Thomas Gleixner | 873e65b | 2019-05-27 08:55:15 +0200 | [diff] [blame] | 1 | /* SPDX-License-Identifier: GPL-2.0-only */ |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 2 | /* |
| 3 | * Audio support for PS3 |
| 4 | * Copyright (C) 2007 Sony Computer Entertainment Inc. |
| 5 | * Copyright 2006, 2007 Sony Corporation |
| 6 | * All rights reserved. |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 7 | */ |
| 8 | |
| 9 | /* |
| 10 | * interrupt / configure registers |
| 11 | */ |
| 12 | |
| 13 | #define PS3_AUDIO_INTR_0 (0x00000100) |
| 14 | #define PS3_AUDIO_INTR_EN_0 (0x00000140) |
| 15 | #define PS3_AUDIO_CONFIG (0x00000200) |
| 16 | |
| 17 | /* |
| 18 | * DMAC registers |
| 19 | * n:0..9 |
| 20 | */ |
| 21 | #define PS3_AUDIO_DMAC_REGBASE(x) (0x0000210 + 0x20 * (x)) |
| 22 | |
| 23 | #define PS3_AUDIO_KICK(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x00) |
| 24 | #define PS3_AUDIO_SOURCE(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x04) |
| 25 | #define PS3_AUDIO_DEST(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x08) |
| 26 | #define PS3_AUDIO_DMASIZE(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x0C) |
| 27 | |
| 28 | /* |
| 29 | * mute control |
| 30 | */ |
| 31 | #define PS3_AUDIO_AX_MCTRL (0x00004000) |
| 32 | #define PS3_AUDIO_AX_ISBP (0x00004004) |
| 33 | #define PS3_AUDIO_AX_AOBP (0x00004008) |
| 34 | #define PS3_AUDIO_AX_IC (0x00004010) |
| 35 | #define PS3_AUDIO_AX_IE (0x00004014) |
| 36 | #define PS3_AUDIO_AX_IS (0x00004018) |
| 37 | |
| 38 | /* |
| 39 | * three wire serial |
| 40 | * n:0..3 |
| 41 | */ |
| 42 | #define PS3_AUDIO_AO_MCTRL (0x00006000) |
| 43 | #define PS3_AUDIO_AO_3WMCTRL (0x00006004) |
| 44 | |
| 45 | #define PS3_AUDIO_AO_3WCTRL(n) (0x00006200 + 0x200 * (n)) |
| 46 | |
| 47 | /* |
| 48 | * S/PDIF |
| 49 | * n:0..1 |
| 50 | * x:0..11 |
| 51 | * y:0..5 |
| 52 | */ |
| 53 | #define PS3_AUDIO_AO_SPD_REGBASE(n) (0x00007200 + 0x200 * (n)) |
| 54 | |
| 55 | #define PS3_AUDIO_AO_SPDCTRL(n) \ |
| 56 | (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x00) |
| 57 | #define PS3_AUDIO_AO_SPDUB(n, x) \ |
| 58 | (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x04 + 0x04 * (x)) |
| 59 | #define PS3_AUDIO_AO_SPDCS(n, y) \ |
| 60 | (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x34 + 0x04 * (y)) |
| 61 | |
| 62 | |
| 63 | /* |
| 64 | PS3_AUDIO_INTR_0 register tells an interrupt handler which audio |
| 65 | DMA channel triggered the interrupt. The interrupt status for a channel |
| 66 | can be cleared by writing a '1' to the corresponding bit. A new interrupt |
| 67 | cannot be generated until the previous interrupt has been cleared. |
| 68 | |
| 69 | Note that the status reported by PS3_AUDIO_INTR_0 is independent of the |
| 70 | value of PS3_AUDIO_INTR_EN_0. |
| 71 | |
| 72 | 31 24 23 16 15 8 7 0 |
| 73 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 74 | |0 0 0 0 0 0 0 0 0 0 0 0 0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C| INTR_0 |
| 75 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 76 | */ |
| 77 | #define PS3_AUDIO_INTR_0_CHAN(n) (1 << ((n) * 2)) |
| 78 | #define PS3_AUDIO_INTR_0_CHAN9 PS3_AUDIO_INTR_0_CHAN(9) |
| 79 | #define PS3_AUDIO_INTR_0_CHAN8 PS3_AUDIO_INTR_0_CHAN(8) |
| 80 | #define PS3_AUDIO_INTR_0_CHAN7 PS3_AUDIO_INTR_0_CHAN(7) |
| 81 | #define PS3_AUDIO_INTR_0_CHAN6 PS3_AUDIO_INTR_0_CHAN(6) |
| 82 | #define PS3_AUDIO_INTR_0_CHAN5 PS3_AUDIO_INTR_0_CHAN(5) |
| 83 | #define PS3_AUDIO_INTR_0_CHAN4 PS3_AUDIO_INTR_0_CHAN(4) |
| 84 | #define PS3_AUDIO_INTR_0_CHAN3 PS3_AUDIO_INTR_0_CHAN(3) |
| 85 | #define PS3_AUDIO_INTR_0_CHAN2 PS3_AUDIO_INTR_0_CHAN(2) |
| 86 | #define PS3_AUDIO_INTR_0_CHAN1 PS3_AUDIO_INTR_0_CHAN(1) |
| 87 | #define PS3_AUDIO_INTR_0_CHAN0 PS3_AUDIO_INTR_0_CHAN(0) |
| 88 | |
| 89 | /* |
| 90 | The PS3_AUDIO_INTR_EN_0 register specifies which DMA channels can generate |
| 91 | an interrupt to the PU. Each bit of PS3_AUDIO_INTR_EN_0 is ANDed with the |
| 92 | corresponding bit in PS3_AUDIO_INTR_0. The resulting bits are OR'd together |
| 93 | to generate the Audio interrupt. |
| 94 | |
| 95 | 31 24 23 16 15 8 7 0 |
| 96 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 97 | |0 0 0 0 0 0 0 0 0 0 0 0 0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C| INTR_EN_0 |
| 98 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 99 | |
| 100 | Bit assignments are same as PS3_AUDIO_INTR_0 |
| 101 | */ |
| 102 | |
| 103 | /* |
| 104 | PS3_AUDIO_CONFIG |
| 105 | 31 24 23 16 15 8 7 0 |
| 106 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 107 | |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 C|0 0 0 0 0 0 0 0| CONFIG |
| 108 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 109 | |
| 110 | */ |
| 111 | |
| 112 | /* The CLEAR field cancels all pending transfers, and stops any running DMA |
| 113 | transfers. Any interrupts associated with the canceled transfers |
| 114 | will occur as if the transfer had finished. |
| 115 | Since this bit is designed to recover from DMA related issues |
Lucas De Marchi | 25985ed | 2011-03-30 22:57:33 -0300 | [diff] [blame] | 116 | which are caused by unpredictable situations, it is preferred to wait |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 117 | for normal DMA transfer end without using this bit. |
