| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // #define LOG_NDEBUG 0 |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wextra" |
| |
| #include <chrono> |
| #include <cmath> |
| |
| #include <android-base/properties.h> |
| #include <android-base/stringprintf.h> |
| #include <ftl/enum.h> |
| #include <utils/Trace.h> |
| |
| #include "../SurfaceFlingerProperties.h" |
| #include "RefreshRateConfigs.h" |
| |
| #undef LOG_TAG |
| #define LOG_TAG "RefreshRateConfigs" |
| |
| namespace android::scheduler { |
| namespace { |
| |
| struct RefreshRateScore { |
| DisplayModeIterator modeIt; |
| float score; |
| }; |
| |
| template <typename Iterator> |
| const DisplayModePtr& getMaxScoreRefreshRate(Iterator begin, Iterator end) { |
| const auto it = |
| std::max_element(begin, end, [](RefreshRateScore max, RefreshRateScore current) { |
| const auto& [modeIt, score] = current; |
| |
| std::string name = to_string(modeIt->second->getFps()); |
| ALOGV("%s scores %.2f", name.c_str(), score); |
| |
| ATRACE_INT(name.c_str(), static_cast<int>(std::round(score * 100))); |
| |
| constexpr float kEpsilon = 0.0001f; |
| return score > max.score * (1 + kEpsilon); |
| }); |
| |
| return it->modeIt->second; |
| } |
| |
| constexpr RefreshRateConfigs::GlobalSignals kNoSignals; |
| |
| std::string formatLayerInfo(const RefreshRateConfigs::LayerRequirement& layer, float weight) { |
| return base::StringPrintf("%s (type=%s, weight=%.2f, seamlessness=%s) %s", layer.name.c_str(), |
| ftl::enum_string(layer.vote).c_str(), weight, |
| ftl::enum_string(layer.seamlessness).c_str(), |
| to_string(layer.desiredRefreshRate).c_str()); |
| } |
| |
| std::vector<Fps> constructKnownFrameRates(const DisplayModes& modes) { |
| std::vector<Fps> knownFrameRates = {24_Hz, 30_Hz, 45_Hz, 60_Hz, 72_Hz}; |
| knownFrameRates.reserve(knownFrameRates.size() + modes.size()); |
| |
| // Add all supported refresh rates. |
| for (const auto& [id, mode] : modes) { |
| knownFrameRates.push_back(mode->getFps()); |
| } |
| |
| // Sort and remove duplicates. |
| std::sort(knownFrameRates.begin(), knownFrameRates.end(), isStrictlyLess); |
| knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(), |
| isApproxEqual), |
| knownFrameRates.end()); |
| return knownFrameRates; |
| } |
| |
| // The Filter is a `bool(const DisplayMode&)` predicate. |
| template <typename Filter> |
| std::vector<DisplayModeIterator> sortByRefreshRate(const DisplayModes& modes, Filter&& filter) { |
| std::vector<DisplayModeIterator> sortedModes; |
| sortedModes.reserve(modes.size()); |
| |
| for (auto it = modes.begin(); it != modes.end(); ++it) { |
| const auto& [id, mode] = *it; |
| |
| if (filter(*mode)) { |
| ALOGV("%s: including mode %d", __func__, id.value()); |
| sortedModes.push_back(it); |
| } |
| } |
| |
| std::sort(sortedModes.begin(), sortedModes.end(), [](auto it1, auto it2) { |
| const auto& mode1 = it1->second; |
| const auto& mode2 = it2->second; |
| |
| if (mode1->getVsyncPeriod() == mode2->getVsyncPeriod()) { |
| return mode1->getGroup() > mode2->getGroup(); |
| } |
| |
| return mode1->getVsyncPeriod() > mode2->getVsyncPeriod(); |
| }); |
| |
| return sortedModes; |
| } |
| |
| bool canModesSupportFrameRateOverride(const std::vector<DisplayModeIterator>& sortedModes) { |
| for (const auto it1 : sortedModes) { |
| const auto& mode1 = it1->second; |
| for (const auto it2 : sortedModes) { |
| const auto& mode2 = it2->second; |
| |
| if (RefreshRateConfigs::getFrameRateDivisor(mode1->getFps(), mode2->getFps()) >= 2) { |
| return true; |
| } |
| } |
| } |
| return false; |
| } |
| |
| } // namespace |
| |
| std::string RefreshRateConfigs::Policy::toString() const { |
| return base::StringPrintf("{defaultModeId=%d, allowGroupSwitching=%s" |
| ", primaryRange=%s, appRequestRange=%s}", |
| defaultMode.value(), allowGroupSwitching ? "true" : "false", |
| to_string(primaryRange).c_str(), to_string(appRequestRange).c_str()); |
| } |
| |
| std::pair<nsecs_t, nsecs_t> RefreshRateConfigs::getDisplayFrames(nsecs_t layerPeriod, |
| nsecs_t displayPeriod) const { |
| auto [quotient, remainder] = std::div(layerPeriod, displayPeriod); |
| if (remainder <= MARGIN_FOR_PERIOD_CALCULATION || |
| std::abs(remainder - displayPeriod) <= MARGIN_FOR_PERIOD_CALCULATION) { |
| quotient++; |
| remainder = 0; |
| } |
| |
| return {quotient, remainder}; |
| } |
| |
| bool RefreshRateConfigs::isVoteAllowed(const LayerRequirement& layer, Fps refreshRate) const { |
