blob: 3d1b4136745a18992a5c0975326c2f342dc77852 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* Adapted from Crosshatch downstream:
* https://github.com/GrapheneOS/device_google_crosshatch/blob/c7f62a539b6cb4685348fbd747605cbfabf1b94d/vibrator/Vibrator.cpp
*/
#define LOG_TAG "VibratorService"
#include <log/log.h>
#include <hardware/hardware.h>
#include <hardware/vibrator.h>
#include <cutils/properties.h>
#include <linux/input.h>
#include "Vibrator.h"
#include <cinttypes>
#include <cmath>
#include <iostream>
#include <fstream>
#include <cstring>
namespace android {
namespace hardware {
namespace vibrator {
namespace V1_1 {
namespace implementation {
using Status = ::android::hardware::vibrator::V1_0::Status;
using EffectStrength = ::android::hardware::vibrator::V1_0::EffectStrength;
using Effect = ::android::hardware::vibrator::V1_1::Effect_1_1;
static constexpr int8_t MAX_TRIGGER_LATENCY_MS = 6;
Vibrator::Vibrator(std::string devpath) :
mInputDevPath(devpath)
{
std::memset(&mEffect, 0, sizeof(mEffect));
mEffect.type = FF_RUMBLE;
mEffect.id = -1;
mfd = openInputDev();
if (mfd < 0) {
ALOGE("CA:: %s() can't open FF input device %s", __func__, mInputDevPath.c_str());
return;
}
}
int Vibrator::openInputDev() {
return open(mInputDevPath.c_str(), O_RDWR|O_CLOEXEC);
}
Return<Status> Vibrator::on(uint32_t timeoutMs, uint32_t playCount) {
ALOGI("CA:: %s, timeoutMs = %d, playCount = %d, effect.id = %d, strong magnitude = %d, weak magnitude = %d", __func__, timeoutMs, playCount, mEffect.id, mEffect.u.rumble.strong_magnitude, mEffect.u.rumble.weak_magnitude);
struct input_event play;
int ret;
// Upload Rumble effect
ret = ioctl(mfd, EVIOCSFF, &mEffect);
if (ret < 0) {
ALOGE("CA:: %s() Couldn't upload rumble effect to device %s, ret = %d", __func__, mInputDevPath.c_str(), ret);
return Status::UNKNOWN_ERROR;
}
play.type = EV_FF;
play.code = mEffect.id;
play.value = playCount;
ret = write(mfd, (const void*) &play, sizeof(play));
if (ret != sizeof(play)) {
ALOGE("CA:: %s() failed to fully write play event to input device: %d", __func__, errno);
return Status::UNKNOWN_ERROR;
}
usleep(timeoutMs * 1000);
return Status::OK;
}
// Methods from ::android::hardware::vibrator::V1_1::IVibrator follow.
Return<Status> Vibrator::on(uint32_t timeoutMs) {
return(on(timeoutMs, 1));
}
Return<Status> Vibrator::off() {
ALOGI("CA:: %s", __func__);
struct input_event stop;
int ret;
stop.type = EV_FF;
stop.code = mEffect.id;
stop.value = 0;
if (write(mfd, (const void*) &stop, sizeof(stop)) != sizeof(stop)) {
ALOGE("CA:: %s() failed to fully write stop event to input device", __func__);
return Status::UNKNOWN_ERROR;
}
// Unload rumble effect
ret = ioctl(mfd, EVIOCRMFF, &mEffect);
if (ret < 0) {
ALOGE("CA:: %s() Failed to remove rumble effect from device %s, ret = %d", __func__, mInputDevPath.c_str(), ret);
return Status::UNKNOWN_ERROR;
}
mEffect.id = -1;
return Status::OK;
}
Return<bool> Vibrator::supportsAmplitudeControl() {
ALOGI("CA:: %s", __func__);
return false;
}
Return<Status> Vibrator::setAmplitude(uint8_t amplitude) {
ALOGI("CA:: %s", __func__);
if (!amplitude) {
return Status::BAD_VALUE;
}
return Status::OK;
}
Return<void> Vibrator::perform(V1_0::Effect effect, EffectStrength strength,
perform_cb _hidl_cb) {
return performWrapper(effect, strength, _hidl_cb);
}
Return<void> Vibrator::perform_1_1(V1_1::Effect_1_1 effect, EffectStrength strength,
perform_cb _hidl_cb) {
return performWrapper(effect, strength, _hidl_cb);
}
template <typename T>
Return<void> Vibrator::performWrapper(T effect, EffectStrength strength, perform_cb _hidl_cb) {
ALOGI("CA:: %s, ", __func__);
auto validRange = hidl_enum_range<T>();
if (effect < *validRange.begin() || effect > *std::prev(validRange.end())) {
_hidl_cb(Status::UNSUPPORTED_OPERATION, 0);
return Void();
}
return performEffect(static_cast<Effect>(effect), strength, _hidl_cb);
}
Return<void> Vibrator::performEffect(Effect effect, EffectStrength strength,
perform_cb _hidl_cb) {
Status status = Status::OK;
uint32_t timeMs;
int playCount = 1;
mEffect.u.rumble.weak_magnitude = mEffect.u.rumble.strong_magnitude = 0;
ALOGI("CA:: %s() effect = %d", __func__, effect);
switch (effect) {
case Effect::TICK:
mEffect.u.rumble.weak_magnitude = 0x5000 + (int)strength * 0x1000;
timeMs = 9;
break;
case Effect::CLICK:
mEffect.u.rumble.strong_magnitude = 0x500 + (int)strength * 0x1000;
timeMs = 9;
break;
case Effect::DOUBLE_CLICK:
mEffect.u.rumble.strong_magnitude = 0x4000 + (int)strength * 0x1000;
playCount = 2;
timeMs = 130;
break;
default:
_hidl_cb(Status::UNSUPPORTED_OPERATION, 0);
return Void();
}
timeMs += MAX_TRIGGER_LATENCY_MS; // Add expected cold-start latency
on(timeMs, playCount);
// Android calls off() for us.
_hidl_cb(status, timeMs);
return Void();
}
Vibrator::~Vibrator() {
close(mfd);
}
} // namespace implementation
} // namespace V1_1
} // namespace vibrator
} // namespace hardware
} // namespace android