Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame^] | 1 | [ NOTE: The virt_to_bus() and bus_to_virt() functions have been |
| 2 | superseded by the functionality provided by the PCI DMA |
| 3 | interface (see Documentation/DMA-mapping.txt). They continue |
| 4 | to be documented below for historical purposes, but new code |
| 5 | must not use them. --davidm 00/12/12 ] |
| 6 | |
| 7 | [ This is a mail message in response to a query on IO mapping, thus the |
| 8 | strange format for a "document" ] |
| 9 | |
| 10 | The AHA-1542 is a bus-master device, and your patch makes the driver give the |
| 11 | controller the physical address of the buffers, which is correct on x86 |
| 12 | (because all bus master devices see the physical memory mappings directly). |
| 13 | |
| 14 | However, on many setups, there are actually _three_ different ways of looking |
| 15 | at memory addresses, and in this case we actually want the third, the |
| 16 | so-called "bus address". |
| 17 | |
| 18 | Essentially, the three ways of addressing memory are (this is "real memory", |
| 19 | that is, normal RAM--see later about other details): |
| 20 | |
| 21 | - CPU untranslated. This is the "physical" address. Physical address |
| 22 | 0 is what the CPU sees when it drives zeroes on the memory bus. |
| 23 | |
| 24 | - CPU translated address. This is the "virtual" address, and is |
| 25 | completely internal to the CPU itself with the CPU doing the appropriate |
| 26 | translations into "CPU untranslated". |
| 27 | |
| 28 | - bus address. This is the address of memory as seen by OTHER devices, |
| 29 | not the CPU. Now, in theory there could be many different bus |
| 30 | addresses, with each device seeing memory in some device-specific way, but |
| 31 | happily most hardware designers aren't actually actively trying to make |
| 32 | things any more complex than necessary, so you can assume that all |
| 33 | external hardware sees the memory the same way. |
| 34 | |
| 35 | Now, on normal PCs the bus address is exactly the same as the physical |
| 36 | address, and things are very simple indeed. However, they are that simple |
| 37 | because the memory and the devices share the same address space, and that is |
| 38 | not generally necessarily true on other PCI/ISA setups. |
| 39 | |
| 40 | Now, just as an example, on the PReP (PowerPC Reference Platform), the |
| 41 | CPU sees a memory map something like this (this is from memory): |
| 42 | |
| 43 | 0-2 GB "real memory" |
| 44 | 2 GB-3 GB "system IO" (inb/out and similar accesses on x86) |
| 45 | 3 GB-4 GB "IO memory" (shared memory over the IO bus) |
| 46 | |
| 47 | Now, that looks simple enough. However, when you look at the same thing from |
| 48 | the viewpoint of the devices, you have the reverse, and the physical memory |
| 49 | address 0 actually shows up as address 2 GB for any IO master. |
| 50 | |
| 51 | So when the CPU wants any bus master to write to physical memory 0, it |
| 52 | has to give the master address 0x80000000 as the memory address. |
| 53 | |
| 54 | So, for example, depending on how the kernel is actually mapped on the |
| 55 | PPC, you can end up with a setup like this: |
| 56 | |
| 57 | physical address: 0 |
| 58 | virtual address: 0xC0000000 |
| 59 | bus address: 0x80000000 |
| 60 | |
| 61 | where all the addresses actually point to the same thing. It's just seen |
| 62 | through different translations.. |
| 63 | |
| 64 | Similarly, on the Alpha, the normal translation is |
| 65 | |
| 66 | physical address: 0 |
| 67 | virtual address: 0xfffffc0000000000 |
| 68 | bus address: 0x40000000 |
| 69 | |
| 70 | (but there are also Alphas where the physical address and the bus address |
| 71 | are the same). |
| 72 | |
| 73 | Anyway, the way to look up all these translations, you do |
| 74 | |
| 75 | #include <asm/io.h> |
| 76 | |
| 77 | phys_addr = virt_to_phys(virt_addr); |
| 78 | virt_addr = phys_to_virt(phys_addr); |
| 79 | bus_addr = virt_to_bus(virt_addr); |
| 80 | virt_addr = bus_to_virt(bus_addr); |
| 81 | |
| 82 | Now, when do you need these? |
| 83 | |
| 84 | You want the _virtual_ address when you are actually going to access that |
| 85 | pointer from the kernel. So you can have something like this: |
| 86 | |
| 87 | /* |
| 88 | * this is the hardware "mailbox" we use to communicate with |
| 89 | * the controller. The controller sees this directly. |
| 90 | */ |
| 91 | struct mailbox { |
| 92 | __u32 status; |
| 93 | __u32 bufstart; |
| 94 | __u32 buflen; |
| 95 | .. |
| 96 | } mbox; |
| 97 | |
| 98 | unsigned char * retbuffer; |
| 99 | |
| 100 | /* get the address from the controller */ |
| 101 | retbuffer = bus_to_virt(mbox.bufstart); |
| 102 | switch (retbuffer[0]) { |
| 103 | case STATUS_OK: |
| 104 | ... |
| 105 | |
| 106 | on the other hand, you want the bus address when you have a buffer that |
| 107 | you want to give to the controller: |
