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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
#pragma clang diagnostic ignored "-Wextra"
//#define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#undef LOG_TAG
#define LOG_TAG "RegionSamplingThread"
#include "RegionSamplingThread.h"
#include <compositionengine/Display.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <cutils/properties.h>
#include <ftl/future.h>
#include <gui/SpHash.h>
#include <gui/SyncScreenCaptureListener.h>
#include <renderengine/impl/ExternalTexture.h>
#include <ui/DisplayStatInfo.h>
#include <utils/Trace.h>
#include <string>
#include "DisplayDevice.h"
#include "DisplayRenderArea.h"
#include "Layer.h"
#include "Scheduler/VsyncController.h"
#include "SurfaceFlinger.h"
namespace android {
using namespace std::chrono_literals;
using gui::SpHash;
constexpr auto lumaSamplingStepTag = "LumaSamplingStep";
enum class samplingStep {
noWorkNeeded,
idleTimerWaiting,
waitForQuietFrame,
waitForSamplePhase,
sample
};
constexpr auto defaultRegionSamplingWorkDuration = 3ms;
constexpr auto defaultRegionSamplingPeriod = 100ms;
constexpr auto defaultRegionSamplingTimerTimeout = 100ms;
constexpr auto maxRegionSamplingDelay = 100ms;
// TODO: (b/127403193) duration to string conversion could probably be constexpr
template <typename Rep, typename Per>
inline std::string toNsString(std::chrono::duration<Rep, Per> t) {
return std::to_string(std::chrono::duration_cast<std::chrono::nanoseconds>(t).count());
}
RegionSamplingThread::EnvironmentTimingTunables::EnvironmentTimingTunables() {
char value[PROPERTY_VALUE_MAX] = {};
property_get("debug.sf.region_sampling_duration_ns", value,
toNsString(defaultRegionSamplingWorkDuration).c_str());
int const samplingDurationNsRaw = atoi(value);
property_get("debug.sf.region_sampling_period_ns", value,
toNsString(defaultRegionSamplingPeriod).c_str());
int const samplingPeriodNsRaw = atoi(value);
property_get("debug.sf.region_sampling_timer_timeout_ns", value,
toNsString(defaultRegionSamplingTimerTimeout).c_str());
int const samplingTimerTimeoutNsRaw = atoi(value);
if ((samplingPeriodNsRaw < 0) || (samplingTimerTimeoutNsRaw < 0)) {
ALOGW("User-specified sampling tuning options nonsensical. Using defaults");
mSamplingDuration = defaultRegionSamplingWorkDuration;
mSamplingPeriod = defaultRegionSamplingPeriod;
mSamplingTimerTimeout = defaultRegionSamplingTimerTimeout;
} else {
mSamplingDuration = std::chrono::nanoseconds(samplingDurationNsRaw);
mSamplingPeriod = std::chrono::nanoseconds(samplingPeriodNsRaw);
mSamplingTimerTimeout = std::chrono::nanoseconds(samplingTimerTimeoutNsRaw);
}
}
RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, const TimingTunables& tunables)
: mFlinger(flinger),
mTunables(tunables),
mIdleTimer(
"RegSampIdle",
std::chrono::duration_cast<std::chrono::milliseconds>(
mTunables.mSamplingTimerTimeout),
[] {}, [this] { checkForStaleLuma(); }),
mLastSampleTime(0ns) {
mThread = std::thread([this]() { threadMain(); });
pthread_setname_np(mThread.native_handle(), "RegionSampling");
mIdleTimer.start();
}
RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger)
: RegionSamplingThread(flinger,
TimingTunables{defaultRegionSamplingWorkDuration,
defaultRegionSamplingPeriod,
defaultRegionSamplingTimerTimeout}) {}
RegionSamplingThread::~RegionSamplingThread() {
mIdleTimer.stop();
{
std::lock_guard lock(mThreadControlMutex);
mRunning = false;
mCondition.notify_one();
}
if (mThread.joinable()) {
mThread.join();
}
}
void RegionSamplingThread::addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
const sp<IRegionSamplingListener>& listener) {
sp<IBinder> asBinder = IInterface::asBinder(listener);
asBinder->linkToDeath(this);
std::lock_guard lock(mSamplingMutex);
mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayer, listener});
}
void RegionSamplingThread::removeListener(const sp<IRegionSamplingListener>& listener) {
std::lock_guard lock(mSamplingMutex);
mDescriptors.erase(wp<IBinder>(IInterface::asBinder(listener)));
}
void RegionSamplingThread::checkForStaleLuma() {
std::lock_guard lock(mThreadControlMutex);
if (mSampleRequestTime.has_value()) {
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase));
mSampleRequestTime.reset();
mFlinger.scheduleSample();
}
}
void RegionSamplingThread::onCompositionComplete(
std::optional<std::chrono::steady_clock::time_point> samplingDeadline) {
doSample(samplingDeadline);
}
void RegionSamplingThread::doSample(
std::optional<std::chrono::steady_clock::time_point> samplingDeadline) {
std::lock_guard lock(mThreadControlMutex);
const auto now = std::chrono::steady_clock::now();
if (mLastSampleTime + mTunables.mSamplingPeriod > now) {
// content changed, but we sampled not too long ago, so we need to sample some time in the
// future.
