| /* |
| * Copyright 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_UI_GRAPHICS_ENV_H |
| #define ANDROID_UI_GRAPHICS_ENV_H 1 |
| |
| #include <string> |
| |
| struct android_namespace_t; |
| |
| namespace android { |
| |
| class GraphicsEnv { |
| public: |
| static GraphicsEnv& getInstance(); |
| |
| // Set a search path for loading graphics drivers. The path is a list of |
| // directories separated by ':'. A directory can be contained in a zip file |
| // (drivers must be stored uncompressed and page aligned); such elements |
| // in the search path must have a '!' after the zip filename, e.g. |
| // /data/app/com.example.driver/base.apk!/lib/arm64-v8a |
| void setDriverPath(const std::string path); |
| android_namespace_t* getDriverNamespace(); |
| |
| private: |
| GraphicsEnv() = default; |
| std::string mDriverPath; |
| android_namespace_t* mDriverNamespace = nullptr; |
| }; |
| |
| } // namespace android |
| |
| /* FIXME |
| * Export an un-mangled function that just does |
| * return android::GraphicsEnv::getInstance().getDriverNamespace(); |
| * This allows libEGL to get the function pointer via dlsym, since it can't |
| * directly link against libgui. In a future release, we'll fix this so that |
| * libgui does not depend on graphics API libraries, and libEGL can link |
| * against it. The current dependencies from libgui -> libEGL are: |
| * - the GLConsumer class, which should be moved to its own library |
| * - the EGLsyncKHR synchronization in BufferQueue, which is deprecated and |
| * will be removed soon. |
| */ |
| extern "C" android_namespace_t* android_getDriverNamespace(); |
| |
| #endif // ANDROID_UI_GRAPHICS_ENV_H |