| /* SPDX-License-Identifier: GPL-2.0 */ |
| /* |
| * workqueue.h --- work queue handling for Linux. |
| */ |
| |
| #ifndef _LINUX_WORKQUEUE_H |
| #define _LINUX_WORKQUEUE_H |
| |
| #include <linux/timer.h> |
| #include <linux/linkage.h> |
| #include <linux/bitops.h> |
| #include <linux/lockdep.h> |
| #include <linux/threads.h> |
| #include <linux/atomic.h> |
| #include <linux/cpumask.h> |
| #include <linux/rcupdate.h> |
| |
| struct workqueue_struct; |
| |
| struct work_struct; |
| typedef void (*work_func_t)(struct work_struct *work); |
| void delayed_work_timer_fn(struct timer_list *t); |
| |
| /* |
| * The first word is the work queue pointer and the flags rolled into |
| * one |
| */ |
| #define work_data_bits(work) ((unsigned long *)(&(work)->data)) |
| |
| enum { |
| WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */ |
| WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */ |
| WORK_STRUCT_PWQ_BIT = 2, /* data points to pwq */ |
| WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */ |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK |
| WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */ |
| WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */ |
| #else |
| WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */ |
| #endif |
| |
| WORK_STRUCT_COLOR_BITS = 4, |
| |
| WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT, |
| WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT, |
| WORK_STRUCT_PWQ = 1 << WORK_STRUCT_PWQ_BIT, |
| WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT, |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK |
| WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT, |
| #else |
| WORK_STRUCT_STATIC = 0, |
| #endif |
| |
| /* |
| * The last color is no color used for works which don't |
| * participate in workqueue flushing. |
| */ |
| WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1, |
| WORK_NO_COLOR = WORK_NR_COLORS, |
| |
| /* not bound to any CPU, prefer the local CPU */ |
| WORK_CPU_UNBOUND = NR_CPUS, |
| |
| /* |
| * Reserve 8 bits off of pwq pointer w/ debugobjects turned off. |
| * This makes pwqs aligned to 256 bytes and allows 15 workqueue |
| * flush colors. |
| */ |
| WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT + |
| WORK_STRUCT_COLOR_BITS, |
| |
| /* data contains off-queue information when !WORK_STRUCT_PWQ */ |
| WORK_OFFQ_FLAG_BASE = WORK_STRUCT_COLOR_SHIFT, |
| |
| __WORK_OFFQ_CANCELING = WORK_OFFQ_FLAG_BASE, |
| WORK_OFFQ_CANCELING = (1 << __WORK_OFFQ_CANCELING), |
| |
| /* |
| * When a work item is off queue, its high bits point to the last |
| * pool it was on. Cap at 31 bits and use the highest number to |
| * indicate that no pool is associated. |
| */ |
| WORK_OFFQ_FLAG_BITS = 1, |
| WORK_OFFQ_POOL_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS, |
| WORK_OFFQ_LEFT = BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT, |
| WORK_OFFQ_POOL_BITS = WORK_OFFQ_LEFT <= 31 ? WORK_OFFQ_LEFT : 31, |
| WORK_OFFQ_POOL_NONE = (1LU << WORK_OFFQ_POOL_BITS) - 1, |
| |
| /* convenience constants */ |
| WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1, |
| WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, |
| WORK_STRUCT_NO_POOL = (unsigned long)WORK_OFFQ_POOL_NONE << WORK_OFFQ_POOL_SHIFT, |
| |
| /* bit mask for work_busy() return values */ |
| WORK_BUSY_PENDING = 1 << 0, |
| WORK_BUSY_RUNNING = 1 << 1, |
| |
| /* maximum string length for set_worker_desc() */ |
| WORKER_DESC_LEN = 24, |
| }; |
| |
| struct work_struct { |
| atomic_long_t data; |
| struct list_head entry; |
| work_func_t func; |
| #ifdef CONFIG_LOCKDEP |
| struct lockdep_map lockdep_map; |
| #endif |
| }; |
| |
| #define WORK_DATA_INIT() ATOMIC_LONG_INIT((unsigned long)WORK_STRUCT_NO_POOL) |
| #define WORK_DATA_STATIC_INIT() \ |
| ATOMIC_LONG_INIT((unsigned long)(WORK_STRUCT_NO_POOL | WORK_STRUCT_STATIC)) |
| |
| struct delayed_work { |
| struct work_struct work; |
| struct timer_list timer; |
| |
| /* target workqueue and CPU ->timer uses to queue ->work */ |
