George Spelvin | 773e1c5 | 2016-06-07 19:45:06 -0400 | [diff] [blame] | 1 | #ifndef _ASM_HASH_H |
| 2 | #define _ASM_HASH_H |
| 3 | |
| 4 | /* |
| 5 | * HP-PA only implements integer multiply in the FPU. However, for |
| 6 | * integer multiplies by constant, it has a number of shift-and-add |
| 7 | * (but no shift-and-subtract, sigh!) instructions that a compiler |
| 8 | * can synthesize a code sequence with. |
| 9 | * |
| 10 | * Unfortunately, GCC isn't very efficient at using them. For example |
| 11 | * it uses three instructions for "x *= 21" when only two are needed. |
| 12 | * But we can find a sequence manually. |
| 13 | */ |
| 14 | |
| 15 | #define HAVE_ARCH__HASH_32 1 |
| 16 | |
| 17 | /* |
| 18 | * This is a multiply by GOLDEN_RATIO_32 = 0x61C88647 optimized for the |
| 19 | * PA7100 pairing rules. This is an in-order 2-way superscalar processor. |
| 20 | * Only one instruction in a pair may be a shift (by more than 3 bits), |
| 21 | * but other than that, simple ALU ops (including shift-and-add by up |
| 22 | * to 3 bits) may be paired arbitrarily. |
| 23 | * |
| 24 | * PA8xxx processors also dual-issue ALU instructions, although with |
| 25 | * fewer constraints, so this schedule is good for them, too. |
| 26 | * |
| 27 | * This 6-step sequence was found by Yevgen Voronenko's implementation |
| 28 | * of the Hcub algorithm at http://spiral.ece.cmu.edu/mcm/gen.html. |
| 29 | */ |
| 30 | static inline u32 __attribute_const__ __hash_32(u32 x) |
| 31 | { |
| 32 | u32 a, b, c; |
| 33 | |
| 34 | /* |
| 35 | * Phase 1: Compute a = (x << 19) + x, |
| 36 | * b = (x << 9) + a, c = (x << 23) + b. |
| 37 | */ |
| 38 | a = x << 19; /* Two shifts can't be paired */ |
| 39 | b = x << 9; a += x; |
| 40 | c = x << 23; b += a; |
| 41 | c += b; |
| 42 | /* Phase 2: Return (b<<11) + (c<<6) + (a<<3) - c */ |
| 43 | b <<= 11; |
| 44 | a += c << 3; b -= c; |
| 45 | return (a << 3) + b; |
| 46 | } |
| 47 | |
| 48 | #if BITS_PER_LONG == 64 |
| 49 | |
| 50 | #define HAVE_ARCH_HASH_64 1 |
| 51 | |
| 52 | /* |
| 53 | * Finding a good shift-and-add chain for GOLDEN_RATIO_64 is tricky, |
| 54 | * because available software for the purpose chokes on constants this |
| 55 | * large. (It's mostly designed for compiling FIR filter coefficients |
| 56 | * into FPGAs.) |
| 57 | * |
| 58 | * However, Jason Thong pointed out a work-around. The Hcub software |
| 59 | * (http://spiral.ece.cmu.edu/mcm/gen.html) is designed for *multiple* |
| 60 | * constant multiplication, and is good at finding shift-and-add chains |
| 61 | * which share common terms. |
| 62 | * |
| 63 | * Looking at 0x0x61C8864680B583EB in binary: |
| 64 | * 0110000111001000100001100100011010000000101101011000001111101011 |
| 65 | * \______________/ \__________/ \_______/ \________/ |
| 66 | * \____________________________/ \____________________/ |
| 67 | * you can see the non-zero bits are divided into several well-separated |
| 68 | * blocks. Hcub can find algorithms for those terms separately, which |
| 69 | * can then be shifted and added together. |
| 70 | * |
| 71 | * Dividing the input into 2, 3 or 4 blocks, Hcub can find solutions |
| 72 | * with 10, 9 or 8 adds, respectively, making a total of 11 for the |
