blob: c7ce27785cdad4d8ecd657feb2934e51d277ed00 [file] [log] [blame]
/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <linux/prefetch.h>
#include <linux/dma-fence-array.h>
#include <linux/sched.h>
#include <linux/sched/clock.h>
#include <linux/sched/signal.h>
#include "i915_drv.h"
#include "i915_reset.h"
static const char *i915_fence_get_driver_name(struct dma_fence *fence)
{
return "i915";
}
static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
{
/*
* The timeline struct (as part of the ppgtt underneath a context)
* may be freed when the request is no longer in use by the GPU.
* We could extend the life of a context to beyond that of all
* fences, possibly keeping the hw resource around indefinitely,
* or we just give them a false name. Since
* dma_fence_ops.get_timeline_name is a debug feature, the occasional
* lie seems justifiable.
*/
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return "signaled";
return to_request(fence)->timeline->name;
}
static bool i915_fence_signaled(struct dma_fence *fence)
{
return i915_request_completed(to_request(fence));
}
static bool i915_fence_enable_signaling(struct dma_fence *fence)
{
return intel_engine_enable_signaling(to_request(fence), true);
}
static signed long i915_fence_wait(struct dma_fence *fence,
bool interruptible,
signed long timeout)
{
return i915_request_wait(to_request(fence), interruptible, timeout);
}
static void i915_fence_release(struct dma_fence *fence)
{
struct i915_request *rq = to_request(fence);
/*
* The request is put onto a RCU freelist (i.e. the address
* is immediately reused), mark the fences as being freed now.
* Otherwise the debugobjects for the fences are only marked as
* freed when the slab cache itself is freed, and so we would get
* caught trying to reuse dead objects.
*/
i915_sw_fence_fini(&rq->submit);
kmem_cache_free(rq->i915->requests, rq);
}
const struct dma_fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
};
static inline void
i915_request_remove_from_client(struct i915_request *request)
{
struct drm_i915_file_private *file_priv;
file_priv = request->file_priv;
if (!file_priv)
return;
spin_lock(&file_priv->mm.lock);
if (request->file_priv) {
list_del(&request->client_link);
request->file_priv = NULL;
}
spin_unlock(&file_priv->mm.lock);
}
static void reserve_gt(struct drm_i915_private *i915)
{
if (!i915->gt.active_requests++)
i915_gem_unpark(i915);
}
static void unreserve_gt(struct drm_i915_private *i915)
{
GEM_BUG_ON(!i915->gt.active_requests);
if (!--i915->gt.active_requests)
i915_gem_park(i915);
}
void i915_gem_retire_noop(struct i915_gem_active *active,
struct i915_request *request)
{
/* Space left intentionally blank */
}
static void advance_ring(struct i915_request *request)
{
struct intel_ring *ring = request->ring;
unsigned int tail;
/*
* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
GEM_BUG_ON(!list_is_first(&request->ring_link, &ring->request_list));
if (list_is_last(&request->ring_link, &ring->request_list)) {
/*
* We may race here with execlists resubmitting this request
* as we retire it. The resubmission will move the ring->tail
* forwards (to request->wa_tail). We either read the
* current value that was written to hw, or the value that
* is just about to be. Either works, if we miss the last two
* noops - they are safe to be replayed on a reset.
