| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SF_GLES20RENDERENGINE_H_ |
| #define SF_GLES20RENDERENGINE_H_ |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES2/gl2.h> |
| #include <renderengine/RenderEngine.h> |
| #include <renderengine/private/Description.h> |
| |
| #define EGL_NO_CONFIG ((EGLConfig)0) |
| |
| namespace android { |
| |
| class String8; |
| |
| namespace renderengine { |
| |
| class Mesh; |
| class Texture; |
| |
| namespace gl { |
| |
| class GLImage; |
| class GLSurface; |
| |
| class GLES20RenderEngine : public impl::RenderEngine { |
| public: |
| static std::unique_ptr<GLES20RenderEngine> create(int hwcFormat, uint32_t featureFlags); |
| static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig); |
| |
| GLES20RenderEngine(uint32_t featureFlags, // See RenderEngine::FeatureFlag |
| EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface dummy); |
| ~GLES20RenderEngine() override; |
| |
| std::unique_ptr<Framebuffer> createFramebuffer() override; |
| std::unique_ptr<Surface> createSurface() override; |
| std::unique_ptr<Image> createImage() override; |
| |
| void primeCache() const override; |
| bool isCurrent() const override; |
| bool setCurrentSurface(const Surface& surface) override; |
| void resetCurrentSurface() override; |
| base::unique_fd flush() override; |
| bool finish() override; |
| bool waitFence(base::unique_fd fenceFd) override; |
| void clearWithColor(float red, float green, float blue, float alpha) override; |
| void fillRegionWithColor(const Region& region, float red, float green, float blue, |
| float alpha) override; |
| void setScissor(const Rect& region) override; |
| void disableScissor() override; |
| void genTextures(size_t count, uint32_t* names) override; |
| void deleteTextures(size_t count, uint32_t const* names) override; |
| void bindExternalTextureImage(uint32_t texName, const Image& image) override; |
| status_t bindFrameBuffer(Framebuffer* framebuffer) override; |
| void unbindFrameBuffer(Framebuffer* framebuffer) override; |
| void checkErrors() const override; |
| |
| status_t drawLayers(const DisplaySettings& settings, const std::vector<LayerSettings>& layers, |
| ANativeWindowBuffer* const buffer, |
| base::unique_fd* displayFence) const override; |
| |
| // internal to RenderEngine |
| EGLDisplay getEGLDisplay() const { return mEGLDisplay; } |
| EGLConfig getEGLConfig() const { return mEGLConfig; } |
| |
| protected: |
| void dump(String8& result) override; |
| void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop, |
| ui::Transform::orientation_flags rotation) override; |
| void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, |
| const half4& color) override; |
| void setupLayerTexturing(const Texture& texture) override; |
| void setupLayerBlackedOut() override; |
| void setupFillWithColor(float r, float g, float b, float a) override; |
| void setColorTransform(const mat4& colorTransform) override; |
| void disableTexturing() override; |
| void disableBlending() override; |
| |
| // HDR and color management related functions and state |
| void setSourceY410BT2020(bool enable) override; |
| void setSourceDataSpace(ui::Dataspace source) override; |
| void setOutputDataSpace(ui::Dataspace dataspace) override; |
| void setDisplayMaxLuminance(const float maxLuminance) override; |
| |
| // drawing |
| void drawMesh(const Mesh& mesh) override; |
| |
| size_t getMaxTextureSize() const override; |
| size_t getMaxViewportDims() const override; |
| |
| private: |
| enum GlesVersion { |
| GLES_VERSION_1_0 = 0x10000, |
| GLES_VERSION_1_1 = 0x10001, |
| GLES_VERSION_2_0 = 0x20000, |
| GLES_VERSION_3_0 = 0x30000, |
| }; |
| |
| static GlesVersion parseGlesVersion(const char* str); |
| |
| // A data space is considered HDR data space if it has BT2020 color space |
| // with PQ or HLG transfer function. |
| bool isHdrDataSpace(const ui::Dataspace dataSpace) const; |
| bool needsXYZTransformMatrix() const; |
| void setEGLHandles(EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface dummy); |
| |
| EGLDisplay mEGLDisplay; |
| EGLConfig mEGLConfig; |
| EGLContext mEGLContext; |
| EGLSurface mDummySurface; |
| GLuint mProtectedTexName; |
| GLint mMaxViewportDims[2]; |
| GLint mMaxTextureSize; |
| GLuint mVpWidth; |
| GLuint mVpHeight; |
| Description mState; |
| |
| mat4 mSrgbToXyz; |
| mat4 mDisplayP3ToXyz; |
| mat4 mBt2020ToXyz; |
| mat4 mXyzToSrgb; |
| mat4 mXyzToDisplayP3; |
| mat4 mXyzToBt2020; |
| mat4 mSrgbToDisplayP3; |
| mat4 mSrgbToBt2020; |
| mat4 mDisplayP3ToSrgb; |
| mat4 mDisplayP3ToBt2020; |
| mat4 mBt2020ToSrgb; |
| mat4 mBt2020ToDisplayP3; |
| |
| bool mRenderToFbo = false; |
| int32_t mSurfaceHeight = 0; |
| int32_t mFboHeight = 0; |
| |
| // Current dataspace of layer being rendered |
| ui::Dataspace mDataSpace = ui::Dataspace::UNKNOWN; |
| |
| // Current output dataspace of the render engine |
| ui::Dataspace mOutputDataSpace = ui::Dataspace::UNKNOWN; |
| |
| // Whether device supports color management, currently color management |
| // supports sRGB, DisplayP3 color spaces. |
| const bool mUseColorManagement = false; |
| }; |
| |
| } // namespace gl |
| } // namespace renderengine |
| } // namespace android |
| |
| #endif /* SF_GLES20RENDERENGINE_H_ */ |