| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Don't edit this file! It is auto-generated by frameworks/rs/api/generate.sh. |
| |
| /* |
| * rs_quaternion.rsh: Quaternion Functions |
| * |
| * The following functions manipulate quaternions. |
| */ |
| |
| #ifndef RENDERSCRIPT_RS_QUATERNION_RSH |
| #define RENDERSCRIPT_RS_QUATERNION_RSH |
| |
| /* |
| * rsQuaternionAdd: Add two quaternions |
| * |
| * Adds two quaternions, i.e. *q += *rhs; |
| * |
| * Parameters: |
| * q: Destination quaternion to add to. |
| * rhs: Quaternion to add. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionAdd(rs_quaternion* q, const rs_quaternion* rhs) { |
| q->w += rhs->w; |
| q->x += rhs->x; |
| q->y += rhs->y; |
| q->z += rhs->z; |
| } |
| #endif |
| |
| /* |
| * rsQuaternionConjugate: Conjugate a quaternion |
| * |
| * Conjugates the quaternion. |
| * |
| * Parameters: |
| * q: Quaternion to modify. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionConjugate(rs_quaternion* q) { |
| q->x = -q->x; |
| q->y = -q->y; |
| q->z = -q->z; |
| } |
| #endif |
| |
| /* |
| * rsQuaternionDot: Dot product of two quaternions |
| * |
| * Returns the dot product of two quaternions. |
| * |
| * Parameters: |
| * q0: First quaternion. |
| * q1: Second quaternion. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline float __attribute__((overloadable)) |
| rsQuaternionDot(const rs_quaternion* q0, const rs_quaternion* q1) { |
| return q0->w*q1->w + q0->x*q1->x + q0->y*q1->y + q0->z*q1->z; |
| } |
| #endif |
| |
| /* |
| * rsQuaternionGetMatrixUnit: Get a rotation matrix from a quaternion |
| * |
| * Computes a rotation matrix from the normalized quaternion. |
| * |
| * Parameters: |
| * m: Resulting matrix. |
| * q: Normalized quaternion. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionGetMatrixUnit(rs_matrix4x4* m, const rs_quaternion* q) { |
| float xx = q->x * q->x; |
| float xy = q->x * q->y; |
| float xz = q->x * q->z; |
| float xw = q->x * q->w; |
| float yy = q->y * q->y; |
| float yz = q->y * q->z; |
| float yw = q->y * q->w; |
| float zz = q->z * q->z; |
| float zw = q->z * q->w; |
| |
| m->m[0] = 1.0f - 2.0f * ( yy + zz ); |
| m->m[4] = 2.0f * ( xy - zw ); |
| m->m[8] = 2.0f * ( xz + yw ); |
| m->m[1] = 2.0f * ( xy + zw ); |
| m->m[5] = 1.0f - 2.0f * ( xx + zz ); |
| m->m[9] = 2.0f * ( yz - xw ); |
| m->m[2] = 2.0f * ( xz - yw ); |
| m->m[6] = 2.0f * ( yz + xw ); |
| m->m[10] = 1.0f - 2.0f * ( xx + yy ); |
| m->m[3] = m->m[7] = m->m[11] = m->m[12] = m->m[13] = m->m[14] = 0.0f; |
| m->m[15] = 1.0f; |
| } |
| #endif |
| |
| /* |
| * rsQuaternionLoadRotateUnit: Quaternion that represents a rotation about an arbitrary unit vector |
| * |
| * Loads a quaternion that represents a rotation about an arbitrary unit vector. |
| * |
| * Parameters: |
| * q: Destination quaternion. |
| * rot: Angle to rotate by, in radians. |
| * x: X component of the vector. |
| * y: Y component of the vector. |
| * z: Z component of the vector. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionLoadRotateUnit(rs_quaternion* q, float rot, float x, float y, float z) { |
| rot *= (float)(M_PI / 180.0f) * 0.5f; |
| float c = cos(rot); |
| float s = sin(rot); |
| |
| q->w = c; |
| q->x = x * s; |
| q->y = y * s; |
| q->z = z * s; |
| } |
| #endif |
| |
| /* |
| * rsQuaternionSet: Create a quaternion |
| * |
| * Creates a quaternion from its four components or from another quaternion. |
| * |
| * Parameters: |
| * q: Destination quaternion. |
| * w: W component. |
| * x: X component. |
| * y: Y component. |
| * z: Z component. |
| * rhs: Source quaternion. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionSet(rs_quaternion* q, float w, float x, float y, float z) { |
| q->w = w; |
| q->x = x; |
| q->y = y; |
| q->z = z; |
| } |
| #endif |
| |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionSet(rs_quaternion* q, const rs_quaternion* rhs) { |
| q->w = rhs->w; |
| q->x = rhs->x; |
| q->y = rhs->y; |
| q->z = rhs->z; |
| } |
| #endif |
| |
| /* |
| * rsQuaternionLoadRotate: Create a rotation quaternion |
| * |
| * Loads a quaternion that represents a rotation about an arbitrary vector |
| * (doesn't have to be unit) |
| * |
| * Parameters: |
| * q: Destination quaternion. |
| * rot: Angle to rotate by. |
| * x: X component of a vector. |
| * y: Y component of a vector. |
| * z: Z component of a vector. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionLoadRotate(rs_quaternion* q, float rot, float x, float y, float z) { |
| const float len = x*x + y*y + z*z; |
| if (len != 1) { |
| const float recipLen = 1.f / sqrt(len); |
| x *= recipLen; |
| y *= recipLen; |
| z *= recipLen; |
| } |
| rsQuaternionLoadRotateUnit(q, rot, x, y, z); |
