blob: 25a4c227ff6e9df7c270a5cb5967014201032ace [file] [log] [blame]
Daniel Lam70e80aa2012-01-22 15:26:27 -08001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "BufferQueue"
Daniel Lam6f15cc92012-01-22 15:26:27 -080018//#define LOG_NDEBUG 0
Jamie Gennisa85ca372012-02-23 19:27:23 -080019#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Daniel Lam70e80aa2012-01-22 15:26:27 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26
27#include <gui/BufferQueue.h>
Mathias Agopian8335f1c2012-02-25 18:48:35 -080028#include <gui/ISurfaceComposer.h>
Daniel Lam70e80aa2012-01-22 15:26:27 -080029#include <private/gui/ComposerService.h>
Daniel Lam70e80aa2012-01-22 15:26:27 -080030
31#include <utils/Log.h>
Daniel Lam6f15cc92012-01-22 15:26:27 -080032#include <gui/SurfaceTexture.h>
Jamie Gennisa85ca372012-02-23 19:27:23 -080033#include <utils/Trace.h>
Daniel Lam70e80aa2012-01-22 15:26:27 -080034
35// This compile option causes SurfaceTexture to return the buffer that is currently
36// attached to the GL texture from dequeueBuffer when no other buffers are
37// available. It requires the drivers (Gralloc, GL, OMX IL, and Camera) to do
38// implicit cross-process synchronization to prevent the buffer from being
39// written to before the buffer has (a) been detached from the GL texture and
40// (b) all GL reads from the buffer have completed.
Daniel Lam6f15cc92012-01-22 15:26:27 -080041
42// During refactoring, do not support dequeuing the current buffer
43#undef ALLOW_DEQUEUE_CURRENT_BUFFER
44
Daniel Lam70e80aa2012-01-22 15:26:27 -080045#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
46#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true
47#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled"
48#else
49#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false
50#endif
51
52// Macros for including the BufferQueue name in log messages
Daniel Lam6f15cc92012-01-22 15:26:27 -080053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
54#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
55#define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
56#define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
57#define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
Daniel Lam70e80aa2012-01-22 15:26:27 -080058
Mathias Agopiand1220b92012-03-01 22:11:25 -080059#define ATRACE_BUFFER_INDEX(index) \
60 char ___traceBuf[1024]; \
61 snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), (index)); \
62 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);
63
Daniel Lam70e80aa2012-01-22 15:26:27 -080064namespace android {
65
66// Get an ID that's unique within this process.
67static int32_t createProcessUniqueId() {
68 static volatile int32_t globalCounter = 0;
69 return android_atomic_inc(&globalCounter);
70}
71
72BufferQueue::BufferQueue( bool allowSynchronousMode ) :
73 mDefaultWidth(1),
74 mDefaultHeight(1),
75 mPixelFormat(PIXEL_FORMAT_RGBA_8888),
76 mBufferCount(MIN_ASYNC_BUFFER_SLOTS),
77 mClientBufferCount(0),
78 mServerBufferCount(MIN_ASYNC_BUFFER_SLOTS),
Daniel Lam70e80aa2012-01-22 15:26:27 -080079 mNextTransform(0),
80 mNextScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
81 mSynchronousMode(false),
82 mAllowSynchronousMode(allowSynchronousMode),
83 mConnectedApi(NO_CONNECTED_API),
84 mAbandoned(false),
Daniel Lam6f15cc92012-01-22 15:26:27 -080085 mFrameCounter(0),
86 mBufferHasBeenQueued(false)
Daniel Lam70e80aa2012-01-22 15:26:27 -080087{
88 // Choose a name using the PID and a process-unique ID.
Daniel Lam6f15cc92012-01-22 15:26:27 -080089 mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Daniel Lam70e80aa2012-01-22 15:26:27 -080090
91 ST_LOGV("BufferQueue");
92 sp<ISurfaceComposer> composer(ComposerService::getComposerService());
93 mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
94 mNextCrop.makeInvalid();
95}
96
97BufferQueue::~BufferQueue() {
98 ST_LOGV("~BufferQueue");
99}
100
101status_t BufferQueue::setBufferCountServerLocked(int bufferCount) {
102 if (bufferCount > NUM_BUFFER_SLOTS)
103 return BAD_VALUE;
104
105 // special-case, nothing to do
106 if (bufferCount == mBufferCount)
107 return OK;
108
109 if (!mClientBufferCount &&
110 bufferCount >= mBufferCount) {
111 // easy, we just have more buffers
112 mBufferCount = bufferCount;
113 mServerBufferCount = bufferCount;
114 mDequeueCondition.signal();
115 } else {
116 // we're here because we're either
117 // - reducing the number of available buffers
118 // - or there is a client-buffer-count in effect
119
120 // less than 2 buffers is never allowed
121 if (bufferCount < 2)
122 return BAD_VALUE;
123
124 // when there is non client-buffer-count in effect, the client is not
125 // allowed to dequeue more than one buffer at a time,
126 // so the next time they dequeue a buffer, we know that they don't
127 // own one. the actual resizing will happen during the next
128 // dequeueBuffer.
