[media] media: move mdev list init to gobj

Let's control the topology changes inside the graph_object. So, move the
addition and removal of interfaces/entities from the mdev lists to
media_gobj_init() and media_gobj_remove().

The main reason is that mdev should have lists for all object types, as
the new MC api will require to store objects in separate places.

Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
diff --git a/include/media/media-device.h b/include/media/media-device.h
index f23d686..85fa302 100644
--- a/include/media/media-device.h
+++ b/include/media/media-device.h
@@ -111,11 +111,11 @@
 
 /* Iterate over all entities. */
 #define media_device_for_each_entity(entity, mdev)			\
-	list_for_each_entry(entity, &(mdev)->entities, list)
+	list_for_each_entry(entity, &(mdev)->entities, graph_obj.list)
 
 /* Iterate over all interfaces. */
 #define media_device_for_each_intf(intf, mdev)			\
-	list_for_each_entry(intf, &(mdev)->interfaces, list)
+	list_for_each_entry(intf, &(mdev)->interfaces, graph_obj.list)
 
 
 #else
diff --git a/include/media/media-entity.h b/include/media/media-entity.h
index dbc4da4..f905860 100644
--- a/include/media/media-entity.h
+++ b/include/media/media-entity.h
@@ -66,6 +66,7 @@
 struct media_gobj {
 	struct media_device	*mdev;
 	u32			id;
+	struct list_head	list;
 };
 
 
@@ -114,7 +115,6 @@
 
 struct media_entity {
 	struct media_gobj graph_obj;	/* must be first field in struct */
-	struct list_head list;
 	const char *name;		/* Entity name */
 	u32 type;			/* Entity type (MEDIA_ENT_T_*) */
 	u32 revision;			/* Entity revision, driver specific */
@@ -166,7 +166,6 @@
  */
 struct media_interface {
 	struct media_gobj		graph_obj;
-	struct list_head		list;
 	struct list_head		links;
 	u32				type;
 	u32				flags;