| } |
| #endif |
| |
| /* |
| * rsQuaternionNormalize: Normalize a quaternion |
| * |
| * Normalizes the quaternion. |
| * |
| * Parameters: |
| * q: Quaternion to normalize. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionNormalize(rs_quaternion* q) { |
| const float len = rsQuaternionDot(q, q); |
| if (len != 1) { |
| const float recipLen = 1.f / sqrt(len); |
| q->w *= recipLen; |
| q->x *= recipLen; |
| q->y *= recipLen; |
| q->z *= recipLen; |
| } |
| } |
| #endif |
| |
| /* |
| * rsQuaternionMultiply: Multiply a quaternion by a scalar or another quaternion |
| * |
| * Multiplies a quaternion by a scalar or by another quaternion, e.g |
| * *q = *q * scalar; or *q = *q * *rhs;. |
| * |
| * Parameters: |
| * q: Destination quaternion. |
| * scalar: Scalar to multiply the quaternion by. |
| * rhs: Quaternion to multiply the destination quaternion by. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionMultiply(rs_quaternion* q, float scalar) { |
| q->w *= scalar; |
| q->x *= scalar; |
| q->y *= scalar; |
| q->z *= scalar; |
| } |
| #endif |
| |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionMultiply(rs_quaternion* q, const rs_quaternion* rhs) { |
| rs_quaternion qtmp; |
| rsQuaternionSet(&qtmp, q); |
| |
| q->w = qtmp.w*rhs->w - qtmp.x*rhs->x - qtmp.y*rhs->y - qtmp.z*rhs->z; |
| q->x = qtmp.w*rhs->x + qtmp.x*rhs->w + qtmp.y*rhs->z - qtmp.z*rhs->y; |
| q->y = qtmp.w*rhs->y + qtmp.y*rhs->w + qtmp.z*rhs->x - qtmp.x*rhs->z; |
| q->z = qtmp.w*rhs->z + qtmp.z*rhs->w + qtmp.x*rhs->y - qtmp.y*rhs->x; |
| rsQuaternionNormalize(q); |
| } |
| #endif |
| |
| /* |
| * rsQuaternionSlerp: Spherical linear interpolation between two quaternions |
| * |
| * Performs spherical linear interpolation between two quaternions. |
| * |
| * Parameters: |
| * q: Result quaternion from the interpolation. |
| * q0: First input quaternion. |
| * q1: Second input quaternion. |
| * t: How much to interpolate by. |
| */ |
| #if !defined(RS_VERSION) || (RS_VERSION <= 23) |
| static inline void __attribute__((overloadable)) |
| rsQuaternionSlerp(rs_quaternion* q, const rs_quaternion* q0, const rs_quaternion* q1, float t) { |
| if (t <= 0.0f) { |
| rsQuaternionSet(q, q0); |
| return; |
| } |
| if (t >= 1.0f) { |
| rsQuaternionSet(q, q1); |
| return; |
| } |
| |
| rs_quaternion tempq0, tempq1; |
| rsQuaternionSet(&tempq0, q0); |
| rsQuaternionSet(&tempq1, q1); |
| |
| float angle = rsQuaternionDot(q0, q1); |
| if (angle < 0) { |
| rsQuaternionMultiply(&tempq0, -1.0f); |
| angle *= -1.0f; |
| } |
| |
| float scale, invScale; |
| if (angle + 1.0f > 0.05f) { |
| if (1.0f - angle >= 0.05f) { |
| float theta = acos(angle); |
| float invSinTheta = 1.0f / sin(theta); |
| scale = sin(theta * (1.0f - t)) * invSinTheta; |
| invScale = sin(theta * t) * invSinTheta; |
| } else { |
| scale = 1.0f - t; |
| invScale = t; |
| } |
| } else { |
| rsQuaternionSet(&tempq1, tempq0.z, -tempq0.y, tempq0.x, -tempq0.w); |
| scale = sin(M_PI * (0.5f - t)); |
| invScale = sin(M_PI * t); |
| } |
| |
| rsQuaternionSet(q, tempq0.w*scale + tempq1.w*invScale, tempq0.x*scale + tempq1.x*invScale, |
| tempq0.y*scale + tempq1.y*invScale, tempq0.z*scale + tempq1.z*invScale); |
| } |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionAdd(rs_quaternion* q, const rs_quaternion* rhs); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionConjugate(rs_quaternion* q); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern float __attribute__((overloadable)) |
| rsQuaternionDot(const rs_quaternion* q0, const rs_quaternion* q1); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionGetMatrixUnit(rs_matrix4x4* m, const rs_quaternion* q); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionLoadRotateUnit(rs_quaternion* q, float rot, float x, float y, float z); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionSet(rs_quaternion* q, float w, float x, float y, float z); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionSet(rs_quaternion* q, const rs_quaternion* rhs); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionLoadRotate(rs_quaternion* q, float rot, float x, float y, float z); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionNormalize(rs_quaternion* q); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionMultiply(rs_quaternion* q, float scalar); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionMultiply(rs_quaternion* q, const rs_quaternion* rhs); |
| #endif |
| |
| #if (defined(RS_VERSION) && (RS_VERSION >= 24)) |
| extern void __attribute__((overloadable)) |
| rsQuaternionSlerp(rs_quaternion* q, const rs_quaternion* q0, const rs_quaternion* q1, float t); |
| #endif |
| |
| #endif // RENDERSCRIPT_RS_QUATERNION_RSH |