129
130 mServerBufferCount = bufferCount;
131 }
132 return OK;
133}
134
Daniel Lam6f15cc92012-01-22 15:26:27 -0800135bool BufferQueue::isSynchronousMode() const {
136 Mutex::Autolock lock(mMutex);
137 return mSynchronousMode;
138}
139
140void BufferQueue::setConsumerName(const String8& name) {
141 Mutex::Autolock lock(mMutex);
142 mConsumerName = name;
143}
144
145void BufferQueue::setFrameAvailableListener(
146 const sp<FrameAvailableListener>& listener) {
147 ST_LOGV("setFrameAvailableListener");
148 Mutex::Autolock lock(mMutex);
149 mFrameAvailableListener = listener;
150}
151
Daniel Lam70e80aa2012-01-22 15:26:27 -0800152status_t BufferQueue::setBufferCount(int bufferCount) {
153 ST_LOGV("setBufferCount: count=%d", bufferCount);
154 Mutex::Autolock lock(mMutex);
155
156 if (mAbandoned) {
157 ST_LOGE("setBufferCount: SurfaceTexture has been abandoned!");
158 return NO_INIT;
159 }
160 if (bufferCount > NUM_BUFFER_SLOTS) {
161 ST_LOGE("setBufferCount: bufferCount larger than slots available");
162 return BAD_VALUE;
163 }
164
165 // Error out if the user has dequeued buffers
166 for (int i=0 ; i<mBufferCount ; i++) {
167 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
168 ST_LOGE("setBufferCount: client owns some buffers");
169 return -EINVAL;
170 }
171 }
172
173 const int minBufferSlots = mSynchronousMode ?
174 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
175 if (bufferCount == 0) {
176 mClientBufferCount = 0;
177 bufferCount = (mServerBufferCount >= minBufferSlots) ?
178 mServerBufferCount : minBufferSlots;
179 return setBufferCountServerLocked(bufferCount);
180 }
181
182 if (bufferCount < minBufferSlots) {
183 ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
184 "minimum (%d)", bufferCount, minBufferSlots);
185 return BAD_VALUE;
186 }
187
188 // here we're guaranteed that the client doesn't have dequeued buffers
189 // and will release all of its buffer references.
190 freeAllBuffersLocked();
191 mBufferCount = bufferCount;
192 mClientBufferCount = bufferCount;
Daniel Lam6f15cc92012-01-22 15:26:27 -0800193 mBufferHasBeenQueued = false;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800194 mQueue.clear();
195 mDequeueCondition.signal();
196 return OK;
197}
198
Daniel Lamf7c761e2012-01-30 15:51:27 -0800199int BufferQueue::query(int what, int* outValue)
200{
Jamie Gennisa85ca372012-02-23 19:27:23 -0800201 ATRACE_CALL();
Daniel Lamf7c761e2012-01-30 15:51:27 -0800202 Mutex::Autolock lock(mMutex);
203
204 if (mAbandoned) {
205 ST_LOGE("query: SurfaceTexture has been abandoned!");
206 return NO_INIT;
207 }
208
209 int value;
210 switch (what) {
211 case NATIVE_WINDOW_WIDTH:
212 value = mDefaultWidth;
213 break;
214 case NATIVE_WINDOW_HEIGHT:
215 value = mDefaultHeight;
216 break;
217 case NATIVE_WINDOW_FORMAT:
218 value = mPixelFormat;
219 break;
220 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
221 value = mSynchronousMode ?