| 118 | */ |
| 119 | #define PS3_AUDIO_CONFIG_CLEAR (1 << 8) /* RWIVF */ |
| 120 | |
| 121 | /* |
| 122 | PS3_AUDIO_AX_MCTRL: Audio Port Mute Control Register |
| 123 | |
| 124 | 31 24 23 16 15 8 7 0 |
| 125 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 126 | |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|A|A|A|0 0 0 0 0 0 0|S|S|A|A|A|A| AX_MCTRL |
| 127 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 128 | */ |
| 129 | |
| 130 | /* 3 Wire Audio Serial Output Channel Mutes (0..3) */ |
| 131 | #define PS3_AUDIO_AX_MCTRL_ASOMT(n) (1 << (3 - (n))) /* RWIVF */ |
| 132 | #define PS3_AUDIO_AX_MCTRL_ASO3MT (1 << 0) /* RWIVF */ |
| 133 | #define PS3_AUDIO_AX_MCTRL_ASO2MT (1 << 1) /* RWIVF */ |
| 134 | #define PS3_AUDIO_AX_MCTRL_ASO1MT (1 << 2) /* RWIVF */ |
| 135 | #define PS3_AUDIO_AX_MCTRL_ASO0MT (1 << 3) /* RWIVF */ |
| 136 | |
| 137 | /* S/PDIF mutes (0,1)*/ |
| 138 | #define PS3_AUDIO_AX_MCTRL_SPOMT(n) (1 << (5 - (n))) /* RWIVF */ |
| 139 | #define PS3_AUDIO_AX_MCTRL_SPO1MT (1 << 4) /* RWIVF */ |
| 140 | #define PS3_AUDIO_AX_MCTRL_SPO0MT (1 << 5) /* RWIVF */ |
| 141 | |
| 142 | /* All 3 Wire Serial Outputs Mute */ |
| 143 | #define PS3_AUDIO_AX_MCTRL_AASOMT (1 << 13) /* RWIVF */ |
| 144 | |
| 145 | /* All S/PDIF Mute */ |
| 146 | #define PS3_AUDIO_AX_MCTRL_ASPOMT (1 << 14) /* RWIVF */ |
| 147 | |
| 148 | /* All Audio Outputs Mute */ |
| 149 | #define PS3_AUDIO_AX_MCTRL_AAOMT (1 << 15) /* RWIVF */ |
| 150 | |
| 151 | /* |
| 152 | S/PDIF Outputs Buffer Read/Write Pointer Register |
| 153 | |
| 154 | 31 24 23 16 15 8 7 0 |
| 155 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 156 | |0 0 0 0 0 0 0 0|0|SPO0B|0|SPO1B|0 0 0 0 0 0 0 0|0|SPO0B|0|SPO1B| AX_ISBP |
| 157 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 158 | |
| 159 | */ |
| 160 | /* |
| 161 | S/PDIF Output Channel Read Buffer Numbers |
| 162 | Buffer number is value of field. |
| 163 | Indicates current read access buffer ID from Audio Data |
| 164 | Transfer controller of S/PDIF Output |
| 165 | */ |
| 166 | |
| 167 | #define PS3_AUDIO_AX_ISBP_SPOBRN_MASK(n) (0x7 << 4 * (1 - (n))) /* R-IUF */ |
| 168 | #define PS3_AUDIO_AX_ISBP_SPO1BRN_MASK (0x7 << 0) /* R-IUF */ |
| 169 | #define PS3_AUDIO_AX_ISBP_SPO0BRN_MASK (0x7 << 4) /* R-IUF */ |
| 170 | |
| 171 | /* |
| 172 | S/PDIF Output Channel Buffer Write Numbers |
| 173 | Indicates current write access buffer ID from bus master. |
| 174 | */ |
| 175 | #define PS3_AUDIO_AX_ISBP_SPOBWN_MASK(n) (0x7 << 4 * (5 - (n))) /* R-IUF */ |
| 176 | #define PS3_AUDIO_AX_ISBP_SPO1BWN_MASK (0x7 << 16) /* R-IUF */ |
| 177 | #define PS3_AUDIO_AX_ISBP_SPO0BWN_MASK (0x7 << 20) /* R-IUF */ |
| 178 | |
| 179 | /* |
| 180 | 3 Wire Audio Serial Outputs Buffer Read/Write |
| 181 | Pointer Register |
| 182 | Buffer number is value of field |
| 183 | |
| 184 | 31 24 23 16 15 8 7 0 |
| 185 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 186 | |0|ASO0B|0|ASO1B|0|ASO2B|0|ASO3B|0|ASO0B|0|ASO1B|0|ASO2B|0|ASO3B| AX_AOBP |
| 187 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 188 | */ |
| 189 | |
| 190 | /* |
| 191 | 3 Wire Audio Serial Output Channel Buffer Read Numbers |
| 192 | Indicates current read access buffer Id from Audio Data Transfer |
| 193 | Controller of 3 Wire Audio Serial Output Channels |
| 194 | */ |
| 195 | #define PS3_AUDIO_AX_AOBP_ASOBRN_MASK(n) (0x7 << 4 * (3 - (n))) /* R-IUF */ |
| 196 | |
| 197 | #define PS3_AUDIO_AX_AOBP_ASO3BRN_MASK (0x7 << 0) /* R-IUF */ |
| 198 | #define PS3_AUDIO_AX_AOBP_ASO2BRN_MASK (0x7 << 4) /* R-IUF */ |
| 199 | #define PS3_AUDIO_AX_AOBP_ASO1BRN_MASK (0x7 << 8) /* R-IUF */ |
| 200 | #define PS3_AUDIO_AX_AOBP_ASO0BRN_MASK (0x7 << 12) /* R-IUF */ |
| 201 | |
| 202 | /* |
| 203 | 3 Wire Audio Serial Output Channel Buffer Write Numbers |
| 204 | Indicates current write access buffer ID from bus master. |
| 205 | */ |
| 206 | #define PS3_AUDIO_AX_AOBP_ASOBWN_MASK(n) (0x7 << 4 * (7 - (n))) /* R-IUF */ |
| 207 | |
| 208 | #define PS3_AUDIO_AX_AOBP_ASO3BWN_MASK (0x7 << 16) /* R-IUF */ |
| 209 | #define PS3_AUDIO_AX_AOBP_ASO2BWN_MASK (0x7 << 20) /* R-IUF */ |
| 210 | #define PS3_AUDIO_AX_AOBP_ASO1BWN_MASK (0x7 << 24) /* R-IUF */ |
| 211 | #define PS3_AUDIO_AX_AOBP_ASO0BWN_MASK (0x7 << 28) /* R-IUF */ |
| 212 | |
| 213 | |
| 214 | |
| 215 | /* |
| 216 | Audio Port Interrupt Condition Register |
| 217 | For the fields in this register, the following values apply: |
| 218 | 0 = Interrupt is generated every interrupt event. |
| 219 | 1 = Interrupt is generated every 2 interrupt events. |
| 220 | 2 = Interrupt is generated every 4 interrupt events. |
| 221 | 3 = Reserved |
| 222 | |
| 223 | |
| 224 | 31 24 23 16 15 8 7 0 |
| 225 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 226 | |0 0 0 0 0 0 0 0|0 0|SPO|0 0|SPO|0 0|AAS|0 0 0 0 0 0 0 0 0 0 0 0| AX_IC |
| 227 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 228 | */ |
| 229 | /* |
| 230 | All 3-Wire Audio Serial Outputs Interrupt Mode |
| 231 | Configures the Interrupt and Signal Notification |
| 232 | condition of all 3-wire Audio Serial Outputs. |
| 233 | */ |
| 234 | #define PS3_AUDIO_AX_IC_AASOIMD_MASK (0x3 << 12) /* RWIVF */ |
