Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "FillBuffer.h" |
| 18 | |
| 19 | #include <ui/GraphicBuffer.h> |
| 20 | |
| 21 | #include <gtest/gtest.h> |
| 22 | |
| 23 | namespace android { |
| 24 | |
| 25 | void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { |
| 26 | const int blockWidth = w > 16 ? w / 16 : 1; |
| 27 | const int blockHeight = h > 16 ? h / 16 : 1; |
| 28 | const int yuvTexOffsetY = 0; |
| 29 | int yuvTexStrideY = stride; |
| 30 | int yuvTexOffsetV = yuvTexStrideY * h; |
| 31 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; |
| 32 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; |
| 33 | int yuvTexStrideU = yuvTexStrideV; |
| 34 | for (int x = 0; x < w; x++) { |
| 35 | for (int y = 0; y < h; y++) { |
| 36 | int parityX = (x / blockWidth) & 1; |
| 37 | int parityY = (y / blockHeight) & 1; |
| 38 | unsigned char intensity = (parityX ^ parityY) ? 63 : 191; |
| 39 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; |
| 40 | if (x < w / 2 && y < h / 2) { |
| 41 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; |
| 42 | if (x * 2 < w / 2 && y * 2 < h / 2) { |
| 43 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = |
| 44 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = |
| 45 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = |
| 46 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = |
| 47 | intensity; |
| 48 | } |
| 49 | } |
| 50 | } |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, |
| 55 | const android_native_rect_t& rect) { |
| 56 | const int yuvTexOffsetY = 0; |
| 57 | int yuvTexStrideY = stride; |
| 58 | int yuvTexOffsetV = yuvTexStrideY * h; |
| 59 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; |
| 60 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; |
| 61 | int yuvTexStrideU = yuvTexStrideV; |
| 62 | for (int x = 0; x < w; x++) { |
| 63 | for (int y = 0; y < h; y++) { |
| 64 | bool inside = rect.left <= x && x < rect.right && |
| 65 | rect.top <= y && y < rect.bottom; |
| 66 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64; |
| 67 | if (x < w / 2 && y < h / 2) { |
| 68 | bool inside = rect.left <= 2*x && 2*x < rect.right && |
| 69 | rect.top <= 2*y && 2*y < rect.bottom; |
| 70 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16; |
| 71 | buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = |
| 72 | inside ? 16 : 255; |
| 73 | } |
| 74 | } |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) { |
| 79 | const size_t PIXEL_SIZE = 4; |
| 80 | for (int x = 0; x < w; x++) { |
| 81 | for (int y = 0; y < h; y++) { |
| 82 | off_t offset = (y * stride + x) * PIXEL_SIZE; |
| 83 | for (int c = 0; c < 4; c++) { |
| 84 | int parityX = (x / (1 << (c+2))) & 1; |
| 85 | int parityY = (y / (1 << (c+2))) & 1; |
| 86 | buf[offset + c] = (parityX ^ parityY) ? 231 : 35; |
| 87 | } |
| 88 | } |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) { |
| 93 | android_native_buffer_t* anb; |
| 94 | ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(), |
| 95 | &anb)); |
| 96 | ASSERT_TRUE(anb != NULL); |
| 97 | |
| 98 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| 99 | |
| 100 | uint8_t* img = NULL; |
| 101 | ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, |
| 102 | (void**)(&img))); |
| 103 | fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride()); |
| 104 | ASSERT_EQ(NO_ERROR, buf->unlock()); |
| 105 | ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(), |
| 106 | -1)); |
| 107 | } |
| 108 | } // namespace android |