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// SPDX-License-Identifier: GPL-2.0 OR MIT
/**************************************************************************
*
* Copyright (c) 2018 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Deepak Rawat <drawat@vmware.com>
*
**************************************************************************/
#include <drm/drm_atomic.h>
#include <drm/drm_damage_helper.h>
/**
* DOC: overview
*
* FB_DAMAGE_CLIPS is an optional plane property which provides a means to
* specify a list of damage rectangles on a plane in framebuffer coordinates of
* the framebuffer attached to the plane. In current context damage is the area
* of plane framebuffer that has changed since last plane update (also called
* page-flip), irrespective of whether currently attached framebuffer is same as
* framebuffer attached during last plane update or not.
*
* FB_DAMAGE_CLIPS is a hint to kernel which could be helpful for some drivers
* to optimize internally especially for virtual devices where each framebuffer
* change needs to be transmitted over network, usb, etc.
*
* Since FB_DAMAGE_CLIPS is a hint so it is an optional property. User-space can
* ignore damage clips property and in that case driver will do a full plane
* update. In case damage clips are provided then it is guaranteed that the area
* inside damage clips will be updated to plane. For efficiency driver can do
* full update or can update more than specified in damage clips. Since driver
* is free to read more, user-space must always render the entire visible
* framebuffer. Otherwise there can be corruptions. Also, if a user-space
* provides damage clips which doesn't encompass the actual damage to
* framebuffer (since last plane update) can result in incorrect rendering.
*
* FB_DAMAGE_CLIPS is a blob property with the layout of blob data is simply an
* array of &drm_mode_rect. Unlike plane &drm_plane_state.src coordinates,
* damage clips are not in 16.16 fixed point. Similar to plane src in
* framebuffer, damage clips cannot be negative. In damage clip, x1/y1 are
* inclusive and x2/y2 are exclusive. While kernel does not error for overlapped
* damage clips, it is strongly discouraged.
*
* Drivers that are interested in damage interface for plane should enable
* FB_DAMAGE_CLIPS property by calling drm_plane_enable_fb_damage_clips().
* Drivers implementing damage can use drm_atomic_helper_damage_iter_init() and
* drm_atomic_helper_damage_iter_next() helper iterator function to get damage
* rectangles clipped to &drm_plane_state.src.
*/
/**
* drm_plane_enable_fb_damage_clips - Enables plane fb damage clips property.
* @plane: Plane on which to enable damage clips property.
*
* This function lets driver to enable the damage clips property on a plane.
*/
void drm_plane_enable_fb_damage_clips(struct drm_plane *plane)
{
struct drm_device *dev = plane->dev;
struct drm_mode_config *config = &dev->mode_config;
drm_object_attach_property(&plane->base, config->prop_fb_damage_clips,
0);
}
EXPORT_SYMBOL(drm_plane_enable_fb_damage_clips);
/**
* drm_atomic_helper_check_plane_damage - Verify plane damage on atomic_check.
* @state: The driver state object.
* @plane_state: Plane state for which to verify damage.
*
* This helper function makes sure that damage from plane state is discarded
* for full modeset. If there are more reasons a driver would want to do a full
* plane update rather than processing individual damage regions, then those
* cases should be taken care of here.
*
* Note that &drm_plane_state.fb_damage_clips == NULL in plane state means that
* full plane update should happen. It also ensure helper iterator will return
* &drm_plane_state.src as damage.
*/
void drm_atomic_helper_check_plane_damage(struct drm_atomic_state *state,
struct drm_plane_state *plane_state)
{
struct drm_crtc_state *crtc_state;
if (plane_state->crtc) {
crtc_state = drm_atomic_get_new_crtc_state(state,
plane_state->crtc);
if (WARN_ON(!crtc_state))
return;
if (drm_atomic_crtc_needs_modeset(crtc_state)) {
drm_property_blob_put(plane_state->fb_damage_clips);
plane_state->fb_damage_clips = NULL;
}
}
}
EXPORT_SYMBOL(drm_atomic_helper_check_plane_damage);
/**
* drm_atomic_helper_damage_iter_init - Initialize the damage iterator.
* @iter: The iterator to initialize.
* @old_state: Old plane state for validation.
* @new_state: Plane state from which to iterate the damage clips.
*
* Initialize an iterator, which clips plane damage
* &drm_plane_state.fb_damage_clips to plane &drm_plane_state.src. This iterator
* returns full plane src in case damage is not present because either
* user-space didn't sent or driver discarded it (it want to do full plane
* update). Currently this iterator returns full plane src in case plane src
* changed but that can be changed in future to return damage.
*
* For the case when plane is not visible or plane update should not happen the
* first call to iter_next will return false. Note that this helper use clipped
* &drm_plane_state.src, so driver calling this helper should have called
* drm_atomic_helper_check_plane_state() earlier.
*/
void
drm_atomic_helper_damage_iter_init(struct drm_atomic_helper_damage_iter *iter,
const struct drm_plane_state *old_state,
const struct drm_plane_state *state)
{
memset(iter, 0, sizeof(*iter));
if (!state || !state->crtc || !state->fb || !state->visible)
return;
iter->clips = drm_helper_get_plane_damage_clips(state);
iter->num_clips = drm_plane_get_damage_clips_count(state);
/* Round down for x1/y1 and round up for x2/y2 to catch all pixels */
iter->plane_src.x1 = state->src.x1 >> 16;
iter->plane_src.y1 = state->src.y1 >> 16;
iter->plane_src.x2 = (state->src.x2 >> 16) + !!(state->src.x2 & 0xFFFF);
iter->plane_src.y2 = (state->src.y2 >> 16) + !!(state->src.y2 & 0xFFFF);
if (!iter->clips || !drm_rect_equals(&state->src, &old_state->src)) {
iter->clips = 0;
iter->num_clips = 0;
iter->full_update = true;
}
}
EXPORT_SYMBOL(drm_atomic_helper_damage_iter_init);
/**
* drm_atomic_helper_damage_iter_next - Advance the damage iterator.
* @iter: The iterator to advance.
* @rect: Return a rectangle in fb coordinate clipped to plane src.
*
* Since plane src is in 16.16 fixed point and damage clips are whole number,
* this iterator round off clips that intersect with plane src. Round down for
* x1/y1 and round up for x2/y2 for the intersected coordinate. Similar rounding
* off for full plane src, in case it's returned as damage. This iterator will
* skip damage clips outside of plane src.
*
* Return: True if the output is valid, false if reached the end.
*
* If the first call to iterator next returns false then it means no need to
* update the plane.
*/
bool
drm_atomic_helper_damage_iter_next(struct drm_atomic_helper_damage_iter *iter,
struct drm_rect *rect)
{
bool ret = false;
if (iter->full_update) {
*rect = iter->plane_src;
iter->full_update = false;
return true;
}
while (iter->curr_clip < iter->num_clips) {
*rect = iter->clips[iter->curr_clip];
iter->curr_clip++;
if (drm_rect_intersect(rect, &iter->plane_src)) {
ret = true;
break;
}
}
return ret;
}
EXPORT_SYMBOL(drm_atomic_helper_damage_iter_next);