| using namespace fps_approx_ops; |
| |
| switch (layer.vote) { |
| case LayerVoteType::ExplicitExactOrMultiple: |
| case LayerVoteType::Heuristic: |
| if (mConfig.frameRateMultipleThreshold != 0 && |
| refreshRate >= Fps::fromValue(mConfig.frameRateMultipleThreshold) && |
| layer.desiredRefreshRate < Fps::fromValue(mConfig.frameRateMultipleThreshold / 2)) { |
| // Don't vote high refresh rates past the threshold for layers with a low desired |
| // refresh rate. For example, desired 24 fps with 120 Hz threshold means no vote for |
| // 120 Hz, but desired 60 fps should have a vote. |
| return false; |
| } |
| break; |
| case LayerVoteType::ExplicitDefault: |
| case LayerVoteType::ExplicitExact: |
| case LayerVoteType::Max: |
| case LayerVoteType::Min: |
| case LayerVoteType::NoVote: |
| break; |
| } |
| return true; |
| } |
| |
| float RefreshRateConfigs::calculateNonExactMatchingLayerScoreLocked(const LayerRequirement& layer, |
| Fps refreshRate) const { |
| constexpr float kScoreForFractionalPairs = .8f; |
| |
| const auto displayPeriod = refreshRate.getPeriodNsecs(); |
| const auto layerPeriod = layer.desiredRefreshRate.getPeriodNsecs(); |
| if (layer.vote == LayerVoteType::ExplicitDefault) { |
| // Find the actual rate the layer will render, assuming |
| // that layerPeriod is the minimal period to render a frame. |
| // For example if layerPeriod is 20ms and displayPeriod is 16ms, |
| // then the actualLayerPeriod will be 32ms, because it is the |
| // smallest multiple of the display period which is >= layerPeriod. |
| auto actualLayerPeriod = displayPeriod; |
| int multiplier = 1; |
| while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) { |
| multiplier++; |
| actualLayerPeriod = displayPeriod * multiplier; |
| } |
| |
| // Because of the threshold we used above it's possible that score is slightly |
| // above 1. |
| return std::min(1.0f, |
| static_cast<float>(layerPeriod) / static_cast<float>(actualLayerPeriod)); |
| } |
| |
| if (layer.vote == LayerVoteType::ExplicitExactOrMultiple || |
| layer.vote == LayerVoteType::Heuristic) { |
| if (isFractionalPairOrMultiple(refreshRate, layer.desiredRefreshRate)) { |
| return kScoreForFractionalPairs; |
| } |
| |
| // Calculate how many display vsyncs we need to present a single frame for this |
| // layer |
| const auto [displayFramesQuotient, displayFramesRemainder] = |
| getDisplayFrames(layerPeriod, displayPeriod); |
| static constexpr size_t MAX_FRAMES_TO_FIT = 10; // Stop calculating when score < 0.1 |
| if (displayFramesRemainder == 0) { |
| // Layer desired refresh rate matches the display rate. |
| return 1.0f; |
| } |
| |
| if (displayFramesQuotient == 0) { |
| // Layer desired refresh rate is higher than the display rate. |
| return (static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod)) * |
| (1.0f / (MAX_FRAMES_TO_FIT + 1)); |
| } |
| |
| // Layer desired refresh rate is lower than the display rate. Check how well it fits |
| // the cadence. |
| auto diff = std::abs(displayFramesRemainder - (displayPeriod - displayFramesRemainder)); |
| int iter = 2; |
| while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) { |
| diff = diff - (displayPeriod - diff); |
| iter++; |
| } |
| |
| return (1.0f / iter); |
| } |
| |
| return 0; |
| } |
| |
| float RefreshRateConfigs::calculateLayerScoreLocked(const LayerRequirement& layer, Fps refreshRate, |
| bool isSeamlessSwitch) const { |
| if (!isVoteAllowed(layer, refreshRate)) { |
| return 0; |
| } |
| |
| // Slightly prefer seamless switches. |
| constexpr float kSeamedSwitchPenalty = 0.95f; |
| const float seamlessness = isSeamlessSwitch ? 1.0f : kSeamedSwitchPenalty; |
| |
| // If the layer wants Max, give higher score to the higher refresh rate |
| if (layer.vote == LayerVoteType::Max) { |
| const auto& maxRefreshRate = mAppRequestRefreshRates.back()->second; |
| const auto ratio = refreshRate.getValue() / maxRefreshRate->getFps().getValue(); |
| // use ratio^2 to get a lower score the more we get further from peak |
| return ratio * ratio; |
| } |
| |
| if (layer.vote == LayerVoteType::ExplicitExact) { |
| const int divisor = getFrameRateDivisor(refreshRate, layer.desiredRefreshRate); |
| if (mSupportsFrameRateOverrideByContent) { |
| // Since we support frame rate override, allow refresh rates which are |
| // multiples of the layer's request, as those apps would be throttled |