*/
GEM_TRACE("marking %s as inactive\n", ring->timeline->name);
tail = READ_ONCE(request->tail);
list_del(&ring->active_link);
} else {
tail = request->postfix;
}
list_del_init(&request->ring_link);
ring->head = tail;
}
static void free_capture_list(struct i915_request *request)
{
struct i915_capture_list *capture;
capture = request->capture_list;
while (capture) {
struct i915_capture_list *next = capture->next;
kfree(capture);
capture = next;
}
}
static void __retire_engine_request(struct intel_engine_cs *engine,
struct i915_request *rq)
{
GEM_TRACE("%s(%s) fence %llx:%d, global=%d, current %d\n",
__func__, engine->name,
rq->fence.context, rq->fence.seqno,
rq->global_seqno,
intel_engine_get_seqno(engine));
GEM_BUG_ON(!i915_request_completed(rq));
local_irq_disable();
spin_lock(&engine->timeline.lock);
GEM_BUG_ON(!list_is_first(&rq->link, &engine->timeline.requests));
list_del_init(&rq->link);
spin_unlock(&engine->timeline.lock);
spin_lock(&rq->lock);
if (!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &rq->fence.flags))
dma_fence_signal_locked(&rq->fence);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
intel_engine_cancel_signaling(rq);
if (rq->waitboost) {
GEM_BUG_ON(!atomic_read(&rq->i915->gt_pm.rps.num_waiters));
atomic_dec(&rq->i915->gt_pm.rps.num_waiters);
}
spin_unlock(&rq->lock);
local_irq_enable();
/*
* The backing object for the context is done after switching to the
* *next* context. Therefore we cannot retire the previous context until
* the next context has already started running. However, since we
* cannot take the required locks at i915_request_submit() we
* defer the unpinning of the active context to now, retirement of
* the subsequent request.
*/
if (engine->last_retired_context)
intel_context_unpin(engine->last_retired_context);
engine->last_retired_context = rq->hw_context;
}
static void __retire_engine_upto(struct intel_engine_cs *engine,
struct i915_request *rq)
{
struct i915_request *tmp;
if (list_empty(&rq->link))
return;
do {
tmp = list_first_entry(&engine->timeline.requests,
typeof(*tmp), link);
GEM_BUG_ON(tmp->engine != engine);
__retire_engine_request(engine, tmp);
} while (tmp != rq);
}
static void i915_request_retire(struct i915_request *request)
{
struct i915_gem_active *active, *next;
GEM_TRACE("%s fence %llx:%d, global=%d, current %d\n",
request->engine->name,
request->fence.context, request->fence.seqno,
request->global_seqno,
intel_engine_get_seqno(request->engine));
lockdep_assert_held(&request->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_sw_fence_signaled(&request->submit));
GEM_BUG_ON(!i915_request_completed(request));
trace_i915_request_retire(request);
advance_ring(request);
free_capture_list(request);
/*
* Walk through the active list, calling retire on each. This allows
* objects to track their GPU activity and mark themselves as idle
* when their *last* active request is completed (updating state
* tracking lists for eviction, active references for GEM, etc).
*
* As the ->retire() may free the node, we decouple it first and
* pass along the auxiliary information (to avoid dereferencing
* the node after the callback).
*/
list_for_each_entry_safe(active, next, &request->active_list, link) {
/*
* In microbenchmarks or focusing upon time inside the kernel,
* we may spend an inordinate amount of time simply handling
* the retirement of requests and processing their callbacks.
* Of which, this loop itself is particularly hot due to the
* cache misses when jumping around the list of i915_gem_active.
* So we try to keep this loop as streamlined as possible and
* also prefetch the next i915_gem_active to try and hide
* the likely cache miss.