222 (MIN_UNDEQUEUED_BUFFERS-1) : MIN_UNDEQUEUED_BUFFERS;
223 break;
224 default:
225 return BAD_VALUE;
226 }
227 outValue[0] = value;
228 return NO_ERROR;
229}
230
Daniel Lam70e80aa2012-01-22 15:26:27 -0800231status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800232 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800233 ST_LOGV("requestBuffer: slot=%d", slot);
234 Mutex::Autolock lock(mMutex);
235 if (mAbandoned) {
236 ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!");
237 return NO_INIT;
238 }
239 if (slot < 0 || mBufferCount <= slot) {
240 ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
241 mBufferCount, slot);
242 return BAD_VALUE;
243 }
244 mSlots[slot].mRequestBufferCalled = true;
245 *buf = mSlots[slot].mGraphicBuffer;
246 return NO_ERROR;
247}
248
249status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
250 uint32_t format, uint32_t usage) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800251 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800252 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
253
254 if ((w && !h) || (!w && h)) {
255 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
256 return BAD_VALUE;
257 }
258
259 status_t returnFlags(OK);
260 EGLDisplay dpy = EGL_NO_DISPLAY;
261 EGLSyncKHR fence = EGL_NO_SYNC_KHR;
262
263 { // Scope for the lock
264 Mutex::Autolock lock(mMutex);
265
266 int found = -1;
267 int foundSync = -1;
268 int dequeuedCount = 0;
269 bool tryAgain = true;
270 while (tryAgain) {
271 if (mAbandoned) {
272 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
273 return NO_INIT;
274 }
275
276 // We need to wait for the FIFO to drain if the number of buffer
277 // needs to change.
278 //
279 // The condition "number of buffers needs to change" is true if
280 // - the client doesn't care about how many buffers there are
281 // - AND the actual number of buffer is different from what was
282 // set in the last setBufferCountServer()
283 // - OR -
284 // setBufferCountServer() was set to a value incompatible with
285 // the synchronization mode (for instance because the sync mode
286 // changed since)
287 //
288 // As long as this condition is true AND the FIFO is not empty, we
289 // wait on mDequeueCondition.
290
291 const int minBufferCountNeeded = mSynchronousMode ?
292 MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
293
294 const bool numberOfBuffersNeedsToChange = !mClientBufferCount &&
295 ((mServerBufferCount != mBufferCount) ||
296 (mServerBufferCount < minBufferCountNeeded));
297
298 if (!mQueue.isEmpty() && numberOfBuffersNeedsToChange) {
299 // wait for the FIFO to drain
300 mDequeueCondition.wait(mMutex);
301 // NOTE: we continue here because we need to reevaluate our
302 // whole state (eg: we could be abandoned or disconnected)
303 continue;
304 }
305
306 if (numberOfBuffersNeedsToChange) {
307 // here we're guaranteed that mQueue is empty
308 freeAllBuffersLocked();
309 mBufferCount = mServerBufferCount;
310 if (mBufferCount < minBufferCountNeeded)
311 mBufferCount = minBufferCountNeeded;
Daniel Lam6f15cc92012-01-22 15:26:27 -0800312 mBufferHasBeenQueued = false;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800313 returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
314 }
315
316 // look for a free buffer to give to the client
317 found = INVALID_BUFFER_SLOT;
318 foundSync = INVALID_BUFFER_SLOT;
319 dequeuedCount = 0;
320 for (int i = 0; i < mBufferCount; i++) {
321 const int state = mSlots[i].mBufferState;
322 if (state == BufferSlot::DEQUEUED) {
323 dequeuedCount++;
324 }
325
Daniel Lam6f15cc92012-01-22 15:26:27 -0800326 // this logic used to be if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER)
327 // but dequeuing the current buffer is disabled.
328 if (false) {
329 // This functionality has been temporarily removed so
330 // BufferQueue and SurfaceTexture can be refactored into
331 // separate objects
Daniel Lam70e80aa2012-01-22 15:26:27 -0800332 } else {
333 if (state == BufferSlot::FREE) {
334 /* We return the oldest of the free buffers to avoid
335 * stalling the producer if possible. This is because
336 * the consumer may still have pending reads of the
337 * buffers in flight.
338 */
339 bool isOlder = mSlots[i].mFrameNumber <
340 mSlots[found].mFrameNumber;
341 if (found < 0 || isOlder) {
342 foundSync = i;
343 found = i;
344 }
345 }
346 }
347 }
348
349 // clients are not allowed to dequeue more than one buffer
350 // if they didn't set a buffer count.
351 if (!mClientBufferCount && dequeuedCount) {
352 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
353 "setting the buffer count");
354 return -EINVAL;
355 }
356
357 // See whether a buffer has been queued since the last
358 // setBufferCount so we know whether to perform the
359 // MIN_UNDEQUEUED_BUFFERS check below.