| // down to run at the desired refresh rate. |
| return divisor > 0; |
| } |
| |
| return divisor == 1; |
| } |
| |
| // If the layer frame rate is a divisor of the refresh rate it should score |
| // the highest score. |
| if (getFrameRateDivisor(refreshRate, layer.desiredRefreshRate) > 0) { |
| return 1.0f * seamlessness; |
| } |
| |
| // The layer frame rate is not a divisor of the refresh rate, |
| // there is a small penalty attached to the score to favor the frame rates |
| // the exactly matches the display refresh rate or a multiple. |
| constexpr float kNonExactMatchingPenalty = 0.95f; |
| return calculateNonExactMatchingLayerScoreLocked(layer, refreshRate) * seamlessness * |
| kNonExactMatchingPenalty; |
| } |
| |
| auto RefreshRateConfigs::getBestRefreshRate(const std::vector<LayerRequirement>& layers, |
| GlobalSignals signals) const |
| -> std::pair<DisplayModePtr, GlobalSignals> { |
| std::lock_guard lock(mLock); |
| |
| if (mGetBestRefreshRateCache && |
| mGetBestRefreshRateCache->arguments == std::make_pair(layers, signals)) { |
| return mGetBestRefreshRateCache->result; |
| } |
| |
| const auto result = getBestRefreshRateLocked(layers, signals); |
| mGetBestRefreshRateCache = GetBestRefreshRateCache{{layers, signals}, result}; |
| return result; |
| } |
| |
| auto RefreshRateConfigs::getBestRefreshRateLocked(const std::vector<LayerRequirement>& layers, |
| GlobalSignals signals) const |
| -> std::pair<DisplayModePtr, GlobalSignals> { |
| ATRACE_CALL(); |
| ALOGV("%s: %zu layers", __func__, layers.size()); |
| |
| int noVoteLayers = 0; |
| int minVoteLayers = 0; |
| int maxVoteLayers = 0; |
| int explicitDefaultVoteLayers = 0; |
| int explicitExactOrMultipleVoteLayers = 0; |
| int explicitExact = 0; |
| float maxExplicitWeight = 0; |
| int seamedFocusedLayers = 0; |
| |
| for (const auto& layer : layers) { |
| switch (layer.vote) { |
| case LayerVoteType::NoVote: |
| noVoteLayers++; |
| break; |
| case LayerVoteType::Min: |
| minVoteLayers++; |
| break; |
| case LayerVoteType::Max: |
| maxVoteLayers++; |
| break; |
| case LayerVoteType::ExplicitDefault: |
| explicitDefaultVoteLayers++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| break; |
| case LayerVoteType::ExplicitExactOrMultiple: |
| explicitExactOrMultipleVoteLayers++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| break; |
| case LayerVoteType::ExplicitExact: |
| explicitExact++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| break; |
| case LayerVoteType::Heuristic: |
| break; |
| } |
| |
| if (layer.seamlessness == Seamlessness::SeamedAndSeamless && layer.focused) { |
| seamedFocusedLayers++; |
| } |
| } |
| |
| const bool hasExplicitVoteLayers = explicitDefaultVoteLayers > 0 || |
| explicitExactOrMultipleVoteLayers > 0 || explicitExact > 0; |
| |
| const Policy* policy = getCurrentPolicyLocked(); |
| const auto& defaultMode = mDisplayModes.get(policy->defaultMode)->get(); |
| // If the default mode group is different from the group of current mode, |
| // this means a layer requesting a seamed mode switch just disappeared and |
| // we should switch back to the default group. |
| // However if a seamed layer is still present we anchor around the group |
| // of the current mode, in order to prevent unnecessary seamed mode switches |
| // (e.g. when pausing a video playback). |
| const auto anchorGroup = |
| seamedFocusedLayers > 0 ? mActiveModeIt->second->getGroup() : defaultMode->getGroup(); |
| |
| // Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've |
| // selected a refresh rate to see if we should apply touch boost. |
| if (signals.touch && !hasExplicitVoteLayers) { |
| const DisplayModePtr& max = getMaxRefreshRateByPolicyLocked(anchorGroup); |
| ALOGV("TouchBoost - choose %s", to_string(max->getFps()).c_str()); |
| return {max, GlobalSignals{.touch = true}}; |
| } |
| |
| // If the primary range consists of a single refresh rate then we can only |
| // move out the of range if layers explicitly request a different refresh |
| // rate. |
| const bool primaryRangeIsSingleRate = |
| isApproxEqual(policy->primaryRange.min, policy->primaryRange.max); |
| |
| if (!signals.touch && signals.idle && !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) { |
| const DisplayModePtr& min = getMinRefreshRateByPolicyLocked(); |
| ALOGV("Idle - choose %s", to_string(min->getFps()).c_str()); |
| return {min, GlobalSignals{.idle = true}}; |
| } |
| |