*/
prefetchw(next);
INIT_LIST_HEAD(&active->link);
RCU_INIT_POINTER(active->request, NULL);
active->retire(active, request);
}
i915_request_remove_from_client(request);
/* Retirement decays the ban score as it is a sign of ctx progress */
atomic_dec_if_positive(&request->gem_context->ban_score);
intel_context_unpin(request->hw_context);
__retire_engine_upto(request->engine, request);
unreserve_gt(request->i915);
i915_sched_node_fini(request->i915, &request->sched);
i915_request_put(request);
}
void i915_request_retire_upto(struct i915_request *rq)
{
struct intel_ring *ring = rq->ring;
struct i915_request *tmp;
GEM_TRACE("%s fence %llx:%d, global=%d, current %d\n",
rq->engine->name,
rq->fence.context, rq->fence.seqno,
rq->global_seqno,
intel_engine_get_seqno(rq->engine));
lockdep_assert_held(&rq->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_request_completed(rq));
if (list_empty(&rq->ring_link))
return;
do {
tmp = list_first_entry(&ring->request_list,
typeof(*tmp), ring_link);
i915_request_retire(tmp);
} while (tmp != rq);
}
static u32 timeline_get_seqno(struct i915_timeline *tl)
{
return ++tl->seqno;
}
static void move_to_timeline(struct i915_request *request,
struct i915_timeline *timeline)
{
GEM_BUG_ON(request->timeline == &request->engine->timeline);
lockdep_assert_held(&request->engine->timeline.lock);
spin_lock(&request->timeline->lock);
list_move_tail(&request->link, &timeline->requests);
spin_unlock(&request->timeline->lock);
}
static u32 next_global_seqno(struct i915_timeline *tl)
{
if (!++tl->seqno)
++tl->seqno;
return tl->seqno;
}
void __i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
u32 seqno;
GEM_TRACE("%s fence %llx:%d -> global=%d, current %d\n",
engine->name,
request->fence.context, request->fence.seqno,
engine->timeline.seqno + 1,
intel_engine_get_seqno(engine));
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline.lock);
GEM_BUG_ON(request->global_seqno);
seqno = next_global_seqno(&engine->timeline);
GEM_BUG_ON(!seqno);
GEM_BUG_ON(intel_engine_signaled(engine, seqno));
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
request->global_seqno = seqno;
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
intel_engine_enable_signaling(request, false);
spin_unlock(&request->lock);
engine->emit_breadcrumb(request,
request->ring->vaddr + request->postfix);
/* Transfer from per-context onto the global per-engine timeline */
move_to_timeline(request, &engine->timeline);
trace_i915_request_execute(request);
wake_up_all(&request->execute);
}
void i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline.lock, flags);
__i915_request_submit(request);
spin_unlock_irqrestore(&engine->timeline.lock, flags);
}
void __i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
GEM_TRACE("%s fence %llx:%d <- global=%d, current %d\n",
engine->name,
request->fence.context, request->fence.seqno,
request->global_seqno,
intel_engine_get_seqno(engine));
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline.lock);
/*
* Only unwind in reverse order, required so that the per-context list
* is kept in seqno/ring order.
*/
GEM_BUG_ON(!request->global_seqno);
GEM_BUG_ON(request->global_seqno != engine->timeline.seqno);
GEM_BUG_ON(intel_engine_has_completed(engine, request->global_seqno));
engine->timeline.seqno--;
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
request->global_seqno = 0;
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
intel_engine_cancel_signaling(request);
spin_unlock(&request->lock);
/* Transfer back from the global per-engine timeline to per-context */
move_to_timeline(request, request->timeline);
/*
* We don't need to wake_up any waiters on request->execute, they
* will get woken by any other event or us re-adding this request
* to the engine timeline (__i915_request_submit()). The waiters
* should be quite adapt at finding that the request now has a new
* global_seqno to the one they went to sleep on.
*/
}
void i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline.lock, flags);
__i915_request_unsubmit(request);
spin_unlock_irqrestore(&engine->timeline.lock, flags);
}
static int __i915_sw_fence_call
submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct i915_request *request =
container_of(fence, typeof(*request), submit);
switch (state) {
case FENCE_COMPLETE:
trace_i915_request_submit(request);
/*
* We need to serialize use of the submit_request() callback
* with its hotplugging performed during an emergency
* i915_gem_set_wedged(). We use the RCU mechanism to mark the
* critical section in order to force i915_gem_set_wedged() to
* wait until the submit_request() is completed before
* proceeding.
*/
rcu_read_lock();
request->engine->submit_request(request);
rcu_read_unlock();
break;
case FENCE_FREE:
i915_request_put(request);
break;
}
return NOTIFY_DONE;
}
static void ring_retire_requests(struct intel_ring *ring)
{
struct i915_request *rq, *rn;
list_for_each_entry_safe(rq, rn, &ring->request_list, ring_link) {
if (!i915_request_completed(rq))
break;
i915_request_retire(rq);
}
}
static noinline struct i915_request *
i915_request_alloc_slow(struct intel_context *ce)
{
struct intel_ring *ring = ce->ring;
struct i915_request *rq;
if (list_empty(&ring->request_list))
goto out;
/* Ratelimit ourselves to prevent oom from malicious clients */
rq = list_last_entry(&ring->request_list, typeof(*rq), ring_link);
cond_synchronize_rcu(rq->rcustate);
/* Retire our old requests in the hope that we free some */
ring_retire_requests(ring);
out:
return kmem_cache_alloc(ce->gem_context->i915->requests, GFP_KERNEL);
}
/**
* i915_request_alloc - allocate a request structure
*
* @engine: engine that we wish to issue the request on.
