- 29d8997 Fix OpenGL errors in various places. by Romain Guy · 14 years ago
- c95c8d6 Add support for non AA lines. by Romain Guy · 14 years ago
- 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
- b025b9c Better error handling in the OpenGL renderer. by Romain Guy · 14 years ago
- 6820ac8 Fix 9patch rendering. by Romain Guy · 14 years ago
- 1c740bc Document the implementation of saveLayer(). by Romain Guy · 14 years ago
- 8694230 Optimize calls to glCopyTexImage2D(). by Romain Guy · 14 years ago
- f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
- a5aed0d Add support for advanced blend modes with the framebuffer. by Romain Guy · 14 years ago
- 8aef54f Add support for Canvas flags on save. by Romain Guy · 14 years ago
- da8532c Add hooks for hardware accelerated WebView. by Romain Guy · 14 years ago
- fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
- 2542d19 Layers were using an extra Snapshot causing extra clipping. by Romain Guy · 14 years ago
- 0a41749 Cleanup, better code reuse. by Romain Guy · 14 years ago
- 1e45aae Add drop shadows. by Romain Guy · 14 years ago
- 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
- db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
- 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
- ae5575b Fix gradients rendering and destructor crashes. by Romain Guy · 14 years ago
- 889f8d1 Moved all the rendering code to the new shader generator. by Romain Guy · 14 years ago
- ac670c0 Generate shaders to cover all possible cases. by Romain Guy · 14 years ago
- e8e62a4 Add text alignment support to drawText(). by Romain Guy · 14 years ago
- 51769a6 Cleanup, added properties for the FontRenderer. by Romain Guy · 14 years ago
- bd0e6aa Add a way to query GL extensions. by Romain Guy · 14 years ago
- 694b519 Add text rendering. by Romain Guy · 14 years ago
- a1db574 Add preliminary support for text rendering. by Romain Guy · 14 years ago
- c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago
- f9764a4 Add program for linear gradient. by Romain Guy · 15 years ago
- 7fac2e1 Add plumbing to support gradients in OpenGL renderer. by Romain Guy · 15 years ago
- 1e79386 Optimize textures binding. by Romain Guy · 15 years ago
- 079ba2c Improve clip support (add intersect, union and replace.) by Romain Guy · 15 years ago
- d27977d Add support for BitmapShader. by Romain Guy · 15 years ago
- 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 15 years ago
- a979474 Cleanup: remove unnecessary parameters. by Romain Guy · 15 years ago
- 92429d9 Fix premultiplied alpha. by Romain Guy · 15 years ago
- 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 15 years ago
- 260e102 Optimize shader binding changes. by Romain Guy · 15 years ago
- fb5e23c Refactoring to move vertex computing to the Patch class. by Romain Guy · 15 years ago
- 82ba814 Optimize blending state changes. by Romain Guy · 15 years ago
- f7f9355 Draw n-patches using OpenGL. by Romain Guy · 15 years ago
- deba785 Add support to draw 9patches in OpenGL. by Romain Guy · 15 years ago
- dda5702 Add a layer (FBO) cache. by Romain Guy · 15 years ago
- f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 15 years ago
- 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 15 years ago
- c1396e9 Add implementation for drawBitmap(). by Romain Guy · 15 years ago
- ce0537b Add hooks for drawBitmap(). by Romain Guy · 15 years ago
- d55a861 Add support for saveLayer(). by Romain Guy · 15 years ago
- 026c5e16 Implement support for PorterDuff's blending modes. by Romain Guy · 15 years ago
- 5cbbce5 Reduced the complexity of layers composition. by Romain Guy · 15 years ago
- bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 15 years ago
- 7ae7ac4 Convert tabs to spaces. by Romain Guy · 15 years ago
- c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 15 years ago
- 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 15 years ago
- f6a11b8 Add support for transformations. by Romain Guy · 15 years ago
- bb9524b Add implementations for clipRect(), save() and restore(). by Romain Guy · 15 years ago
- 85bf02f Fix the simulator build. by Romain Guy · 15 years ago[Renamed (72%) from libs/hwui/UIOpenGLRenderer.h]
- 08ae317 Add glOrtho equivalent to the OpenGL ES 2.0 renderer. by Romain Guy · 15 years ago
- e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 15 years ago