Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * linux/fs/lockd/clntlock.c |
| 3 | * |
| 4 | * Lock handling for the client side NLM implementation |
| 5 | * |
| 6 | * Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de> |
| 7 | */ |
| 8 | |
| 9 | #include <linux/module.h> |
| 10 | #include <linux/types.h> |
| 11 | #include <linux/time.h> |
| 12 | #include <linux/nfs_fs.h> |
| 13 | #include <linux/sunrpc/clnt.h> |
| 14 | #include <linux/sunrpc/svc.h> |
| 15 | #include <linux/lockd/lockd.h> |
| 16 | #include <linux/smp_lock.h> |
| 17 | |
| 18 | #define NLMDBG_FACILITY NLMDBG_CLIENT |
| 19 | |
| 20 | /* |
| 21 | * Local function prototypes |
| 22 | */ |
| 23 | static int reclaimer(void *ptr); |
| 24 | |
| 25 | /* |
| 26 | * The following functions handle blocking and granting from the |
| 27 | * client perspective. |
| 28 | */ |
| 29 | |
| 30 | /* |
| 31 | * This is the representation of a blocked client lock. |
| 32 | */ |
| 33 | struct nlm_wait { |
| 34 | struct nlm_wait * b_next; /* linked list */ |
| 35 | wait_queue_head_t b_wait; /* where to wait on */ |
| 36 | struct nlm_host * b_host; |
| 37 | struct file_lock * b_lock; /* local file lock */ |
| 38 | unsigned short b_reclaim; /* got to reclaim lock */ |
| 39 | u32 b_status; /* grant callback status */ |
| 40 | }; |
| 41 | |
| 42 | static struct nlm_wait * nlm_blocked; |
| 43 | |
| 44 | /* |
| 45 | * Block on a lock |
| 46 | */ |
| 47 | int |
| 48 | nlmclnt_block(struct nlm_host *host, struct file_lock *fl, u32 *statp) |
| 49 | { |
| 50 | struct nlm_wait block, **head; |
| 51 | int err; |
| 52 | u32 pstate; |
| 53 | |
| 54 | block.b_host = host; |
| 55 | block.b_lock = fl; |
| 56 | init_waitqueue_head(&block.b_wait); |
| 57 | block.b_status = NLM_LCK_BLOCKED; |
| 58 | block.b_next = nlm_blocked; |
| 59 | nlm_blocked = █ |
| 60 | |
| 61 | /* Remember pseudo nsm state */ |
| 62 | pstate = host->h_state; |
| 63 | |
| 64 | /* Go to sleep waiting for GRANT callback. Some servers seem |
| 65 | * to lose callbacks, however, so we're going to poll from |
| 66 | * time to time just to make sure. |
| 67 | * |
| 68 | * For now, the retry frequency is pretty high; normally |
| 69 | * a 1 minute timeout would do. See the comment before |
| 70 | * nlmclnt_lock for an explanation. |
| 71 | */ |
| 72 | sleep_on_timeout(&block.b_wait, 30*HZ); |
| 73 | |
| 74 | for (head = &nlm_blocked; *head; head = &(*head)->b_next) { |
| 75 | if (*head == &block) { |
| 76 | *head = block.b_next; |
| 77 | break; |
| 78 | } |
| 79 | } |
| 80 | |
| 81 | if (!signalled()) { |
| 82 | *statp = block.b_status; |
| 83 | return 0; |
| 84 | } |
| 85 | |
| 86 | /* Okay, we were interrupted. Cancel the pending request |
| 87 | * unless the server has rebooted. |
| 88 | */ |
| 89 | if (pstate == host->h_state && (err = nlmclnt_cancel(host, fl)) < 0) |
| 90 | printk(KERN_NOTICE |
| 91 | "lockd: CANCEL call failed (errno %d)\n", -err); |
| 92 | |
| 93 | return -ERESTARTSYS; |
| 94 | } |
| 95 | |
| 96 | /* |
| 97 | * The server lockd has called us back to tell us the lock was granted |
| 98 | */ |
| 99 | u32 |
| 100 | nlmclnt_grant(struct nlm_lock *lock) |
| 101 | { |
| 102 | struct nlm_wait *block; |
| 103 | |
| 104 | /* |
| 105 | * Look up blocked request based on arguments. |
| 106 | * Warning: must not use cookie to match it! |
| 107 | */ |
| 108 | for (block = nlm_blocked; block; block = block->b_next) { |
| 109 | if (nlm_compare_locks(block->b_lock, &lock->fl)) |
| 110 | break; |
| 111 | } |
| 112 | |
| 113 | /* Ooops, no blocked request found. */ |
| 114 | if (block == NULL) |
| 115 | return nlm_lck_denied; |
| 116 | |
| 117 | /* Alright, we found the lock. Set the return status and |
| 118 | * wake up the caller. |
| 119 | */ |
| 120 | block->b_status = NLM_LCK_GRANTED; |
| 121 | wake_up(&block->b_wait); |
| 122 | |
| 123 | return nlm_granted; |
| 124 | } |
| 125 | |
| 126 | /* |
| 127 | * The following procedures deal with the recovery of locks after a |
