Doris Liu | 766431a | 2016-02-04 22:17:11 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "PropertyValuesAnimatorSet.h" |
| 18 | #include "RenderNode.h" |
| 19 | |
| 20 | namespace android { |
| 21 | namespace uirenderer { |
| 22 | |
| 23 | void PropertyValuesAnimatorSet::addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder, |
| 24 | Interpolator* interpolator, nsecs_t startDelay, |
| 25 | nsecs_t duration, int repeatCount) { |
| 26 | |
| 27 | PropertyAnimator* animator = new PropertyAnimator(propertyValuesHolder, |
| 28 | interpolator, startDelay, duration, repeatCount); |
| 29 | mAnimators.emplace_back(animator); |
| 30 | setListener(new PropertyAnimatorSetListener(this)); |
| 31 | } |
| 32 | |
| 33 | PropertyValuesAnimatorSet::PropertyValuesAnimatorSet() |
| 34 | : BaseRenderNodeAnimator(1.0f) { |
| 35 | setStartValue(0); |
| 36 | mLastFraction = 0.0f; |
| 37 | setInterpolator(new LinearInterpolator()); |
| 38 | } |
| 39 | |
| 40 | void PropertyValuesAnimatorSet::onFinished(BaseRenderNodeAnimator* animator) { |
| 41 | if (mOneShotListener.get()) { |
| 42 | mOneShotListener->onAnimationFinished(animator); |
| 43 | mOneShotListener = nullptr; |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | float PropertyValuesAnimatorSet::getValue(RenderNode* target) const { |
| 48 | return mLastFraction; |
| 49 | } |
| 50 | |
| 51 | void PropertyValuesAnimatorSet::setValue(RenderNode* target, float value) { |
| 52 | mLastFraction = value; |
| 53 | } |
| 54 | |
| 55 | void PropertyValuesAnimatorSet::onPlayTimeChanged(nsecs_t playTime) { |
| 56 | for (size_t i = 0; i < mAnimators.size(); i++) { |
| 57 | mAnimators[i]->setCurrentPlayTime(playTime); |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | void PropertyValuesAnimatorSet::reset() { |
| 62 | // TODO: implement reset through adding a play state because we need to support reset() even |
| 63 | // during an animation run. |
| 64 | } |
| 65 | |
| 66 | void PropertyValuesAnimatorSet::start(AnimationListener* listener) { |
| 67 | init(); |
| 68 | mOneShotListener = listener; |
| 69 | BaseRenderNodeAnimator::start(); |
| 70 | } |
| 71 | |
| 72 | void PropertyValuesAnimatorSet::reverse(AnimationListener* listener) { |
| 73 | // TODO: implement reverse |
| 74 | } |
| 75 | |
| 76 | void PropertyValuesAnimatorSet::init() { |
| 77 | if (mInitialized) { |
| 78 | return; |
| 79 | } |
| 80 | nsecs_t maxDuration = 0; |
| 81 | for (size_t i = 0; i < mAnimators.size(); i++) { |
| 82 | if (maxDuration < mAnimators[i]->getTotalDuration()) { |
| 83 | maxDuration = mAnimators[i]->getTotalDuration(); |
| 84 | } |
| 85 | } |
| 86 | mDuration = maxDuration; |
| 87 | mInitialized = true; |
| 88 | } |
| 89 | |
| 90 | uint32_t PropertyValuesAnimatorSet::dirtyMask() { |
| 91 | return RenderNode::DISPLAY_LIST; |
| 92 | } |
| 93 | |
| 94 | PropertyAnimator::PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator, |
| 95 | nsecs_t startDelay, nsecs_t duration, int repeatCount) |
| 96 | : mPropertyValuesHolder(holder), mInterpolator(interpolator), mStartDelay(startDelay), |
| 97 | mDuration(duration) { |
| 98 | if (repeatCount < 0) { |
| 99 | mRepeatCount = UINT32_MAX; |
| 100 | } else { |
| 101 | mRepeatCount = repeatCount; |
| 102 | } |
| 103 | mTotalDuration = ((nsecs_t) mRepeatCount + 1) * mDuration + mStartDelay; |
| 104 | } |
| 105 | |
| 106 | void PropertyAnimator::setCurrentPlayTime(nsecs_t playTime) { |
| 107 | if (playTime >= mStartDelay && playTime < mTotalDuration) { |
| 108 | nsecs_t currentIterationPlayTime = (playTime - mStartDelay) % mDuration; |
| 109 | mLatestFraction = currentIterationPlayTime / (float) mDuration; |
| 110 | } else if (mLatestFraction < 1.0f && playTime >= mTotalDuration) { |
| 111 | mLatestFraction = 1.0f; |
| 112 | } else { |
| 113 | return; |
| 114 | } |
| 115 | |
| 116 | setFraction(mLatestFraction); |
| 117 | } |
| 118 | |
| 119 | void PropertyAnimator::setFraction(float fraction) { |
| 120 | float interpolatedFraction = mInterpolator->interpolate(mLatestFraction); |
| 121 | mPropertyValuesHolder->setFraction(interpolatedFraction); |
| 122 | } |
| 123 | |
| 124 | void PropertyAnimatorSetListener::onAnimationFinished(BaseRenderNodeAnimator* animator) { |
| 125 | mSet->onFinished(animator); |
| 126 | } |
| 127 | |
| 128 | } |
| 129 | } |