| 235 | #define PS3_AUDIO_AX_IC_AASOIMD_EVERY1 (0x0 << 12) /* RWI-V */ |
| 236 | #define PS3_AUDIO_AX_IC_AASOIMD_EVERY2 (0x1 << 12) /* RW--V */ |
| 237 | #define PS3_AUDIO_AX_IC_AASOIMD_EVERY4 (0x2 << 12) /* RW--V */ |
| 238 | |
| 239 | /* |
| 240 | S/PDIF Output Channel Interrupt Modes |
| 241 | Configures the Interrupt and signal Notification |
| 242 | conditions of S/PDIF output channels. |
| 243 | */ |
| 244 | #define PS3_AUDIO_AX_IC_SPO1IMD_MASK (0x3 << 16) /* RWIVF */ |
| 245 | #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY1 (0x0 << 16) /* RWI-V */ |
| 246 | #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY2 (0x1 << 16) /* RW--V */ |
| 247 | #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY4 (0x2 << 16) /* RW--V */ |
| 248 | |
| 249 | #define PS3_AUDIO_AX_IC_SPO0IMD_MASK (0x3 << 20) /* RWIVF */ |
| 250 | #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY1 (0x0 << 20) /* RWI-V */ |
| 251 | #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY2 (0x1 << 20) /* RW--V */ |
| 252 | #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY4 (0x2 << 20) /* RW--V */ |
| 253 | |
| 254 | /* |
| 255 | Audio Port interrupt Enable Register |
| 256 | Configures whether to enable or disable each Interrupt Generation. |
| 257 | |
| 258 | |
| 259 | 31 24 23 16 15 8 7 0 |
| 260 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 261 | |0 0 0 0 0 0 0 0|S|S|0 0|A|A|A|A|0 0 0 0|S|S|0 0|S|S|0 0|A|A|A|A| AX_IE |
| 262 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 263 | |
| 264 | */ |
| 265 | |
| 266 | /* |
| 267 | 3 Wire Audio Serial Output Channel Buffer Underflow |
| 268 | Interrupt Enables |
| 269 | Select enable/disable of Buffer Underflow Interrupts for |
| 270 | 3-Wire Audio Serial Output Channels |
| 271 | DISABLED=Interrupt generation disabled. |
| 272 | */ |
| 273 | #define PS3_AUDIO_AX_IE_ASOBUIE(n) (1 << (3 - (n))) /* RWIVF */ |
| 274 | #define PS3_AUDIO_AX_IE_ASO3BUIE (1 << 0) /* RWIVF */ |
| 275 | #define PS3_AUDIO_AX_IE_ASO2BUIE (1 << 1) /* RWIVF */ |
| 276 | #define PS3_AUDIO_AX_IE_ASO1BUIE (1 << 2) /* RWIVF */ |
| 277 | #define PS3_AUDIO_AX_IE_ASO0BUIE (1 << 3) /* RWIVF */ |
| 278 | |
| 279 | /* S/PDIF Output Channel Buffer Underflow Interrupt Enables */ |
| 280 | |
| 281 | #define PS3_AUDIO_AX_IE_SPOBUIE(n) (1 << (7 - (n))) /* RWIVF */ |
| 282 | #define PS3_AUDIO_AX_IE_SPO1BUIE (1 << 6) /* RWIVF */ |
| 283 | #define PS3_AUDIO_AX_IE_SPO0BUIE (1 << 7) /* RWIVF */ |
| 284 | |
| 285 | /* S/PDIF Output Channel One Block Transfer Completion Interrupt Enables */ |
| 286 | |
| 287 | #define PS3_AUDIO_AX_IE_SPOBTCIE(n) (1 << (11 - (n))) /* RWIVF */ |
| 288 | #define PS3_AUDIO_AX_IE_SPO1BTCIE (1 << 10) /* RWIVF */ |
| 289 | #define PS3_AUDIO_AX_IE_SPO0BTCIE (1 << 11) /* RWIVF */ |
| 290 | |
| 291 | /* 3-Wire Audio Serial Output Channel Buffer Empty Interrupt Enables */ |
| 292 | |
| 293 | #define PS3_AUDIO_AX_IE_ASOBEIE(n) (1 << (19 - (n))) /* RWIVF */ |
| 294 | #define PS3_AUDIO_AX_IE_ASO3BEIE (1 << 16) /* RWIVF */ |
| 295 | #define PS3_AUDIO_AX_IE_ASO2BEIE (1 << 17) /* RWIVF */ |
| 296 | #define PS3_AUDIO_AX_IE_ASO1BEIE (1 << 18) /* RWIVF */ |
| 297 | #define PS3_AUDIO_AX_IE_ASO0BEIE (1 << 19) /* RWIVF */ |
| 298 | |
| 299 | /* S/PDIF Output Channel Buffer Empty Interrupt Enables */ |
| 300 | |
| 301 | #define PS3_AUDIO_AX_IE_SPOBEIE(n) (1 << (23 - (n))) /* RWIVF */ |
| 302 | #define PS3_AUDIO_AX_IE_SPO1BEIE (1 << 22) /* RWIVF */ |
| 303 | #define PS3_AUDIO_AX_IE_SPO0BEIE (1 << 23) /* RWIVF */ |
| 304 | |
| 305 | /* |
| 306 | Audio Port Interrupt Status Register |
Lucas De Marchi | 25985ed | 2011-03-30 22:57:33 -0300 | [diff] [blame] | 307 | Indicates Interrupt status, which interrupt has occurred, and can clear |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 308 | each interrupt in this register. |
| 309 | Writing 1b to a field containing 1b clears field and de-asserts interrupt. |
| 310 | Writing 0b to a field has no effect. |
dingsenjie | d49c3e7 | 2021-03-02 11:40:53 +0800 | [diff] [blame] | 311 | Field values are the following: |
Lucas De Marchi | 25985ed | 2011-03-30 22:57:33 -0300 | [diff] [blame] | 312 | 0 - Interrupt hasn't occurred. |
| 313 | 1 - Interrupt has occurred. |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 314 | |
| 315 | |
| 316 | 31 24 23 16 15 8 7 0 |
| 317 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 318 | |0 0 0 0 0 0 0 0|S|S|0 0|A|A|A|A|0 0 0 0|S|S|0 0|S|S|0 0|A|A|A|A| AX_IS |
| 319 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 320 | |
| 321 | Bit assignment are same as AX_IE |
| 322 | */ |
| 323 | |
| 324 | /* |
| 325 | Audio Output Master Control Register |
| 326 | Configures Master Clock and other master Audio Output Settings |
| 327 | |
| 328 | |
| 329 | 31 24 23 16 15 8 7 0 |
| 330 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 331 | |0|SCKSE|0|SCKSE| MR0 | MR1 |MCL|MCL|0 0 0 0|0 0 0 0 0 0 0 0| AO_MCTRL |
| 332 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 333 | */ |
| 334 | |
| 335 | /* |
| 336 | MCLK Output Control |
| 337 | Controls mclko[1] output. |
| 338 | 0 - Disable output (fixed at High) |
| 339 | 1 - Output clock produced by clock selected |
| 340 | with scksel1 by mr1 |
| 341 | 2 - Reserved |
| 342 | 3 - Reserved |
| 343 | */ |
| 344 | |