* @ctx: context that the request will be associated with.
*
* Returns a pointer to the allocated request if successful,
* or an error code if not.
*/
struct i915_request *
i915_request_alloc(struct intel_engine_cs *engine, struct i915_gem_context *ctx)
{
struct drm_i915_private *i915 = engine->i915;
struct i915_request *rq;
struct intel_context *ce;
int ret;
lockdep_assert_held(&i915->drm.struct_mutex);
/*
* Preempt contexts are reserved for exclusive use to inject a
* preemption context switch. They are never to be used for any trivial
* request!
*/
GEM_BUG_ON(ctx == i915->preempt_context);
/*
* ABI: Before userspace accesses the GPU (e.g. execbuffer), report
* EIO if the GPU is already wedged.
*/
if (i915_terminally_wedged(&i915->gpu_error))
return ERR_PTR(-EIO);
/*
* Pinning the contexts may generate requests in order to acquire
* GGTT space, so do this first before we reserve a seqno for
* ourselves.
*/
ce = intel_context_pin(ctx, engine);
if (IS_ERR(ce))
return ERR_CAST(ce);
reserve_gt(i915);
/* Move our oldest request to the slab-cache (if not in use!) */
rq = list_first_entry(&ce->ring->request_list, typeof(*rq), ring_link);
if (!list_is_last(&rq->ring_link, &ce->ring->request_list) &&
i915_request_completed(rq))
i915_request_retire(rq);
/*
* Beware: Dragons be flying overhead.
*
* We use RCU to look up requests in flight. The lookups may
* race with the request being allocated from the slab freelist.
* That is the request we are writing to here, may be in the process
* of being read by __i915_gem_active_get_rcu(). As such,
* we have to be very careful when overwriting the contents. During
* the RCU lookup, we change chase the request->engine pointer,
* read the request->global_seqno and increment the reference count.
*
* The reference count is incremented atomically. If it is zero,
* the lookup knows the request is unallocated and complete. Otherwise,
* it is either still in use, or has been reallocated and reset
* with dma_fence_init(). This increment is safe for release as we
* check that the request we have a reference to and matches the active
* request.
*
* Before we increment the refcount, we chase the request->engine
* pointer. We must not call kmem_cache_zalloc() or else we set
* that pointer to NULL and cause a crash during the lookup. If
* we see the request is completed (based on the value of the
* old engine and seqno), the lookup is complete and reports NULL.
* If we decide the request is not completed (new engine or seqno),
* then we grab a reference and double check that it is still the
* active request - which it won't be and restart the lookup.
*
* Do not use kmem_cache_zalloc() here!
*/
rq = kmem_cache_alloc(i915->requests,
GFP_KERNEL | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (unlikely(!rq)) {
rq = i915_request_alloc_slow(ce);
if (!rq) {
ret = -ENOMEM;
goto err_unreserve;
}
}
rq->rcustate = get_state_synchronize_rcu();
INIT_LIST_HEAD(&rq->active_list);
rq->i915 = i915;
rq->engine = engine;
rq->gem_context = ctx;
rq->hw_context = ce;
rq->ring = ce->ring;
rq->timeline = ce->ring->timeline;
GEM_BUG_ON(rq->timeline == &engine->timeline);
spin_lock_init(&rq->lock);
dma_fence_init(&rq->fence,
&i915_fence_ops,
&rq->lock,
rq->timeline->fence_context,
timeline_get_seqno(rq->timeline));
/* We bump the ref for the fence chain */
i915_sw_fence_init(&i915_request_get(rq)->submit, submit_notify);
init_waitqueue_head(&rq->execute);
i915_sched_node_init(&rq->sched);
/* No zalloc, must clear what we need by hand */
rq->global_seqno = 0;
rq->signaling.wait.seqno = 0;
rq->file_priv = NULL;
rq->batch = NULL;
rq->capture_list = NULL;
rq->waitboost = false;
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_request_add() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*
* Note that due to how we add reserved_space to intel_ring_begin()
* we need to double our request to ensure that if we need to wrap
* around inside i915_request_add() there is sufficient space at
* the beginning of the ring as well.
