1. e310f83 Fix unsafety in SkiaShader storage, and texture unit accounting by Chris Craik · 10 years ago
  2. 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 10 years ago
  3. 8284073 Delete pre-glop path by Chris Craik · 10 years ago
  4. 36a35e3 Fix layer shader to store layer pointer by Chris Craik · 10 years ago
  5. 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
  6. 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 10 years ago
  7. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago
  8. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  9. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  10. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 10 years ago
  11. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  12. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  13. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 11 years ago
  14. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 11 years ago
  15. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  16. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 12 years ago
  17. d4289922 Apply ComposeShader's local matrix to children by Romain Guy · 12 years ago
  18. d679b57 Pre-multiply color components for 2-stop gradients Bug #7033344 by Romain Guy · 12 years ago
  19. 211efea Add dithering to gradients by Romain Guy · 12 years ago
  20. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  21. a1d3c91 Further reduce the number of GL commands sent to the driver by Romain Guy · 13 years ago
  22. d21b6e1 Optimize away unnecessary state changes by Romain Guy · 13 years ago
  23. 6203f6c Reduce the amount of data cached by the gradients cache. by Romain Guy · 13 years ago
  24. b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 13 years ago
  25. e3c2685 Improve rendering performance on some GPUs by Romain Guy · 13 years ago
  26. 43ccf46 Don't crash Launcher on config change. by Romain Guy · 14 years ago
  27. 24c0021 Copy shaders when recording them in display lists. by Romain Guy · 14 years ago
  28. 01d0657 Reduce number of GL calls when drawing with shaders. by Romain Guy · 14 years ago
  29. 8164c2d Don't change textures wrap modes on every draw. by Romain Guy · 14 years ago
  30. 1483094 Add 3D transforms support to all gradients. by Romain Guy · 14 years ago
  31. e3095e0 Apply 3D transformations to gradient shaders. by Romain Guy · 14 years ago
  32. 29d8997 Fix OpenGL errors in various places. by Romain Guy · 14 years ago
  33. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 14 years ago
  34. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
  35. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
  36. 8aef54f Add support for Canvas flags on save. by Romain Guy · 14 years ago
  37. 0ba681b Fix GC issue, fix local shader transformations. by Romain Guy · 14 years ago
  38. a48a1a8 Fast text selection drawing. by Romain Guy · 14 years ago
  39. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  40. 9cccc2b Enforce maximum texture size. by Romain Guy · 14 years ago
  41. 25ee037 Fix incorrect memory cleanup in SkiaShader. by Romain Guy · 14 years ago
  42. 6c07daf Fix native crash in SkiaShader. by Romain Guy · 14 years ago
  43. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago