| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <math.h> |
| |
| #include <cutils/properties.h> |
| |
| #include <utils/RefBase.h> |
| #include <utils/Log.h> |
| |
| #include <ui/DisplayInfo.h> |
| #include <ui/PixelFormat.h> |
| |
| #include <gui/SurfaceTextureClient.h> |
| |
| #include <GLES/gl.h> |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| |
| #include <hardware/gralloc.h> |
| |
| #include "DisplayHardware/FramebufferSurface.h" |
| #include "DisplayHardware/HWComposer.h" |
| |
| #include "clz.h" |
| #include "DisplayDevice.h" |
| #include "GLExtensions.h" |
| #include "SurfaceFlinger.h" |
| #include "LayerBase.h" |
| |
| // ---------------------------------------------------------------------------- |
| using namespace android; |
| // ---------------------------------------------------------------------------- |
| |
| static __attribute__((noinline)) |
| void checkGLErrors() |
| { |
| do { |
| // there could be more than one error flag |
| GLenum error = glGetError(); |
| if (error == GL_NO_ERROR) |
| break; |
| ALOGE("GL error 0x%04x", int(error)); |
| } while(true); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| /* |
| * Initialize the display to the specified values. |
| * |
| */ |
| |
| DisplayDevice::DisplayDevice( |
| const sp<SurfaceFlinger>& flinger, |
| DisplayType type, const wp<IBinder>& displayToken, |
| const sp<ANativeWindow>& nativeWindow, |
| const sp<FramebufferSurface>& framebufferSurface, |
| EGLConfig config) |
| : mFlinger(flinger), |
| mType(type), mHwcDisplayId(-1), |
| mNativeWindow(nativeWindow), |
| mFramebufferSurface(framebufferSurface), |
| mDisplay(EGL_NO_DISPLAY), |
| mSurface(EGL_NO_SURFACE), |
| mContext(EGL_NO_CONTEXT), |
| mDisplayWidth(), mDisplayHeight(), mFormat(), |
| mFlags(), |
| mPageFlipCount(), |
| mSecureLayerVisible(false), |
| mScreenAcquired(false), |
| mLayerStack(0), |
| mOrientation() |
| { |
| init(config); |
| } |
| |
| DisplayDevice::~DisplayDevice() { |
| if (mSurface != EGL_NO_SURFACE) { |
| eglDestroySurface(mDisplay, mSurface); |
| mSurface = EGL_NO_SURFACE; |
| } |
| } |
| |
| bool DisplayDevice::isValid() const { |
| return mFlinger != NULL; |
| } |
| |
| int DisplayDevice::getWidth() const { |
| return mDisplayWidth; |
| } |
| |
| int DisplayDevice::getHeight() const { |
| return mDisplayHeight; |
| } |
| |
| PixelFormat DisplayDevice::getFormat() const { |
| return mFormat; |
| } |
| |
| EGLSurface DisplayDevice::getEGLSurface() const { |
| return mSurface; |
| } |
| |
| void DisplayDevice::init(EGLConfig config) |
| { |
| ANativeWindow* const window = mNativeWindow.get(); |
| |
| int format; |
| window->query(window, NATIVE_WINDOW_FORMAT, &format); |
| |
| /* |
| * Create our display's surface |
| */ |
| |
| EGLSurface surface; |
| EGLint w, h; |
| EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| surface = eglCreateWindowSurface(display, config, window, NULL); |
| eglQuerySurface(display, surface, EGL_WIDTH, &mDisplayWidth); |
| eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight); |
| |
| mDisplay = display; |
| mSurface = surface; |
| mFormat = format; |
| mPageFlipCount = 0; |
| mViewport.makeInvalid(); |
| mFrame.makeInvalid(); |
| |
| // external displays are always considered enabled |
| mScreenAcquired = (mType >= DisplayDevice::NUM_DISPLAY_TYPES); |
| |
| // get an h/w composer ID |
| mHwcDisplayId = mFlinger->allocateHwcDisplayId(mType); |
| |
| // Name the display. The name will be replaced shortly if the display |
| // was created with createDisplay(). |
| switch (mType) { |
| case DISPLAY_PRIMARY: |
| mDisplayName = "Built-in Screen"; |
| break; |
| case DISPLAY_EXTERNAL: |
| mDisplayName = "HDMI Screen"; |
| break; |
| default: |
| mDisplayName = "Virtual Screen"; // e.g. Overlay #n |
| break; |
| } |
| |
| // initialize the display orientation transform. |
| setProjection(DisplayState::eOrientationDefault, mViewport, mFrame); |
| } |
| |
| void DisplayDevice::setDisplayName(const String8& displayName) { |
| if (!displayName.isEmpty()) { |
| // never override the name with an empty name |
| mDisplayName = displayName; |