*/
rq->reserved_space = 2 * engine->emit_breadcrumb_sz * sizeof(u32);
/*
* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
rq->head = rq->ring->emit;
ret = engine->request_alloc(rq);
if (ret)
goto err_unwind;
/* Keep a second pin for the dual retirement along engine and ring */
__intel_context_pin(ce);
rq->infix = rq->ring->emit; /* end of header; start of user payload */
/* Check that we didn't interrupt ourselves with a new request */
GEM_BUG_ON(rq->timeline->seqno != rq->fence.seqno);
return rq;
err_unwind:
ce->ring->emit = rq->head;
/* Make sure we didn't add ourselves to external state before freeing */
GEM_BUG_ON(!list_empty(&rq->active_list));
GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
kmem_cache_free(i915->requests, rq);
err_unreserve:
unreserve_gt(i915);
intel_context_unpin(ce);
return ERR_PTR(ret);
}
static int
i915_request_await_request(struct i915_request *to, struct i915_request *from)
{
int ret;
GEM_BUG_ON(to == from);
GEM_BUG_ON(to->timeline == from->timeline);
if (i915_request_completed(from))
return 0;
if (to->engine->schedule) {
ret = i915_sched_node_add_dependency(to->i915,
&to->sched,
&from->sched);
if (ret < 0)
return ret;
}
if (to->engine == from->engine) {
ret = i915_sw_fence_await_sw_fence_gfp(&to->submit,
&from->submit,
I915_FENCE_GFP);
} else {
ret = i915_sw_fence_await_dma_fence(&to->submit,
&from->fence, 0,
I915_FENCE_GFP);
}
return ret < 0 ? ret : 0;
}
int
i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
/*
* Note that if the fence-array was created in signal-on-any mode,
* we should *not* decompose it into its individual fences. However,
* we don't currently store which mode the fence-array is operating
* in. Fortunately, the only user of signal-on-any is private to
* amdgpu and we should not see any incoming fence-array from
* sync-file being in signal-on-any mode.
*/
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
continue;
/*
* Requests on the same timeline are explicitly ordered, along
* with their dependencies, by i915_request_add() which ensures
* that requests are submitted in-order through each ring.
*/
if (fence->context == rq->fence.context)
continue;
/* Squash repeated waits to the same timelines */
if (fence->context != rq->i915->mm.unordered_timeline &&
i915_timeline_sync_is_later(rq->timeline, fence))
continue;
if (dma_fence_is_i915(fence))
ret = i915_request_await_request(rq, to_request(fence));
else
ret = i915_sw_fence_await_dma_fence(&rq->submit, fence,
I915_FENCE_TIMEOUT,
I915_FENCE_GFP);
if (ret < 0)
return ret;
/* Record the latest fence used against each timeline */
if (fence->context != rq->i915->mm.unordered_timeline)
i915_timeline_sync_set(rq->timeline, fence);
} while (--nchild);
return 0;
}
/**
* i915_request_await_object - set this request to (async) wait upon a bo
* @to: request we are wishing to use
* @obj: object which may be in use on another ring.
* @write: whether the wait is on behalf of a writer
*
* This code is meant to abstract object synchronization with the GPU.
* Conceptually we serialise writes between engines inside the GPU.
* We only allow one engine to write into a buffer at any time, but
* multiple readers. To ensure each has a coherent view of memory, we must:
*
* - If there is an outstanding write request to the object, the new
* request must wait for it to complete (either CPU or in hw, requests
* on the same ring will be naturally ordered).