Daniel Lam6f15cc92012-01-22 15:26:27 -0800360 if (mBufferHasBeenQueued) {
Daniel Lam70e80aa2012-01-22 15:26:27 -0800361 // make sure the client is not trying to dequeue more buffers
362 // than allowed.
363 const int avail = mBufferCount - (dequeuedCount+1);
364 if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
365 ST_LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded "
366 "(dequeued=%d)",
367 MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
368 dequeuedCount);
369 return -EBUSY;
370 }
371 }
372
373 // we're in synchronous mode and didn't find a buffer, we need to
374 // wait for some buffers to be consumed
375 tryAgain = mSynchronousMode && (foundSync == INVALID_BUFFER_SLOT);
376 if (tryAgain) {
377 mDequeueCondition.wait(mMutex);
378 }
379 }
380
381 if (mSynchronousMode && found == INVALID_BUFFER_SLOT) {
382 // foundSync guaranteed to be != INVALID_BUFFER_SLOT
383 found = foundSync;
384 }
385
386 if (found == INVALID_BUFFER_SLOT) {
387 // This should not happen.
388 ST_LOGE("dequeueBuffer: no available buffer slots");
389 return -EBUSY;
390 }
391
392 const int buf = found;
393 *outBuf = found;
394
Mathias Agopiand1220b92012-03-01 22:11:25 -0800395 ATRACE_BUFFER_INDEX(buf);
396
Daniel Lam70e80aa2012-01-22 15:26:27 -0800397 const bool useDefaultSize = !w && !h;
398 if (useDefaultSize) {
399 // use the default size
400 w = mDefaultWidth;
401 h = mDefaultHeight;
402 }
403
404 const bool updateFormat = (format != 0);
405 if (!updateFormat) {
406 // keep the current (or default) format
407 format = mPixelFormat;
408 }
409
410 // buffer is now in DEQUEUED (but can also be current at the same time,
411 // if we're in synchronous mode)
412 mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
413
414 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
415 if ((buffer == NULL) ||
416 (uint32_t(buffer->width) != w) ||
417 (uint32_t(buffer->height) != h) ||
418 (uint32_t(buffer->format) != format) ||
419 ((uint32_t(buffer->usage) & usage) != usage))
420 {
421 usage |= GraphicBuffer::USAGE_HW_TEXTURE;
422 status_t error;
423 sp<GraphicBuffer> graphicBuffer(
424 mGraphicBufferAlloc->createGraphicBuffer(
425 w, h, format, usage, &error));
426 if (graphicBuffer == 0) {
427 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
428 "failed");
429 return error;
430 }
431 if (updateFormat) {
432 mPixelFormat = format;
433 }
Daniel Lam6f15cc92012-01-22 15:26:27 -0800434
435 mSlots[buf].mAcquireCalled = false;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800436 mSlots[buf].mGraphicBuffer = graphicBuffer;
437 mSlots[buf].mRequestBufferCalled = false;
438 mSlots[buf].mFence = EGL_NO_SYNC_KHR;
Daniel Lam6f15cc92012-01-22 15:26:27 -0800439 mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
440
441
442
443
Daniel Lam70e80aa2012-01-22 15:26:27 -0800444 returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
445 }
446
447 dpy = mSlots[buf].mEglDisplay;
448 fence = mSlots[buf].mFence;
449 mSlots[buf].mFence = EGL_NO_SYNC_KHR;
Daniel Lam6f15cc92012-01-22 15:26:27 -0800450 } // end lock scope
Daniel Lam70e80aa2012-01-22 15:26:27 -0800451
452 if (fence != EGL_NO_SYNC_KHR) {
453 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
454 // If something goes wrong, log the error, but return the buffer without
455 // synchronizing access to it. It's too late at this point to abort the
456 // dequeue operation.