| } |
| } |
| |
| uint32_t DisplayDevice::getPageFlipCount() const { |
| return mPageFlipCount; |
| } |
| |
| status_t DisplayDevice::compositionComplete() const { |
| if (mFramebufferSurface == NULL) { |
| return NO_ERROR; |
| } |
| return mFramebufferSurface->compositionComplete(); |
| } |
| |
| void DisplayDevice::flip(const Region& dirty) const |
| { |
| checkGLErrors(); |
| |
| EGLDisplay dpy = mDisplay; |
| EGLSurface surface = mSurface; |
| |
| #ifdef EGL_ANDROID_swap_rectangle |
| if (mFlags & SWAP_RECTANGLE) { |
| const Region newDirty(dirty.intersect(bounds())); |
| const Rect b(newDirty.getBounds()); |
| eglSetSwapRectangleANDROID(dpy, surface, |
| b.left, b.top, b.width(), b.height()); |
| } |
| #endif |
| |
| mPageFlipCount++; |
| } |
| |
| void DisplayDevice::swapBuffers(HWComposer& hwc) const { |
| EGLBoolean success = EGL_TRUE; |
| if (hwc.initCheck() != NO_ERROR) { |
| // no HWC, we call eglSwapBuffers() |
| success = eglSwapBuffers(mDisplay, mSurface); |
| } else { |
| // We have a valid HWC, but not all displays can use it, in particular |
| // the virtual displays are on their own. |
| // TODO: HWC 1.2 will allow virtual displays |
| if (mType >= DisplayDevice::DISPLAY_VIRTUAL) { |
| // always call eglSwapBuffers() for virtual displays |
| success = eglSwapBuffers(mDisplay, mSurface); |
| } else if (hwc.supportsFramebufferTarget()) { |
| // as of hwc 1.1 we always call eglSwapBuffers if we have some |
| // GLES layers |
| if (hwc.hasGlesComposition(mType)) { |
| success = eglSwapBuffers(mDisplay, mSurface); |
| } |
| } else { |
| // HWC doesn't have the framebuffer target, we don't call |
| // eglSwapBuffers(), since this is handled by HWComposer::commit(). |
| } |
| } |
| |
| if (!success) { |
| EGLint error = eglGetError(); |
| if (error == EGL_CONTEXT_LOST || |
| mType == DisplayDevice::DISPLAY_PRIMARY) { |
| LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x", |
| mDisplay, mSurface, eglGetError()); |
| } |
| } |
| } |
| |
| void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const { |
| if (hwc.initCheck() == NO_ERROR) { |
| if (hwc.supportsFramebufferTarget()) { |
| int fd = hwc.getAndResetReleaseFenceFd(mType); |
| mFramebufferSurface->setReleaseFenceFd(fd); |
| } |
| } |
| } |
| |
| uint32_t DisplayDevice::getFlags() const |
| { |
| return mFlags; |
| } |
| |
| EGLBoolean DisplayDevice::makeCurrent(EGLDisplay dpy, |
| const sp<const DisplayDevice>& hw, EGLContext ctx) { |
| EGLBoolean result = EGL_TRUE; |
| EGLSurface sur = eglGetCurrentSurface(EGL_DRAW); |
| if (sur != hw->mSurface) { |
| result = eglMakeCurrent(dpy, hw->mSurface, hw->mSurface, ctx); |
| if (result == EGL_TRUE) { |
| GLsizei w = hw->mDisplayWidth; |
| GLsizei h = hw->mDisplayHeight; |
| glViewport(0, 0, w, h); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| // put the origin in the left-bottom corner |
| glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h |
| } |
| } |
| return result; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) { |
| mVisibleLayersSortedByZ = layers; |
| mSecureLayerVisible = false; |
| size_t count = layers.size(); |
| for (size_t i=0 ; i<count ; i++) { |
| if (layers[i]->isSecure()) { |
| mSecureLayerVisible = true; |
| } |
| } |
| } |
| |
| const Vector< sp<LayerBase> >& DisplayDevice::getVisibleLayersSortedByZ() const { |
| return mVisibleLayersSortedByZ; |
| } |
| |
| bool DisplayDevice::getSecureLayerVisible() const { |
| return mSecureLayerVisible; |
| } |
| |
| Region DisplayDevice::getDirtyRegion(bool repaintEverything) const { |
| Region dirty; |
| if (repaintEverything) { |
| dirty.set(getBounds()); |
| } else { |
| const Transform& planeTransform(mGlobalTransform); |
| dirty = planeTransform.transform(this->dirtyRegion); |
| dirty.andSelf(getBounds()); |
| } |
| return dirty; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| bool DisplayDevice::canDraw() const { |
| return mScreenAcquired; |
| } |
| |
| void DisplayDevice::releaseScreen() const { |
| mScreenAcquired = false; |
| } |
| |
| void DisplayDevice::acquireScreen() const { |