| 345 | #define PS3_AUDIO_AO_MCTRL_MCLKC1_MASK (0x3 << 12) /* RWIVF */ |
| 346 | #define PS3_AUDIO_AO_MCTRL_MCLKC1_DISABLED (0x0 << 12) /* RWI-V */ |
| 347 | #define PS3_AUDIO_AO_MCTRL_MCLKC1_ENABLED (0x1 << 12) /* RW--V */ |
| 348 | #define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD2 (0x2 << 12) /* RW--V */ |
| 349 | #define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD3 (0x3 << 12) /* RW--V */ |
| 350 | |
| 351 | /* |
| 352 | MCLK Output Control |
| 353 | Controls mclko[0] output. |
| 354 | 0 - Disable output (fixed at High) |
| 355 | 1 - Output clock produced by clock selected |
| 356 | with SCKSEL0 by MR0 |
| 357 | 2 - Reserved |
| 358 | 3 - Reserved |
| 359 | */ |
| 360 | #define PS3_AUDIO_AO_MCTRL_MCLKC0_MASK (0x3 << 14) /* RWIVF */ |
| 361 | #define PS3_AUDIO_AO_MCTRL_MCLKC0_DISABLED (0x0 << 14) /* RWI-V */ |
| 362 | #define PS3_AUDIO_AO_MCTRL_MCLKC0_ENABLED (0x1 << 14) /* RW--V */ |
| 363 | #define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD2 (0x2 << 14) /* RW--V */ |
| 364 | #define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD3 (0x3 << 14) /* RW--V */ |
| 365 | /* |
| 366 | Master Clock Rate 1 |
| 367 | Sets the divide ration of Master Clock1 (clock output from |
| 368 | mclko[1] for the input clock selected by scksel1. |
| 369 | */ |
| 370 | #define PS3_AUDIO_AO_MCTRL_MR1_MASK (0xf << 16) |
| 371 | #define PS3_AUDIO_AO_MCTRL_MR1_DEFAULT (0x0 << 16) /* RWI-V */ |
| 372 | /* |
| 373 | Master Clock Rate 0 |
| 374 | Sets the divide ratio of Master Clock0 (clock output from |
| 375 | mclko[0] for the input clock selected by scksel0). |
| 376 | */ |
| 377 | #define PS3_AUDIO_AO_MCTRL_MR0_MASK (0xf << 20) /* RWIVF */ |
| 378 | #define PS3_AUDIO_AO_MCTRL_MR0_DEFAULT (0x0 << 20) /* RWI-V */ |
| 379 | /* |
| 380 | System Clock Select 0/1 |
| 381 | Selects the system clock to be used as Master Clock 0/1 |
| 382 | Input the system clock that is appropriate for the sampling |
| 383 | rate. |
| 384 | */ |
| 385 | #define PS3_AUDIO_AO_MCTRL_SCKSEL1_MASK (0x7 << 24) /* RWIVF */ |
| 386 | #define PS3_AUDIO_AO_MCTRL_SCKSEL1_DEFAULT (0x2 << 24) /* RWI-V */ |
| 387 | |
| 388 | #define PS3_AUDIO_AO_MCTRL_SCKSEL0_MASK (0x7 << 28) /* RWIVF */ |
| 389 | #define PS3_AUDIO_AO_MCTRL_SCKSEL0_DEFAULT (0x2 << 28) /* RWI-V */ |
| 390 | |
| 391 | |
| 392 | /* |
| 393 | 3-Wire Audio Output Master Control Register |
| 394 | Configures clock, 3-Wire Audio Serial Output Enable, and |
| 395 | other 3-Wire Audio Serial Output Master Settings |
| 396 | |
| 397 | |
| 398 | 31 24 23 16 15 8 7 0 |
| 399 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 400 | |A|A|A|A|0 0 0|A| ASOSR |0 0 0 0|A|A|A|A|A|A|0|1|0 0 0 0 0 0 0 0| AO_3WMCTRL |
| 401 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 402 | */ |
| 403 | |
| 404 | |
| 405 | /* |
| 406 | LRCKO Polarity |
| 407 | 0 - Reserved |
| 408 | 1 - default |
| 409 | */ |
| 410 | #define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK (1 << 8) /* RWIVF */ |
| 411 | #define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT (1 << 8) /* RW--V */ |
| 412 | |
| 413 | /* LRCK Output Disable */ |
| 414 | |
| 415 | #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD (1 << 10) /* RWIVF */ |
| 416 | #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_ENABLED (0 << 10) /* RW--V */ |
| 417 | #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED (1 << 10) /* RWI-V */ |
| 418 | |
| 419 | /* Bit Clock Output Disable */ |
| 420 | |
| 421 | #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD (1 << 11) /* RWIVF */ |
| 422 | #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_ENABLED (0 << 11) /* RW--V */ |
| 423 | #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED (1 << 11) /* RWI-V */ |
| 424 | |
| 425 | /* |
| 426 | 3-Wire Audio Serial Output Channel 0-3 Operational |
| 427 | Status. Each bit becomes 1 after each 3-Wire Audio |
| 428 | Serial Output Channel N is in action by setting 1 to |
| 429 | asoen. |
| 430 | Each bit becomes 0 after each 3-Wire Audio Serial Output |
| 431 | Channel N is out of action by setting 0 to asoen. |
| 432 | */ |
| 433 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN(n) (1 << (15 - (n))) /* R-IVF */ |
| 434 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(n) (0 << (15 - (n))) /* R-I-V */ |
| 435 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(n) (1 << (15 - (n))) /* R---V */ |
| 436 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN0 \ |
| 437 | PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
| 438 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN0_STOPPED \ |
| 439 | PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(0) |
| 440 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN0_RUNNING \ |
| 441 | PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(0) |
| 442 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN1 \ |
| 443 | PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
| 444 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN1_STOPPED \ |
| 445 | PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(1) |
| 446 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN1_RUNNING \ |
| 447 | PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(1) |