457 if (result == EGL_FALSE) {
458 ALOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
459 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
460 ALOGE("dequeueBuffer: timeout waiting for fence");
461 }
462 eglDestroySyncKHR(dpy, fence);
Daniel Lam6f15cc92012-01-22 15:26:27 -0800463
Daniel Lam70e80aa2012-01-22 15:26:27 -0800464 }
465
466 ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
467 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
468
469 return returnFlags;
470}
471
472status_t BufferQueue::setSynchronousMode(bool enabled) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800473 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800474 ST_LOGV("setSynchronousMode: enabled=%d", enabled);
475 Mutex::Autolock lock(mMutex);
476
477 if (mAbandoned) {
478 ST_LOGE("setSynchronousMode: SurfaceTexture has been abandoned!");
479 return NO_INIT;
480 }
481
482 status_t err = OK;
483 if (!mAllowSynchronousMode && enabled)
484 return err;
485
486 if (!enabled) {
487 // going to asynchronous mode, drain the queue
488 err = drainQueueLocked();
489 if (err != NO_ERROR)
490 return err;
491 }
492
493 if (mSynchronousMode != enabled) {
494 // - if we're going to asynchronous mode, the queue is guaranteed to be
495 // empty here
496 // - if the client set the number of buffers, we're guaranteed that
497 // we have at least 3 (because we don't allow less)
498 mSynchronousMode = enabled;
499 mDequeueCondition.signal();
500 }
501 return err;
502}
503
504status_t BufferQueue::queueBuffer(int buf, int64_t timestamp,
505 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800506 ATRACE_CALL();
Mathias Agopiand1220b92012-03-01 22:11:25 -0800507 ATRACE_BUFFER_INDEX(buf);
508
Daniel Lam70e80aa2012-01-22 15:26:27 -0800509 ST_LOGV("queueBuffer: slot=%d time=%lld", buf, timestamp);
510
511 sp<FrameAvailableListener> listener;
512
513 { // scope for the lock
514 Mutex::Autolock lock(mMutex);
515 if (mAbandoned) {
516 ST_LOGE("queueBuffer: SurfaceTexture has been abandoned!");
517 return NO_INIT;
518 }
519 if (buf < 0 || buf >= mBufferCount) {
520 ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
521 mBufferCount, buf);
522 return -EINVAL;
523 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
524 ST_LOGE("queueBuffer: slot %d is not owned by the client "
525 "(state=%d)", buf, mSlots[buf].mBufferState);
526 return -EINVAL;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800527 } else if (!mSlots[buf].mRequestBufferCalled) {
528 ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
529 "buffer", buf);
530 return -EINVAL;
531 }
532
533 if (mSynchronousMode) {
534 // In synchronous mode we queue all buffers in a FIFO.
535 mQueue.push_back(buf);
536
537 // Synchronous mode always signals that an additional frame should
538 // be consumed.
539 listener = mFrameAvailableListener;
540 } else {
541 // In asynchronous mode we only keep the most recent buffer.
542 if (mQueue.empty()) {
543 mQueue.push_back(buf);
544
545 // Asynchronous mode only signals that a frame should be
546 // consumed if no previous frame was pending. If a frame were
547 // pending then the consumer would have already been notified.
548 listener = mFrameAvailableListener;
549 } else {
550 Fifo::iterator front(mQueue.begin());
551 // buffer currently queued is freed
552 mSlots[*front].mBufferState = BufferSlot::FREE;
553 // and we record the new buffer index in the queued list
554 *front = buf;
555 }
556 }
557
558 mSlots[buf].mBufferState = BufferSlot::QUEUED;
559 mSlots[buf].mCrop = mNextCrop;
560 mSlots[buf].mTransform = mNextTransform;
561 mSlots[buf].mScalingMode = mNextScalingMode;
562 mSlots[buf].mTimestamp = timestamp;
563 mFrameCounter++;
564 mSlots[buf].mFrameNumber = mFrameCounter;
565
Daniel Lam6f15cc92012-01-22 15:26:27 -0800566 mBufferHasBeenQueued = true;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800567 mDequeueCondition.signal();
568
569 *outWidth = mDefaultWidth;