| struct workqueue_struct *wq; |
| int cpu; |
| }; |
| |
| struct rcu_work { |
| struct work_struct work; |
| struct rcu_head rcu; |
| |
| /* target workqueue ->rcu uses to queue ->work */ |
| struct workqueue_struct *wq; |
| }; |
| |
| /** |
| * struct workqueue_attrs - A struct for workqueue attributes. |
| * |
| * This can be used to change attributes of an unbound workqueue. |
| */ |
| struct workqueue_attrs { |
| /** |
| * @nice: nice level |
| */ |
| int nice; |
| |
| /** |
| * @cpumask: allowed CPUs |
| */ |
| cpumask_var_t cpumask; |
| |
| /** |
| * @no_numa: disable NUMA affinity |
| * |
| * Unlike other fields, ``no_numa`` isn't a property of a worker_pool. It |
| * only modifies how :c:func:`apply_workqueue_attrs` select pools and thus |
| * doesn't participate in pool hash calculations or equality comparisons. |
| */ |
| bool no_numa; |
| }; |
| |
| static inline struct delayed_work *to_delayed_work(struct work_struct *work) |
| { |
| return container_of(work, struct delayed_work, work); |
| } |
| |
| static inline struct rcu_work *to_rcu_work(struct work_struct *work) |
| { |
| return container_of(work, struct rcu_work, work); |
| } |
| |
| struct execute_work { |
| struct work_struct work; |
| }; |
| |
| #ifdef CONFIG_LOCKDEP |
| /* |
| * NB: because we have to copy the lockdep_map, setting _key |
| * here is required, otherwise it could get initialised to the |
| * copy of the lockdep_map! |
| */ |
| #define __WORK_INIT_LOCKDEP_MAP(n, k) \ |
| .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k), |
| #else |
| #define __WORK_INIT_LOCKDEP_MAP(n, k) |
| #endif |
| |
| #define __WORK_INITIALIZER(n, f) { \ |
| .data = WORK_DATA_STATIC_INIT(), \ |
| .entry = { &(n).entry, &(n).entry }, \ |
| .func = (f), \ |
| __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \ |
| } |
| |
| #define __DELAYED_WORK_INITIALIZER(n, f, tflags) { \ |
| .work = __WORK_INITIALIZER((n).work, (f)), \ |
| .timer = __TIMER_INITIALIZER(delayed_work_timer_fn,\ |
| (tflags) | TIMER_IRQSAFE), \ |
| } |
| |
| #define DECLARE_WORK(n, f) \ |
| struct work_struct n = __WORK_INITIALIZER(n, f) |
| |
| #define DECLARE_DELAYED_WORK(n, f) \ |
| struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, 0) |
| |
| #define DECLARE_DEFERRABLE_WORK(n, f) \ |
| struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, TIMER_DEFERRABLE) |
| |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK |
| extern void __init_work(struct work_struct *work, int onstack); |
| extern void destroy_work_on_stack(struct work_struct *work); |
| extern void destroy_delayed_work_on_stack(struct delayed_work *work); |
| static inline unsigned int work_static(struct work_struct *work) |
| { |
| return *work_data_bits(work) & WORK_STRUCT_STATIC; |
| } |
| #else |
| static inline void __init_work(struct work_struct *work, int onstack) { } |
| static inline void destroy_work_on_stack(struct work_struct *work) { } |
| static inline void destroy_delayed_work_on_stack(struct delayed_work *work) { } |
| static inline unsigned int work_static(struct work_struct *work) { return 0; } |
| #endif |
| |
| /* |
| * initialize all of a work item in one go |
| * |
| * NOTE! No point in using "atomic_long_set()": using a direct |
| * assignment of the work data initializer allows the compiler |
| * to generate better code. |
| */ |
| #ifdef CONFIG_LOCKDEP |
| #define __INIT_WORK(_work, _func, _onstack) \ |
| do { \ |
| static struct lock_class_key __key; \ |
| \ |
| __init_work((_work), _onstack); \ |
| (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ |
| lockdep_init_map(&(_work)->lockdep_map, "(work_completion)"#_work, &__key, 0); \ |
| INIT_LIST_HEAD(&(_work)->entry); \ |
| (_work)->func = (_func); \ |
| } while (0) |
| #else |
| #define __INIT_WORK(_work, _func, _onstack) \ |
| do { \ |
| __init_work((_work), _onstack); \ |
| (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ |
| INIT_LIST_HEAD(&(_work)->entry); \ |
| (_work)->func = (_func); \ |