| 108 | |
| 109 | /* ask the controller to read the sense status into "sense_buffer" */ |
| 110 | mbox.bufstart = virt_to_bus(&sense_buffer); |
| 111 | mbox.buflen = sizeof(sense_buffer); |
| 112 | mbox.status = 0; |
| 113 | notify_controller(&mbox); |
| 114 | |
| 115 | And you generally _never_ want to use the physical address, because you can't |
| 116 | use that from the CPU (the CPU only uses translated virtual addresses), and |
| 117 | you can't use it from the bus master. |
| 118 | |
| 119 | So why do we care about the physical address at all? We do need the physical |
| 120 | address in some cases, it's just not very often in normal code. The physical |
| 121 | address is needed if you use memory mappings, for example, because the |
| 122 | "remap_pfn_range()" mm function wants the physical address of the memory to |
| 123 | be remapped as measured in units of pages, a.k.a. the pfn (the memory |
| 124 | management layer doesn't know about devices outside the CPU, so it |
| 125 | shouldn't need to know about "bus addresses" etc). |
| 126 | |
| 127 | NOTE NOTE NOTE! The above is only one part of the whole equation. The above |
| 128 | only talks about "real memory", that is, CPU memory (RAM). |
| 129 | |
| 130 | There is a completely different type of memory too, and that's the "shared |
| 131 | memory" on the PCI or ISA bus. That's generally not RAM (although in the case |
| 132 | of a video graphics card it can be normal DRAM that is just used for a frame |
| 133 | buffer), but can be things like a packet buffer in a network card etc. |
| 134 | |
| 135 | This memory is called "PCI memory" or "shared memory" or "IO memory" or |
| 136 | whatever, and there is only one way to access it: the readb/writeb and |
| 137 | related functions. You should never take the address of such memory, because |
| 138 | there is really nothing you can do with such an address: it's not |
| 139 | conceptually in the same memory space as "real memory" at all, so you cannot |
| 140 | just dereference a pointer. (Sadly, on x86 it _is_ in the same memory space, |
| 141 | so on x86 it actually works to just deference a pointer, but it's not |
| 142 | portable). |
| 143 | |
| 144 | For such memory, you can do things like |
| 145 | |
| 146 | - reading: |
| 147 | /* |
| 148 | * read first 32 bits from ISA memory at 0xC0000, aka |
| 149 | * C000:0000 in DOS terms |
| 150 | */ |
| 151 | unsigned int signature = isa_readl(0xC0000); |
| 152 | |
| 153 | - remapping and writing: |
| 154 | /* |
| 155 | * remap framebuffer PCI memory area at 0xFC000000, |
| 156 | * size 1MB, so that we can access it: We can directly |
| 157 | * access only the 640k-1MB area, so anything else |
| 158 | * has to be remapped. |
| 159 | */ |
| 160 | char * baseptr = ioremap(0xFC000000, 1024*1024); |
| 161 | |
| 162 | /* write a 'A' to the offset 10 of the area */ |
| 163 | writeb('A',baseptr+10); |
| 164 | |
| 165 | /* unmap when we unload the driver */ |
| 166 | iounmap(baseptr); |
| 167 | |
| 168 | - copying and clearing: |
| 169 | /* get the 6-byte Ethernet address at ISA address E000:0040 */ |
| 170 | memcpy_fromio(kernel_buffer, 0xE0040, 6); |
| 171 | /* write a packet to the driver */ |
| 172 | memcpy_toio(0xE1000, skb->data, skb->len); |
| 173 | /* clear the frame buffer */ |
| 174 | memset_io(0xA0000, 0, 0x10000); |
| 175 | |
| 176 | OK, that just about covers the basics of accessing IO portably. Questions? |
| 177 | Comments? You may think that all the above is overly complex, but one day you |
| 178 | might find yourself with a 500 MHz Alpha in front of you, and then you'll be |
| 179 | happy that your driver works ;) |
| 180 | |
| 181 | Note that kernel versions 2.0.x (and earlier) mistakenly called the |
| 182 | ioremap() function "vremap()". ioremap() is the proper name, but I |
| 183 | didn't think straight when I wrote it originally. People who have to |
| 184 | support both can do something like: |
| 185 | |
| 186 | /* support old naming silliness */ |
| 187 | #if LINUX_VERSION_CODE < 0x020100 |
| 188 | #define ioremap vremap |
| 189 | #define iounmap vfree |
| 190 | #endif |
| 191 | |
| 192 | at the top of their source files, and then they can use the right names |
| 193 | even on 2.0.x systems. |
| 194 | |
| 195 | And the above sounds worse than it really is. Most real drivers really |
| 196 | don't do all that complex things (or rather: the complexity is not so |
| 197 | much in the actual IO accesses as in error handling and timeouts etc). |
| 198 | It's generally not hard to fix drivers, and in many cases the code |
| 199 | actually looks better afterwards: |
| 200 | |
| 201 | unsigned long signature = *(unsigned int *) 0xC0000; |
| 202 | vs |
| 203 | unsigned long signature = readl(0xC0000); |
| 204 | |
| 205 | I think the second version actually is more readable, no? |
| 206 | |
| 207 | Linus |
| 208 | |