570 *outHeight = mDefaultHeight;
571 *outTransform = 0;
Jamie Gennisa85ca372012-02-23 19:27:23 -0800572
573 ATRACE_INT(mConsumerName.string(), mQueue.size());
Daniel Lam70e80aa2012-01-22 15:26:27 -0800574 } // scope for the lock
575
576 // call back without lock held
577 if (listener != 0) {
578 listener->onFrameAvailable();
579 }
580 return OK;
581}
582
583void BufferQueue::cancelBuffer(int buf) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800584 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800585 ST_LOGV("cancelBuffer: slot=%d", buf);
586 Mutex::Autolock lock(mMutex);
587
588 if (mAbandoned) {
589 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
590 return;
591 }
592
593 if (buf < 0 || buf >= mBufferCount) {
594 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
595 mBufferCount, buf);
596 return;
597 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
598 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
599 buf, mSlots[buf].mBufferState);
600 return;
601 }
602 mSlots[buf].mBufferState = BufferSlot::FREE;
603 mSlots[buf].mFrameNumber = 0;
604 mDequeueCondition.signal();
605}
606
607status_t BufferQueue::setCrop(const Rect& crop) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800608 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800609 ST_LOGV("setCrop: crop=[%d,%d,%d,%d]", crop.left, crop.top, crop.right,
610 crop.bottom);
611
612 Mutex::Autolock lock(mMutex);
613 if (mAbandoned) {
614 ST_LOGE("setCrop: BufferQueue has been abandoned!");
615 return NO_INIT;
616 }
617 mNextCrop = crop;
618 return OK;
619}
620
621status_t BufferQueue::setTransform(uint32_t transform) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800622 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800623 ST_LOGV("setTransform: xform=%#x", transform);
624 Mutex::Autolock lock(mMutex);
625 if (mAbandoned) {
626 ST_LOGE("setTransform: BufferQueue has been abandoned!");
627 return NO_INIT;
628 }
629 mNextTransform = transform;
630 return OK;
631}
632
633status_t BufferQueue::setScalingMode(int mode) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800634 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800635 ST_LOGV("setScalingMode: mode=%d", mode);
636
637 switch (mode) {
638 case NATIVE_WINDOW_SCALING_MODE_FREEZE:
639 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
640 break;
641 default:
642 ST_LOGE("unknown scaling mode: %d", mode);
643 return BAD_VALUE;
644 }
645
646 Mutex::Autolock lock(mMutex);
647 mNextScalingMode = mode;
648 return OK;
649}
650
651status_t BufferQueue::connect(int api,
652 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800653 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800654 ST_LOGV("connect: api=%d", api);
655 Mutex::Autolock lock(mMutex);
656
657 if (mAbandoned) {
658 ST_LOGE("connect: BufferQueue has been abandoned!");
659 return NO_INIT;
660 }
661
662 int err = NO_ERROR;
663 switch (api) {
664 case NATIVE_WINDOW_API_EGL:
665 case NATIVE_WINDOW_API_CPU:
666 case NATIVE_WINDOW_API_MEDIA:
667 case NATIVE_WINDOW_API_CAMERA:
668 if (mConnectedApi != NO_CONNECTED_API) {
669 ST_LOGE("connect: already connected (cur=%d, req=%d)",
670 mConnectedApi, api);
671 err = -EINVAL;
672 } else {
673 mConnectedApi = api;
674 *outWidth = mDefaultWidth;
675 *outHeight = mDefaultHeight;
676 *outTransform = 0;
677 }
678 break;
679 default:
680 err = -EINVAL;
681 break;
682 }
Daniel Lam6f15cc92012-01-22 15:26:27 -0800683
684 mBufferHasBeenQueued = false;
685
Daniel Lam70e80aa2012-01-22 15:26:27 -0800686 return err;
687}
688
689status_t BufferQueue::disconnect(int api) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800690 ATRACE_CALL();
Daniel Lam70e80aa2012-01-22 15:26:27 -0800691 ST_LOGV("disconnect: api=%d", api);
692 Mutex::Autolock lock(mMutex);
693
694 if (mAbandoned) {
695 // it is not really an error to disconnect after the surface
696 // has been abandoned, it should just be a no-op.