| 448 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN2 \ |
| 449 | PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
| 450 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN2_STOPPED \ |
| 451 | PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(2) |
| 452 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN2_RUNNING \ |
| 453 | PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(2) |
| 454 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN3 \ |
| 455 | PS3_AUDIO_AO_3WMCTRL_ASORUN(3) |
| 456 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN3_STOPPED \ |
| 457 | PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(3) |
| 458 | #define PS3_AUDIO_AO_3WMCTRL_ASORUN3_RUNNING \ |
| 459 | PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(3) |
| 460 | |
| 461 | /* |
| 462 | Sampling Rate |
| 463 | Specifies the divide ratio of the bit clock (clock output |
Lucas De Marchi | 25985ed | 2011-03-30 22:57:33 -0300 | [diff] [blame] | 464 | from bclko) used by the 3-wire Audio Output Clock, which |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 465 | is applied to the master clock selected by mcksel. |
| 466 | Data output is synchronized with this clock. |
| 467 | */ |
| 468 | #define PS3_AUDIO_AO_3WMCTRL_ASOSR_MASK (0xf << 20) /* RWIVF */ |
| 469 | #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV2 (0x1 << 20) /* RWI-V */ |
| 470 | #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV4 (0x2 << 20) /* RW--V */ |
| 471 | #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV8 (0x4 << 20) /* RW--V */ |
| 472 | #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV12 (0x6 << 20) /* RW--V */ |
| 473 | |
| 474 | /* |
| 475 | Master Clock Select |
| 476 | 0 - Master Clock 0 |
| 477 | 1 - Master Clock 1 |
| 478 | */ |
| 479 | #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL (1 << 24) /* RWIVF */ |
| 480 | #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK0 (0 << 24) /* RWI-V */ |
| 481 | #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK1 (1 << 24) /* RW--V */ |
| 482 | |
| 483 | /* |
| 484 | Enables and disables 4ch 3-Wire Audio Serial Output |
| 485 | operation. Each Bit from 0 to 3 corresponds to an |
| 486 | output channel, which means that each output channel |
| 487 | can be enabled or disabled individually. When |
| 488 | multiple channels are enabled at the same time, output |
| 489 | operations are performed in synchronization. |
| 490 | Bit 0 - Output Channel 0 (SDOUT[0]) |
| 491 | Bit 1 - Output Channel 1 (SDOUT[1]) |
| 492 | Bit 2 - Output Channel 2 (SDOUT[2]) |
| 493 | Bit 3 - Output Channel 3 (SDOUT[3]) |
| 494 | */ |
| 495 | #define PS3_AUDIO_AO_3WMCTRL_ASOEN(n) (1 << (31 - (n))) /* RWIVF */ |
| 496 | #define PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(n) (0 << (31 - (n))) /* RWI-V */ |
| 497 | #define PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(n) (1 << (31 - (n))) /* RW--V */ |
| 498 | |
| 499 | #define PS3_AUDIO_AO_3WMCTRL_ASOEN0 \ |
| 500 | PS3_AUDIO_AO_3WMCTRL_ASOEN(0) /* RWIVF */ |
| 501 | #define PS3_AUDIO_AO_3WMCTRL_ASOEN0_DISABLED \ |
| 502 | PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(0) /* RWI-V */ |
| 503 | #define PS3_AUDIO_AO_3WMCTRL_ASOEN0_ENABLED \ |
| 504 | PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(0) /* RW--V */ |
| 505 | #define PS3_AUDIO_A1_3WMCTRL_ASOEN0 \ |
| 506 | PS3_AUDIO_AO_3WMCTRL_ASOEN(1) /* RWIVF */ |
| 507 | #define PS3_AUDIO_A1_3WMCTRL_ASOEN0_DISABLED \ |
| 508 | PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(1) /* RWI-V */ |
| 509 | #define PS3_AUDIO_A1_3WMCTRL_ASOEN0_ENABLED \ |
| 510 | PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(1) /* RW--V */ |
| 511 | #define PS3_AUDIO_A2_3WMCTRL_ASOEN0 \ |
| 512 | PS3_AUDIO_AO_3WMCTRL_ASOEN(2) /* RWIVF */ |
| 513 | #define PS3_AUDIO_A2_3WMCTRL_ASOEN0_DISABLED \ |
| 514 | PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(2) /* RWI-V */ |
| 515 | #define PS3_AUDIO_A2_3WMCTRL_ASOEN0_ENABLED \ |
| 516 | PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(2) /* RW--V */ |
| 517 | #define PS3_AUDIO_A3_3WMCTRL_ASOEN0 \ |
| 518 | PS3_AUDIO_AO_3WMCTRL_ASOEN(3) /* RWIVF */ |
| 519 | #define PS3_AUDIO_A3_3WMCTRL_ASOEN0_DISABLED \ |
| 520 | PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(3) /* RWI-V */ |
| 521 | #define PS3_AUDIO_A3_3WMCTRL_ASOEN0_ENABLED \ |
| 522 | PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(3) /* RW--V */ |
| 523 | |
| 524 | /* |
| 525 | 3-Wire Audio Serial output Channel 0-3 Control Register |
| 526 | Configures settings for 3-Wire Serial Audio Output Channel 0-3 |
| 527 | |
| 528 | |
| 529 | 31 24 23 16 15 8 7 0 |
| 530 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 531 | |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|A|0 0 0 0|A|0|ASO|0 0 0|0|0|0|0|0| AO_3WCTRL |
| 532 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 533 | |
| 534 | */ |
| 535 | /* |
| 536 | Data Bit Mode |
| 537 | Specifies the number of data bits |
| 538 | 0 - 16 bits |
| 539 | 1 - reserved |
| 540 | 2 - 20 bits |
| 541 | 3 - 24 bits |
| 542 | */ |
| 543 | #define PS3_AUDIO_AO_3WCTRL_ASODB_MASK (0x3 << 8) /* RWIVF */ |
| 544 | #define PS3_AUDIO_AO_3WCTRL_ASODB_16BIT (0x0 << 8) /* RWI-V */ |