| if (layers.empty() || noVoteLayers == layers.size()) { |
| const DisplayModePtr& max = getMaxRefreshRateByPolicyLocked(anchorGroup); |
| ALOGV("no layers with votes - choose %s", to_string(max->getFps()).c_str()); |
| return {max, kNoSignals}; |
| } |
| |
| // Only if all layers want Min we should return Min |
| if (noVoteLayers + minVoteLayers == layers.size()) { |
| const DisplayModePtr& min = getMinRefreshRateByPolicyLocked(); |
| ALOGV("all layers Min - choose %s", to_string(min->getFps()).c_str()); |
| return {min, kNoSignals}; |
| } |
| |
| // Find the best refresh rate based on score |
| std::vector<RefreshRateScore> scores; |
| scores.reserve(mAppRequestRefreshRates.size()); |
| |
| for (const DisplayModeIterator modeIt : mAppRequestRefreshRates) { |
| scores.emplace_back(RefreshRateScore{modeIt, 0.0f}); |
| } |
| |
| for (const auto& layer : layers) { |
| ALOGV("Calculating score for %s (%s, weight %.2f, desired %.2f) ", layer.name.c_str(), |
| ftl::enum_string(layer.vote).c_str(), layer.weight, |
| layer.desiredRefreshRate.getValue()); |
| if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) { |
| continue; |
| } |
| |
| const auto weight = layer.weight; |
| |
| for (auto& [modeIt, score] : scores) { |
| const auto& [id, mode] = *modeIt; |
| const bool isSeamlessSwitch = mode->getGroup() == mActiveModeIt->second->getGroup(); |
| |
| if (layer.seamlessness == Seamlessness::OnlySeamless && !isSeamlessSwitch) { |
| ALOGV("%s ignores %s to avoid non-seamless switch. Current mode = %s", |
| formatLayerInfo(layer, weight).c_str(), to_string(*mode).c_str(), |
| to_string(*mActiveModeIt->second).c_str()); |
| continue; |
| } |
| |
| if (layer.seamlessness == Seamlessness::SeamedAndSeamless && !isSeamlessSwitch && |
| !layer.focused) { |
| ALOGV("%s ignores %s because it's not focused and the switch is going to be seamed." |
| " Current mode = %s", |
| formatLayerInfo(layer, weight).c_str(), to_string(*mode).c_str(), |
| to_string(*mActiveModeIt->second).c_str()); |
| continue; |
| } |
| |
| // Layers with default seamlessness vote for the current mode group if |
| // there are layers with seamlessness=SeamedAndSeamless and for the default |
| // mode group otherwise. In second case, if the current mode group is different |
| // from the default, this means a layer with seamlessness=SeamedAndSeamless has just |
| // disappeared. |
| const bool isInPolicyForDefault = mode->getGroup() == anchorGroup; |
| if (layer.seamlessness == Seamlessness::Default && !isInPolicyForDefault) { |
| ALOGV("%s ignores %s. Current mode = %s", formatLayerInfo(layer, weight).c_str(), |
| to_string(*mode).c_str(), to_string(*mActiveModeIt->second).c_str()); |
| continue; |
| } |
| |
| const bool inPrimaryRange = policy->primaryRange.includes(mode->getFps()); |
| if ((primaryRangeIsSingleRate || !inPrimaryRange) && |
| !(layer.focused && |
| (layer.vote == LayerVoteType::ExplicitDefault || |
| layer.vote == LayerVoteType::ExplicitExact))) { |
| // Only focused layers with ExplicitDefault frame rate settings are allowed to score |
| // refresh rates outside the primary range. |
| continue; |
| } |
| |
| const auto layerScore = |
| calculateLayerScoreLocked(layer, mode->getFps(), isSeamlessSwitch); |
| ALOGV("%s gives %s score of %.4f", formatLayerInfo(layer, weight).c_str(), |
| to_string(mode->getFps()).c_str(), layerScore); |
| |
| score += weight * layerScore; |
| } |
| } |
| |
| // Now that we scored all the refresh rates we need to pick the one that got the highest score. |
| // In case of a tie we will pick the higher refresh rate if any of the layers wanted Max, |
| // or the lower otherwise. |
| const DisplayModePtr& bestRefreshRate = maxVoteLayers > 0 |
| ? getMaxScoreRefreshRate(scores.rbegin(), scores.rend()) |
| : getMaxScoreRefreshRate(scores.begin(), scores.end()); |
| |
| if (primaryRangeIsSingleRate) { |
| // If we never scored any layers, then choose the rate from the primary |
| // range instead of picking a random score from the app range. |
| if (std::all_of(scores.begin(), scores.end(), |
| [](RefreshRateScore score) { return score.score == 0; })) { |
| const DisplayModePtr& max = getMaxRefreshRateByPolicyLocked(anchorGroup); |
| ALOGV("layers not scored - choose %s", to_string(max->getFps()).c_str()); |
| return {max, kNoSignals}; |
| } else { |
| return {bestRefreshRate, kNoSignals}; |
| } |
| } |
| |