*
* - If we are a write request (pending_write_domain is set), the new
* request must wait for outstanding read requests to complete.
*
* Returns 0 if successful, else propagates up the lower layer error.
*/
int
i915_request_await_object(struct i915_request *to,
struct drm_i915_gem_object *obj,
bool write)
{
struct dma_fence *excl;
int ret = 0;
if (write) {
struct dma_fence **shared;
unsigned int count, i;
ret = reservation_object_get_fences_rcu(obj->resv,
&excl, &count, &shared);
if (ret)
return ret;
for (i = 0; i < count; i++) {
ret = i915_request_await_dma_fence(to, shared[i]);
if (ret)
break;
dma_fence_put(shared[i]);
}
for (; i < count; i++)
dma_fence_put(shared[i]);
kfree(shared);
} else {
excl = reservation_object_get_excl_rcu(obj->resv);
}
if (excl) {
if (ret == 0)
ret = i915_request_await_dma_fence(to, excl);
dma_fence_put(excl);
}
return ret;
}
void i915_request_skip(struct i915_request *rq, int error)
{
void *vaddr = rq->ring->vaddr;
u32 head;
GEM_BUG_ON(!IS_ERR_VALUE((long)error));
dma_fence_set_error(&rq->fence, error);
/*
* As this request likely depends on state from the lost
* context, clear out all the user operations leaving the
* breadcrumb at the end (so we get the fence notifications).
*/
head = rq->infix;
if (rq->postfix < head) {
memset(vaddr + head, 0, rq->ring->size - head);
head = 0;
}
memset(vaddr + head, 0, rq->postfix - head);
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
void i915_request_add(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
struct i915_timeline *timeline = request->timeline;
struct intel_ring *ring = request->ring;
struct i915_request *prev;
u32 *cs;
GEM_TRACE("%s fence %llx:%d\n",
engine->name, request->fence.context, request->fence.seqno);
lockdep_assert_held(&request->i915->drm.struct_mutex);
trace_i915_request_add(request);
/*
* Make sure that no request gazumped us - if it was allocated after
* our i915_request_alloc() and called __i915_request_add() before
* us, the timeline will hold its seqno which is later than ours.
*/
GEM_BUG_ON(timeline->seqno != request->fence.seqno);
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
GEM_BUG_ON(request->reserved_space > request->ring->space);
request->reserved_space = 0;
/*
* Record the position of the start of the breadcrumb so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the ring's HEAD.
*/
cs = intel_ring_begin(request, engine->emit_breadcrumb_sz);
GEM_BUG_ON(IS_ERR(cs));
request->postfix = intel_ring_offset(request, cs);
/*
* Seal the request and mark it as pending execution. Note that
* we may inspect this state, without holding any locks, during
* hangcheck. Hence we apply the barrier to ensure that we do not
* see a more recent value in the hws than we are tracking.
*/
prev = i915_gem_active_raw(&timeline->last_request,
&request->i915->drm.struct_mutex);
if (prev && !i915_request_completed(prev)) {
i915_sw_fence_await_sw_fence(&request->submit, &prev->submit,
&request->submitq);
if (engine->schedule)
__i915_sched_node_add_dependency(&request->sched,
&prev->sched,
&request->dep,
0);
}
spin_lock_irq(&timeline->lock);
list_add_tail(&request->link, &timeline->requests);
spin_unlock_irq(&timeline->lock);
GEM_BUG_ON(timeline->seqno != request->fence.seqno);
i915_gem_active_set(&timeline->last_request, request);
list_add_tail(&request->ring_link, &ring->request_list);
if (list_is_first(&request->ring_link, &ring->request_list)) {
GEM_TRACE("marking %s as active\n", ring->timeline->name);
list_add(&ring->active_link, &request->i915->gt.active_rings);
}
request->emitted_jiffies = jiffies;
/*
* Let the backend know a new request has arrived that may need
* to adjust the existing execution schedule due to a high priority
* request - i.e. we may want to preempt the current request in order
* to run a high priority dependency chain *before* we can execute this
* request.