| } while (0) |
| #endif |
| |
| #define INIT_WORK(_work, _func) \ |
| __INIT_WORK((_work), (_func), 0) |
| |
| #define INIT_WORK_ONSTACK(_work, _func) \ |
| __INIT_WORK((_work), (_func), 1) |
| |
| #define __INIT_DELAYED_WORK(_work, _func, _tflags) \ |
| do { \ |
| INIT_WORK(&(_work)->work, (_func)); \ |
| __init_timer(&(_work)->timer, \ |
| delayed_work_timer_fn, \ |
| (_tflags) | TIMER_IRQSAFE); \ |
| } while (0) |
| |
| #define __INIT_DELAYED_WORK_ONSTACK(_work, _func, _tflags) \ |
| do { \ |
| INIT_WORK_ONSTACK(&(_work)->work, (_func)); \ |
| __init_timer_on_stack(&(_work)->timer, \ |
| delayed_work_timer_fn, \ |
| (_tflags) | TIMER_IRQSAFE); \ |
| } while (0) |
| |
| #define INIT_DELAYED_WORK(_work, _func) \ |
| __INIT_DELAYED_WORK(_work, _func, 0) |
| |
| #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \ |
| __INIT_DELAYED_WORK_ONSTACK(_work, _func, 0) |
| |
| #define INIT_DEFERRABLE_WORK(_work, _func) \ |
| __INIT_DELAYED_WORK(_work, _func, TIMER_DEFERRABLE) |
| |
| #define INIT_DEFERRABLE_WORK_ONSTACK(_work, _func) \ |
| __INIT_DELAYED_WORK_ONSTACK(_work, _func, TIMER_DEFERRABLE) |
| |
| #define INIT_RCU_WORK(_work, _func) \ |
| INIT_WORK(&(_work)->work, (_func)) |
| |
| #define INIT_RCU_WORK_ONSTACK(_work, _func) \ |
| INIT_WORK_ONSTACK(&(_work)->work, (_func)) |
| |
| /** |
| * work_pending - Find out whether a work item is currently pending |
| * @work: The work item in question |
| */ |
| #define work_pending(work) \ |
| test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) |
| |
| /** |
| * delayed_work_pending - Find out whether a delayable work item is currently |
| * pending |
| * @w: The work item in question |
| */ |
| #define delayed_work_pending(w) \ |
| work_pending(&(w)->work) |
| |
| /* |
| * Workqueue flags and constants. For details, please refer to |
| * Documentation/core-api/workqueue.rst. |
| */ |
| enum { |
| WQ_UNBOUND = 1 << 1, /* not bound to any cpu */ |
| WQ_FREEZABLE = 1 << 2, /* freeze during suspend */ |
| WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */ |
| WQ_HIGHPRI = 1 << 4, /* high priority */ |
| WQ_CPU_INTENSIVE = 1 << 5, /* cpu intensive workqueue */ |
| WQ_SYSFS = 1 << 6, /* visible in sysfs, see wq_sysfs_register() */ |
| |
| /* |
| * Per-cpu workqueues are generally preferred because they tend to |
| * show better performance thanks to cache locality. Per-cpu |
| * workqueues exclude the scheduler from choosing the CPU to |
| * execute the worker threads, which has an unfortunate side effect |
| * of increasing power consumption. |
| * |
| * The scheduler considers a CPU idle if it doesn't have any task |
| * to execute and tries to keep idle cores idle to conserve power; |
| * however, for example, a per-cpu work item scheduled from an |
| * interrupt handler on an idle CPU will force the scheduler to |
| * excute the work item on that CPU breaking the idleness, which in |
| * turn may lead to more scheduling choices which are sub-optimal |
| * in terms of power consumption. |
| * |
| * Workqueues marked with WQ_POWER_EFFICIENT are per-cpu by default |
| * but become unbound if workqueue.power_efficient kernel param is |
| * specified. Per-cpu workqueues which are identified to |
| * contribute significantly to power-consumption are identified and |
| * marked with this flag and enabling the power_efficient mode |
| * leads to noticeable power saving at the cost of small |
| * performance disadvantage. |
| * |
| * http://thread.gmane.org/gmane.linux.kernel/1480396 |
| */ |
| WQ_POWER_EFFICIENT = 1 << 7, |
| |
| __WQ_DRAINING = 1 << 16, /* internal: workqueue is draining */ |
| __WQ_ORDERED = 1 << 17, /* internal: workqueue is ordered */ |
| __WQ_LEGACY = 1 << 18, /* internal: create*_workqueue() */ |
| __WQ_ORDERED_EXPLICIT = 1 << 19, /* internal: alloc_ordered_workqueue() */ |
| |
| WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */ |
| WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */ |
| WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2, |