| 545 | #define PS3_AUDIO_AO_3WCTRL_ASODB_RESVD (0x1 << 8) /* RWI-V */ |
| 546 | #define PS3_AUDIO_AO_3WCTRL_ASODB_20BIT (0x2 << 8) /* RW--V */ |
| 547 | #define PS3_AUDIO_AO_3WCTRL_ASODB_24BIT (0x3 << 8) /* RW--V */ |
| 548 | /* |
| 549 | Data Format Mode |
| 550 | Specifies the data format where (LSB side or MSB) the data(in 20 bit |
| 551 | or 24 bit resolution mode) is put in a 32 bit field. |
| 552 | 0 - Data put on LSB side |
| 553 | 1 - Data put on MSB side |
| 554 | */ |
| 555 | #define PS3_AUDIO_AO_3WCTRL_ASODF (1 << 11) /* RWIVF */ |
| 556 | #define PS3_AUDIO_AO_3WCTRL_ASODF_LSB (0 << 11) /* RWI-V */ |
| 557 | #define PS3_AUDIO_AO_3WCTRL_ASODF_MSB (1 << 11) /* RW--V */ |
| 558 | /* |
| 559 | Buffer Reset |
| 560 | Performs buffer reset. Writing 1 to this bit initializes the |
| 561 | corresponding 3-Wire Audio Output buffers(both L and R). |
| 562 | */ |
| 563 | #define PS3_AUDIO_AO_3WCTRL_ASOBRST (1 << 16) /* CWIVF */ |
| 564 | #define PS3_AUDIO_AO_3WCTRL_ASOBRST_IDLE (0 << 16) /* -WI-V */ |
| 565 | #define PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET (1 << 16) /* -W--T */ |
| 566 | |
| 567 | /* |
| 568 | S/PDIF Audio Output Channel 0/1 Control Register |
| 569 | Configures settings for S/PDIF Audio Output Channel 0/1. |
| 570 | |
| 571 | 31 24 23 16 15 8 7 0 |
| 572 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 573 | |S|0 0 0|S|0 0|S| SPOSR |0 0|SPO|0 0 0 0|S|0|SPO|0 0 0 0 0 0 0|S| AO_SPDCTRL |
| 574 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 575 | */ |
| 576 | /* |
| 577 | Buffer reset. Writing 1 to this bit initializes the |
| 578 | corresponding S/PDIF output buffer pointer. |
| 579 | */ |
| 580 | #define PS3_AUDIO_AO_SPDCTRL_SPOBRST (1 << 0) /* CWIVF */ |
| 581 | #define PS3_AUDIO_AO_SPDCTRL_SPOBRST_IDLE (0 << 0) /* -WI-V */ |
| 582 | #define PS3_AUDIO_AO_SPDCTRL_SPOBRST_RESET (1 << 0) /* -W--T */ |
| 583 | |
| 584 | /* |
| 585 | Data Bit Mode |
| 586 | Specifies number of data bits |
| 587 | 0 - 16 bits |
| 588 | 1 - Reserved |
| 589 | 2 - 20 bits |
| 590 | 3 - 24 bits |
| 591 | */ |
| 592 | #define PS3_AUDIO_AO_SPDCTRL_SPODB_MASK (0x3 << 8) /* RWIVF */ |
| 593 | #define PS3_AUDIO_AO_SPDCTRL_SPODB_16BIT (0x0 << 8) /* RWI-V */ |
| 594 | #define PS3_AUDIO_AO_SPDCTRL_SPODB_RESVD (0x1 << 8) /* RW--V */ |
| 595 | #define PS3_AUDIO_AO_SPDCTRL_SPODB_20BIT (0x2 << 8) /* RW--V */ |
| 596 | #define PS3_AUDIO_AO_SPDCTRL_SPODB_24BIT (0x3 << 8) /* RW--V */ |
| 597 | /* |
| 598 | Data format Mode |
| 599 | Specifies the data format, where (LSB side or MSB) |
| 600 | the data(in 20 or 24 bit resolution) is put in the |
| 601 | 32 bit field. |
| 602 | 0 - LSB Side |
| 603 | 1 - MSB Side |
| 604 | */ |
| 605 | #define PS3_AUDIO_AO_SPDCTRL_SPODF (1 << 11) /* RWIVF */ |
| 606 | #define PS3_AUDIO_AO_SPDCTRL_SPODF_LSB (0 << 11) /* RWI-V */ |
| 607 | #define PS3_AUDIO_AO_SPDCTRL_SPODF_MSB (1 << 11) /* RW--V */ |
| 608 | /* |
| 609 | Source Select |
| 610 | Specifies the source of the S/PDIF output. When 0, output |
| 611 | operation is controlled by 3wen[0] of AO_3WMCTRL register. |
| 612 | The SR must have the same setting as the a0_3wmctrl reg. |
| 613 | 0 - 3-Wire Audio OUT Ch0 Buffer |
| 614 | 1 - S/PDIF buffer |
| 615 | */ |
| 616 | #define PS3_AUDIO_AO_SPDCTRL_SPOSS_MASK (0x3 << 16) /* RWIVF */ |
| 617 | #define PS3_AUDIO_AO_SPDCTRL_SPOSS_3WEN (0x0 << 16) /* RWI-V */ |
| 618 | #define PS3_AUDIO_AO_SPDCTRL_SPOSS_SPDIF (0x1 << 16) /* RW--V */ |
| 619 | /* |
| 620 | Sampling Rate |
| 621 | Specifies the divide ratio of the bit clock (clock output |
| 622 | from bclko) used by the S/PDIF Output Clock, which |
| 623 | is applied to the master clock selected by mcksel. |
| 624 | */ |
| 625 | #define PS3_AUDIO_AO_SPDCTRL_SPOSR (0xf << 20) /* RWIVF */ |
| 626 | #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV2 (0x1 << 20) /* RWI-V */ |
| 627 | #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV4 (0x2 << 20) /* RW--V */ |
| 628 | #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV8 (0x4 << 20) /* RW--V */ |
| 629 | #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV12 (0x6 << 20) /* RW--V */ |
| 630 | /* |
| 631 | Master Clock Select |
| 632 | 0 - Master Clock 0 |
| 633 | 1 - Master Clock 1 |
| 634 | */ |
| 635 | #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL (1 << 24) /* RWIVF */ |
| 636 | #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK0 (0 << 24) /* RWI-V */ |
| 637 | #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK1 (1 << 24) /* RW--V */ |
| 638 | |
| 639 | /* |
| 640 | S/PDIF Output Channel Operational Status |
| 641 | This bit becomes 1 after S/PDIF Output Channel is in |
| 642 | action by setting 1 to spoen. This bit becomes 0 |
| 643 | after S/PDIF Output Channel is out of action by setting |
| 644 | 0 to spoen. |
| 645 | */ |
| 646 | #define PS3_AUDIO_AO_SPDCTRL_SPORUN (1 << 27) /* R-IVF */ |
| 647 | #define PS3_AUDIO_AO_SPDCTRL_SPORUN_STOPPED (0 << 27) /* R-I-V */ |
| 648 | #define PS3_AUDIO_AO_SPDCTRL_SPORUN_RUNNING (1 << 27) /* R---V */ |
| 649 | |
| 650 | /* |
| 651 | S/PDIF Audio Output Channel Output Enable |
| 652 | Enables and disables output operation. This bit is used |
| 653 | only when sposs = 1 |
| 654 | */ |
| 655 | #define PS3_AUDIO_AO_SPDCTRL_SPOEN (1 << 31) /* RWIVF */ |
