| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "BufferLayer.h" |
| #include "Layer.h" |
| |
| #include <gui/GLConsumer.h> |
| #include <renderengine/Image.h> |
| #include <renderengine/RenderEngine.h> |
| #include <system/window.h> |
| #include <utils/String8.h> |
| |
| namespace android { |
| |
| class BufferStateLayer : public BufferLayer { |
| public: |
| explicit BufferStateLayer(const LayerCreationArgs&); |
| ~BufferStateLayer() override; |
| |
| // ----------------------------------------------------------------------- |
| // Interface implementation for Layer |
| // ----------------------------------------------------------------------- |
| void onLayerDisplayed(const sp<Fence>& releaseFence) override; |
| void setTransformHint(uint32_t orientation) const override; |
| void releasePendingBuffer(nsecs_t dequeueReadyTime) override; |
| |
| bool shouldPresentNow(nsecs_t expectedPresentTime) const override; |
| |
| bool getTransformToDisplayInverse() const override; |
| |
| uint32_t doTransactionResize(uint32_t flags, Layer::State* /*stateToCommit*/) override { |
| return flags; |
| } |
| void pushPendingState() override; |
| bool applyPendingStates(Layer::State* stateToCommit) override; |
| |
| uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; } |
| uint32_t getActiveHeight(const Layer::State& s) const override { return s.active.h; } |
| ui::Transform getActiveTransform(const Layer::State& s) const override { |
| return s.active.transform; |
| } |
| Region getActiveTransparentRegion(const Layer::State& s) const override { |
| return s.transparentRegionHint; |
| } |
| Rect getCrop(const Layer::State& s) const; |
| |
| bool setTransform(uint32_t transform) override; |
| bool setTransformToDisplayInverse(bool transformToDisplayInverse) override; |
| bool setCrop(const Rect& crop) override; |
| bool setFrame(const Rect& frame) override; |
| bool setBuffer(const sp<GraphicBuffer>& buffer) override; |
| bool setAcquireFence(const sp<Fence>& fence) override; |
| bool setDataspace(ui::Dataspace dataspace) override; |
| bool setHdrMetadata(const HdrMetadata& hdrMetadata) override; |
| bool setSurfaceDamageRegion(const Region& surfaceDamage) override; |
| bool setApi(int32_t api) override; |
| bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override; |
| bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override; |
| |
| // Override to ignore legacy layer state properties that are not used by BufferStateLayer |
| bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; } |
| bool setPosition(float /*x*/, float /*y*/, bool /*immediate*/) override { return false; } |
| bool setTransparentRegionHint(const Region& transparent) override; |
| bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/, |
| bool /*allowNonRectPreservingTransforms*/) override { |
| return false; |
| } |
| bool setCrop_legacy(const Rect& /*crop*/, bool /*immediate*/) override { return false; } |
| bool setOverrideScalingMode(int32_t /*overrideScalingMode*/) override { return false; } |
| void deferTransactionUntil_legacy(const sp<IBinder>& /*barrierHandle*/, |
| uint64_t /*frameNumber*/) override {} |
| void deferTransactionUntil_legacy(const sp<Layer>& /*barrierLayer*/, |
| uint64_t /*frameNumber*/) override {} |
| |
| Rect getBufferSize(const State& s) const override; |
| FloatRect computeSourceBounds(const FloatRect& parentBounds) const override; |
| // ----------------------------------------------------------------------- |
| |
| // ----------------------------------------------------------------------- |
| // Interface implementation for BufferLayer |
| // ----------------------------------------------------------------------- |
| bool fenceHasSignaled() const override; |
| |
| protected: |
| bool useCachedBufferForClientComposition() const override; |
| |
| private: |
| nsecs_t getDesiredPresentTime() override; |
| std::shared_ptr<FenceTime> getCurrentFenceTime() const override; |
| |
| void getDrawingTransformMatrix(float *matrix) override; |
| uint32_t getDrawingTransform() const override; |
| ui::Dataspace getDrawingDataSpace() const override; |
| Rect getDrawingCrop() const override; |
| uint32_t getDrawingScalingMode() const override; |
| Region getDrawingSurfaceDamage() const override; |
| const HdrMetadata& getDrawingHdrMetadata() const override; |
| int getDrawingApi() const override; |
| PixelFormat getPixelFormat() const override; |
| |
| uint64_t getFrameNumber() const override; |
| |
| bool getAutoRefresh() const override; |
| bool getSidebandStreamChanged() const override; |
| |
| bool latchSidebandStream(bool& recomputeVisibleRegions) override; |
| |
| bool hasFrameUpdate() const override; |
| |
| void setFilteringEnabled(bool enabled) override; |
| |
| status_t bindTextureImage() override; |
| status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, |
| const sp<Fence>& releaseFence) override; |
| |
| status_t updateActiveBuffer() override; |
| status_t updateFrameNumber(nsecs_t latchTime) override; |
| |
| void setHwcLayerBuffer(DisplayId displayId) override; |
| |
| private: |
| void onFirstRef() override; |
| bool willPresentCurrentTransaction() const; |
| |
| static const std::array<float, 16> IDENTITY_MATRIX; |
| |
| std::unique_ptr<renderengine::Image> mTextureImage; |
| |
| std::array<float, 16> mTransformMatrix{IDENTITY_MATRIX}; |
| |
| std::atomic<bool> mSidebandStreamChanged{false}; |
| |
| uint32_t mFrameNumber{0}; |
| |
| sp<Fence> mPreviousReleaseFence; |
| |
| bool mCurrentStateModified = false; |
| bool mReleasePreviousBuffer = false; |
| nsecs_t mCallbackHandleAcquireTime = -1; |
| |
| // TODO(marissaw): support sticky transform for LEGACY camera mode |
| }; |
| |
| } // namespace android |