| // Consider the touch event if there are no ExplicitDefault layers. ExplicitDefault are mostly |
| // interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit |
| // vote we should not change it if we get a touch event. Only apply touch boost if it will |
| // actually increase the refresh rate over the normal selection. |
| const DisplayModePtr& touchRefreshRate = getMaxRefreshRateByPolicyLocked(anchorGroup); |
| |
| const bool touchBoostForExplicitExact = [&] { |
| if (mSupportsFrameRateOverrideByContent) { |
| // Enable touch boost if there are other layers besides exact |
| return explicitExact + noVoteLayers != layers.size(); |
| } else { |
| // Enable touch boost if there are no exact layers |
| return explicitExact == 0; |
| } |
| }(); |
| |
| using fps_approx_ops::operator<; |
| |
| if (signals.touch && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact && |
| bestRefreshRate->getFps() < touchRefreshRate->getFps()) { |
| ALOGV("TouchBoost - choose %s", to_string(touchRefreshRate->getFps()).c_str()); |
| return {touchRefreshRate, GlobalSignals{.touch = true}}; |
| } |
| |
| return {bestRefreshRate, kNoSignals}; |
| } |
| |
| std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>> |
| groupLayersByUid(const std::vector<RefreshRateConfigs::LayerRequirement>& layers) { |
| std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>> layersByUid; |
| for (const auto& layer : layers) { |
| auto iter = layersByUid.emplace(layer.ownerUid, |
| std::vector<const RefreshRateConfigs::LayerRequirement*>()); |
| auto& layersWithSameUid = iter.first->second; |
| layersWithSameUid.push_back(&layer); |
| } |
| |
| // Remove uids that can't have a frame rate override |
| for (auto iter = layersByUid.begin(); iter != layersByUid.end();) { |
| const auto& layersWithSameUid = iter->second; |
| bool skipUid = false; |
| for (const auto& layer : layersWithSameUid) { |
| if (layer->vote == RefreshRateConfigs::LayerVoteType::Max || |
| layer->vote == RefreshRateConfigs::LayerVoteType::Heuristic) { |
| skipUid = true; |
| break; |
| } |
| } |
| if (skipUid) { |
| iter = layersByUid.erase(iter); |
| } else { |
| ++iter; |
| } |
| } |
| |
| return layersByUid; |
| } |
| |
| RefreshRateConfigs::UidToFrameRateOverride RefreshRateConfigs::getFrameRateOverrides( |
| const std::vector<LayerRequirement>& layers, Fps displayRefreshRate, |
| GlobalSignals globalSignals) const { |
| ATRACE_CALL(); |
| |
| ALOGV("%s: %zu layers", __func__, layers.size()); |
| |
| std::lock_guard lock(mLock); |
| |
| std::vector<RefreshRateScore> scores; |
| scores.reserve(mDisplayModes.size()); |
| |
| for (auto it = mDisplayModes.begin(); it != mDisplayModes.end(); ++it) { |
| scores.emplace_back(RefreshRateScore{it, 0.0f}); |
| } |
| |
| std::sort(scores.begin(), scores.end(), [](const auto& lhs, const auto& rhs) { |
| const auto& mode1 = lhs.modeIt->second; |
| const auto& mode2 = rhs.modeIt->second; |
| return isStrictlyLess(mode1->getFps(), mode2->getFps()); |
| }); |
| |
| std::unordered_map<uid_t, std::vector<const LayerRequirement*>> layersByUid = |
| groupLayersByUid(layers); |
| UidToFrameRateOverride frameRateOverrides; |
| for (const auto& [uid, layersWithSameUid] : layersByUid) { |
| // Layers with ExplicitExactOrMultiple expect touch boost |
| const bool hasExplicitExactOrMultiple = |
| std::any_of(layersWithSameUid.cbegin(), layersWithSameUid.cend(), |
| [](const auto& layer) { |
| return layer->vote == LayerVoteType::ExplicitExactOrMultiple; |
| }); |
| |
| if (globalSignals.touch && hasExplicitExactOrMultiple) { |
| continue; |
| } |
| |
| for (auto& [_, score] : scores) { |
| score = 0; |
| } |
| |
| for (const auto& layer : layersWithSameUid) { |
| if (layer->vote == LayerVoteType::NoVote || layer->vote == LayerVoteType::Min) { |
| continue; |
| } |
| |
| LOG_ALWAYS_FATAL_IF(layer->vote != LayerVoteType::ExplicitDefault && |
| layer->vote != LayerVoteType::ExplicitExactOrMultiple && |
| layer->vote != LayerVoteType::ExplicitExact); |
| for (auto& [modeIt, score] : scores) { |
| constexpr bool isSeamlessSwitch = true; |
| const auto layerScore = calculateLayerScoreLocked(*layer, modeIt->second->getFps(), |
| isSeamlessSwitch); |
| score += layer->weight * layerScore; |
| } |
| } |
| |
| // We just care about the refresh rates which are a divisor of the |
| // display refresh rate |
| const auto it = std::remove_if(scores.begin(), scores.end(), [&](RefreshRateScore score) { |