| 656 | #define PS3_AUDIO_AO_SPDCTRL_SPOEN_DISABLED (0 << 31) /* RWI-V */ |
| 657 | #define PS3_AUDIO_AO_SPDCTRL_SPOEN_ENABLED (1 << 31) /* RW--V */ |
| 658 | |
| 659 | /* |
| 660 | S/PDIF Audio Output Channel Channel Status |
| 661 | Setting Registers. |
| 662 | Configures channel status bit settings for each block |
| 663 | (192 bits). |
| 664 | Output is performed from the MSB(AO_SPDCS0 register bit 31). |
| 665 | The same value is added for subframes within the same frame. |
| 666 | 31 24 23 16 15 8 7 0 |
| 667 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 668 | | SPOCS | AO_SPDCS |
| 669 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 670 | |
| 671 | S/PDIF Audio Output Channel User Bit Setting |
| 672 | Configures user bit settings for each block (384 bits). |
| 673 | Output is performed from the MSB(ao_spdub0 register bit 31). |
| 674 | |
| 675 | |
| 676 | 31 24 23 16 15 8 7 0 |
| 677 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 678 | | SPOUB | AO_SPDUB |
| 679 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 680 | */ |
| 681 | /***************************************************************************** |
| 682 | * |
| 683 | * DMAC register |
| 684 | * |
| 685 | *****************************************************************************/ |
| 686 | /* |
| 687 | The PS3_AUDIO_KICK register is used to initiate a DMA transfer and monitor |
| 688 | its status |
| 689 | |
| 690 | 31 24 23 16 15 8 7 0 |
| 691 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 692 | |0 0 0 0 0|STATU|0 0 0| EVENT |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|R| KICK |
| 693 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 694 | */ |
| 695 | /* |
| 696 | The REQUEST field is written to ACTIVE to initiate a DMA request when EVENT |
| 697 | occurs. |
| 698 | It will return to the DONE state when the request is completed. |
| 699 | The registers for a DMA channel should only be written if REQUEST is IDLE. |
| 700 | */ |
| 701 | |
| 702 | #define PS3_AUDIO_KICK_REQUEST (1 << 0) /* RWIVF */ |
| 703 | #define PS3_AUDIO_KICK_REQUEST_IDLE (0 << 0) /* RWI-V */ |
| 704 | #define PS3_AUDIO_KICK_REQUEST_ACTIVE (1 << 0) /* -W--T */ |
| 705 | |
| 706 | /* |
| 707 | *The EVENT field is used to set the event in which |
| 708 | *the DMA request becomes active. |
| 709 | */ |
| 710 | #define PS3_AUDIO_KICK_EVENT_MASK (0x1f << 16) /* RWIVF */ |
| 711 | #define PS3_AUDIO_KICK_EVENT_ALWAYS (0x00 << 16) /* RWI-V */ |
| 712 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY (0x01 << 16) /* RW--V */ |
| 713 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT0_UNDERFLOW (0x02 << 16) /* RW--V */ |
| 714 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT1_EMPTY (0x03 << 16) /* RW--V */ |
| 715 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT1_UNDERFLOW (0x04 << 16) /* RW--V */ |
| 716 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT2_EMPTY (0x05 << 16) /* RW--V */ |
| 717 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT2_UNDERFLOW (0x06 << 16) /* RW--V */ |
| 718 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT3_EMPTY (0x07 << 16) /* RW--V */ |
| 719 | #define PS3_AUDIO_KICK_EVENT_SERIALOUT3_UNDERFLOW (0x08 << 16) /* RW--V */ |
| 720 | #define PS3_AUDIO_KICK_EVENT_SPDIF0_BLOCKTRANSFERCOMPLETE \ |
| 721 | (0x09 << 16) /* RW--V */ |
| 722 | #define PS3_AUDIO_KICK_EVENT_SPDIF0_UNDERFLOW (0x0A << 16) /* RW--V */ |
| 723 | #define PS3_AUDIO_KICK_EVENT_SPDIF0_EMPTY (0x0B << 16) /* RW--V */ |
| 724 | #define PS3_AUDIO_KICK_EVENT_SPDIF1_BLOCKTRANSFERCOMPLETE \ |
| 725 | (0x0C << 16) /* RW--V */ |
| 726 | #define PS3_AUDIO_KICK_EVENT_SPDIF1_UNDERFLOW (0x0D << 16) /* RW--V */ |
| 727 | #define PS3_AUDIO_KICK_EVENT_SPDIF1_EMPTY (0x0E << 16) /* RW--V */ |
| 728 | |
| 729 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA(n) \ |
| 730 | ((0x13 + (n)) << 16) /* RW--V */ |
| 731 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA0 (0x13 << 16) /* RW--V */ |
| 732 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA1 (0x14 << 16) /* RW--V */ |
| 733 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA2 (0x15 << 16) /* RW--V */ |
| 734 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA3 (0x16 << 16) /* RW--V */ |
| 735 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA4 (0x17 << 16) /* RW--V */ |
| 736 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA5 (0x18 << 16) /* RW--V */ |
| 737 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA6 (0x19 << 16) /* RW--V */ |
| 738 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA7 (0x1A << 16) /* RW--V */ |
| 739 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA8 (0x1B << 16) /* RW--V */ |
| 740 | #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA9 (0x1C << 16) /* RW--V */ |
| 741 | |
| 742 | /* |
| 743 | The STATUS field can be used to monitor the progress of a DMA request. |
| 744 | DONE indicates the previous request has completed. |
| 745 | EVENT indicates that the DMA engine is waiting for the EVENT to occur. |
| 746 | PENDING indicates that the DMA engine has not started processing this |
Lucas De Marchi | 25985ed | 2011-03-30 22:57:33 -0300 | [diff] [blame] | 747 | request, but the EVENT has occurred. |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 748 | DMA indicates that the data transfer is in progress. |