| }; |
| |
| /* unbound wq's aren't per-cpu, scale max_active according to #cpus */ |
| #define WQ_UNBOUND_MAX_ACTIVE \ |
| max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU) |
| |
| /* |
| * System-wide workqueues which are always present. |
| * |
| * system_wq is the one used by schedule[_delayed]_work[_on](). |
| * Multi-CPU multi-threaded. There are users which expect relatively |
| * short queue flush time. Don't queue works which can run for too |
| * long. |
| * |
| * system_highpri_wq is similar to system_wq but for work items which |
| * require WQ_HIGHPRI. |
| * |
| * system_long_wq is similar to system_wq but may host long running |
| * works. Queue flushing might take relatively long. |
| * |
| * system_unbound_wq is unbound workqueue. Workers are not bound to |
| * any specific CPU, not concurrency managed, and all queued works are |
| * executed immediately as long as max_active limit is not reached and |
| * resources are available. |
| * |
| * system_freezable_wq is equivalent to system_wq except that it's |
| * freezable. |
| * |
| * *_power_efficient_wq are inclined towards saving power and converted |
| * into WQ_UNBOUND variants if 'wq_power_efficient' is enabled; otherwise, |
| * they are same as their non-power-efficient counterparts - e.g. |
| * system_power_efficient_wq is identical to system_wq if |
| * 'wq_power_efficient' is disabled. See WQ_POWER_EFFICIENT for more info. |
| */ |
| extern struct workqueue_struct *system_wq; |
| extern struct workqueue_struct *system_highpri_wq; |
| extern struct workqueue_struct *system_long_wq; |
| extern struct workqueue_struct *system_unbound_wq; |
| extern struct workqueue_struct *system_freezable_wq; |
| extern struct workqueue_struct *system_power_efficient_wq; |
| extern struct workqueue_struct *system_freezable_power_efficient_wq; |
| |
| /** |
| * alloc_workqueue - allocate a workqueue |
| * @fmt: printf format for the name of the workqueue |
| * @flags: WQ_* flags |
| * @max_active: max in-flight work items, 0 for default |
| * remaining args: args for @fmt |
| * |
| * Allocate a workqueue with the specified parameters. For detailed |
| * information on WQ_* flags, please refer to |
| * Documentation/core-api/workqueue.rst. |
| * |
| * RETURNS: |
| * Pointer to the allocated workqueue on success, %NULL on failure. |
| */ |
| struct workqueue_struct *alloc_workqueue(const char *fmt, |
| unsigned int flags, |
| int max_active, ...); |
| |
| /** |
| * alloc_ordered_workqueue - allocate an ordered workqueue |
| * @fmt: printf format for the name of the workqueue |
| * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful) |
| * @args...: args for @fmt |
| * |
| * Allocate an ordered workqueue. An ordered workqueue executes at |
| * most one work item at any given time in the queued order. They are |
| * implemented as unbound workqueues with @max_active of one. |
| * |
| * RETURNS: |
| * Pointer to the allocated workqueue on success, %NULL on failure. |
| */ |
| #define alloc_ordered_workqueue(fmt, flags, args...) \ |
| alloc_workqueue(fmt, WQ_UNBOUND | __WQ_ORDERED | \ |
| __WQ_ORDERED_EXPLICIT | (flags), 1, ##args) |
| |
| #define create_workqueue(name) \ |
| alloc_workqueue("%s", __WQ_LEGACY | WQ_MEM_RECLAIM, 1, (name)) |
| #define create_freezable_workqueue(name) \ |
| alloc_workqueue("%s", __WQ_LEGACY | WQ_FREEZABLE | WQ_UNBOUND | \ |
| WQ_MEM_RECLAIM, 1, (name)) |
| #define create_singlethread_workqueue(name) \ |
| alloc_ordered_workqueue("%s", __WQ_LEGACY | WQ_MEM_RECLAIM, name) |
| |
| extern void destroy_workqueue(struct workqueue_struct *wq); |
| |
| struct workqueue_attrs *alloc_workqueue_attrs(void); |
| void free_workqueue_attrs(struct workqueue_attrs *attrs); |
| int apply_workqueue_attrs(struct workqueue_struct *wq, |
| const struct workqueue_attrs *attrs); |
| int workqueue_set_unbound_cpumask(cpumask_var_t cpumask); |
| |
| extern bool queue_work_on(int cpu, struct workqueue_struct *wq, |