| const auto& [id, mode] = *score.modeIt; |
| return getFrameRateDivisor(displayRefreshRate, mode->getFps()) == 0; |
| }); |
| scores.erase(it, scores.end()); |
| |
| // If we never scored any layers, we don't have a preferred frame rate |
| if (std::all_of(scores.begin(), scores.end(), |
| [](RefreshRateScore score) { return score.score == 0; })) { |
| continue; |
| } |
| |
| // Now that we scored all the refresh rates we need to pick the one that got the highest |
| // score. |
| const DisplayModePtr& bestRefreshRate = |
| getMaxScoreRefreshRate(scores.begin(), scores.end()); |
| |
| frameRateOverrides.emplace(uid, bestRefreshRate->getFps()); |
| } |
| |
| return frameRateOverrides; |
| } |
| |
| std::optional<Fps> RefreshRateConfigs::onKernelTimerChanged( |
| std::optional<DisplayModeId> desiredActiveModeId, bool timerExpired) const { |
| std::lock_guard lock(mLock); |
| |
| const DisplayModePtr& current = desiredActiveModeId |
| ? mDisplayModes.get(*desiredActiveModeId)->get() |
| : mActiveModeIt->second; |
| |
| const DisplayModePtr& min = mMinRefreshRateModeIt->second; |
| if (current == min) { |
| return {}; |
| } |
| |
| const auto& mode = timerExpired ? min : current; |
| return mode->getFps(); |
| } |
| |
| const DisplayModePtr& RefreshRateConfigs::getMinRefreshRateByPolicyLocked() const { |
| for (const DisplayModeIterator modeIt : mPrimaryRefreshRates) { |
| const auto& mode = modeIt->second; |
| if (mActiveModeIt->second->getGroup() == mode->getGroup()) { |
| return mode; |
| } |
| } |
| |
| ALOGE("Can't find min refresh rate by policy with the same mode group" |
| " as the current mode %s", |
| to_string(*mActiveModeIt->second).c_str()); |
| |
| // Default to the lowest refresh rate. |
| return mPrimaryRefreshRates.front()->second; |
| } |
| |
| DisplayModePtr RefreshRateConfigs::getMaxRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| return getMaxRefreshRateByPolicyLocked(); |
| } |
| |
| const DisplayModePtr& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked(int anchorGroup) const { |
| for (auto it = mPrimaryRefreshRates.rbegin(); it != mPrimaryRefreshRates.rend(); ++it) { |
| const auto& mode = (*it)->second; |
| if (anchorGroup == mode->getGroup()) { |
| return mode; |
| } |
| } |
| |
| ALOGE("Can't find max refresh rate by policy with the same mode group" |
| " as the current mode %s", |
| to_string(*mActiveModeIt->second).c_str()); |
| |
| // Default to the highest refresh rate. |
| return mPrimaryRefreshRates.back()->second; |
| } |
| |
| DisplayModePtr RefreshRateConfigs::getActiveMode() const { |
| std::lock_guard lock(mLock); |
| return mActiveModeIt->second; |
| } |
| |
| void RefreshRateConfigs::setActiveModeId(DisplayModeId modeId) { |
| std::lock_guard lock(mLock); |
| |
| // Invalidate the cached invocation to getBestRefreshRate. This forces |
| // the refresh rate to be recomputed on the next call to getBestRefreshRate. |
| mGetBestRefreshRateCache.reset(); |
| |
| mActiveModeIt = mDisplayModes.find(modeId); |
| LOG_ALWAYS_FATAL_IF(mActiveModeIt == mDisplayModes.end()); |
| } |
| |
| RefreshRateConfigs::RefreshRateConfigs(DisplayModes modes, DisplayModeId activeModeId, |
| Config config) |
| : mKnownFrameRates(constructKnownFrameRates(modes)), mConfig(config) { |
| initializeIdleTimer(); |
| updateDisplayModes(std::move(modes), activeModeId); |
| } |
| |
| void RefreshRateConfigs::initializeIdleTimer() { |
| if (mConfig.idleTimerTimeout > 0ms) { |
| mIdleTimer.emplace( |
| "IdleTimer", mConfig.idleTimerTimeout, |
| [this] { |
| std::scoped_lock lock(mIdleTimerCallbacksMutex); |
| if (const auto callbacks = getIdleTimerCallbacks()) { |
| callbacks->onReset(); |
| } |
| }, |
| [this] { |
| std::scoped_lock lock(mIdleTimerCallbacksMutex); |
| if (const auto callbacks = getIdleTimerCallbacks()) { |
| callbacks->onExpired(); |
| } |
| }); |
| } |
| } |
| |
| void RefreshRateConfigs::updateDisplayModes(DisplayModes modes, DisplayModeId activeModeId) { |
| std::lock_guard lock(mLock); |
| |
| // Invalidate the cached invocation to getBestRefreshRate. This forces |
| // the refresh rate to be recomputed on the next call to getBestRefreshRate. |
| mGetBestRefreshRateCache.reset(); |
| |
| mDisplayModes = std::move(modes); |
| mActiveModeIt = mDisplayModes.find(activeModeId); |
| LOG_ALWAYS_FATAL_IF(mActiveModeIt == mDisplayModes.end()); |
| |
| const auto sortedModes = |
| sortByRefreshRate(mDisplayModes, [](const DisplayMode&) { return true; }); |