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::idleTimerWaiting));
mSampleRequestTime = now;
return;
}
if (!mSampleRequestTime.has_value() || now - *mSampleRequestTime < maxRegionSamplingDelay) {
// If there is relatively little time left for surfaceflinger
// until the next vsync deadline, defer this sampling work
// to a later frame, when hopefully there will be more time.
if (samplingDeadline.has_value() && now + mTunables.mSamplingDuration > *samplingDeadline) {
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForQuietFrame));
mSampleRequestTime = mSampleRequestTime.value_or(now);
return;
}
}
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::sample));
mSampleRequestTime.reset();
mLastSampleTime = now;
mIdleTimer.reset();
mSampleRequested = true;
mCondition.notify_one();
}
void RegionSamplingThread::binderDied(const wp<IBinder>& who) {
std::lock_guard lock(mSamplingMutex);
mDescriptors.erase(who);
}
float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride,
uint32_t orientation, const Rect& sample_area) {
if (!sample_area.isValid() || (sample_area.getWidth() > width) ||
(sample_area.getHeight() > height)) {
ALOGE("invalid sampling region requested");
return 0.0f;
}
// (b/133849373) ROT_90 screencap images produced upside down
auto area = sample_area;
if (orientation & ui::Transform::ROT_90) {
area.top = height - area.top;
area.bottom = height - area.bottom;
std::swap(area.top, area.bottom);
area.left = width - area.left;
area.right = width - area.right;
std::swap(area.left, area.right);
}
const uint32_t pixelCount = (area.bottom - area.top) * (area.right - area.left);
uint32_t accumulatedLuma = 0;
// Calculates luma with approximation of Rec. 709 primaries
for (int32_t row = area.top; row < area.bottom; ++row) {
const uint32_t* rowBase = data + row * stride;
for (int32_t column = area.left; column < area.right; ++column) {
uint32_t pixel = rowBase[column];
const uint32_t r = pixel & 0xFF;
const uint32_t g = (pixel >> 8) & 0xFF;
const uint32_t b = (pixel >> 16) & 0xFF;
const uint32_t luma = (r * 7 + b * 2 + g * 23) >> 5;
accumulatedLuma += luma;
}
}
return accumulatedLuma / (255.0f * pixelCount);
}
std::vector<float> RegionSamplingThread::sampleBuffer(
const sp<GraphicBuffer>& buffer, const Point& leftTop,
const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation) {
void* data_raw = nullptr;
buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, &data_raw);
std::shared_ptr<uint32_t> data(reinterpret_cast<uint32_t*>(data_raw),
[&buffer](auto) { buffer->unlock(); });
if (!data) return {};
const int32_t width = buffer->getWidth();
const int32_t height = buffer->getHeight();
const int32_t stride = buffer->getStride();
std::vector<float> lumas(descriptors.size());
std::transform(descriptors.begin(), descriptors.end(), lumas.begin(),
[&](auto const& descriptor) {
return sampleArea(data.get(), width, height, stride, orientation,
descriptor.area - leftTop);
});
return lumas;
}
void RegionSamplingThread::captureSample() {
ATRACE_CALL();
std::lock_guard lock(mSamplingMutex);
if (mDescriptors.empty()) {
return;
}
wp<const DisplayDevice> displayWeak;
ui::LayerStack layerStack;
ui::Transform::RotationFlags orientation;
ui::Size displaySize;
{
// TODO(b/159112860): Don't keep sp<DisplayDevice> outside of SF main thread
const sp<const DisplayDevice> display = mFlinger.getDefaultDisplayDevice();
displayWeak = display;
layerStack = display->getLayerStack();
orientation = ui::Transform::toRotationFlags(display->getOrientation());
displaySize = display->getSize();
}
std::vector<RegionSamplingThread::Descriptor> descriptors;
Region sampleRegion;
for (const auto& [listener, descriptor] : mDescriptors) {
sampleRegion.orSelf(descriptor.area);
descriptors.emplace_back(descriptor);
}
const Rect sampledBounds = sampleRegion.bounds();
constexpr bool kUseIdentityTransform = false;
SurfaceFlinger::RenderAreaFuture renderAreaFuture = ftl::defer([=] {
