| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H |
| #define _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H |
| |
| #include <stdint.h> |
| #include "InputDispatcherInterface.h" |
| |
| namespace android { |
| |
| namespace inputdispatcher { |
| |
| struct InjectionState { |
| mutable int32_t refCount; |
| |
| int32_t injectorPid; |
| int32_t injectorUid; |
| android::os::InputEventInjectionResult injectionResult; // initially PENDING |
| bool injectionIsAsync; // set to true if injection is not waiting for the result |
| int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress |
| |
| InjectionState(int32_t injectorPid, int32_t injectorUid); |
| void release(); |
| |
| private: |
| ~InjectionState(); |
| }; |
| |
| } // namespace inputdispatcher |
| } // namespace android |
| |
| #endif // _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H |