| mMinRefreshRateModeIt = sortedModes.front(); |
| mMaxRefreshRateModeIt = sortedModes.back(); |
| |
| // Reset the policy because the old one may no longer be valid. |
| mDisplayManagerPolicy = {}; |
| mDisplayManagerPolicy.defaultMode = activeModeId; |
| |
| mSupportsFrameRateOverrideByContent = |
| mConfig.enableFrameRateOverride && canModesSupportFrameRateOverride(sortedModes); |
| |
| constructAvailableRefreshRates(); |
| } |
| |
| bool RefreshRateConfigs::isPolicyValidLocked(const Policy& policy) const { |
| // defaultMode must be a valid mode, and within the given refresh rate range. |
| if (const auto mode = mDisplayModes.get(policy.defaultMode)) { |
| if (!policy.primaryRange.includes(mode->get()->getFps())) { |
| ALOGE("Default mode is not in the primary range."); |
| return false; |
| } |
| } else { |
| ALOGE("Default mode is not found."); |
| return false; |
| } |
| |
| using namespace fps_approx_ops; |
| return policy.appRequestRange.min <= policy.primaryRange.min && |
| policy.appRequestRange.max >= policy.primaryRange.max; |
| } |
| |
| status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) { |
| std::lock_guard lock(mLock); |
| if (!isPolicyValidLocked(policy)) { |
| ALOGE("Invalid refresh rate policy: %s", policy.toString().c_str()); |
| return BAD_VALUE; |
| } |
| mGetBestRefreshRateCache.reset(); |
| Policy previousPolicy = *getCurrentPolicyLocked(); |
| mDisplayManagerPolicy = policy; |
| if (*getCurrentPolicyLocked() == previousPolicy) { |
| return CURRENT_POLICY_UNCHANGED; |
| } |
| constructAvailableRefreshRates(); |
| return NO_ERROR; |
| } |
| |
| status_t RefreshRateConfigs::setOverridePolicy(const std::optional<Policy>& policy) { |
| std::lock_guard lock(mLock); |
| if (policy && !isPolicyValidLocked(*policy)) { |
| return BAD_VALUE; |
| } |
| mGetBestRefreshRateCache.reset(); |
| Policy previousPolicy = *getCurrentPolicyLocked(); |
| mOverridePolicy = policy; |
| if (*getCurrentPolicyLocked() == previousPolicy) { |
| return CURRENT_POLICY_UNCHANGED; |
| } |
| constructAvailableRefreshRates(); |
| return NO_ERROR; |
| } |
| |
| const RefreshRateConfigs::Policy* RefreshRateConfigs::getCurrentPolicyLocked() const { |
| return mOverridePolicy ? &mOverridePolicy.value() : &mDisplayManagerPolicy; |
| } |
| |
| RefreshRateConfigs::Policy RefreshRateConfigs::getCurrentPolicy() const { |
| std::lock_guard lock(mLock); |
| return *getCurrentPolicyLocked(); |
| } |
| |
| RefreshRateConfigs::Policy RefreshRateConfigs::getDisplayManagerPolicy() const { |
| std::lock_guard lock(mLock); |
| return mDisplayManagerPolicy; |
| } |
| |
| bool RefreshRateConfigs::isModeAllowed(DisplayModeId modeId) const { |
| std::lock_guard lock(mLock); |
| return std::any_of(mAppRequestRefreshRates.begin(), mAppRequestRefreshRates.end(), |
| [modeId](DisplayModeIterator modeIt) { |
| return modeIt->second->getId() == modeId; |
| }); |
| } |
| |
| void RefreshRateConfigs::constructAvailableRefreshRates() { |
| // Filter modes based on current policy and sort on refresh rate. |
| const Policy* policy = getCurrentPolicyLocked(); |
| ALOGV("%s: %s ", __func__, policy->toString().c_str()); |
| |
| const auto& defaultMode = mDisplayModes.get(policy->defaultMode)->get(); |
| |
| const auto filterRefreshRates = [&](FpsRange range, const char* rangeName) REQUIRES(mLock) { |
| const auto filter = [&](const DisplayMode& mode) { |
| return mode.getResolution() == defaultMode->getResolution() && |
| mode.getDpi() == defaultMode->getDpi() && |
| (policy->allowGroupSwitching || mode.getGroup() == defaultMode->getGroup()) && |
| range.includes(mode.getFps()); |
| }; |
| |
| const auto modes = sortByRefreshRate(mDisplayModes, filter); |
| LOG_ALWAYS_FATAL_IF(modes.empty(), "No matching modes for %s range %s", rangeName, |
| to_string(range).c_str()); |
| |
| const auto stringifyModes = [&] { |
| std::string str; |
| for (const auto modeIt : modes) { |
| str += to_string(modeIt->second->getFps()); |
| str.push_back(' '); |
| } |
| return str; |
| }; |
| ALOGV("%s refresh rates: %s", rangeName, stringifyModes().c_str()); |
| |
| return modes; |
| }; |
| |
| mPrimaryRefreshRates = filterRefreshRates(policy->primaryRange, "primary"); |
| mAppRequestRefreshRates = filterRefreshRates(policy->appRequestRange, "app request"); |
| } |
| |
| Fps RefreshRateConfigs::findClosestKnownFrameRate(Fps frameRate) const { |
| using namespace fps_approx_ops; |
