Dan Stoza | 289ade1 | 2014-02-28 11:17:17 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef ANDROID_GUI_BUFFERQUEUECONSUMER_H |
| 18 | #define ANDROID_GUI_BUFFERQUEUECONSUMER_H |
| 19 | |
| 20 | #include <EGL/egl.h> |
| 21 | #include <EGL/eglext.h> |
| 22 | |
Dan Stoza | 3e96f19 | 2014-03-03 10:16:19 -0800 | [diff] [blame] | 23 | #include <gui/BufferQueueDefs.h> |
Dan Stoza | 289ade1 | 2014-02-28 11:17:17 -0800 | [diff] [blame] | 24 | #include <gui/IGraphicBufferConsumer.h> |
| 25 | |
| 26 | namespace android { |
| 27 | |
| 28 | class BufferQueueCore; |
| 29 | |
| 30 | class BufferQueueConsumer : public BnGraphicBufferConsumer { |
| 31 | |
| 32 | public: |
| 33 | BufferQueueConsumer(const sp<BufferQueueCore>& core); |
| 34 | virtual ~BufferQueueConsumer(); |
| 35 | |
| 36 | // acquireBuffer attempts to acquire ownership of the next pending buffer in |
| 37 | // the BufferQueue. If no buffer is pending then it returns |
| 38 | // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the |
| 39 | // information about the buffer is returned in BufferItem. If the buffer |
| 40 | // returned had previously been acquired then the BufferItem::mGraphicBuffer |
| 41 | // field of buffer is set to NULL and it is assumed that the consumer still |
| 42 | // holds a reference to the buffer. |
| 43 | // |
| 44 | // If expectedPresent is nonzero, it indicates the time when the buffer |
| 45 | // will be displayed on screen. If the buffer's timestamp is farther in the |
| 46 | // future, the buffer won't be acquired, and PRESENT_LATER will be |
| 47 | // returned. The presentation time is in nanoseconds, and the time base |
| 48 | // is CLOCK_MONOTONIC. |
| 49 | virtual status_t acquireBuffer(BufferItem* outBuffer, |
| 50 | nsecs_t expectedPresent); |
| 51 | |
| 52 | // releaseBuffer releases a buffer slot from the consumer back to the |
| 53 | // BufferQueue. This may be done while the buffer's contents are still |
| 54 | // being accessed. The fence will signal when the buffer is no longer |
| 55 | // in use. frameNumber is used to indentify the exact buffer returned. |
| 56 | // |
| 57 | // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free |
| 58 | // any references to the just-released buffer that it might have, as if it |
| 59 | // had received a onBuffersReleased() call with a mask set for the released |
| 60 | // buffer. |
| 61 | // |
| 62 | // Note that the dependencies on EGL will be removed once we switch to using |
| 63 | // the Android HW Sync HAL. |
| 64 | virtual status_t releaseBuffer(int slot, uint64_t frameNumber, |
| 65 | const sp<Fence>& releaseFence, EGLDisplay display, |
| 66 | EGLSyncKHR fence); |
| 67 | |
| 68 | // connect connects a consumer to the BufferQueue. Only one |
| 69 | // consumer may be connected, and when that consumer disconnects the |
| 70 | // BufferQueue is placed into the "abandoned" state, causing most |
| 71 | // interactions with the BufferQueue by the producer to fail. |
| 72 | // controlledByApp indicates whether the consumer is controlled by |
| 73 | // the application. |
| 74 | // |
| 75 | // consumerListener may not be NULL. |
| 76 | virtual status_t connect(const sp<IConsumerListener>& consumerListener, |
| 77 | bool controlledByApp); |
| 78 | |
| 79 | // disconnect disconnects a consumer from the BufferQueue. All |
| 80 | // buffers will be freed and the BufferQueue is placed in the "abandoned" |
| 81 | // state, causing most interactions with the BufferQueue by the producer to |
| 82 | // fail. |
| 83 | virtual status_t disconnect(); |
| 84 | |
| 85 | // getReleasedBuffers sets the value pointed to by outSlotMask to a bit mask |
| 86 | // indicating which buffer slots have been released by the BufferQueue |
| 87 | // but have not yet been released by the consumer. |
| 88 | // |
| 89 | // This should be called from the onBuffersReleased() callback. |
| 90 | virtual status_t getReleasedBuffers(uint32_t* outSlotMask); |
| 91 | |
| 92 | // setDefaultBufferSize is used to set the size of buffers returned by |
| 93 | // dequeueBuffer when a width and height of zero is requested. Default |
| 94 | // is 1x1. |
| 95 | virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height); |
