Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef ANDROID_UI_PATCH_H |
| 18 | #define ANDROID_UI_PATCH_H |
| 19 | |
| 20 | #include <sys/types.h> |
| 21 | |
| 22 | #include <cstring> |
| 23 | |
| 24 | #include "Vertex.h" |
| 25 | |
| 26 | namespace android { |
| 27 | namespace uirenderer { |
| 28 | |
| 29 | /** |
| 30 | * Description of a patch. |
| 31 | */ |
| 32 | struct PatchDescription { |
| 33 | PatchDescription(): xCount(0), yCount(0) { } |
| 34 | PatchDescription(const uint32_t xCount, const uint32_t yCount): |
| 35 | xCount(xCount), yCount(yCount) { } |
| 36 | PatchDescription(const PatchDescription& description): |
| 37 | xCount(description.xCount), yCount(description.yCount) { } |
| 38 | |
| 39 | uint32_t xCount; |
| 40 | uint32_t yCount; |
| 41 | |
| 42 | bool operator<(const PatchDescription& rhs) const { |
| 43 | if (xCount == rhs.xCount) { |
| 44 | return yCount < rhs.yCount; |
| 45 | } |
| 46 | return xCount < rhs.xCount; |
| 47 | } |
| 48 | |
| 49 | bool operator==(const PatchDescription& rhs) const { |
| 50 | return xCount == rhs.xCount && yCount == rhs.yCount; |
| 51 | } |
| 52 | }; // struct PatchDescription |
| 53 | |
| 54 | /** |
| 55 | * An OpenGL patch. This contains an array of vertices and an array of |
| 56 | * indices to render the vertices. |
| 57 | */ |
| 58 | struct Patch { |
| 59 | Patch(const uint32_t xCount, const uint32_t yCount): xCount(xCount + 2), yCount(yCount + 2) { |
| 60 | verticesCount = (xCount + 2) * (yCount + 2); |
| 61 | vertices = new TextureVertex[verticesCount]; |
| 62 | |
| 63 | // 2 triangles per patch, 3 vertices per triangle |
| 64 | indicesCount = (xCount + 1) * (yCount + 1) * 2 * 3; |
| 65 | indices = new uint16_t[indicesCount]; |
| 66 | |
| 67 | const uint32_t xNum = xCount + 1; |
| 68 | const uint32_t yNum = yCount + 1; |
| 69 | |
| 70 | uint16_t* startIndices = indices; |
| 71 | uint32_t n = 0; |
| 72 | for (uint32_t y = 0; y < yNum; y++) { |
| 73 | for (uint32_t x = 0; x < xNum; x++) { |
| 74 | *startIndices++ = n; |
| 75 | *startIndices++ = n + 1; |
| 76 | *startIndices++ = n + xNum + 2; |
| 77 | |
| 78 | *startIndices++ = n; |
| 79 | *startIndices++ = n + xNum + 2; |
| 80 | *startIndices++ = n + xNum + 1; |
| 81 | |
| 82 | n += 1; |
| 83 | } |
| 84 | n += 1; |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | ~Patch() { |
| 89 | delete indices; |
| 90 | delete vertices; |
| 91 | } |
| 92 | |
| 93 | void dump() { |
| 94 | LOGD("Vertices ["); |
| 95 | for (uint32_t y = 0; y < yCount; y++) { |
| 96 | char buffer[512]; |
| 97 | buffer[0] = '\0'; |
| 98 | uint32_t offset = 0; |
| 99 | for (uint32_t x = 0; x < xCount; x++) { |
| 100 | TextureVertex* v = &vertices[y * xCount + x]; |
| 101 | offset += sprintf(&buffer[offset], " (%.4f,%.4f)-(%.4f,%.4f)", |
| 102 | v->position[0], v->position[1], v->texture[0], v->texture[1]); |
| 103 | } |
| 104 | LOGD(" [%s ]", buffer); |
| 105 | } |
| 106 | LOGD("]\nIndices [ "); |
| 107 | char buffer[4096]; |
| 108 | buffer[0] = '\0'; |
| 109 | uint32_t offset = 0; |
| 110 | for (uint32_t i = 0; i < indicesCount; i++) { |
| 111 | offset += sprintf(&buffer[offset], "%d ", indices[i]); |
| 112 | } |
| 113 | LOGD(" %s\n]", buffer); |
| 114 | } |
| 115 | |
| 116 | uint32_t xCount; |
| 117 | uint32_t yCount; |
| 118 | |
| 119 | uint16_t* indices; |
| 120 | uint32_t indicesCount; |
| 121 | |
| 122 | TextureVertex* vertices; |
| 123 | uint32_t verticesCount; |
| 124 | }; // struct Patch |
| 125 | |
| 126 | }; // namespace uirenderer |
| 127 | }; // namespace android |
| 128 | |
| 129 | #endif // ANDROID_UI_PATCH_H |