| 128 | * server crash. |
| 129 | */ |
| 130 | |
| 131 | /* |
| 132 | * Mark the locks for reclaiming. |
| 133 | * FIXME: In 2.5 we don't want to iterate through any global file_lock_list. |
| 134 | * Maintain NLM lock reclaiming lists in the nlm_host instead. |
| 135 | */ |
| 136 | static |
| 137 | void nlmclnt_mark_reclaim(struct nlm_host *host) |
| 138 | { |
| 139 | struct file_lock *fl; |
| 140 | struct inode *inode; |
| 141 | struct list_head *tmp; |
| 142 | |
| 143 | list_for_each(tmp, &file_lock_list) { |
| 144 | fl = list_entry(tmp, struct file_lock, fl_link); |
| 145 | |
| 146 | inode = fl->fl_file->f_dentry->d_inode; |
| 147 | if (inode->i_sb->s_magic != NFS_SUPER_MAGIC) |
| 148 | continue; |
| 149 | if (fl->fl_u.nfs_fl.owner->host != host) |
| 150 | continue; |
| 151 | if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_GRANTED)) |
| 152 | continue; |
| 153 | fl->fl_u.nfs_fl.flags |= NFS_LCK_RECLAIM; |
| 154 | } |
| 155 | } |
| 156 | |
| 157 | /* |
| 158 | * Someone has sent us an SM_NOTIFY. Ensure we bind to the new port number, |
| 159 | * that we mark locks for reclaiming, and that we bump the pseudo NSM state. |
| 160 | */ |
| 161 | static inline |
| 162 | void nlmclnt_prepare_reclaim(struct nlm_host *host, u32 newstate) |
| 163 | { |
| 164 | host->h_monitored = 0; |
| 165 | host->h_nsmstate = newstate; |
| 166 | host->h_state++; |
| 167 | host->h_nextrebind = 0; |
| 168 | nlm_rebind_host(host); |
| 169 | nlmclnt_mark_reclaim(host); |
| 170 | dprintk("NLM: reclaiming locks for host %s", host->h_name); |
| 171 | } |
| 172 | |
| 173 | /* |
| 174 | * Reclaim all locks on server host. We do this by spawning a separate |
| 175 | * reclaimer thread. |
| 176 | */ |
| 177 | void |
| 178 | nlmclnt_recovery(struct nlm_host *host, u32 newstate) |
| 179 | { |
| 180 | if (host->h_reclaiming++) { |
| 181 | if (host->h_nsmstate == newstate) |
| 182 | return; |
| 183 | nlmclnt_prepare_reclaim(host, newstate); |
| 184 | } else { |
| 185 | nlmclnt_prepare_reclaim(host, newstate); |
| 186 | nlm_get_host(host); |
| 187 | __module_get(THIS_MODULE); |
| 188 | if (kernel_thread(reclaimer, host, CLONE_KERNEL) < 0) |
| 189 | module_put(THIS_MODULE); |
| 190 | } |
| 191 | } |
| 192 | |
| 193 | static int |
| 194 | reclaimer(void *ptr) |
| 195 | { |
| 196 | struct nlm_host *host = (struct nlm_host *) ptr; |
| 197 | struct nlm_wait *block; |
| 198 | struct list_head *tmp; |
| 199 | struct file_lock *fl; |
| 200 | struct inode *inode; |
| 201 | |
| 202 | daemonize("%s-reclaim", host->h_name); |
| 203 | allow_signal(SIGKILL); |
| 204 | |
| 205 | /* This one ensures that our parent doesn't terminate while the |
| 206 | * reclaim is in progress */ |
| 207 | lock_kernel(); |
| 208 | lockd_up(); |
| 209 | |
| 210 | /* First, reclaim all locks that have been marked. */ |
| 211 | restart: |
| 212 | list_for_each(tmp, &file_lock_list) { |
| 213 | fl = list_entry(tmp, struct file_lock, fl_link); |
| 214 | |
| 215 | inode = fl->fl_file->f_dentry->d_inode; |
| 216 | if (inode->i_sb->s_magic != NFS_SUPER_MAGIC) |
| 217 | continue; |
| 218 | if (fl->fl_u.nfs_fl.owner->host != host) |
| 219 | continue; |
| 220 | if (!(fl->fl_u.nfs_fl.flags & NFS_LCK_RECLAIM)) |
| 221 | continue; |
| 222 | |
| 223 | fl->fl_u.nfs_fl.flags &= ~NFS_LCK_RECLAIM; |
| 224 | nlmclnt_reclaim(host, fl); |
| 225 | if (signalled()) |
| 226 | break; |
| 227 | goto restart; |
| 228 | } |
| 229 | |
| 230 | host->h_reclaiming = 0; |
| 231 | |
| 232 | /* Now, wake up all processes that sleep on a blocked lock */ |
| 233 | for (block = nlm_blocked; block; block = block->b_next) { |
| 234 | if (block->b_host == host) { |
| 235 | block->b_status = NLM_LCK_DENIED_GRACE_PERIOD; |
| 236 | wake_up(&block->b_wait); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | /* Release host handle after use */ |
| 241 | nlm_release_host(host); |
| 242 | lockd_down(); |
| 243 | unlock_kernel(); |
| 244 | module_put_and_exit(0); |
| 245 | } |