| 96 | |
| 97 | // setDefaultMaxBufferCount sets the default value for the maximum buffer |
| 98 | // count (the initial default is 2). If the producer has requested a |
| 99 | // buffer count using setBufferCount, the default buffer count will only |
| 100 | // take effect if the producer sets the count back to zero. |
| 101 | // |
| 102 | // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. |
| 103 | virtual status_t setDefaultMaxBufferCount(int bufferCount); |
| 104 | |
| 105 | // disableAsyncBuffer disables the extra buffer used in async mode |
| 106 | // (when both producer and consumer have set their "isControlledByApp" |
| 107 | // flag) and has dequeueBuffer() return WOULD_BLOCK instead. |
| 108 | // |
| 109 | // This can only be called before connect(). |
| 110 | virtual status_t disableAsyncBuffer(); |
| 111 | |
| 112 | // setMaxAcquiredBufferCount sets the maximum number of buffers that can |
| 113 | // be acquired by the consumer at one time (default 1). This call will |
| 114 | // fail if a producer is connected to the BufferQueue. |
| 115 | virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers); |
| 116 | |
| 117 | // setConsumerName sets the name used in logging |
| 118 | virtual void setConsumerName(const String8& name); |
| 119 | |
| 120 | // setDefaultBufferFormat allows the BufferQueue to create |
| 121 | // GraphicBuffers of a defaultFormat if no format is specified |
| 122 | // in dequeueBuffer. Formats are enumerated in graphics.h; the |
| 123 | // initial default is HAL_PIXEL_FORMAT_RGBA_8888. |
| 124 | virtual status_t setDefaultBufferFormat(uint32_t defaultFormat); |
| 125 | |
| 126 | // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer. |
| 127 | // These are merged with the bits passed to dequeueBuffer. The values are |
| 128 | // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0. |
| 129 | virtual status_t setConsumerUsageBits(uint32_t usage); |
| 130 | |
| 131 | // setTransformHint bakes in rotation to buffers so overlays can be used. |
| 132 | // The values are enumerated in window.h, e.g. |
| 133 | // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform). |
| 134 | virtual status_t setTransformHint(uint32_t hint); |
| 135 | |
Jesse Hall | 399184a | 2014-03-03 15:42:54 -0800 | [diff] [blame^] | 136 | // Retrieve the sideband buffer stream, if any. |
| 137 | virtual sp<NativeHandle> getSidebandStream() const; |
| 138 | |
Dan Stoza | 289ade1 | 2014-02-28 11:17:17 -0800 | [diff] [blame] | 139 | // dump our state in a String |
| 140 | virtual void dump(String8& result, const char* prefix) const; |
| 141 | |
Dan Stoza | 3e96f19 | 2014-03-03 10:16:19 -0800 | [diff] [blame] | 142 | // Functions required for backwards compatibility. |
| 143 | // These will be modified/renamed in IGraphicBufferConsumer and will be |
| 144 | // removed from this class at that time. See b/13306289. |
| 145 | |
| 146 | virtual status_t releaseBuffer(int buf, uint64_t frameNumber, |
| 147 | EGLDisplay display, EGLSyncKHR fence, |
| 148 | const sp<Fence>& releaseFence) { |
| 149 | return releaseBuffer(buf, frameNumber, releaseFence, display, fence); |
| 150 | } |
| 151 | |
| 152 | virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, |
| 153 | bool controlledByApp) { |
| 154 | return connect(consumer, controlledByApp); |
| 155 | } |
| 156 | |
| 157 | virtual status_t consumerDisconnect() { return disconnect(); } |
| 158 | |
| 159 | // End functions required for backwards compatibility |
| 160 | |
Dan Stoza | 289ade1 | 2014-02-28 11:17:17 -0800 | [diff] [blame] | 161 | private: |
| 162 | sp<BufferQueueCore> mCore; |
Dan Stoza | 3e96f19 | 2014-03-03 10:16:19 -0800 | [diff] [blame] | 163 | |
| 164 | // This references mCore->mSlots. Lock mCore->mMutex while accessing. |
| 165 | BufferQueueDefs::SlotsType& mSlots; |
| 166 | |
| 167 | // This is a cached copy of the name stored in the BufferQueueCore. |
| 168 | // It's updated during setConsumerName. |
| 169 | String8 mConsumerName; |
Dan Stoza | 289ade1 | 2014-02-28 11:17:17 -0800 | [diff] [blame] | 170 | |
| 171 | }; // class BufferQueueConsumer |
| 172 | |
| 173 | } // namespace android |
| 174 | |
| 175 | #endif |