| |
| if (frameRate <= mKnownFrameRates.front()) { |
| return mKnownFrameRates.front(); |
| } |
| |
| if (frameRate >= mKnownFrameRates.back()) { |
| return mKnownFrameRates.back(); |
| } |
| |
| auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate, |
| isStrictlyLess); |
| |
| const auto distance1 = std::abs(frameRate.getValue() - lowerBound->getValue()); |
| const auto distance2 = std::abs(frameRate.getValue() - std::prev(lowerBound)->getValue()); |
| return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound); |
| } |
| |
| RefreshRateConfigs::KernelIdleTimerAction RefreshRateConfigs::getIdleTimerAction() const { |
| std::lock_guard lock(mLock); |
| |
| const Fps deviceMinFps = mMinRefreshRateModeIt->second->getFps(); |
| const DisplayModePtr& minByPolicy = getMinRefreshRateByPolicyLocked(); |
| |
| // Kernel idle timer will set the refresh rate to the device min. If DisplayManager says that |
| // the min allowed refresh rate is higher than the device min, we do not want to enable the |
| // timer. |
| if (isStrictlyLess(deviceMinFps, minByPolicy->getFps())) { |
| return KernelIdleTimerAction::TurnOff; |
| } |
| |
| const DisplayModePtr& maxByPolicy = getMaxRefreshRateByPolicyLocked(); |
| if (minByPolicy == maxByPolicy) { |
| // Turn on the timer when the min of the primary range is below the device min. |
| if (const Policy* currentPolicy = getCurrentPolicyLocked(); |
| isApproxLess(currentPolicy->primaryRange.min, deviceMinFps)) { |
| return KernelIdleTimerAction::TurnOn; |
| } |
| return KernelIdleTimerAction::TurnOff; |
| } |
| |
| // Turn on the timer in all other cases. |
| return KernelIdleTimerAction::TurnOn; |
| } |
| |
| int RefreshRateConfigs::getFrameRateDivisor(Fps displayRefreshRate, Fps layerFrameRate) { |
| // This calculation needs to be in sync with the java code |
| // in DisplayManagerService.getDisplayInfoForFrameRateOverride |
| |
| // The threshold must be smaller than 0.001 in order to differentiate |
| // between the fractional pairs (e.g. 59.94 and 60). |
| constexpr float kThreshold = 0.0009f; |
| const auto numPeriods = displayRefreshRate.getValue() / layerFrameRate.getValue(); |
| const auto numPeriodsRounded = std::round(numPeriods); |
| if (std::abs(numPeriods - numPeriodsRounded) > kThreshold) { |
| return 0; |
| } |
| |
| return static_cast<int>(numPeriodsRounded); |
| } |
| |
| bool RefreshRateConfigs::isFractionalPairOrMultiple(Fps smaller, Fps bigger) { |
| if (isStrictlyLess(bigger, smaller)) { |
| return isFractionalPairOrMultiple(bigger, smaller); |
| } |
| |
| const auto multiplier = std::round(bigger.getValue() / smaller.getValue()); |
| constexpr float kCoef = 1000.f / 1001.f; |
| return isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier / kCoef)) || |
| isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier * kCoef)); |
| } |
| |
| void RefreshRateConfigs::dump(std::string& result) const { |
| using namespace std::string_literals; |
| |
| std::lock_guard lock(mLock); |
| |
| const auto activeModeId = mActiveModeIt->first; |
| result += " activeModeId="s; |
| result += std::to_string(activeModeId.value()); |
| |
| result += "\n displayModes=\n"s; |
| for (const auto& [id, mode] : mDisplayModes) { |
| result += " "s; |
| result += to_string(*mode); |
| result += '\n'; |
| } |
| |
| base::StringAppendF(&result, " displayManagerPolicy=%s\n", |
| mDisplayManagerPolicy.toString().c_str()); |
| |
| if (const Policy& currentPolicy = *getCurrentPolicyLocked(); |
| mOverridePolicy && currentPolicy != mDisplayManagerPolicy) { |
| base::StringAppendF(&result, " overridePolicy=%s\n", currentPolicy.toString().c_str()); |
| } |
| |
| base::StringAppendF(&result, " supportsFrameRateOverrideByContent=%s\n", |
| mSupportsFrameRateOverrideByContent ? "true" : "false"); |
| |
| result += " idleTimer="s; |
| if (mIdleTimer) { |
| result += mIdleTimer->dump(); |
| } else { |
| result += "off"s; |
| } |
| |
| if (const auto controller = mConfig.kernelIdleTimerController) { |
| base::StringAppendF(&result, " (kernel via %s)", ftl::enum_string(*controller).c_str()); |
| } else { |
| result += " (platform)"s; |
| } |
| |
| result += '\n'; |
| } |
| |
| std::chrono::milliseconds RefreshRateConfigs::getIdleTimerTimeout() { |
| return mConfig.idleTimerTimeout; |
| } |
| |
| } // namespace android::scheduler |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic pop // ignored "-Wextra" |