| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <utils/Timers.h> |
| |
| #include <chrono> |
| #include <deque> |
| |
| #include "LayerHistory.h" |
| #include "RefreshRateConfigs.h" |
| #include "SchedulerUtils.h" |
| |
| namespace android { |
| |
| class Layer; |
| |
| namespace scheduler { |
| |
| using namespace std::chrono_literals; |
| |
| // Maximum period between presents for a layer to be considered active. |
| constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms; |
| |
| // Earliest present time for a layer to be considered active. |
| constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) { |
| return now - MAX_ACTIVE_LAYER_PERIOD_NS.count(); |
| } |
| |
| // Stores history of present times and refresh rates for a layer. |
| class LayerInfoV2 { |
| using LayerUpdateType = LayerHistory::LayerUpdateType; |
| |
| // Layer is considered frequent if the earliest value in the window of most recent present times |
| // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in |
| // favor of a low refresh rate. |
| static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3; |
| static constexpr float MIN_FPS_FOR_FREQUENT_LAYER = 10.0f; |
| static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = |
| std::chrono::nanoseconds(static_cast<nsecs_t>(1e9f / MIN_FPS_FOR_FREQUENT_LAYER)) + 1ms; |
| |
| friend class LayerHistoryTestV2; |
| |
| public: |
| LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod, |
| LayerHistory::LayerVoteType defaultVote); |
| |
| LayerInfoV2(const LayerInfo&) = delete; |
| LayerInfoV2& operator=(const LayerInfoV2&) = delete; |
| |
| // Records the last requested present time. It also stores information about when |
| // the layer was last updated. If the present time is farther in the future than the |
| // updated time, the updated time is the present time. |
| void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType, |
| bool pendingConfigChange); |
| |
| // Sets an explicit layer vote. This usually comes directly from the application via |
| // ANativeWindow_setFrameRate API |
| void setLayerVote(LayerHistory::LayerVoteType type, float fps) { mLayerVote = {type, fps}; } |
| |
| // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote(). |
| // This is used for layers that called to setLayerVote() and then removed the vote, so that the |
| // layer can go back to whatever vote it had before the app voted for it. |
| void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; } |
| |
| // Resets the layer vote to its default. |
| void resetLayerVote() { mLayerVote = {mDefaultVote, 0.0f}; } |
| |
| std::pair<LayerHistory::LayerVoteType, float> getRefreshRate(nsecs_t now); |
| |
| // Return the last updated time. If the present time is farther in the future than the |
| // updated time, the updated time is the present time. |
| nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; } |
| |
| void onLayerInactive(nsecs_t now) { |
| // Mark mFrameTimeValidSince to now to ignore all previous frame times. |
| // We are not deleting the old frame to keep track of whether we should treat the first |
| // buffer as Max as we don't know anything about this layer or Min as this layer is |
| // posting infrequent updates. |
| const auto timePoint = std::chrono::nanoseconds(now); |
| mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint); |
| mLastReportedRefreshRate = 0.0f; |
| } |
| |
| void clearHistory(nsecs_t now) { |
| onLayerInactive(now); |
| mFrameTimes.clear(); |
| } |
| |
| private: |
| // Used to store the layer timestamps |
| struct FrameTimeData { |
| nsecs_t presetTime; // desiredPresentTime, if provided |
| nsecs_t queueTime; // buffer queue time |
| bool pendingConfigChange; |
| }; |
| |
| bool isFrequent(nsecs_t now) const; |
| bool isAnimating(nsecs_t now) const; |
| bool hasEnoughDataForHeuristic() const; |
| std::optional<float> calculateRefreshRateIfPossible(); |
| std::pair<nsecs_t, bool> calculateAverageFrameTime() const; |
| bool isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const; |
| bool isFrameTimeValid(const FrameTimeData&) const; |
| |
| const std::string mName; |
| |
| // Used for sanitizing the heuristic data |
| const nsecs_t mHighRefreshRatePeriod; |
| LayerHistory::LayerVoteType mDefaultVote; |
| |
| nsecs_t mLastUpdatedTime = 0; |
| |
| nsecs_t mLastAnimationTime = 0; |
| |
| float mLastReportedRefreshRate = 0.0f; |
| |
| // Holds information about the layer vote |
| struct { |
| LayerHistory::LayerVoteType type; |
| float fps; |
| } mLayerVote; |
| |
| std::deque<FrameTimeData> mFrameTimes; |
| std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince = |
| std::chrono::steady_clock::now(); |
| static constexpr size_t HISTORY_SIZE = 90; |
| static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s; |
| }; |
| |
| } // namespace scheduler |
| } // namespace android |