return DisplayRenderArea::create(displayWeak, sampledBounds, sampledBounds.getSize(),
ui::Dataspace::V0_SRGB, kUseIdentityTransform);
});
std::unordered_set<sp<IRegionSamplingListener>, SpHash<IRegionSamplingListener>> listeners;
auto traverseLayers = [&](const LayerVector::Visitor& visitor) {
bool stopLayerFound = false;
auto filterVisitor = [&](Layer* layer) {
// We don't want to capture any layers beyond the stop layer
if (stopLayerFound) return;
// Likewise if we just found a stop layer, set the flag and abort
for (const auto& [area, stopLayer, listener] : descriptors) {
if (layer == stopLayer.promote().get()) {
stopLayerFound = true;
return;
}
}
// Compute the layer's position on the screen
const Rect bounds = Rect(layer->getBounds());
const ui::Transform transform = layer->getTransform();
constexpr bool roundOutwards = true;
Rect transformed = transform.transform(bounds, roundOutwards);
// If this layer doesn't intersect with the larger sampledBounds, skip capturing it
Rect ignore;
if (!transformed.intersect(sampledBounds, &ignore)) return;
// If the layer doesn't intersect a sampling area, skip capturing it
bool intersectsAnyArea = false;
for (const auto& [area, stopLayer, listener] : descriptors) {
if (transformed.intersect(area, &ignore)) {
intersectsAnyArea = true;
listeners.insert(listener);
}
}
if (!intersectsAnyArea) return;
ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getDebugName(), bounds.left,
bounds.top, bounds.right, bounds.bottom);
visitor(layer);
};
mFlinger.traverseLayersInLayerStack(layerStack, CaptureArgs::UNSET_UID, filterVisitor);
};
std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr;
if (mCachedBuffer && mCachedBuffer->getBuffer()->getWidth() == sampledBounds.getWidth() &&
mCachedBuffer->getBuffer()->getHeight() == sampledBounds.getHeight()) {
buffer = mCachedBuffer;
} else {
const uint32_t usage =
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
sp<GraphicBuffer> graphicBuffer =
new GraphicBuffer(sampledBounds.getWidth(), sampledBounds.getHeight(),
PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
const status_t bufferStatus = graphicBuffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureSample: Buffer failed to allocate: %d",
bufferStatus);
buffer = std::make_shared<
renderengine::impl::ExternalTexture>(graphicBuffer, mFlinger.getRenderEngine(),
renderengine::impl::ExternalTexture::Usage::
WRITEABLE);
}
constexpr bool kRegionSampling = true;
constexpr bool kGrayscale = false;
if (const auto fenceResult =
mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
kRegionSampling, kGrayscale, nullptr)
.get();
fenceResult.ok()) {
fenceResult.value()->waitForever(LOG_TAG);
}
std::vector<Descriptor> activeDescriptors;
for (const auto& descriptor : descriptors) {
if (listeners.count(descriptor.listener) != 0) {
activeDescriptors.emplace_back(descriptor);
}
}
ALOGV("Sampling %zu descriptors", activeDescriptors.size());
std::vector<float> lumas = sampleBuffer(buffer->getBuffer(), sampledBounds.leftTop(),
activeDescriptors, orientation);
if (lumas.size() != activeDescriptors.size()) {
ALOGW("collected %zu median luma values for %zu descriptors", lumas.size(),
activeDescriptors.size());
return;
}
for (size_t d = 0; d < activeDescriptors.size(); ++d) {
activeDescriptors[d].listener->onSampleCollected(lumas[d]);
}
mCachedBuffer = buffer;
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::noWorkNeeded));
}
// NO_THREAD_SAFETY_ANALYSIS is because std::unique_lock presently lacks thread safety annotations.
void RegionSamplingThread::threadMain() NO_THREAD_SAFETY_ANALYSIS {
std::unique_lock<std::mutex> lock(mThreadControlMutex);
while (mRunning) {
if (mSampleRequested) {
mSampleRequested = false;
lock.unlock();
captureSample();
lock.lock();
}
mCondition.wait(lock, [this]() REQUIRES(mThreadControlMutex) {
return mSampleRequested || !mRunning;
});
}
}
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"