| mScreenAcquired = true; |
| } |
| |
| bool DisplayDevice::isScreenAcquired() const { |
| return mScreenAcquired; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| void DisplayDevice::setLayerStack(uint32_t stack) { |
| mLayerStack = stack; |
| dirtyRegion.set(bounds()); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| status_t DisplayDevice::orientationToTransfrom( |
| int orientation, int w, int h, Transform* tr) |
| { |
| uint32_t flags = 0; |
| switch (orientation) { |
| case DisplayState::eOrientationDefault: |
| flags = Transform::ROT_0; |
| break; |
| case DisplayState::eOrientation90: |
| flags = Transform::ROT_90; |
| break; |
| case DisplayState::eOrientation180: |
| flags = Transform::ROT_180; |
| break; |
| case DisplayState::eOrientation270: |
| flags = Transform::ROT_270; |
| break; |
| default: |
| return BAD_VALUE; |
| } |
| tr->set(flags, w, h); |
| return NO_ERROR; |
| } |
| |
| void DisplayDevice::setProjection(int orientation, |
| const Rect& viewport, const Rect& frame) { |
| mOrientation = orientation; |
| mViewport = viewport; |
| mFrame = frame; |
| updateGeometryTransform(); |
| } |
| |
| void DisplayDevice::updateGeometryTransform() { |
| int w = mDisplayWidth; |
| int h = mDisplayHeight; |
| Transform TL, TP, R, S; |
| if (DisplayDevice::orientationToTransfrom( |
| mOrientation, w, h, &R) == NO_ERROR) { |
| dirtyRegion.set(bounds()); |
| |
| Rect viewport(mViewport); |
| Rect frame(mFrame); |
| |
| if (!frame.isValid()) { |
| // the destination frame can be invalid if it has never been set, |
| // in that case we assume the whole display frame. |
| frame = Rect(w, h); |
| } |
| |
| if (viewport.isEmpty()) { |
| // viewport can be invalid if it has never been set, in that case |
| // we assume the whole display size. |
| // it's also invalid to have an empty viewport, so we handle that |
| // case in the same way. |
| viewport = Rect(w, h); |
| if (R.getOrientation() & Transform::ROT_90) { |
| // viewport is always specified in the logical orientation |
| // of the display (ie: post-rotation). |
| swap(viewport.right, viewport.bottom); |
| } |
| } |
| |
| float src_width = viewport.width(); |
| float src_height = viewport.height(); |
| float dst_width = frame.width(); |
| float dst_height = frame.height(); |
| if (src_width != dst_width || src_height != dst_height) { |
| float sx = dst_width / src_width; |
| float sy = dst_height / src_height; |
| S.set(sx, 0, 0, sy); |
| } |
| |
| float src_x = viewport.left; |
| float src_y = viewport.top; |
| float dst_x = frame.left; |
| float dst_y = frame.top; |
| TL.set(-src_x, -src_y); |
| TP.set(dst_x, dst_y); |
| |
| // The viewport and frame are both in the logical orientation. |
| // Apply the logical translation, scale to physical size, apply the |
| // physical translation and finally rotate to the physical orientation. |
| mGlobalTransform = R * TP * S * TL; |
| |
| const uint8_t type = mGlobalTransform.getType(); |
| mNeedsFiltering = (!mGlobalTransform.preserveRects() || |
| (type >= Transform::SCALE)); |
| } |
| } |
| |
| void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const { |
| const Transform& tr(mGlobalTransform); |
| snprintf(buffer, SIZE, |
| "+ DisplayDevice: %s\n" |
| " type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), " |
| "flips=%u, secure=%d, acquired=%d, numLayers=%u\n" |
| " v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], " |
| "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n", |
| mDisplayName.string(), mType, |
| mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(), |
| mOrientation, tr.getType(), getPageFlipCount(), |
| mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(), |
| mViewport.left, mViewport.top, mViewport.right, mViewport.bottom, |
| mFrame.left, mFrame.top, mFrame.right, mFrame.bottom, |
| tr[0][0], tr[1][0], tr[2][0], |
| tr[0][1], tr[1][1], tr[2][1], |
| tr[0][2], tr[1][2], tr[2][2]); |
| |
| result.append(buffer); |
| |
| String8 fbtargetDump; |
| if (mFramebufferSurface != NULL) { |
| mFramebufferSurface->dump(fbtargetDump); |
| result.append(fbtargetDump); |
| } |
| } |