), mStartDelay(startDelay), |
| 112 | mDuration(duration) { |
| 113 | if (repeatCount < 0) { |
| 114 | mRepeatCount = UINT32_MAX; |
| 115 | } else { |
| 116 | mRepeatCount = repeatCount; |
| 117 | } |
| 118 | mTotalDuration = ((nsecs_t) mRepeatCount + 1) * mDuration + mStartDelay; |
| 119 | } |
| 120 | |
| 121 | void PropertyAnimator::setCurrentPlayTime(nsecs_t playTime) { |
| 122 | if (playTime >= mStartDelay && playTime < mTotalDuration) { |
| 123 | nsecs_t currentIterationPlayTime = (playTime - mStartDelay) % mDuration; |
Doris Liu | c4bb185 | 2016-02-19 21:39:21 +0000 | [diff] [blame] | 124 | float fraction = currentIterationPlayTime / (float) mDuration; |
| 125 | setFraction(fraction); |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 126 | } else if (mLatestFraction < 1.0f && playTime >= mTotalDuration) { |
Doris Liu | c4bb185 | 2016-02-19 21:39:21 +0000 | [diff] [blame] | 127 | // This makes sure we only set the fraction = 1 once. It is needed because there might |
| 128 | // be another animator modifying the same property after this animator finishes, we need |
| 129 | // to make sure we don't set conflicting values on the same property within one frame. |
| 130 | setFraction(1.0f); |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 131 | } |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 132 | } |
| 133 | |
| 134 | void PropertyAnimator::setFraction(float fraction) { |
Doris Liu | c4bb185 | 2016-02-19 21:39:21 +0000 | [diff] [blame] | 135 | mLatestFraction = fraction; |
| 136 | float interpolatedFraction = mInterpolator->interpolate(fraction); |
Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame] | 137 | mPropertyValuesHolder->setFraction(interpolatedFraction); |
| 138 | } |
| 139 | |
| 140 | void PropertyAnimatorSetListener::onAnimationFinished(BaseRenderNodeAnimator* animator) { |
| 141 | mSet->onFinished(animator); |
| 142 | } |
| 143 | |
| 144 | } |
| 145 | } |