| struct work_struct *work); |
| extern bool queue_work_node(int node, struct workqueue_struct *wq, |
| struct work_struct *work); |
| extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, |
| struct delayed_work *work, unsigned long delay); |
| extern bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, |
| struct delayed_work *dwork, unsigned long delay); |
| extern bool queue_rcu_work(struct workqueue_struct *wq, struct rcu_work *rwork); |
| |
| extern void flush_workqueue(struct workqueue_struct *wq); |
| extern void drain_workqueue(struct workqueue_struct *wq); |
| |
| extern int schedule_on_each_cpu(work_func_t func); |
| |
| int execute_in_process_context(work_func_t fn, struct execute_work *); |
| |
| extern bool flush_work(struct work_struct *work); |
| extern bool cancel_work_sync(struct work_struct *work); |
| |
| extern bool flush_delayed_work(struct delayed_work *dwork); |
| extern bool cancel_delayed_work(struct delayed_work *dwork); |
| extern bool cancel_delayed_work_sync(struct delayed_work *dwork); |
| |
| extern bool flush_rcu_work(struct rcu_work *rwork); |
| |
| extern void workqueue_set_max_active(struct workqueue_struct *wq, |
| int max_active); |
| extern struct work_struct *current_work(void); |
| extern bool current_is_workqueue_rescuer(void); |
| extern bool workqueue_congested(int cpu, struct workqueue_struct *wq); |
| extern unsigned int work_busy(struct work_struct *work); |
| extern __printf(1, 2) void set_worker_desc(const char *fmt, ...); |
| extern void print_worker_info(const char *log_lvl, struct task_struct *task); |
| extern void show_workqueue_state(void); |
| extern void wq_worker_comm(char *buf, size_t size, struct task_struct *task); |
| |
| /** |
| * queue_work - queue work on a workqueue |
| * @wq: workqueue to use |
| * @work: work to queue |
| * |
| * Returns %false if @work was already on a queue, %true otherwise. |
| * |
| * We queue the work to the CPU on which it was submitted, but if the CPU dies |
| * it can be processed by another CPU. |
| * |
| * Memory-ordering properties: If it returns %true, guarantees that all stores |
| * preceding the call to queue_work() in the program order will be visible from |
| * the CPU which will execute @work by the time such work executes, e.g., |
| * |
| * { x is initially 0 } |
| * |
| * CPU0 CPU1 |
| * |
| * WRITE_ONCE(x, 1); [ @work is being executed ] |
| * r0 = queue_work(wq, work); r1 = READ_ONCE(x); |
| * |
| * Forbids: r0 == true && r1 == 0 |
| */ |
| static inline bool queue_work(struct workqueue_struct *wq, |
| struct work_struct *work) |
| { |
| return queue_work_on(WORK_CPU_UNBOUND, wq, work); |
| } |
| |
| /** |
| * queue_delayed_work - queue work on a workqueue after delay |
| * @wq: workqueue to use |
| * @dwork: delayable work to queue |
| * @delay: number of jiffies to wait before queueing |
| * |
| * Equivalent to queue_delayed_work_on() but tries to use the local CPU. |
| */ |
| static inline bool queue_delayed_work(struct workqueue_struct *wq, |
| struct delayed_work *dwork, |
| unsigned long delay) |
| { |
| return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay); |
| } |
| |
| /** |
| * mod_delayed_work - modify delay of or queue a delayed work |
| * @wq: workqueue to use |
| * @dwork: work to queue |
| * @delay: number of jiffies to wait before queueing |
| * |
| * mod_delayed_work_on() on local CPU. |
| */ |
| static inline bool mod_delayed_work(struct workqueue_struct *wq, |
| struct delayed_work *dwork, |
| unsigned long delay) |
| { |
| return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay); |
| } |
| |
| /** |
| * schedule_work_on - put work task on a specific cpu |
| * @cpu: cpu to put the work task on |
| * @work: job to be done |
| * |
| * This puts a job on a specific cpu |
| */ |
| static inline bool schedule_work_on(int cpu, struct work_struct *work) |
| { |
| return queue_work_on(cpu, system_wq, work); |
| } |
| |
| /** |
| * schedule_work - put work task in global workqueue |
