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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define TRACE_TAG ADB
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include "client/file_sync_client.h"
#include "commandline.h"
#include "sysdeps.h"
#include "fastdeploycallbacks.h"
static void appendBuffer(std::vector<char>* buffer, const char* input, int length) {
if (buffer != NULL) {
buffer->insert(buffer->end(), input, input + length);
}
}
class DeployAgentBufferCallback : public StandardStreamsCallbackInterface {
public:
DeployAgentBufferCallback(std::vector<char>* outBuffer, std::vector<char>* errBuffer);
virtual bool OnStdout(const char* buffer, size_t length);
virtual bool OnStderr(const char* buffer, size_t length);
virtual int Done(int status);
private:
std::vector<char>* mpOutBuffer;
std::vector<char>* mpErrBuffer;
};
int capture_shell_command(const char* command, std::vector<char>* outBuffer,
std::vector<char>* errBuffer) {
DeployAgentBufferCallback cb(outBuffer, errBuffer);
return send_shell_command(command, /*disable_shell_protocol=*/false, &cb);
}
DeployAgentBufferCallback::DeployAgentBufferCallback(std::vector<char>* outBuffer,
std::vector<char>* errBuffer) {
mpOutBuffer = outBuffer;
mpErrBuffer = errBuffer;
}
bool DeployAgentBufferCallback::OnStdout(const char* buffer, size_t length) {
appendBuffer(mpOutBuffer, buffer, length);
return true;
}
bool DeployAgentBufferCallback::OnStderr(const char* buffer, size_t length) {
appendBuffer(mpErrBuffer, buffer, length);
return true;
}
int DeployAgentBufferCallback::Done(int status) {
return status;
}