*
* This is called before the request is ready to run so that we can
* decide whether to preempt the entire chain so that it is ready to
* run at the earliest possible convenience.
*/
local_bh_disable();
rcu_read_lock(); /* RCU serialisation for set-wedged protection */
if (engine->schedule) {
struct i915_sched_attr attr = request->gem_context->sched;
/*
* Boost priorities to new clients (new request flows).
*
* Allow interactive/synchronous clients to jump ahead of
* the bulk clients. (FQ_CODEL)
*/
if (!prev || i915_request_completed(prev))
attr.priority |= I915_PRIORITY_NEWCLIENT;
engine->schedule(request, &attr);
}
rcu_read_unlock();
i915_sw_fence_commit(&request->submit);
local_bh_enable(); /* Kick the execlists tasklet if just scheduled */
/*
* In typical scenarios, we do not expect the previous request on
* the timeline to be still tracked by timeline->last_request if it
* has been completed. If the completed request is still here, that
* implies that request retirement is a long way behind submission,
* suggesting that we haven't been retiring frequently enough from
* the combination of retire-before-alloc, waiters and the background
* retirement worker. So if the last request on this timeline was
* already completed, do a catch up pass, flushing the retirement queue
* up to this client. Since we have now moved the heaviest operations
* during retirement onto secondary workers, such as freeing objects
* or contexts, retiring a bunch of requests is mostly list management
* (and cache misses), and so we should not be overly penalizing this
* client by performing excess work, though we may still performing
* work on behalf of others -- but instead we should benefit from
* improved resource management. (Well, that's the theory at least.)
*/
if (prev && i915_request_completed(prev))
i915_request_retire_upto(prev);
}
static unsigned long local_clock_us(unsigned int *cpu)
{
unsigned long t;
/*
* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock() >> 10;
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_us(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
static bool __i915_spin_request(const struct i915_request *rq,
u32 seqno, int state, unsigned long timeout_us)
{
struct intel_engine_cs *engine = rq->engine;
unsigned int irq, cpu;
GEM_BUG_ON(!seqno);
/*
* Only wait for the request if we know it is likely to complete.
*
* We don't track the timestamps around requests, nor the average
* request length, so we do not have a good indicator that this
* request will complete within the timeout. What we do know is the
* order in which requests are executed by the engine and so we can
* tell if the request has started. If the request hasn't started yet,
* it is a fair assumption that it will not complete within our
* relatively short timeout.
*/
if (!intel_engine_has_started(engine, seqno))
return false;
/*
* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
irq = READ_ONCE(engine->breadcrumbs.irq_count);
timeout_us += local_clock_us(&cpu);
do {
if (intel_engine_has_completed(engine, seqno))
return seqno == i915_request_global_seqno(rq);
/*
* Seqno are meant to be ordered *before* the interrupt. If
* we see an interrupt without a corresponding seqno advance,
* assume we won't see one in the near future but require
* the engine->seqno_barrier() to fixup coherency.
*/
if (READ_ONCE(engine->breadcrumbs.irq_count) != irq)
break;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_us, cpu))
break;
cpu_relax();
} while (!need_resched());
return false;
}
static bool __i915_wait_request_check_and_reset(struct i915_request *request)
{
struct i915_gpu_error *error = &request->i915->gpu_error;
if (likely(!i915_reset_handoff(error)))
return false;
__set_current_state(TASK_RUNNING);
i915_reset(request->i915, error->stalled_mask, error->reason);
return true;
}
/**
* i915_request_wait - wait until execution of request has finished
* @rq: the request to wait upon
* @flags: how to wait
* @timeout: how long to wait in jiffies
*
* i915_request_wait() waits for the request to be completed, for a
* maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
* unbounded wait).
*
* If the caller holds the struct_mutex, the caller must pass I915_WAIT_LOCKED
* in via the flags, and vice versa if the struct_mutex is not held, the caller
* must not specify that the wait is locked.
*
* Returns the remaining time (in jiffies) if the request completed, which may
* be zero or -ETIME if the request is unfinished after the timeout expires.
