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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <ui/Region.h>
18
19#include <private/pixelflinger/ggl_fixed.h>
20
21#include "Transform.h"
22
23// ---------------------------------------------------------------------------
24
25#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
26#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
27
28// ---------------------------------------------------------------------------
29
30namespace android {
31
32// ---------------------------------------------------------------------------
33
34Transform::Transform()
35 : mType(0)
36{
37 mTransform.reset();
38}
39
40Transform::Transform(const Transform& other)
41 : mTransform(other.mTransform), mType(other.mType)
42{
43}
44
45Transform::~Transform() {
46}
47
48Transform Transform::operator * (const Transform& rhs) const
49{
50 if (LIKELY(mType == 0))
51 return rhs;
52
53 Transform r(*this);
54 r.mTransform.preConcat(rhs.mTransform);
55 r.mType |= rhs.mType;
56 return r;
57}
58
59float Transform::operator [] (int i) const
60{
61 float r = 0;
62 switch(i) {
63 case 0: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleX] ); break;
64 case 1: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewX] ); break;
65 case 2: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewY] ); break;
66 case 3: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleY] ); break;
67 }
68 return r;
69}
70
71uint8_t Transform::type() const
72{
73 if (UNLIKELY(mType & 0x80000000)) {
74 mType = mTransform.getType();
75 }
76 return uint8_t(mType & 0xFF);
77}
78
79bool Transform::transformed() const {
80 return type() > SkMatrix::kTranslate_Mask;
81}
82
83int Transform::tx() const {
84 return SkScalarRound( mTransform[SkMatrix::kMTransX] );
85}
86
87int Transform::ty() const {
88 return SkScalarRound( mTransform[SkMatrix::kMTransY] );
89}
90
91void Transform::reset() {
92 mTransform.reset();
93 mType = 0;
94}
95
96void Transform::set( float xx, float xy,
97 float yx, float yy)
98{
99 mTransform.set(SkMatrix::kMScaleX, SkFloatToScalar(xx));
100 mTransform.set(SkMatrix::kMSkewX, SkFloatToScalar(xy));
101 mTransform.set(SkMatrix::kMSkewY, SkFloatToScalar(yx));
102 mTransform.set(SkMatrix::kMScaleY, SkFloatToScalar(yy));
103 mType |= 0x80000000;
104}
105
Mathias Agopianecbeaa02009-03-27 15:36:09 -0700106void Transform::set(float radian, float x, float y)
107{
108 float r00 = cosf(radian); float r01 = -sinf(radian);
109 float r10 = sinf(radian); float r11 = cosf(radian);
110 mTransform.set(SkMatrix::kMScaleX, SkFloatToScalar(r00));
111 mTransform.set(SkMatrix::kMSkewX, SkFloatToScalar(r01));
112 mTransform.set(SkMatrix::kMSkewY, SkFloatToScalar(r10));
113 mTransform.set(SkMatrix::kMScaleY, SkFloatToScalar(r11));
114 mTransform.set(SkMatrix::kMTransX, SkIntToScalar(x - r00*x - r01*y));
115 mTransform.set(SkMatrix::kMTransY, SkIntToScalar(y - r10*x - r11*y));
116 mType |= 0x80000000 | SkMatrix::kTranslate_Mask;
117}
118
119void Transform::scale(float s, float x, float y)
120{
121 mTransform.postScale(s, s, x, y);
122 mType |= 0x80000000;
123}
124
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800125void Transform::set(int tx, int ty)
126{
127 if (tx | ty) {
128 mTransform.set(SkMatrix::kMTransX, SkIntToScalar(tx));
129 mTransform.set(SkMatrix::kMTransY, SkIntToScalar(ty));
130 mType |= SkMatrix::kTranslate_Mask;
131 } else {
132 mTransform.set(SkMatrix::kMTransX, 0);
133 mTransform.set(SkMatrix::kMTransY, 0);
134 mType &= ~SkMatrix::kTranslate_Mask;
135 }
136}
137
138void Transform::transform(GLfixed* point, int x, int y) const
139{
140 SkPoint s;
141 mTransform.mapXY(SkIntToScalar(x), SkIntToScalar(y), &s);
142 point[0] = SkScalarToFixed(s.fX);
143 point[1] = SkScalarToFixed(s.fY);
144}
145
146Rect Transform::makeBounds(int w, int h) const
147{
148 Rect r;
149 SkRect d, s;
150 s.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
151 mTransform.mapRect(&d, s);
152 r.left = SkScalarRound( d.fLeft );
153 r.top = SkScalarRound( d.fTop );
154 r.right = SkScalarRound( d.fRight );
155 r.bottom = SkScalarRound( d.fBottom );
156 return r;
157}
158
159Rect Transform::transform(const Rect& bounds) const
160{
161 Rect r;
162 SkRect d, s;
163 s.set( SkIntToScalar( bounds.left ),
164 SkIntToScalar( bounds.top ),
165 SkIntToScalar( bounds.right ),
166 SkIntToScalar( bounds.bottom ));
167 mTransform.mapRect(&d, s);
168 r.left = SkScalarRound( d.fLeft );
169 r.top = SkScalarRound( d.fTop );
170 r.right = SkScalarRound( d.fRight );
171 r.bottom = SkScalarRound( d.fBottom );
172 return r;
173}
174
175Region Transform::transform(const Region& reg) const
176{
177 Region out;
178 if (UNLIKELY(transformed())) {
179 if (LIKELY(preserveRects())) {
180 Rect r;
181 Region::iterator iterator(reg);
182 while (iterator.iterate(&r)) {
183 out.orSelf(transform(r));
184 }
185 } else {
186 out.set(transform(reg.bounds()));
187 }
188 } else {
189 out = reg.translate(tx(), ty());
190 }
191 return out;
192}
193
194int32_t Transform::getOrientation() const
195{
196 uint32_t flags = 0;
197 if (UNLIKELY(transformed())) {
198 SkScalar a = mTransform[SkMatrix::kMScaleX];
199 SkScalar b = mTransform[SkMatrix::kMSkewX];
200 SkScalar c = mTransform[SkMatrix::kMSkewY];
201 SkScalar d = mTransform[SkMatrix::kMScaleY];
202 if (b==0 && c==0 && a && d) {
203 if (a<0) flags |= FLIP_H;
204 if (d<0) flags |= FLIP_V;
205 } else if (b && c && a==0 && d==0) {
206 flags |= ROT_90;
207 if (b>0) flags |= FLIP_H;
208 if (c<0) flags |= FLIP_V;
209 } else {
210 flags = 0x80000000;
211 }
212 }
213 return flags;
214}
215
216bool Transform::preserveRects() const
217{
218 return mTransform.rectStaysRect();
219}
220
221// ---------------------------------------------------------------------------
222
223}; // namespace android