| * @work: job to be done |
| * |
| * Returns %false if @work was already on the kernel-global workqueue and |
| * %true otherwise. |
| * |
| * This puts a job in the kernel-global workqueue if it was not already |
| * queued and leaves it in the same position on the kernel-global |
| * workqueue otherwise. |
| * |
| * Shares the same memory-ordering properties of queue_work(), cf. the |
| * DocBook header of queue_work(). |
| */ |
| static inline bool schedule_work(struct work_struct *work) |
| { |
| return queue_work(system_wq, work); |
| } |
| |
| /** |
| * flush_scheduled_work - ensure that any scheduled work has run to completion. |
| * |
| * Forces execution of the kernel-global workqueue and blocks until its |
| * completion. |
| * |
| * Think twice before calling this function! It's very easy to get into |
| * trouble if you don't take great care. Either of the following situations |
| * will lead to deadlock: |
| * |
| * One of the work items currently on the workqueue needs to acquire |
| * a lock held by your code or its caller. |
| * |
| * Your code is running in the context of a work routine. |
| * |
| * They will be detected by lockdep when they occur, but the first might not |
| * occur very often. It depends on what work items are on the workqueue and |
| * what locks they need, which you have no control over. |
| * |
| * In most situations flushing the entire workqueue is overkill; you merely |
| * need to know that a particular work item isn't queued and isn't running. |
| * In such cases you should use cancel_delayed_work_sync() or |
| * cancel_work_sync() instead. |
| */ |
| static inline void flush_scheduled_work(void) |
| { |
| flush_workqueue(system_wq); |
| } |
| |
| /** |
| * schedule_delayed_work_on - queue work in global workqueue on CPU after delay |
| * @cpu: cpu to use |
| * @dwork: job to be done |
| * @delay: number of jiffies to wait |
| * |
| * After waiting for a given time this puts a job in the kernel-global |
| * workqueue on the specified CPU. |
| */ |
| static inline bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork, |
| unsigned long delay) |
| { |
| return queue_delayed_work_on(cpu, system_wq, dwork, delay); |
| } |
| |
| /** |
| * schedule_delayed_work - put work task in global workqueue after delay |
| * @dwork: job to be done |
| * @delay: number of jiffies to wait or 0 for immediate execution |
| * |
| * After waiting for a given time this puts a job in the kernel-global |
| * workqueue. |
| */ |
| static inline bool schedule_delayed_work(struct delayed_work *dwork, |
| unsigned long delay) |
| { |
| return queue_delayed_work(system_wq, dwork, delay); |
| } |
| |
| #ifndef CONFIG_SMP |
| static inline long work_on_cpu(int cpu, long (*fn)(void *), void *arg) |
| { |
| return fn(arg); |
| } |
| static inline long work_on_cpu_safe(int cpu, long (*fn)(void *), void *arg) |
| { |
| return fn(arg); |
| } |
| #else |
| long work_on_cpu(int cpu, long (*fn)(void *), void *arg); |
| long work_on_cpu_safe(int cpu, long (*fn)(void *), void *arg); |
| #endif /* CONFIG_SMP */ |
| |
| #ifdef CONFIG_FREEZER |
| extern void freeze_workqueues_begin(void); |
| extern bool freeze_workqueues_busy(void); |
| extern void thaw_workqueues(void); |
| #endif /* CONFIG_FREEZER */ |
| |
| #ifdef CONFIG_SYSFS |
| int workqueue_sysfs_register(struct workqueue_struct *wq); |
| #else /* CONFIG_SYSFS */ |
| static inline int workqueue_sysfs_register(struct workqueue_struct *wq) |
| { return 0; } |
| #endif /* CONFIG_SYSFS */ |
| |
| #ifdef CONFIG_WQ_WATCHDOG |
| void wq_watchdog_touch(int cpu); |
| #else /* CONFIG_WQ_WATCHDOG */ |
| static inline void wq_watchdog_touch(int cpu) { } |
| #endif /* CONFIG_WQ_WATCHDOG */ |
| |
| #ifdef CONFIG_SMP |
| int workqueue_prepare_cpu(unsigned int cpu); |
| int workqueue_online_cpu(unsigned int cpu); |
| int workqueue_offline_cpu(unsigned int cpu); |
| #endif |
| |
| void __init workqueue_init_early(void); |
| void __init workqueue_init(void); |
| |
| #endif |