* May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
* pending before the request completes.
*/
long i915_request_wait(struct i915_request *rq,
unsigned int flags,
long timeout)
{
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
wait_queue_head_t *errq = &rq->i915->gpu_error.wait_queue;
DEFINE_WAIT_FUNC(reset, default_wake_function);
DEFINE_WAIT_FUNC(exec, default_wake_function);
struct intel_wait wait;
might_sleep();
#if IS_ENABLED(CONFIG_LOCKDEP)
GEM_BUG_ON(debug_locks &&
!!lockdep_is_held(&rq->i915->drm.struct_mutex) !=
!!(flags & I915_WAIT_LOCKED));
#endif
GEM_BUG_ON(timeout < 0);
if (i915_request_completed(rq))
return timeout;
if (!timeout)
return -ETIME;
trace_i915_request_wait_begin(rq, flags);
add_wait_queue(&rq->execute, &exec);
if (flags & I915_WAIT_LOCKED)
add_wait_queue(errq, &reset);
intel_wait_init(&wait);
if (flags & I915_WAIT_PRIORITY)
i915_schedule_bump_priority(rq, I915_PRIORITY_WAIT);
restart:
do {
set_current_state(state);
if (intel_wait_update_request(&wait, rq))
break;
if (flags & I915_WAIT_LOCKED &&
__i915_wait_request_check_and_reset(rq))
continue;
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
goto complete;
}
if (!timeout) {
timeout = -ETIME;
goto complete;
}
timeout = io_schedule_timeout(timeout);
} while (1);
GEM_BUG_ON(!intel_wait_has_seqno(&wait));
GEM_BUG_ON(!i915_sw_fence_signaled(&rq->submit));
/* Optimistic short spin before touching IRQs */
if (__i915_spin_request(rq, wait.seqno, state, 5))
goto complete;
set_current_state(state);
if (intel_engine_add_wait(rq->engine, &wait))
/*
* In order to check that we haven't missed the interrupt
* as we enabled it, we need to kick ourselves to do a
* coherent check on the seqno before we sleep.
*/
goto wakeup;
if (flags & I915_WAIT_LOCKED)
__i915_wait_request_check_and_reset(rq);
for (;;) {
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
if (!timeout) {
timeout = -ETIME;
break;
}
timeout = io_schedule_timeout(timeout);
if (intel_wait_complete(&wait) &&
intel_wait_check_request(&wait, rq))
break;
set_current_state(state);
wakeup:
if (i915_request_completed(rq))
break;
/*
* If the GPU is hung, and we hold the lock, reset the GPU
* and then check for completion. On a full reset, the engine's
* HW seqno will be advanced passed us and we are complete.
* If we do a partial reset, we have to wait for the GPU to
* resume and update the breadcrumb.
*
* If we don't hold the mutex, we can just wait for the worker
* to come along and update the breadcrumb (either directly
* itself, or indirectly by recovering the GPU).
*/
if (flags & I915_WAIT_LOCKED &&
__i915_wait_request_check_and_reset(rq))
continue;
/* Only spin if we know the GPU is processing this request */
if (__i915_spin_request(rq, wait.seqno, state, 2))
break;
if (!intel_wait_check_request(&wait, rq)) {
intel_engine_remove_wait(rq->engine, &wait);
goto restart;
}
}
intel_engine_remove_wait(rq->engine, &wait);
complete:
__set_current_state(TASK_RUNNING);
if (flags & I915_WAIT_LOCKED)
remove_wait_queue(errq, &reset);
remove_wait_queue(&rq->execute, &exec);
trace_i915_request_wait_end(rq);
return timeout;
}
void i915_retire_requests(struct drm_i915_private *i915)
{
struct intel_ring *ring, *tmp;
lockdep_assert_held(&i915->drm.struct_mutex);
if (!i915->gt.active_requests)
return;
list_for_each_entry_safe(ring, tmp, &i915->gt.active_rings, active_link)
ring_retire_requests(ring);
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/mock_request.c"
#include "selftests/i915_request.c"
#endif