| 73 | * whole number. |
| 74 | * |
| 75 | * Using just two large blocks, 0xC3910C8D << 31 in the high bits, |
| 76 | * and 0xB583EB in the low bits, produces as good an algorithm as any, |
| 77 | * and with one more small shift than alternatives. |
| 78 | * |
| 79 | * The high bits are a larger number and more work to compute, as well |
| 80 | * as needing one extra cycle to shift left 31 bits before the final |
| 81 | * addition, so they are the critical path for scheduling. The low bits |
| 82 | * can fit into the scheduling slots left over. |
| 83 | */ |
| 84 | |
| 85 | |
| 86 | /* |
| 87 | * This _ASSIGN(dst, src) macro performs "dst = src", but prevents GCC |
| 88 | * from inferring anything about the value assigned to "dest". |
| 89 | * |
| 90 | * This prevents it from mis-optimizing certain sequences. |
| 91 | * In particular, gcc is annoyingly eager to combine consecutive shifts. |
| 92 | * Given "x <<= 19; y += x; z += x << 1;", GCC will turn this into |
| 93 | * "y += x << 19; z += x << 20;" even though the latter sequence needs |
| 94 | * an additional instruction and temporary register. |
| 95 | * |
| 96 | * Because no actual assembly code is generated, this construct is |
| 97 | * usefully portable across all GCC platforms, and so can be test-compiled |
| 98 | * on non-PA systems. |
| 99 | * |
| 100 | * In two places, additional unused input dependencies are added. This |
| 101 | * forces GCC's scheduling so it does not rearrange instructions too much. |
| 102 | * Because the PA-8xxx is out of order, I'm not sure how much this matters, |
| 103 | * but why make it more difficult for the processor than necessary? |
| 104 | */ |
| 105 | #define _ASSIGN(dst, src, ...) asm("" : "=r" (dst) : "0" (src), ##__VA_ARGS__) |
| 106 | |
| 107 | /* |
| 108 | * Multiply by GOLDEN_RATIO_64 = 0x0x61C8864680B583EB using a heavily |
| 109 | * optimized shift-and-add sequence. |
| 110 | * |
| 111 | * Without the final shift, the multiply proper is 19 instructions, |
| 112 | * 10 cycles and uses only 4 temporaries. Whew! |
| 113 | * |
| 114 | * You are not expected to understand this. |
| 115 | */ |
| 116 | static __always_inline u32 __attribute_const__ |
| 117 | hash_64(u64 a, unsigned int bits) |
| 118 | { |
| 119 | u64 b, c, d; |
| 120 | |
| 121 | /* |
| 122 | * Encourage GCC to move a dynamic shift to %sar early, |
| 123 | * thereby freeing up an additional temporary register. |
| 124 | */ |
| 125 | if (!__builtin_constant_p(bits)) |
| 126 | asm("" : "=q" (bits) : "0" (64 - bits)); |
| 127 | else |
| 128 | bits = 64 - bits; |
| 129 | |
| 130 | _ASSIGN(b, a*5); c = a << 13; |
| 131 | b = (b << 2) + a; _ASSIGN(d, a << 17); |
| 132 | a = b + (a << 1); c += d; |
| 133 | d = a << 10; _ASSIGN(a, a << 19); |
| 134 | d = a - d; _ASSIGN(a, a << 4, "X" (d)); |
| 135 | c += b; a += b; |
| 136 | d -= c; c += a << 1; |
| 137 | a += c << 3; _ASSIGN(b, b << (7+31), "X" (c), "X" (d)); |
| 138 | a <<= 31; b += d; |
| 139 | a += b; |
| 140 | return a >> bits; |
| 141 | } |
| 142 | #undef _ASSIGN /* We're a widely-used header file, so don't litter! */ |
| 143 | |
| 144 | #endif /* BITS_PER_LONG == 64 */ |
| 145 | |
| 146 | #endif /* _ASM_HASH_H */ |