697 return NO_ERROR;
698 }
699
700 int err = NO_ERROR;
701 switch (api) {
702 case NATIVE_WINDOW_API_EGL:
703 case NATIVE_WINDOW_API_CPU:
704 case NATIVE_WINDOW_API_MEDIA:
705 case NATIVE_WINDOW_API_CAMERA:
706 if (mConnectedApi == api) {
707 drainQueueAndFreeBuffersLocked();
708 mConnectedApi = NO_CONNECTED_API;
709 mNextCrop.makeInvalid();
710 mNextScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
711 mNextTransform = 0;
712 mDequeueCondition.signal();
713 } else {
714 ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
715 mConnectedApi, api);
716 err = -EINVAL;
717 }
718 break;
719 default:
720 ST_LOGE("disconnect: unknown API %d", api);
721 err = -EINVAL;
722 break;
723 }
724 return err;
725}
726
Daniel Lam6f15cc92012-01-22 15:26:27 -0800727void BufferQueue::dump(String8& result) const
728{
729 char buffer[1024];
730 BufferQueue::dump(result, "", buffer, 1024);
731}
732
733void BufferQueue::dump(String8& result, const char* prefix,
734 char* buffer, size_t SIZE) const
735{
736 Mutex::Autolock _l(mMutex);
737 snprintf(buffer, SIZE,
738 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x}\n"
739 ,prefix, mNextCrop.left, mNextCrop.top, mNextCrop.right,
740 mNextCrop.bottom, mNextTransform
741 );
742 result.append(buffer);
743
744 String8 fifo;
745 int fifoSize = 0;
746 Fifo::const_iterator i(mQueue.begin());
747 while (i != mQueue.end()) {
748 snprintf(buffer, SIZE, "%02d ", *i++);
749 fifoSize++;
750 fifo.append(buffer);
751 }
752
753 snprintf(buffer, SIZE,
754 "%s-BufferQueue mBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
755 "mPixelFormat=%d, FIFO(%d)={%s}\n",
756 prefix, mBufferCount, mSynchronousMode, mDefaultWidth,
757 mDefaultHeight, mPixelFormat, fifoSize, fifo.string());
758 result.append(buffer);
759
760
761 struct {
762 const char * operator()(int state) const {
763 switch (state) {
764 case BufferSlot::DEQUEUED: return "DEQUEUED";
765 case BufferSlot::QUEUED: return "QUEUED";
766 case BufferSlot::FREE: return "FREE";
767 case BufferSlot::ACQUIRED: return "ACQUIRED";
768 default: return "Unknown";
769 }
770 }
771 } stateName;
772
773 for (int i=0 ; i<mBufferCount ; i++) {
774 const BufferSlot& slot(mSlots[i]);
775 snprintf(buffer, SIZE,
776 "%s%s[%02d] "
777 "state=%-8s, crop=[%d,%d,%d,%d], "
778 "transform=0x%02x, timestamp=%lld",
779 prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
780 stateName(slot.mBufferState),
781 slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
782 slot.mCrop.bottom, slot.mTransform, slot.mTimestamp
783 );
784 result.append(buffer);
785
786 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
787 if (buf != NULL) {
788 snprintf(buffer, SIZE,
789 ", %p [%4ux%4u:%4u,%3X]",
790 buf->handle, buf->width, buf->height, buf->stride,
791 buf->format);
792 result.append(buffer);
793 }
794 result.append("\n");
795 }
796}
797
Daniel Lam70e80aa2012-01-22 15:26:27 -0800798void BufferQueue::freeBufferLocked(int i) {
799 mSlots[i].mGraphicBuffer = 0;
800 mSlots[i].mBufferState = BufferSlot::FREE;
801 mSlots[i].mFrameNumber = 0;
Daniel Lam6f15cc92012-01-22 15:26:27 -0800802 mSlots[i].mAcquireCalled = false;
803
804 // destroy fence as BufferQueue now takes ownership
805 if (mSlots[i].mFence != EGL_NO_SYNC_KHR) {
806 eglDestroySyncKHR(mSlots[i].mEglDisplay, mSlots[i].mFence);
807 mSlots[i].mFence = EGL_NO_SYNC_KHR;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800808 }
809}
810
811void BufferQueue::freeAllBuffersLocked() {
812 ALOGW_IF(!mQueue.isEmpty(),
813 "freeAllBuffersLocked called but mQueue is not empty");
Daniel Lam6f15cc92012-01-22 15:26:27 -0800814 mQueue.clear();
815 mBufferHasBeenQueued = false;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800816 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
817 freeBufferLocked(i);
818 }
819}
820
Daniel Lam6f15cc92012-01-22 15:26:27 -0800821status_t BufferQueue::acquire(BufferItem *buffer) {
Mathias Agopiand1220b92012-03-01 22:11:25 -0800822 ATRACE_CALL();
Daniel Lam6f15cc92012-01-22 15:26:27 -0800823 Mutex::Autolock _l(mMutex);
824 // check if queue is empty
825 // In asynchronous mode the list is guaranteed to be one buffer
826 // deep, while in synchronous mode we use the oldest buffer.
