[media] media: move mdev list init to gobj
Let's control the topology changes inside the graph_object. So, move the
addition and removal of interfaces/entities from the mdev lists to
media_gobj_init() and media_gobj_remove().
The main reason is that mdev should have lists for all object types, as
the new MC api will require to store objects in separate places.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
diff --git a/include/media/media-entity.h b/include/media/media-entity.h
index dbc4da4..f905860 100644
--- a/include/media/media-entity.h
+++ b/include/media/media-entity.h
@@ -66,6 +66,7 @@
struct media_gobj {
struct media_device *mdev;
u32 id;
+ struct list_head list;
};
@@ -114,7 +115,6 @@
struct media_entity {
struct media_gobj graph_obj; /* must be first field in struct */
- struct list_head list;
const char *name; /* Entity name */
u32 type; /* Entity type (MEDIA_ENT_T_*) */
u32 revision; /* Entity revision, driver specific */
@@ -166,7 +166,6 @@
*/
struct media_interface {
struct media_gobj graph_obj;
- struct list_head list;
struct list_head links;
u32 type;
u32 flags;