| 749 | NOTIFY indicates that the notifier signalling end of transfer is being written. |
| 750 | CLEAR indicated that the previous transfer was cleared. |
| 751 | ERROR indicates the previous transfer requested an unsupported |
| 752 | source/destination combination. |
| 753 | */ |
| 754 | |
| 755 | #define PS3_AUDIO_KICK_STATUS_MASK (0x7 << 24) /* R-IVF */ |
| 756 | #define PS3_AUDIO_KICK_STATUS_DONE (0x0 << 24) /* R-I-V */ |
| 757 | #define PS3_AUDIO_KICK_STATUS_EVENT (0x1 << 24) /* R---V */ |
| 758 | #define PS3_AUDIO_KICK_STATUS_PENDING (0x2 << 24) /* R---V */ |
| 759 | #define PS3_AUDIO_KICK_STATUS_DMA (0x3 << 24) /* R---V */ |
| 760 | #define PS3_AUDIO_KICK_STATUS_NOTIFY (0x4 << 24) /* R---V */ |
| 761 | #define PS3_AUDIO_KICK_STATUS_CLEAR (0x5 << 24) /* R---V */ |
| 762 | #define PS3_AUDIO_KICK_STATUS_ERROR (0x6 << 24) /* R---V */ |
| 763 | |
| 764 | /* |
| 765 | The PS3_AUDIO_SOURCE register specifies the source address for transfers. |
| 766 | |
| 767 | |
| 768 | 31 24 23 16 15 8 7 0 |
| 769 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 770 | | START |0 0 0 0 0|TAR| SOURCE |
| 771 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 772 | */ |
| 773 | |
| 774 | /* |
| 775 | The Audio DMA engine uses 128-byte transfers, thus the address must be aligned |
| 776 | to a 128 byte boundary. The low seven bits are assumed to be 0. |
| 777 | */ |
| 778 | |
| 779 | #define PS3_AUDIO_SOURCE_START_MASK (0x01FFFFFF << 7) /* RWIUF */ |
| 780 | |
| 781 | /* |
| 782 | The TARGET field specifies the memory space containing the source address. |
| 783 | */ |
| 784 | |
| 785 | #define PS3_AUDIO_SOURCE_TARGET_MASK (3 << 0) /* RWIVF */ |
| 786 | #define PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY (2 << 0) /* RW--V */ |
| 787 | |
| 788 | /* |
| 789 | The PS3_AUDIO_DEST register specifies the destination address for transfers. |
| 790 | |
| 791 | |
| 792 | 31 24 23 16 15 8 7 0 |
| 793 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 794 | | START |0 0 0 0 0|TAR| DEST |
| 795 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 796 | */ |
| 797 | |
| 798 | /* |
| 799 | The Audio DMA engine uses 128-byte transfers, thus the address must be aligned |
| 800 | to a 128 byte boundary. The low seven bits are assumed to be 0. |
| 801 | */ |
| 802 | |
| 803 | #define PS3_AUDIO_DEST_START_MASK (0x01FFFFFF << 7) /* RWIUF */ |
| 804 | |
| 805 | /* |
| 806 | The TARGET field specifies the memory space containing the destination address |
| 807 | AUDIOFIFO = Audio WriteData FIFO, |
| 808 | */ |
| 809 | |
| 810 | #define PS3_AUDIO_DEST_TARGET_MASK (3 << 0) /* RWIVF */ |
| 811 | #define PS3_AUDIO_DEST_TARGET_AUDIOFIFO (1 << 0) /* RW--V */ |
| 812 | |
| 813 | /* |
| 814 | PS3_AUDIO_DMASIZE specifies the number of 128-byte blocks + 1 to transfer. |
Lucas De Marchi | 25985ed | 2011-03-30 22:57:33 -0300 | [diff] [blame] | 815 | So a value of 0 means 128-bytes will get transferred. |
Masakazu Mokuno | c454fd4 | 2007-07-03 12:54:49 +0200 | [diff] [blame] | 816 | |
| 817 | |
| 818 | 31 24 23 16 15 8 7 0 |
| 819 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 820 | |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0| BLOCKS | DMASIZE |
| 821 | +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| 822 | */ |
| 823 | |
| 824 | |
| 825 | #define PS3_AUDIO_DMASIZE_BLOCKS_MASK (0x7f << 0) /* RWIUF */ |
| 826 | |
| 827 | /* |
| 828 | * source/destination address for internal fifos |
| 829 | */ |
| 830 | #define PS3_AUDIO_AO_3W_LDATA(n) (0x1000 + (0x100 * (n))) |
| 831 | #define PS3_AUDIO_AO_3W_RDATA(n) (0x1080 + (0x100 * (n))) |
| 832 | |
| 833 | #define PS3_AUDIO_AO_SPD_DATA(n) (0x2000 + (0x400 * (n))) |
| 834 | |
| 835 | |
| 836 | /* |
| 837 | * field attiribute |
| 838 | * |
| 839 | * Read |
| 840 | * ' ' = Other Information |
| 841 | * '-' = Field is part of a write-only register |
| 842 | * 'C' = Value read is always the same, constant value line follows (C) |
| 843 | * 'R' = Value is read |
| 844 | * |
| 845 | * Write |
| 846 | * ' ' = Other Information |
| 847 | * '-' = Must not be written (D), value ignored when written (R,A,F) |
| 848 | * 'W' = Can be written |
| 849 | * |
| 850 | * Internal State |
| 851 | * ' ' = Other Information |
| 852 | * '-' = No internal state |
| 853 | * 'X' = Internal state, initial value is unknown |
| 854 | * 'I' = Internal state, initial value is known and follows (I) |
| 855 | * |
| 856 | * Declaration/Size |
| 857 | * ' ' = Other Information |
| 858 | * '-' = Does Not Apply |
| 859 | * 'V' = Type is void |
| 860 | * 'U' = Type is unsigned integer |
| 861 | * 'S' = Type is signed integer |
| 862 | * 'F' = Type is IEEE floating point |
| 863 | * '1' = Byte size (008) |
| 864 | * '2' = Short size (016) |
| 865 | * '3' = Three byte size (024) |
| 866 | * '4' = Word size (032) |
| 867 | * '8' = Double size (064) |
| 868 | * |
| 869 | * Define Indicator |
| 870 | * ' ' = Other Information |
| 871 | * 'D' = Device |
| 872 | * 'M' = Memory |
| 873 | * 'R' = Register |
| 874 | * 'A' = Array of Registers |
| 875 | * 'F' = Field |
| 876 | * 'V' = Value |
| 877 | * 'T' = Task |
| 878 | */ |
| 879 | |