827 if (!mQueue.empty()) {
828 Fifo::iterator front(mQueue.begin());
829 int buf = *front;
830
Mathias Agopiand1220b92012-03-01 22:11:25 -0800831 ATRACE_BUFFER_INDEX(buf);
832
Daniel Lam6f15cc92012-01-22 15:26:27 -0800833 if (mSlots[buf].mAcquireCalled) {
834 buffer->mGraphicBuffer = NULL;
835 }
836 else {
837 buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
838 }
839 buffer->mCrop = mSlots[buf].mCrop;
840 buffer->mTransform = mSlots[buf].mTransform;
841 buffer->mScalingMode = mSlots[buf].mScalingMode;
842 buffer->mFrameNumber = mSlots[buf].mFrameNumber;
Daniel Lamd137cc72012-03-02 10:17:34 -0800843 buffer->mTimestamp = mSlots[buf].mTimestamp;
Daniel Lam6f15cc92012-01-22 15:26:27 -0800844 buffer->mBuf = buf;
845 mSlots[buf].mAcquireCalled = true;
846
847 mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
848 mQueue.erase(front);
Jamie Gennisa85ca372012-02-23 19:27:23 -0800849
850 ATRACE_INT(mConsumerName.string(), mQueue.size());
Daniel Lam6f15cc92012-01-22 15:26:27 -0800851 }
852 else {
853 return -EINVAL; //should be a better return code
854 }
855
856 return OK;
857}
858
859status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
860 EGLSyncKHR fence) {
Mathias Agopiand1220b92012-03-01 22:11:25 -0800861 ATRACE_CALL();
862 ATRACE_BUFFER_INDEX(buf);
863
Daniel Lam6f15cc92012-01-22 15:26:27 -0800864 Mutex::Autolock _l(mMutex);
865
866 if (buf == INVALID_BUFFER_SLOT) {
867 return -EINVAL;
868 }
869
870 mSlots[buf].mEglDisplay = display;
871 mSlots[buf].mFence = fence;
872
873 // The current buffer becomes FREE if it was still in the queued
874 // state. If it has already been given to the client
875 // (synchronous mode), then it stays in DEQUEUED state.
876 if (mSlots[buf].mBufferState == BufferSlot::QUEUED
877 || mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
878 mSlots[buf].mBufferState = BufferSlot::FREE;
879 }
880 mDequeueCondition.signal();
881
882 return OK;
883}
884
885status_t BufferQueue::consumerDisconnect() {
886 Mutex::Autolock lock(mMutex);
887 // Once the SurfaceTexture disconnects, the BufferQueue
888 // is considered abandoned
889 mAbandoned = true;
890 freeAllBuffersLocked();
891 mDequeueCondition.signal();
892 return OK;
893}
894
895status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
896{
897 ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
898 if (!w || !h) {
899 ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
900 w, h);
901 return BAD_VALUE;
902 }
903
904 Mutex::Autolock lock(mMutex);
905 mDefaultWidth = w;
906 mDefaultHeight = h;
907 return OK;
908}
909
910status_t BufferQueue::setBufferCountServer(int bufferCount) {
Jamie Gennisa85ca372012-02-23 19:27:23 -0800911 ATRACE_CALL();
Daniel Lam6f15cc92012-01-22 15:26:27 -0800912 Mutex::Autolock lock(mMutex);
913 return setBufferCountServerLocked(bufferCount);
914}
915
Daniel Lam70e80aa2012-01-22 15:26:27 -0800916void BufferQueue::freeAllBuffersExceptHeadLocked() {
917 ALOGW_IF(!mQueue.isEmpty(),
918 "freeAllBuffersExceptCurrentLocked called but mQueue is not empty");
919 int head = -1;
920 if (!mQueue.empty()) {
921 Fifo::iterator front(mQueue.begin());
922 head = *front;
923 }
Daniel Lam6f15cc92012-01-22 15:26:27 -0800924 mBufferHasBeenQueued = false;
Daniel Lam70e80aa2012-01-22 15:26:27 -0800925 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
926 if (i != head) {
927 freeBufferLocked(i);
928 }
929 }
930}
931
932status_t BufferQueue::drainQueueLocked() {
933 while (mSynchronousMode && !mQueue.isEmpty()) {
934 mDequeueCondition.wait(mMutex);
935 if (mAbandoned) {
936 ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
937 return NO_INIT;
938 }
939 if (mConnectedApi == NO_CONNECTED_API) {
940 ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
941 return NO_INIT;
942 }
943 }
944 return NO_ERROR;
945}
946
947status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
948 status_t err = drainQueueLocked();
949 if (err == NO_ERROR) {
950 if (mSynchronousMode) {
951 freeAllBuffersLocked();
952 } else {
953 freeAllBuffersExceptHeadLocked();
954 }
955 }
956 return err;
957}
958
959}; // namespace android