commit | e3095e0c1e2a4a4f34f741aa386eae56536ca5aa | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Wed Oct 06 16:57:29 2010 -0700 |
committer | Romain Guy <romainguy@google.com> | Wed Oct 06 16:57:29 2010 -0700 |
tree | 6d2d7c5929bf73af2b0eeb07e757944db921c2de | |
parent | 572eab6f17a78a9483bbf4b3646aa5a6038ea210 [diff] |
Apply 3D transformations to gradient shaders. This fixes only linear gradients. Sweep and radial gradients, as well as bitmap shaders, will be fixed in a future commit. Change-Id: I4eee4ff62e9bbf3b9339fc111a780167449ecfef